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path: root/src/jake2/game/M_Flipper.java
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/*
Copyright (C) 1997-2001 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

// Created on 13.11.2003 by RST.
// $Id: M_Flipper.java,v 1.1 2004-07-07 19:59:12 hzi Exp $

package jake2.game;

import jake2.util.*;
import jake2.util.*;

public class M_Flipper extends Game {

	//	This file generated by ModelGen - Do NOT Modify

	public final static int FRAME_flpbit01= 0;
	public final static int FRAME_flpbit02= 1;
	public final static int FRAME_flpbit03= 2;
	public final static int FRAME_flpbit04= 3;
	public final static int FRAME_flpbit05= 4;
	public final static int FRAME_flpbit06= 5;
	public final static int FRAME_flpbit07= 6;
	public final static int FRAME_flpbit08= 7;
	public final static int FRAME_flpbit09= 8;
	public final static int FRAME_flpbit10= 9;
	public final static int FRAME_flpbit11= 10;
	public final static int FRAME_flpbit12= 11;
	public final static int FRAME_flpbit13= 12;
	public final static int FRAME_flpbit14= 13;
	public final static int FRAME_flpbit15= 14;
	public final static int FRAME_flpbit16= 15;
	public final static int FRAME_flpbit17= 16;
	public final static int FRAME_flpbit18= 17;
	public final static int FRAME_flpbit19= 18;
	public final static int FRAME_flpbit20= 19;
	public final static int FRAME_flptal01= 20;
	public final static int FRAME_flptal02= 21;
	public final static int FRAME_flptal03= 22;
	public final static int FRAME_flptal04= 23;
	public final static int FRAME_flptal05= 24;
	public final static int FRAME_flptal06= 25;
	public final static int FRAME_flptal07= 26;
	public final static int FRAME_flptal08= 27;
	public final static int FRAME_flptal09= 28;
	public final static int FRAME_flptal10= 29;
	public final static int FRAME_flptal11= 30;
	public final static int FRAME_flptal12= 31;
	public final static int FRAME_flptal13= 32;
	public final static int FRAME_flptal14= 33;
	public final static int FRAME_flptal15= 34;
	public final static int FRAME_flptal16= 35;
	public final static int FRAME_flptal17= 36;
	public final static int FRAME_flptal18= 37;
	public final static int FRAME_flptal19= 38;
	public final static int FRAME_flptal20= 39;
	public final static int FRAME_flptal21= 40;
	public final static int FRAME_flphor01= 41;
	public final static int FRAME_flphor02= 42;
	public final static int FRAME_flphor03= 43;
	public final static int FRAME_flphor04= 44;
	public final static int FRAME_flphor05= 45;
	public final static int FRAME_flphor06= 46;
	public final static int FRAME_flphor07= 47;
	public final static int FRAME_flphor08= 48;
	public final static int FRAME_flphor09= 49;
	public final static int FRAME_flphor10= 50;
	public final static int FRAME_flphor11= 51;
	public final static int FRAME_flphor12= 52;
	public final static int FRAME_flphor13= 53;
	public final static int FRAME_flphor14= 54;
	public final static int FRAME_flphor15= 55;
	public final static int FRAME_flphor16= 56;
	public final static int FRAME_flphor17= 57;
	public final static int FRAME_flphor18= 58;
	public final static int FRAME_flphor19= 59;
	public final static int FRAME_flphor20= 60;
	public final static int FRAME_flphor21= 61;
	public final static int FRAME_flphor22= 62;
	public final static int FRAME_flphor23= 63;
	public final static int FRAME_flphor24= 64;
	public final static int FRAME_flpver01= 65;
	public final static int FRAME_flpver02= 66;
	public final static int FRAME_flpver03= 67;
	public final static int FRAME_flpver04= 68;
	public final static int FRAME_flpver05= 69;
	public final static int FRAME_flpver06= 70;
	public final static int FRAME_flpver07= 71;
	public final static int FRAME_flpver08= 72;
	public final static int FRAME_flpver09= 73;
	public final static int FRAME_flpver10= 74;
	public final static int FRAME_flpver11= 75;
	public final static int FRAME_flpver12= 76;
	public final static int FRAME_flpver13= 77;
	public final static int FRAME_flpver14= 78;
	public final static int FRAME_flpver15= 79;
	public final static int FRAME_flpver16= 80;
	public final static int FRAME_flpver17= 81;
	public final static int FRAME_flpver18= 82;
	public final static int FRAME_flpver19= 83;
	public final static int FRAME_flpver20= 84;
	public final static int FRAME_flpver21= 85;
	public final static int FRAME_flpver22= 86;
	public final static int FRAME_flpver23= 87;
	public final static int FRAME_flpver24= 88;
	public final static int FRAME_flpver25= 89;
	public final static int FRAME_flpver26= 90;
	public final static int FRAME_flpver27= 91;
	public final static int FRAME_flpver28= 92;
	public final static int FRAME_flpver29= 93;
	public final static int FRAME_flppn101= 94;
	public final static int FRAME_flppn102= 95;
	public final static int FRAME_flppn103= 96;
	public final static int FRAME_flppn104= 97;
	public final static int FRAME_flppn105= 98;
	public final static int FRAME_flppn201= 99;
	public final static int FRAME_flppn202= 100;
	public final static int FRAME_flppn203= 101;
	public final static int FRAME_flppn204= 102;
	public final static int FRAME_flppn205= 103;
	public final static int FRAME_flpdth01= 104;
	public final static int FRAME_flpdth02= 105;
	public final static int FRAME_flpdth03= 106;
	public final static int FRAME_flpdth04= 107;
	public final static int FRAME_flpdth05= 108;
	public final static int FRAME_flpdth06= 109;
	public final static int FRAME_flpdth07= 110;
	public final static int FRAME_flpdth08= 111;
	public final static int FRAME_flpdth09= 112;
	public final static int FRAME_flpdth10= 113;
	public final static int FRAME_flpdth11= 114;
	public final static int FRAME_flpdth12= 115;
	public final static int FRAME_flpdth13= 116;
	public final static int FRAME_flpdth14= 117;
	public final static int FRAME_flpdth15= 118;
	public final static int FRAME_flpdth16= 119;
	public final static int FRAME_flpdth17= 120;
	public final static int FRAME_flpdth18= 121;
	public final static int FRAME_flpdth19= 122;
	public final static int FRAME_flpdth20= 123;
	public final static int FRAME_flpdth21= 124;
	public final static int FRAME_flpdth22= 125;
	public final static int FRAME_flpdth23= 126;
	public final static int FRAME_flpdth24= 127;
	public final static int FRAME_flpdth25= 128;
	public final static int FRAME_flpdth26= 129;
	public final static int FRAME_flpdth27= 130;
	public final static int FRAME_flpdth28= 131;
	public final static int FRAME_flpdth29= 132;
	public final static int FRAME_flpdth30= 133;
	public final static int FRAME_flpdth31= 134;
	public final static int FRAME_flpdth32= 135;
	public final static int FRAME_flpdth33= 136;
	public final static int FRAME_flpdth34= 137;
	public final static int FRAME_flpdth35= 138;
	public final static int FRAME_flpdth36= 139;
	public final static int FRAME_flpdth37= 140;
	public final static int FRAME_flpdth38= 141;
	public final static int FRAME_flpdth39= 142;
	public final static int FRAME_flpdth40= 143;
	public final static int FRAME_flpdth41= 144;
	public final static int FRAME_flpdth42= 145;
	public final static int FRAME_flpdth43= 146;
	public final static int FRAME_flpdth44= 147;
	public final static int FRAME_flpdth45= 148;
	public final static int FRAME_flpdth46= 149;
	public final static int FRAME_flpdth47= 150;
	public final static int FRAME_flpdth48= 151;
	public final static int FRAME_flpdth49= 152;
	public final static int FRAME_flpdth50= 153;
	public final static int FRAME_flpdth51= 154;
	public final static int FRAME_flpdth52= 155;
	public final static int FRAME_flpdth53= 156;
	public final static int FRAME_flpdth54= 157;
	public final static int FRAME_flpdth55= 158;
	public final static int FRAME_flpdth56= 159;

	public final static float MODEL_SCALE= 1.000000f;

	static int sound_chomp;
	static int sound_attack;
	static int sound_pain1;
	static int sound_pain2;
	static int sound_death;
	static int sound_idle;
	static int sound_search;
	static int sound_sight;

	static mframe_t flipper_frames_stand[]=
		new mframe_t[] { new mframe_t(ai_stand, 0, null)};

	static mmove_t flipper_move_stand=
		new mmove_t(FRAME_flphor01, FRAME_flphor01, flipper_frames_stand, null);

	static EntThinkAdapter flipper_stand= new EntThinkAdapter() {
		public boolean think(edict_t self) {
			self.monsterinfo.currentmove= flipper_move_stand;
			return true;
		}
	};

	public final static int FLIPPER_RUN_SPEED= 24;

	static mframe_t flipper_frames_run[]=
		new mframe_t[] { new mframe_t(ai_run, FLIPPER_RUN_SPEED, null), // 6
		new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
		// 10

		new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
		// 20

		new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
			new mframe_t(ai_run, FLIPPER_RUN_SPEED, null) // 29
	};
	static mmove_t flipper_move_run_loop=
		new mmove_t(FRAME_flpver06, FRAME_flpver29, flipper_frames_run, null);

	static EntThinkAdapter flipper_run_loop= new EntThinkAdapter() {
		public boolean think(edict_t self) {
			self.monsterinfo.currentmove= flipper_move_run_loop;
			return true;
		}
	};

	static mframe_t flipper_frames_run_start[]=
		new mframe_t[] {
			new mframe_t(ai_run, 8, null),
			new mframe_t(ai_run, 8, null),
			new mframe_t(ai_run, 8, null),
			new mframe_t(ai_run, 8, null),
			new mframe_t(ai_run, 8, null),
			new mframe_t(ai_run, 8, null)};
	static mmove_t flipper_move_run_start=
		new mmove_t(
			FRAME_flpver01,
			FRAME_flpver06,
			flipper_frames_run_start,
			flipper_run_loop);

	static EntThinkAdapter flipper_run= new EntThinkAdapter() {
		public boolean think(edict_t self) {
			self.monsterinfo.currentmove= flipper_move_run_start;
			return true;
		}
	};

	/* Standard Swimming */
	static mframe_t flipper_frames_walk[]=
		new mframe_t[] {
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null)};
	static mmove_t flipper_move_walk=
		new mmove_t(FRAME_flphor01, FRAME_flphor24, flipper_frames_walk, null);

	static EntThinkAdapter flipper_walk= new EntThinkAdapter() {
		public boolean think(edict_t self) {
			self.monsterinfo.currentmove= flipper_move_walk;
			return true;
		}
	};

	static mframe_t flipper_frames_start_run[]=
		new mframe_t[] {
			new mframe_t(ai_run, 8, null),
			new mframe_t(ai_run, 8, null),
			new mframe_t(ai_run, 8, null),
			new mframe_t(ai_run, 8, null),
			new mframe_t(ai_run, 8, flipper_run)};
	static mmove_t flipper_move_start_run=
		new mmove_t(
			FRAME_flphor01,
			FRAME_flphor05,
			flipper_frames_start_run,
			null);

	static EntThinkAdapter flipper_start_run= new EntThinkAdapter() {
		public boolean think(edict_t self) {
			self.monsterinfo.currentmove= flipper_move_start_run;
			return true;
		}
	};

	static mframe_t flipper_frames_pain2[]=
		new mframe_t[] {
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null)};
	static mmove_t flipper_move_pain2=
		new mmove_t(
			FRAME_flppn101,
			FRAME_flppn105,
			flipper_frames_pain2,
			flipper_run);

	static mframe_t flipper_frames_pain1[]=
		new mframe_t[] {
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null)};
	static mmove_t flipper_move_pain1=
		new mmove_t(
			FRAME_flppn201,
			FRAME_flppn205,
			flipper_frames_pain1,
			flipper_run);
	static EntThinkAdapter flipper_bite= new EntThinkAdapter() {
		public boolean think(edict_t self) {
			float[] aim= { 0, 0, 0 };

			Math3D.VectorSet(aim, MELEE_DISTANCE, 0, 0);
			Fire.fire_hit(self, aim, 5, 0);
			return true;
		}
	};

	static EntThinkAdapter flipper_preattack= new EntThinkAdapter() {

		public boolean think(edict_t self) {
			gi.sound(self, CHAN_WEAPON, sound_chomp, 1, ATTN_NORM, 0);
			return true;
		}
	};

	static mframe_t flipper_frames_attack[]=
		new mframe_t[] {
			new mframe_t(ai_charge, 0, flipper_preattack),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, flipper_bite),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, null),
			new mframe_t(ai_charge, 0, flipper_bite),
			new mframe_t(ai_charge, 0, null)};
	static mmove_t flipper_move_attack=
		new mmove_t(
			FRAME_flpbit01,
			FRAME_flpbit20,
			flipper_frames_attack,
			flipper_run);

	static EntThinkAdapter flipper_melee= new EntThinkAdapter() {
		public boolean think(edict_t self) {
			self.monsterinfo.currentmove= flipper_move_attack;
			return true;
		}
	};

	static EntPainAdapter flipper_pain= new EntPainAdapter() {
		public void pain(edict_t self, edict_t other, float kick, int damage) {
			int n;

			if (self.health < (self.max_health / 2))
				self.s.skinnum= 1;

			if (level.time < self.pain_debounce_time)
				return;

			self.pain_debounce_time= level.time + 3;

			if (skill.value == 3)
				return; // no pain anims in nightmare

			n= (Lib.rand() + 1) % 2;
			if (n == 0) {
				gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);
				self.monsterinfo.currentmove= flipper_move_pain1;
			} else {
				gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);
				self.monsterinfo.currentmove= flipper_move_pain2;
			}
			return;
		}
	};

	static EntThinkAdapter flipper_dead= new EntThinkAdapter() {
		public boolean think(edict_t self) {
			Math3D.VectorSet(self.mins, -16, -16, -24);
			Math3D.VectorSet(self.maxs, 16, 16, -8);
			self.movetype= MOVETYPE_TOSS;
			self.svflags |= SVF_DEADMONSTER;
			self.nextthink= 0;
			gi.linkentity(self);
			return true;
		}
	};

	static mframe_t flipper_frames_death[]=
		new mframe_t[] {
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null)};
	static mmove_t flipper_move_death=
		new mmove_t(
			FRAME_flpdth01,
			FRAME_flpdth56,
			flipper_frames_death,
			flipper_dead);

	static EntInteractAdapter flipper_sight= new EntInteractAdapter() {
		public boolean interact(edict_t self, edict_t other) {
			gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);
			return true;
		}
	};

	static EntDieAdapter flipper_die= new EntDieAdapter() {

		public void flipper_die(
			edict_t self,
			edict_t inflictor,
			edict_t attacker,
			int damage,
			float[] point) {
			int n;

			//	check for gib
			if (self.health <= self.gib_health) {
				gi.sound(
					self,
					CHAN_VOICE,
					gi.soundindex("misc/udeath.wav"),
					1,
					ATTN_NORM,
					0);
				for (n= 0; n < 2; n++)
					ThrowGib(
						self,
						"models/objects/gibs/bone/tris.md2",
						damage,
						GIB_ORGANIC);
				for (n= 0; n < 2; n++)
					ThrowGib(
						self,
						"models/objects/gibs/sm_meat/tris.md2",
						damage,
						GIB_ORGANIC);
				ThrowHead(
					self,
					"models/objects/gibs/sm_meat/tris.md2",
					damage,
					GIB_ORGANIC);
				self.deadflag= DEAD_DEAD;
				return;
			}

			if (self.deadflag == DEAD_DEAD)
				return;

			//	regular death
			gi.sound(self, CHAN_VOICE, sound_death, 1, ATTN_NORM, 0);
			self.deadflag= DEAD_DEAD;
			self.takedamage= DAMAGE_YES;
			self.monsterinfo.currentmove= flipper_move_death;
		}
	};

	/*QUAKED monster_flipper (1 .5 0) (-16 -16 -24) (16 16 32) Ambush Trigger_Spawn Sight
	*/
	public static void SP_monster_flipper(edict_t self) {
		if (deathmatch.value != 0) {
			G_FreeEdict(self);
			return;
		}

		sound_pain1= gi.soundindex("flipper/flppain1.wav");
		sound_pain2= gi.soundindex("flipper/flppain2.wav");
		sound_death= gi.soundindex("flipper/flpdeth1.wav");
		sound_chomp= gi.soundindex("flipper/flpatck1.wav");
		sound_attack= gi.soundindex("flipper/flpatck2.wav");
		sound_idle= gi.soundindex("flipper/flpidle1.wav");
		sound_search= gi.soundindex("flipper/flpsrch1.wav");
		sound_sight= gi.soundindex("flipper/flpsght1.wav");

		self.movetype= MOVETYPE_STEP;
		self.solid= SOLID_BBOX;
		self.s.modelindex= gi.modelindex("models/monsters/flipper/tris.md2");
		Math3D.VectorSet(self.mins, -16, -16, 0);
		Math3D.VectorSet(self.maxs, 16, 16, 32);

		self.health= 50;
		self.gib_health= -30;
		self.mass= 100;

		self.pain= flipper_pain;
		self.die= flipper_die;

		self.monsterinfo.stand= flipper_stand;
		self.monsterinfo.walk= flipper_walk;
		self.monsterinfo.run= flipper_start_run;
		self.monsterinfo.melee= flipper_melee;
		self.monsterinfo.sight= flipper_sight;

		gi.linkentity(self);

		self.monsterinfo.currentmove= flipper_move_stand;
		self.monsterinfo.scale= MODEL_SCALE;

		swimmonster_start.think(self);
	}

}