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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 31.10.2003 by RST.
// $Id: cplane_t.java,v 1.1 2004-07-07 19:59:24 hzi Exp $
package jake2.game;
import jake2.util.Lib;
import jake2.util.Math3D;
public class cplane_t {
public float normal[] = new float[3];
public float dist;
public byte type; // for fast side tests
public byte signbits; // signx + (signy<<1) + (signz<<1)
public byte pad[] = { 0, 0 };
public cplane_t getClone() {
cplane_t out = new cplane_t();
out.normal = Lib.clone(normal);
out.dist = dist;
out.type = type;
out.signbits = signbits;
out.pad = Lib.clone(pad);
return out;
}
public void set(cplane_t c) {
Math3D.set(normal, c.normal);
dist = c.dist;
type = c.type;
signbits = c.signbits;
pad[0] = c.pad[0];
pad[1] = c.pad[1];
}
}
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