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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 31.10.2003 by RST.
// $Id: game_locals_t.java,v 1.1 2004-07-07 19:59:25 hzi Exp $
package jake2.game;
import jake2.Defines;
import jake2.qcommon.Com;
import jake2.util.Lib;
import java.io.IOException;
import java.nio.ByteBuffer;
public class game_locals_t extends Defines {
//
// this structure is left intact through an entire game
// it should be initialized at dll load time, and read/written to
// the server.ssv file for savegames
//
public String helpmessage1="";
public String helpmessage2="";
public int helpchanged; // flash F1 icon if non 0, play sound
// and increment only if 1, 2, or 3
public gclient_t clients[] = new gclient_t[MAX_CLIENTS];
// can't store spawnpoint in level, because
// it would get overwritten by the savegame restore
public String spawnpoint = ""; // needed for coop respawns
// store latched cvars here that we want to get at often
public int maxclients;
public int maxentities;
// cross level triggers
public int serverflags;
// items
public int num_items;
public boolean autosaved;
public void load(ByteBuffer bb) throws IOException {
String date = Lib.readString(bb, 16);
helpmessage1 = Lib.readString(bb, 512);
helpmessage2 = Lib.readString(bb, 512);
helpchanged = bb.getInt();
// gclient_t*
bb.getInt();
spawnpoint = Lib.readString(bb, 512);
maxclients = bb.getInt();
maxentities = bb.getInt();
serverflags = bb.getInt();
num_items = bb.getInt();
autosaved = bb.getInt() != 0;
}
public void dump() {
Com.Println("String helpmessage1: " + helpmessage1);
Com.Println("String helpmessage2: " + helpmessage2);
Com.Println("spawnpoit: " + spawnpoint);
Com.Println("maxclients: " + maxclients);
Com.Println("maxentities: " + maxentities);
Com.Println("serverflags: " + serverflags);
Com.Println("numitems: " + num_items);
Com.Println("autosaved: " + autosaved);
for (int i = 0; i < maxclients; i++)
clients[i].dump();
}
}
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