summaryrefslogtreecommitdiffstats
path: root/src/jake2/game/gitem_t.java
blob: 2f28e1aac2544d77befdb8981947829a77fc4560 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
/*
Copyright (C) 1997-2001 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

// Created on 20.11.2003 by RST.
// $Id: gitem_t.java,v 1.1 2004-07-07 19:59:25 hzi Exp $

package jake2.game;

import jake2.*;
import jake2.*;

public class gitem_t
{
	public gitem_t(int xxx)
	{
		index = xxx;
	}

	public gitem_t(
		String classname,
		EntInteractAdapter pickup,
		ItemUseAdapter use,
		ItemDropAdapter drop,
		EntThinkAdapter weaponthink)
	{}
	

	public gitem_t(
		String classname,
		EntInteractAdapter pickup,
		ItemUseAdapter use,
		ItemDropAdapter drop,
		EntThinkAdapter weaponthink,
		String pickup_sound,
		String world_model,
		int world_model_flags,
		String view_model,
		String icon,
		String pickup_name,
		int count_width,
		int quantity,
		String ammo,
		int flags,
		int weapmodel,
		gitem_armor_t info,
		int tag,
		String precaches)
	{
		this.classname = classname;
		this.pickup = pickup;
		this.use = use;
		this.drop = drop;
		this.weaponthink = weaponthink;
		this.pickup_sound = pickup_sound;
		this.world_model = world_model;
		this.world_model_flags = world_model_flags;
		this.view_model = view_model;
		this.icon = icon;
		this.pickup_name = pickup_name;
		this.count_width = count_width;
		this.quantity = quantity;
		this.ammo = ammo;
		this.flags = flags;
		this.weapmodel = weapmodel;
		this.info = info;
		this.tag = tag;
		this.precaches = precaches;
	}

	String classname; // spawning name
	EntInteractAdapter pickup;
	ItemUseAdapter use;
	ItemDropAdapter drop;
	EntThinkAdapter weaponthink;

	String pickup_sound;
	String world_model;

	int world_model_flags;

	String view_model;

	// client side info
	String icon;
	String pickup_name; // for printing on pickup
	int count_width; // number of digits to display by icon

	int quantity; // for ammo how much, for weapons how much is used per shot
	String ammo; // for weapons
	int flags; // IT_* flags

	int weapmodel; // weapon model index (for weapons)

	Object info;
	int tag;

	String precaches; // string of all models, sounds, and images this item will use
	
	
	public static void main(String args[])
	{
		gitem_t xxx = new gitem_t(123);
		gitem_t i2 = 
		new gitem_t(
			"item_armor_combat",
			GameAI.Pickup_Armor,
			null,
			null,
			null,
			"misc/ar1_pkup.wav",
			"models/items/armor/combat/tris.md2",
			Defines.EF_ROTATE,
			null,
		/* icon */
		"i_combatarmor",
		/* pickup */
		"Combat Armor",
		/* width */
		3, 0, null, Defines.IT_ARMOR, 0, GameAI.combatarmor_info, Defines.ARMOR_COMBAT,
		/* precache */
		"");
	}
	
	int index;
}