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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 31.10.2003 by RST.
// $Id: monsterinfo_t.java,v 1.1 2004-07-07 19:59:26 hzi Exp $
package jake2.game;
public class monsterinfo_t {
public mmove_t currentmove;
public int aiflags;
public int nextframe;
public float scale;
public EntThinkAdapter stand;
public EntThinkAdapter idle;
public EntThinkAdapter search;
public EntThinkAdapter walk;
public EntThinkAdapter run;
public EntDodgeAdapter dodge;
public EntThinkAdapter attack;
public EntThinkAdapter melee;
public EntInteractAdapter sight;
public EntThinkAdapter checkattack;
public float pausetime;
public float attack_finished;
public float[] saved_goal= { 0, 0, 0 };
public float search_time;
public float trail_time;
public float[] last_sighting= { 0, 0, 0 };
public int attack_state;
public int lefty;
public float idle_time;
public int linkcount;
public int power_armor_type;
public int power_armor_power;
}
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