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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 31.10.2003 by RST.
// $Id: trace_t.java,v 1.4 2004-07-12 20:47:01 hzi Exp $
package jake2.game;
import jake2.util.Math3D;
//a trace is returned when a box is swept through the world
public class trace_t implements Cloneable {
public boolean allsolid; // if true, plane is not valid
public boolean startsolid; // if true, the initial point was in a solid area
public float fraction; // time completed, 1.0 = didn't hit anything
public float[] endpos = { 0, 0, 0 }; // final position
// memory
public cplane_t plane = new cplane_t(); // surface normal at impact
// pointer
public csurface_t surface; // surface hit
public int contents; // contents on other side of surface hit
// pointer
public edict_t ent; // not set by CM_*() functions
public void set(trace_t from)
{
allsolid = from.allsolid;
startsolid = from.allsolid;
fraction = from.fraction;
Math3D.VectorCopy(from.endpos, endpos);
plane.set(from.plane);
surface = from.surface;
contents = from.contents;
ent = from.ent;
}
}
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