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path: root/src/jake2/render/Base.java
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/*
 * Base.java
 * Copyright (C) 2003
 *
 * $Id: Base.java,v 1.1.2.1 2005-11-14 23:57:19 cawe Exp $
 */
/*
 Copyright (C) 1997-2001 Id Software, Inc.
 
 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License
 as published by the Free Software Foundation; either version 2
 of the License, or (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 See the GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 */
package jake2.render;

import jake2.client.refexport_t;
import jake2.client.viddef_t;
import jake2.game.cvar_t;
import jake2.render.*;
import jake2.render.opengl.*;

import java.awt.Dimension;

/**
 * Base
 * 
 * @author dsanders/cwei
 */
public abstract class Base implements QGLConst {

    public static final int GL_COLOR_INDEX8_EXT = GL_COLOR_INDEX;

    public static final String REF_VERSION = "GL 0.01";

    // up / down
    public static final int PITCH = 0;

    // left / right
    public static final int YAW = 1;

    // fall over
    public static final int ROLL = 2;

    /*
     * skins will be outline flood filled and mip mapped pics and sprites with
     * alpha will be outline flood filled pic won't be mip mapped
     * 
     * model skin sprite frame wall texture pic
     */
    // enum imagetype_t
    public static final int it_skin = 0;

    public static final int it_sprite = 1;

    public static final int it_wall = 2;

    public static final int it_pic = 3;

    public static final int it_sky = 4;

    // enum modtype_t
    public static final int mod_bad = 0;

    public static final int mod_brush = 1;

    public static final int mod_sprite = 2;

    public static final int mod_alias = 3;

    public static final int TEXNUM_LIGHTMAPS = 1024;

    public static final int TEXNUM_SCRAPS = 1152;

    public static final int TEXNUM_IMAGES = 1153;

    public static final int MAX_GLTEXTURES = 1024;

    public static final int MAX_LBM_HEIGHT = 480;

    public static final float BACKFACE_EPSILON = 0.01f;

    /*
     * * GL config stuff
     */
    public static final int GL_RENDERER_VOODOO = 0x00000001;

    public static final int GL_RENDERER_VOODOO2 = 0x00000002;

    public static final int GL_RENDERER_VOODOO_RUSH = 0x00000004;

    public static final int GL_RENDERER_BANSHEE = 0x00000008;

    public static final int GL_RENDERER_3DFX = 0x0000000F;

    public static final int GL_RENDERER_PCX1 = 0x00000010;

    public static final int GL_RENDERER_PCX2 = 0x00000020;

    public static final int GL_RENDERER_PMX = 0x00000040;

    public static final int GL_RENDERER_POWERVR = 0x00000070;

    public static final int GL_RENDERER_PERMEDIA2 = 0x00000100;

    public static final int GL_RENDERER_GLINT_MX = 0x00000200;

    public static final int GL_RENDERER_GLINT_TX = 0x00000400;

    public static final int GL_RENDERER_3DLABS_MISC = 0x00000800;

    public static final int GL_RENDERER_3DLABS = 0x00000F00;

    public static final int GL_RENDERER_REALIZM = 0x00001000;

    public static final int GL_RENDERER_REALIZM2 = 0x00002000;

    public static final int GL_RENDERER_INTERGRAPH = 0x00003000;

    public static final int GL_RENDERER_3DPRO = 0x00004000;

    public static final int GL_RENDERER_REAL3D = 0x00008000;

    public static final int GL_RENDERER_RIVA128 = 0x00010000;

    public static final int GL_RENDERER_DYPIC = 0x00020000;

    public static final int GL_RENDERER_V1000 = 0x00040000;

    public static final int GL_RENDERER_V2100 = 0x00080000;

    public static final int GL_RENDERER_V2200 = 0x00100000;

    public static final int GL_RENDERER_RENDITION = 0x001C0000;

    public static final int GL_RENDERER_O2 = 0x00100000;

    public static final int GL_RENDERER_IMPACT = 0x00200000;

    public static final int GL_RENDERER_RE = 0x00400000;

    public static final int GL_RENDERER_IR = 0x00800000;

    public static final int GL_RENDERER_SGI = 0x00F00000;

    public static final int GL_RENDERER_MCD = 0x01000000;

    public static final int GL_RENDERER_OTHER = 0x80000000;
    
    // enum rserr_t
    public static final int rserr_ok = 0;

    public static final int rserr_invalid_fullscreen = 1;

    public static final int rserr_invalid_mode = 2;

    public static final int rserr_unknown = 3;

    /*
     * base members
     */
    protected static viddef_t vid = new viddef_t();

    protected cvar_t vid_fullscreen;
    
    protected QGL gl;

    protected GLDriver glImpl;

    public void setGlImpl(GLDriver driver) {
        glImpl = driver;
        gl = (QGL)driver;
    }

    public static void setVid(int width, int height) {
        vid.width = width;
        vid.height = height;
    }
    
}