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/*
 * Copyright (C) 1997-2001 Id Software, Inc.
 * 
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation; either version 2 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE.
 * 
 * See the GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program; if not, write to the Free Software Foundation, Inc., 59 Temple
 * Place - Suite 330, Boston, MA 02111-1307, USA.
 *  
 */

// Created on 14.01.2004 by RST.
// $Id: server_t.java,v 1.2 2004-09-22 19:22:12 salomo Exp $
package jake2.server;

import jake2.Defines;
import jake2.game.cmodel_t;
import jake2.game.entity_state_t;
import jake2.qcommon.sizebuf_t;

import java.io.RandomAccessFile;

public class server_t {

    public server_t() {
        models = new cmodel_t[Defines.MAX_MODELS];
        for (int n = 0; n < Defines.MAX_MODELS; n++)
            models[n] = new cmodel_t();

        for (int n = 0; n < Defines.MAX_EDICTS; n++)
            baselines[n] = new entity_state_t(null);
    }

    int state; // precache commands are only valid during load

    boolean attractloop; // running cinematics and demos for the local system
                         // only

    boolean loadgame; // client begins should reuse existing entity

    int time; // always sv.framenum * 100 msec

    int framenum;

    String name = ""; // map name, or cinematic name

    cmodel_t models[];

    String configstrings[] = new String[Defines.MAX_CONFIGSTRINGS];

    entity_state_t baselines[] = new entity_state_t[Defines.MAX_EDICTS];

    // the multicast buffer is used to send a message to a set of clients
    // it is only used to marshall data until SV_Multicast is called
    sizebuf_t multicast = new sizebuf_t();

    byte multicast_buf[] = new byte[Defines.MAX_MSGLEN];

    // demo server information
    RandomAccessFile demofile;

    boolean timedemo; // don't time sync
}