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/* 
 * PROJECT: NyMmd
 * --------------------------------------------------------------------------------
 * The MMD for Java is Java version MMD Motion player class library.
 * NyMmd is modules which removed the ARToolKit origin codes from ARTK_MMD,
 * and was ported to Java. 
 *
 * This is based on the ARTK_MMD v0.1 by PY.
 * http://ppyy.if.land.to/artk_mmd.html
 * py1024<at>gmail.com
 * http://www.nicovideo.jp/watch/sm7398691
 *
 * 
 * The MIT License
 * Copyright (C)2008-2012 nyatla
 * nyatla39<at>gmail.com
 * http://nyatla.jp
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 * 
 */
package jp.nyatla.nymmd;

import java.util.*;
import java.io.*;

import com.jogamp.opengl.util.texture.Texture;

import jp.nyatla.nymmd.core.*;
import jp.nyatla.nymmd.struct.*;
import jp.nyatla.nymmd.struct.pmd.*;
import jp.nyatla.nymmd.types.*;

class DataComparator implements java.util.Comparator<PmdIK> {
	public int compare(PmdIK o1, PmdIK o2) {
		return (int) (o1.getSortVal() - o2.getSortVal());
	}
}

/**
 * PmdModelデータの格納クラス。PmdModelに関わるデータを提供します。
 * 抽象関数 getResourceProviderを実装してください。
 */
public abstract class MmdPmdModel_BasicClass {
	private String _name; // モデル名
	private int _number_of_vertex; // 頂点数

	private PmdFace[] m_pFaceArray; // 表情配列
	private PmdBone[] m_pBoneArray; // ボーン配列
	private PmdIK[] m_pIKArray; // IK配列

	private MmdVector3[] _position_array; // 座標配列
	private MmdVector3[] _normal_array; // 法線配列
	private MmdTexUV[] _texture_uv; // テクスチャ座標配列
	private PmdSkinInfo[] _skin_info_array;
	private PmdMaterial[] _materials; // マテリアル配列
	private IResourceProvider _res_provider;

	public interface IResourceProvider {
		public InputStream getTextureStream(String i_name) throws MmdException;
	}

	public MmdPmdModel_BasicClass(InputStream i_stream, IResourceProvider i_provider) throws MmdException {
		initialize(i_stream);
		this._res_provider = i_provider;
		return;
	}

	public int getNumberOfVertex() {
		return this._number_of_vertex;
	}

	public PmdMaterial[] getMaterials() {
		return this._materials;
	}

	public MmdTexUV[] getUvArray() {
		return this._texture_uv;
	}

	public MmdVector3[] getPositionArray() {
		return this._position_array;
	}

	public MmdVector3[] getNormatArray() {
		return this._normal_array;
	}

	public PmdSkinInfo[] getSkinInfoArray() {
		return this._skin_info_array;
	}

	public PmdFace[] getFaceArray() {
		return this.m_pFaceArray;
	}

	public PmdBone[] getBoneArray() {
		return this.m_pBoneArray;
	}

	public PmdIK[] getIKArray() {
		return this.m_pIKArray;
	}

	public PmdBone getBoneByName(String i_name) {
		final PmdBone[] bone_array = this.m_pBoneArray;
		for (int i = 0; i < bone_array.length; i++) {
			final PmdBone bone = bone_array[i];
			if (bone.getName().equals(i_name))
				return bone;
		}
		return null;
	}

	public PmdFace getFaceByName(String i_name) {
		final PmdFace[] face_array = this.m_pFaceArray;
		for (int i = 0; i < face_array.length; i++) {
			final PmdFace face = face_array[i];
			if (face.getName().equals(i_name))
				return face;
		}
		return null;
	}

	private void initialize(InputStream i_stream) throws MmdException {
		DataReader reader = new DataReader(i_stream);
		PMD_Header pPMDHeader = new PMD_Header();
		pPMDHeader.read(reader);
		if (!pPMDHeader.szMagic.equalsIgnoreCase("PMD")) {
			throw new MmdException();
		}

		this._name = pPMDHeader.szName;

		// -----------------------------------------------------
		// 頂点数取得
		this._number_of_vertex = reader.readInt();//
		if (this._number_of_vertex < 0) {
			throw new MmdException();
		}

		// 頂点配列をコピー
		this._position_array = MmdVector3.createArray(this._number_of_vertex);
		this._normal_array = MmdVector3.createArray(this._number_of_vertex);
		this._texture_uv = MmdTexUV.createArray(this._number_of_vertex);
		this._skin_info_array = new PmdSkinInfo[this._number_of_vertex];

		PMD_Vertex tmp_pmd_vertex = new PMD_Vertex();
		for (int i = 0; i < _number_of_vertex; i++) {
			tmp_pmd_vertex.read(reader);
			_position_array[i].setValue(tmp_pmd_vertex.vec3Pos);
			_normal_array[i].setValue(tmp_pmd_vertex.vec3Normal);
			_texture_uv[i].setValue(tmp_pmd_vertex.uvTex);

			this._skin_info_array[i] = new PmdSkinInfo();
			this._skin_info_array[i].fWeight = tmp_pmd_vertex.cbWeight / 100.0f;
			this._skin_info_array[i].unBoneNo_0 = tmp_pmd_vertex.unBoneNo[0];
			this._skin_info_array[i].unBoneNo_1 = tmp_pmd_vertex.unBoneNo[1];
		}
		// -----------------------------------------------------
		// 頂点インデックス数取得
		short[] indices_array = createIndicesArray(reader);

		// -----------------------------------------------------
		// マテリアル数取得
		int number_of_materials = reader.readInt();

		// マテリアル配列をコピー
		this._materials = new PmdMaterial[number_of_materials];

		PMD_Material tmp_pmd_material = new PMD_Material();

		int indices_ptr = 0;
		for (int i = 0; i < number_of_materials; i++) {
			tmp_pmd_material.read(reader);
			PmdMaterial pmdm = new PmdMaterial();
			pmdm.unknown = tmp_pmd_material.unknown;
			final int num_of_indices = tmp_pmd_material.ulNumIndices;

			pmdm.indices = new short[num_of_indices];
			System.arraycopy(indices_array, indices_ptr, pmdm.indices, 0, num_of_indices);
			indices_ptr += num_of_indices;

			pmdm.col4Diffuse.setValue(tmp_pmd_material.col4Diffuse);

			pmdm.col4Specular.r = tmp_pmd_material.col3Specular.r;
			pmdm.col4Specular.g = tmp_pmd_material.col3Specular.g;
			pmdm.col4Specular.b = tmp_pmd_material.col3Specular.b;
			pmdm.col4Specular.a = 1.0f;

			pmdm.col4Ambient.r = tmp_pmd_material.col3Ambient.r;
			pmdm.col4Ambient.g = tmp_pmd_material.col3Ambient.g;
			pmdm.col4Ambient.b = tmp_pmd_material.col3Ambient.b;
			pmdm.col4Ambient.a = 1.0f;

			pmdm.fShininess = tmp_pmd_material.fShininess;

			pmdm.texture_name = tmp_pmd_material.szTextureFileName;
			if (pmdm.texture_name.length() < 1) {
				pmdm.texture_name = null;
				final int toon = tmp_pmd_material.toon + 1;
				String t = "" + toon;
				if (toon < 9 && toon > 0) {
					t = "0" + t;
				}
				pmdm.texture_name = "toon" + t + ".bmp";
			} else {
				if (pmdm.texture_name.indexOf("*") >= 0) {
					pmdm.sphere_name = pmdm.texture_name.substring(pmdm.texture_name.indexOf("*") + 1);
					pmdm.texture_name = pmdm.texture_name.substring(0, pmdm.texture_name.indexOf("*"));
				}
			}

			System.err.println(pmdm.texture_name);
			this._materials[i] = pmdm;

		}

		// Boneの読み出し
		this.m_pBoneArray = createBoneArray(reader);
		// IK配列の読み出し
		this.m_pIKArray = createIKArray(reader, this.m_pBoneArray);
		// Face配列の読み出し
		this.m_pFaceArray = createFaceArray(reader);

		final PmdFace[] face_array = this.m_pFaceArray;
		if (face_array != null) {
			face_array[0].setFace(this._position_array);
		}
		return;
	}

	private static short[] createIndicesArray(DataReader i_reader) throws MmdException {
		int num_of_indeces = i_reader.readInt();
		short[] result = new short[num_of_indeces];
		result = new short[num_of_indeces];

		// 頂点インデックス配列をコピー
		for (int i = 0; i < num_of_indeces; i++) {
			result[i] = i_reader.readShort();
		}
		return result;
	}

	private static PmdBone[] createBoneArray(DataReader i_reader) throws MmdException {
		final int number_of_bone = i_reader.readShort();
		PMD_Bone tmp_pmd_bone = new PMD_Bone();

		PmdBone[] result = new PmdBone[number_of_bone];
		for (int i = 0; i < number_of_bone; i++) {
			tmp_pmd_bone.read(i_reader);
			// ボーンの親子関係を一緒に読みだすので。
			result[i] = new PmdBone(tmp_pmd_bone, result);
		}
		for (int i = 0; i < number_of_bone; i++) {
			result[i].recalcOffset();
		}
		return result;
	}

	private static PmdIK[] createIKArray(DataReader i_reader, PmdBone[] i_ref_bone_array) throws MmdException {
		final int number_of_ik = i_reader.readShort();
		PMD_IK tmp_pmd_ik = new PMD_IK();
		PmdIK[] result = new PmdIK[number_of_ik];
		// IK配列を作成
		if (number_of_ik > 0) {

			for (int i = 0; i < number_of_ik; i++) {
				tmp_pmd_ik.read(i_reader);
				result[i] = new PmdIK(tmp_pmd_ik, i_ref_bone_array);
			}
			Arrays.sort(result, new DataComparator());
		}
		return result;
	}

	private static PmdFace[] createFaceArray(DataReader i_reader) throws MmdException {
		final int number_of_face = i_reader.readShort();
		PMD_FACE tmp_pmd_face = new PMD_FACE();
		PmdFace[] result = new PmdFace[number_of_face];

		// 表情配列を作成
		if (number_of_face > 0) {

			for (int i = 0; i < number_of_face; i++) {
				tmp_pmd_face.read(i_reader);
				result[i] = new PmdFace(tmp_pmd_face, result[0]);
			}
		}
		return result;
	}

	public String getModelName() {
		return this._name;
	}

	public IResourceProvider getResourceProvider() {
		return this._res_provider;
	}

}