diff options
author | Michael Bien <[email protected]> | 2010-04-12 21:56:59 +0200 |
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committer | Michael Bien <[email protected]> | 2010-04-12 21:56:59 +0200 |
commit | a8c194e8d7b15580693e5c6db976290afb488e6b (patch) | |
tree | 22c30d5b5b4e0b58abad88e1f3244ad0e2f0293d /src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java | |
parent | 9c8f1fb5b3d8aa4b67f1ec3ad9369e88967b2824 (diff) |
changes to maintain compatibility with Nvidia 195.36.15 drivers.
GL interoperability in SLI mode does not work anymore.
Diffstat (limited to 'src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java')
-rw-r--r-- | src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java | 69 |
1 files changed, 42 insertions, 27 deletions
diff --git a/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java b/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java index 7913650..74783f3 100644 --- a/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java +++ b/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java @@ -1,9 +1,11 @@ package com.mbien.opencl.demos.joglinterop; import com.mbien.opencl.CLCommandQueue; +import com.mbien.opencl.CLDevice; import com.mbien.opencl.gl.CLGLBuffer; import com.mbien.opencl.gl.CLGLContext; import com.mbien.opencl.CLKernel; +import com.mbien.opencl.CLPlatform; import com.mbien.opencl.CLProgram; import com.jogamp.opengl.util.Animator; import java.io.IOException; @@ -111,42 +113,54 @@ public class GLCLInteroperabilityDemo implements GLEventListener { public void init(GLAutoDrawable drawable) { - // create OpenCL context before creating any OpenGL objects - // you want to share with OpenCL (AMD driver requirement) - clContext = CLGLContext.create(drawable.getContext()); + if(clContext == null) { - // enable GL error checking using the composable pipeline - drawable.setGL(new DebugGL2(drawable.getGL().getGL2())); + // find gl compatible device + CLDevice[] devices = CLPlatform.getDefault().listCLDevices(); + CLDevice device = null; + for (CLDevice d : devices) { + if(d.isGLMemorySharingSupported()) { + device = d; + break; + } + } + // create OpenCL context before creating any OpenGL objects + // you want to share with OpenCL (AMD driver requirement) + clContext = CLGLContext.create(drawable.getContext(), device); - // OpenGL initialization - GL2 gl = drawable.getGL().getGL2(); + // enable GL error checking using the composable pipeline + drawable.setGL(new DebugGL2(drawable.getGL().getGL2())); - gl.setSwapInterval(1); + // OpenGL initialization + GL2 gl = drawable.getGL().getGL2(); - gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE); + gl.setSwapInterval(1); - gl.glGenBuffers(glObjects.length, glObjects, 0); + gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE); -// gl.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, glObjects[INDICES]); -// gl.glBufferData(GL2.GL_ELEMENT_ARRAY_BUFFER, ib.capacity() * SIZEOF_INT, ib, GL2.GL_STATIC_DRAW); -// gl.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, 0); + gl.glGenBuffers(glObjects.length, glObjects, 0); - gl.glEnableClientState(GL2.GL_VERTEX_ARRAY); - gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, glObjects[VERTICES]); - gl.glBufferData(GL2.GL_ARRAY_BUFFER, MESH_SIZE * MESH_SIZE * 4 * SIZEOF_FLOAT, null, GL2.GL_DYNAMIC_DRAW); - gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); - gl.glDisableClientState(GL2.GL_VERTEX_ARRAY); + // gl.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, glObjects[INDICES]); + // gl.glBufferData(GL2.GL_ELEMENT_ARRAY_BUFFER, ib.capacity() * SIZEOF_INT, ib, GL2.GL_STATIC_DRAW); + // gl.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, 0); - gl.glFinish(); + gl.glEnableClientState(GL2.GL_VERTEX_ARRAY); + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, glObjects[VERTICES]); + gl.glBufferData(GL2.GL_ARRAY_BUFFER, MESH_SIZE * MESH_SIZE * 4 * SIZEOF_FLOAT, null, GL2.GL_DYNAMIC_DRAW); + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); + gl.glDisableClientState(GL2.GL_VERTEX_ARRAY); - // init OpenCL - initCL(); + pushPerspectiveView(gl); + gl.glFinish(); - pushPerspectiveView(gl); + // init OpenCL + initCL(); - // start rendering thread - Animator animator = new Animator(drawable); - animator.start(); + // start rendering thread + Animator animator = new Animator(drawable); + animator.start(); + + } } private void initCL() { @@ -155,8 +169,9 @@ public class GLCLInteroperabilityDemo implements GLEventListener { try { program = clContext.createProgram(getClass().getResourceAsStream("JoglInterop.cl")); program.build(); - System.out.println(program.getBuildLog()); System.out.println(program.getBuildStatus()); + System.out.println(program.isExecutable()); + System.out.println(program.getBuildLog()); } catch (IOException ex) { throw new RuntimeException("can not handle exception", ex); } @@ -202,7 +217,7 @@ public class GLCLInteroperabilityDemo implements GLEventListener { gl.glDisableClientState(GL2.GL_VERTEX_ARRAY); // gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); - + } /* |