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authorMichael Bien <[email protected]>2009-10-27 18:56:37 +0100
committerMichael Bien <[email protected]>2009-10-27 18:56:37 +0100
commit92e523588e6ebb9ef6b7ad3156930b8e0ea2597f (patch)
tree37b87f8bab234fad73da386fdd91455147fd9ba9 /src/com/mbien/opencl/demos/joglinterop/UserSceneInteraction.java
parente15fbc28ae250f3f944c4061d28ef7c41799d2de (diff)
initial import of JOGL-JOCL interoperability sample (WIP).
Diffstat (limited to 'src/com/mbien/opencl/demos/joglinterop/UserSceneInteraction.java')
-rw-r--r--src/com/mbien/opencl/demos/joglinterop/UserSceneInteraction.java103
1 files changed, 103 insertions, 0 deletions
diff --git a/src/com/mbien/opencl/demos/joglinterop/UserSceneInteraction.java b/src/com/mbien/opencl/demos/joglinterop/UserSceneInteraction.java
new file mode 100644
index 0000000..50ffd6b
--- /dev/null
+++ b/src/com/mbien/opencl/demos/joglinterop/UserSceneInteraction.java
@@ -0,0 +1,103 @@
+package com.mbien.opencl.demos.joglinterop;
+
+import java.awt.Component;
+import java.awt.Point;
+import java.awt.event.MouseAdapter;
+import java.awt.event.MouseEvent;
+import java.awt.event.MouseMotionAdapter;
+import java.awt.event.MouseWheelEvent;
+import java.awt.event.MouseWheelListener;
+import javax.media.opengl.GL2;
+
+/**
+ * Utility class for interacting with a scene. Supports rotation and zoom around origin.
+ * @author Michael Bien
+ */
+public class UserSceneInteraction {
+
+ private float z = -150;
+ private float rotx;
+ private float roty;
+
+ private Point dragstart;
+ private enum MOUSE_MODE { DRAG_ROTATE, DRAG_ZOOM }
+ private MOUSE_MODE dragmode = MOUSE_MODE.DRAG_ROTATE;
+
+
+ public void init(Component component) {
+ initMouseListeners(component);
+ }
+
+ private void initMouseListeners(Component component) {
+ component.addMouseMotionListener(new MouseMotionAdapter() {
+
+ @Override
+ public void mouseDragged(MouseEvent e) {
+
+ if (dragstart != null) {
+ switch (dragmode) {
+ case DRAG_ROTATE:
+ rotx += e.getY() - dragstart.getY();
+ roty += e.getX() - dragstart.getX();
+ break;
+ case DRAG_ZOOM:
+ z += (e.getY() - dragstart.getY()) / 5.0f;
+ break;
+ }
+ }
+
+ dragstart = e.getPoint();
+ }
+ });
+ component.addMouseWheelListener(new MouseWheelListener() {
+
+ public void mouseWheelMoved(MouseWheelEvent e) {
+ z += e.getWheelRotation()*5;
+ }
+
+ });
+ component.addMouseListener(new MouseAdapter() {
+
+ @Override
+ public void mousePressed(MouseEvent e) {
+ switch (e.getButton()) {
+ case (MouseEvent.BUTTON1):
+ dragmode = MOUSE_MODE.DRAG_ROTATE;
+ break;
+ case (MouseEvent.BUTTON2):
+ dragmode = MOUSE_MODE.DRAG_ZOOM;
+ break;
+ case (MouseEvent.BUTTON3):
+ dragmode = MOUSE_MODE.DRAG_ZOOM;
+ break;
+ }
+ }
+
+ @Override
+ public void mouseReleased(MouseEvent e) {
+ switch (e.getButton()) {
+ case (MouseEvent.BUTTON1):
+ dragmode = MOUSE_MODE.DRAG_ZOOM;
+ break;
+ case (MouseEvent.BUTTON2):
+ dragmode = MOUSE_MODE.DRAG_ROTATE;
+ break;
+ case (MouseEvent.BUTTON3):
+ dragmode = MOUSE_MODE.DRAG_ROTATE;
+ break;
+ }
+
+ dragstart = null;
+ }
+ });
+ }
+
+
+ public void interact(GL2 gl) {
+ gl.glTranslatef(0, 0, z);
+ gl.glRotatef(rotx, 1f, 0f, 0f);
+ gl.glRotatef(roty, 0f, 1.0f, 0f);
+ }
+
+
+}