diff options
author | Michael Bien <[email protected]> | 2010-01-21 15:08:17 +0100 |
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committer | Michael Bien <[email protected]> | 2010-01-21 15:08:17 +0100 |
commit | ac36a9194ff522ea6a0f82cfb22bc438d532ddbb (patch) | |
tree | d6569a4189f997e7a7d205044d2502e0d4c739b5 /src/com/mbien/opencl | |
parent | 53a2ed4e0537787e9043634cd5c088eecee8979d (diff) |
updated GLCL sample.
Diffstat (limited to 'src/com/mbien/opencl')
-rw-r--r-- | src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java | 105 |
1 files changed, 54 insertions, 51 deletions
diff --git a/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java b/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java index 06fba82..7fceabb 100644 --- a/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java +++ b/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java @@ -1,7 +1,7 @@ package com.mbien.opencl.demos.joglinterop; -import com.mbien.opencl.CLBuffer; import com.mbien.opencl.CLCommandQueue; +import com.mbien.opencl.CLGLBuffer; import com.mbien.opencl.CLGLContext; import com.mbien.opencl.CLKernel; import com.mbien.opencl.CLProgram; @@ -9,8 +9,6 @@ import com.sun.opengl.util.Animator; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.io.IOException; -import java.nio.FloatBuffer; -import java.nio.IntBuffer; import javax.media.opengl.DebugGL2; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; @@ -37,52 +35,50 @@ public class GLCLInteroperabilityDemo implements GLEventListener { private int width; private int height; - private final FloatBuffer vb; - private final IntBuffer ib; +// private final FloatBuffer vb; +// private final IntBuffer ib; private final int[] glObjects = new int[2]; private final int VERTICES = 0; - private final int INDICES = 1; +// private final int INDICES = 1; private final UserSceneInteraction usi; private CLGLContext clContext; private CLKernel kernel; private CLCommandQueue commandQueue; - private CLBuffer<FloatBuffer> clBuffer; + private CLGLBuffer<?> clBuffer; private float step = 0; - private boolean initialized = false; - public GLCLInteroperabilityDemo() { this.usi = new UserSceneInteraction(); // create direct memory buffers - vb = newFloatBuffer(MESH_SIZE * MESH_SIZE * 4); - ib = newIntBuffer((MESH_SIZE - 1) * (MESH_SIZE - 1) * 2 * 3); - - // build indices - // 0---3 - // | \ | - // 1---2 - for (int h = 0; h < MESH_SIZE - 1; h++) { - for (int w = 0; w < MESH_SIZE - 1; w++) { - - // 0 - 3 - 2 - ib.put(w * 6 + h * (MESH_SIZE - 1) * 6, w + (h ) * (MESH_SIZE) ); - ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 1, w + (h ) * (MESH_SIZE) + 1); - ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 2, w + (h + 1) * (MESH_SIZE) + 1); - - // 0 - 2 - 1 - ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 3, w + (h ) * (MESH_SIZE) ); - ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 4, w + (h + 1) * (MESH_SIZE) + 1); - ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 5, w + (h + 1) * (MESH_SIZE) ); - - } - } - ib.rewind(); +// vb = newFloatBuffer(MESH_SIZE * MESH_SIZE * 4); +// ib = newIntBuffer((MESH_SIZE - 1) * (MESH_SIZE - 1) * 2 * 3); +// +// // build indices +// // 0---3 +// // | \ | +// // 1---2 +// for (int h = 0; h < MESH_SIZE - 1; h++) { +// for (int w = 0; w < MESH_SIZE - 1; w++) { +// +// // 0 - 3 - 2 +// ib.put(w * 6 + h * (MESH_SIZE - 1) * 6, w + (h ) * (MESH_SIZE) ); +// ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 1, w + (h ) * (MESH_SIZE) + 1); +// ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 2, w + (h + 1) * (MESH_SIZE) + 1); +// +// // 0 - 2 - 1 +// ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 3, w + (h ) * (MESH_SIZE) ); +// ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 4, w + (h + 1) * (MESH_SIZE) + 1); +// ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 5, w + (h + 1) * (MESH_SIZE) ); +// +// } +// } +// ib.rewind(); SwingUtilities.invokeLater(new Runnable() { public void run() { @@ -123,9 +119,14 @@ public class GLCLInteroperabilityDemo implements GLEventListener { public void init(GLAutoDrawable drawable) { + // create OpenCL context before creating any OpenGL objects + // you want to share with OpenCL (AMD driver requirement) + clContext = CLGLContext.create(drawable.getContext()); + // enable GL error checking using the composable pipeline drawable.setGL(new DebugGL2(drawable.getGL().getGL2())); + // OpenGL initialization GL2 gl = drawable.getGL().getGL2(); gl.setSwapInterval(1); @@ -140,12 +141,14 @@ public class GLCLInteroperabilityDemo implements GLEventListener { gl.glEnableClientState(GL2.GL_VERTEX_ARRAY); gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, glObjects[VERTICES]); - gl.glBufferData(GL2.GL_ARRAY_BUFFER, vb.capacity() * SIZEOF_FLOAT, vb, GL2.GL_DYNAMIC_DRAW); -// gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); + gl.glBufferData(GL2.GL_ARRAY_BUFFER, MESH_SIZE * MESH_SIZE * 4 * SIZEOF_FLOAT, null, GL2.GL_DYNAMIC_DRAW); + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); gl.glDisableClientState(GL2.GL_VERTEX_ARRAY); gl.glFinish(); - initCL(drawable); + + // init OpenCL + initCL(); pushPerspectiveView(gl); @@ -154,11 +157,10 @@ public class GLCLInteroperabilityDemo implements GLEventListener { animator.start(); } - private void initCL(GLAutoDrawable drawable) { + private void initCL() { CLProgram program; try { - clContext = CLGLContext.create(drawable.getContext()); program = clContext.createProgram(getClass().getResourceAsStream("JoglInterop.cl")); program.build(); System.out.println(program.getBuildLog()); @@ -169,13 +171,15 @@ public class GLCLInteroperabilityDemo implements GLEventListener { commandQueue = clContext.getMaxFlopsDevice().createCommandQueue(); - clBuffer = clContext.createFromGLBuffer(vb, glObjects[VERTICES], CLBuffer.Mem.WRITE_ONLY); + clBuffer = clContext.createFromGLBuffer(null, glObjects[VERTICES], CLGLBuffer.Mem.WRITE_ONLY); - kernel = program.getCLKernel("sineWave") - .setArg(0, clBuffer) - .setArg(1, MESH_SIZE); + System.out.println("cl buffer type: " + clBuffer.getGLObjectType()); + System.out.println("shared with gl buffer: " + clBuffer.getGLObjectID()); -// computeHeightfield(drawable.getGL().getGL2()); + kernel = program.getCLKernel("sineWave") + .putArg(clBuffer) + .putArg(MESH_SIZE) + .rewind(); System.out.println("cl initialised"); } @@ -183,6 +187,8 @@ public class GLCLInteroperabilityDemo implements GLEventListener { public void display(GLAutoDrawable drawable) { + computeHeightfield(); + GL2 gl = drawable.getGL().getGL2(); gl.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT); @@ -190,22 +196,19 @@ public class GLCLInteroperabilityDemo implements GLEventListener { usi.interact(gl); - gl.glEnableClientState(GL2.GL_VERTEX_ARRAY); - - gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, glObjects[VERTICES]); - gl.glVertexPointer(4, GL2.GL_FLOAT, 0, 0); + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, glObjects[VERTICES]); + gl.glVertexPointer(4, GL2.GL_FLOAT, 0, 0); // gl.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, glObjects[INDICES]); -// gl.glDrawElements(GL2.GL_TRIANGLES, ib.capacity(), GL2.GL_UNSIGNED_INT, 0); - gl.glDrawArrays(GL2.GL_POINTS, 0, vb.capacity()/4); + gl.glEnableClientState(GL2.GL_VERTEX_ARRAY); + gl.glDrawArrays(GL2.GL_POINTS, 0, MESH_SIZE * MESH_SIZE); +// gl.glDrawElements(GL2.GL_TRIANGLES, ib.capacity(), GL2.GL_UNSIGNED_INT, 0); + gl.glDisableClientState(GL2.GL_VERTEX_ARRAY); // gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); - gl.glDisableClientState(GL2.GL_VERTEX_ARRAY); - gl.glFinish(); - computeHeightfield(); } |