diff options
-rw-r--r-- | src/com/mbien/opencl/demos/fractal/MultiDeviceFractal.java | 7 | ||||
-rw-r--r-- | src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java | 9 |
2 files changed, 9 insertions, 7 deletions
diff --git a/src/com/mbien/opencl/demos/fractal/MultiDeviceFractal.java b/src/com/mbien/opencl/demos/fractal/MultiDeviceFractal.java index a8fc16e..5c89ad8 100644 --- a/src/com/mbien/opencl/demos/fractal/MultiDeviceFractal.java +++ b/src/com/mbien/opencl/demos/fractal/MultiDeviceFractal.java @@ -118,6 +118,7 @@ public class MultiDeviceFractal implements GLEventListener { // enable GL error checking using the composable pipeline drawable.setGL(new DebugGL2(drawable.getGL().getGL2())); + drawable.getGL().glFinish(); initCL(drawable.getContext()); GL2 gl = drawable.getGL().getGL2(); @@ -295,6 +296,8 @@ public class MultiDeviceFractal implements GLEventListener { public void display(GLAutoDrawable drawable) { GL gl = drawable.getGL(); + // make sure GL does not use our objects before we start computeing + gl.glFinish(); if(!buffersInitialized) { initPBO(gl); setKernelConstants(); @@ -303,8 +306,6 @@ public class MultiDeviceFractal implements GLEventListener { buildProgram(); setKernelConstants(); } - // make sure GL does not use our objects before we start computeing - gl.glFinish(); compute(); render(gl.getGL2()); @@ -335,7 +336,7 @@ public class MultiDeviceFractal implements GLEventListener { } - // block until done + // block until done (important: finish before doing further gl work) for (int i = 0; i < slices; i++) { queues[i].finish(); } diff --git a/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java b/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java index 8c53dd2..067e113 100644 --- a/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java +++ b/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java @@ -179,10 +179,13 @@ public class GLCLInteroperabilityDemo implements GLEventListener { public void display(GLAutoDrawable drawable) { - computeHeightfield(); - GL2 gl = drawable.getGL().getGL2(); + // ensure pipeline is clean before doing cl work + gl.glFinish(); + + computeHeightfield(); + gl.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT); gl.glLoadIdentity(); @@ -199,8 +202,6 @@ public class GLCLInteroperabilityDemo implements GLEventListener { gl.glDisableClientState(GL2.GL_VERTEX_ARRAY); // gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); - - gl.glFinish(); } |