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diff --git a/src/com/jogamp/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java b/src/com/jogamp/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java
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+package com.jogamp.opencl.demos.joglinterop;
+
+import com.jogamp.opencl.CLCommandQueue;
+import com.jogamp.opencl.CLDevice;
+import com.jogamp.opencl.gl.CLGLBuffer;
+import com.jogamp.opencl.gl.CLGLContext;
+import com.jogamp.opencl.CLKernel;
+import com.jogamp.opencl.CLPlatform;
+import com.jogamp.opencl.CLProgram;
+import com.jogamp.opengl.util.Animator;
+import java.io.IOException;
+import javax.media.opengl.DebugGL2;
+import javax.media.opengl.GL2;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.awt.GLCanvas;
+import javax.media.opengl.glu.gl2.GLUgl2;
+import javax.swing.JFrame;
+import javax.swing.SwingUtilities;
+
+import static com.jogamp.common.nio.Buffers.*;
+
+/**
+ * JOCL - JOGL interoperability example.
+ * @author Michael Bien
+ */
+public class GLCLInteroperabilityDemo implements GLEventListener {
+
+ private final GLUgl2 glu = new GLUgl2();
+
+ private final int MESH_SIZE = 256;
+
+ private int width;
+ private int height;
+
+// private final FloatBuffer vb;
+// private final IntBuffer ib;
+
+ private final int[] glObjects = new int[2];
+ private final int VERTICES = 0;
+// private final int INDICES = 1;
+
+ private final UserSceneInteraction usi;
+
+ private CLGLContext clContext;
+ private CLKernel kernel;
+ private CLCommandQueue commandQueue;
+ private CLGLBuffer<?> clBuffer;
+
+ private float step = 0;
+
+ public GLCLInteroperabilityDemo() {
+
+ this.usi = new UserSceneInteraction();
+
+ // create direct memory buffers
+// vb = newFloatBuffer(MESH_SIZE * MESH_SIZE * 4);
+// ib = newIntBuffer((MESH_SIZE - 1) * (MESH_SIZE - 1) * 2 * 3);
+//
+// // build indices
+// // 0---3
+// // | \ |
+// // 1---2
+// for (int h = 0; h < MESH_SIZE - 1; h++) {
+// for (int w = 0; w < MESH_SIZE - 1; w++) {
+//
+// // 0 - 3 - 2
+// ib.put(w * 6 + h * (MESH_SIZE - 1) * 6, w + (h ) * (MESH_SIZE) );
+// ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 1, w + (h ) * (MESH_SIZE) + 1);
+// ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 2, w + (h + 1) * (MESH_SIZE) + 1);
+//
+// // 0 - 2 - 1
+// ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 3, w + (h ) * (MESH_SIZE) );
+// ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 4, w + (h + 1) * (MESH_SIZE) + 1);
+// ib.put(w * 6 + h * (MESH_SIZE - 1) * 6 + 5, w + (h + 1) * (MESH_SIZE) );
+//
+// }
+// }
+// ib.rewind();
+
+ SwingUtilities.invokeLater(new Runnable() {
+ public void run() {
+ initUI();
+ }
+ });
+
+ }
+
+ private void initUI() {
+
+ this.width = 600;
+ this.height = 400;
+
+ GLCapabilities config = new GLCapabilities(GLProfile.get(GLProfile.GL2));
+ config.setSampleBuffers(true);
+ config.setNumSamples(4);
+
+ GLCanvas canvas = new GLCanvas(config);
+ canvas.addGLEventListener(this);
+ usi.init(canvas);
+
+ JFrame frame = new JFrame("JOGL-JOCL Interoperability Example");
+ frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
+ frame.add(canvas);
+ frame.setSize(width, height);
+
+ frame.setVisible(true);
+
+ }
+
+
+ public void init(GLAutoDrawable drawable) {
+
+ if(clContext == null) {
+
+ // find gl compatible device
+ CLDevice[] devices = CLPlatform.getDefault().listCLDevices();
+ CLDevice device = null;
+ for (CLDevice d : devices) {
+ if(d.isGLMemorySharingSupported()) {
+ device = d;
+ break;
+ }
+ }
+ // create OpenCL context before creating any OpenGL objects
+ // you want to share with OpenCL (AMD driver requirement)
+ clContext = CLGLContext.create(drawable.getContext(), device);
+
+ // enable GL error checking using the composable pipeline
+ drawable.setGL(new DebugGL2(drawable.getGL().getGL2()));
+
+ // OpenGL initialization
+ GL2 gl = drawable.getGL().getGL2();
+
+ gl.setSwapInterval(1);
+
+ gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE);
+
+ gl.glGenBuffers(glObjects.length, glObjects, 0);
+
+ // gl.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, glObjects[INDICES]);
+ // gl.glBufferData(GL2.GL_ELEMENT_ARRAY_BUFFER, ib.capacity() * SIZEOF_INT, ib, GL2.GL_STATIC_DRAW);
+ // gl.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, 0);
+
+ gl.glEnableClientState(GL2.GL_VERTEX_ARRAY);
+ gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, glObjects[VERTICES]);
+ gl.glBufferData(GL2.GL_ARRAY_BUFFER, MESH_SIZE * MESH_SIZE * 4 * SIZEOF_FLOAT, null, GL2.GL_DYNAMIC_DRAW);
+ gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0);
+ gl.glDisableClientState(GL2.GL_VERTEX_ARRAY);
+
+ pushPerspectiveView(gl);
+ gl.glFinish();
+
+ // init OpenCL
+ initCL();
+
+ // start rendering thread
+ Animator animator = new Animator(drawable);
+ animator.start();
+
+ }
+ }
+
+ private void initCL() {
+
+ CLProgram program;
+ try {
+ program = clContext.createProgram(getClass().getResourceAsStream("JoglInterop.cl"));
+ program.build();
+ System.out.println(program.getBuildStatus());
+ System.out.println(program.isExecutable());
+ System.out.println(program.getBuildLog());
+ } catch (IOException ex) {
+ throw new RuntimeException("can not handle exception", ex);
+ }
+
+ commandQueue = clContext.getMaxFlopsDevice().createCommandQueue();
+
+ clBuffer = clContext.createFromGLBuffer(glObjects[VERTICES], CLGLBuffer.Mem.WRITE_ONLY);
+
+ System.out.println("cl buffer type: " + clBuffer.getGLObjectType());
+ System.out.println("shared with gl buffer: " + clBuffer.getGLObjectID());
+
+ kernel = program.createCLKernel("sineWave")
+ .putArg(clBuffer)
+ .putArg(MESH_SIZE)
+ .rewind();
+
+ System.out.println("cl initialised");
+ }
+
+
+ public void display(GLAutoDrawable drawable) {
+
+ GL2 gl = drawable.getGL().getGL2();
+
+ // ensure pipeline is clean before doing cl work
+ gl.glFinish();
+
+ computeHeightfield();
+
+ gl.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT);
+ gl.glLoadIdentity();
+
+ usi.interact(gl);
+
+ gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, glObjects[VERTICES]);
+ gl.glVertexPointer(4, GL2.GL_FLOAT, 0, 0);
+
+// gl.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, glObjects[INDICES]);
+
+ gl.glEnableClientState(GL2.GL_VERTEX_ARRAY);
+ gl.glDrawArrays(GL2.GL_POINTS, 0, MESH_SIZE * MESH_SIZE);
+// gl.glDrawElements(GL2.GL_TRIANGLES, ib.capacity(), GL2.GL_UNSIGNED_INT, 0);
+ gl.glDisableClientState(GL2.GL_VERTEX_ARRAY);
+
+// gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0);
+
+ }
+
+ /*
+ * Computes a heightfield using a OpenCL kernel.
+ */
+ private void computeHeightfield() {
+
+ kernel.setArg(2, step += 0.05f);
+
+ commandQueue.putAcquireGLObject(clBuffer.ID)
+ .put2DRangeKernel(kernel, 0, 0, MESH_SIZE, MESH_SIZE, 0, 0)
+ .putReleaseGLObject(clBuffer.ID)
+ .finish();
+
+ }
+
+ private void pushPerspectiveView(GL2 gl) {
+
+ gl.glMatrixMode(GL2.GL_PROJECTION);
+ gl.glPushMatrix();
+
+ gl.glLoadIdentity();
+
+ glu.gluPerspective(60, width / (float)height, 1, 1000);
+ gl.glMatrixMode(GL2.GL_MODELVIEW);
+
+ gl.glPushMatrix();
+ gl.glLoadIdentity();
+
+ }
+
+ private void popView(GL2 gl) {
+
+ gl.glMatrixMode(GL2.GL_PROJECTION);
+ gl.glPopMatrix();
+
+ gl.glMatrixMode(GL2.GL_MODELVIEW);
+ gl.glPopMatrix();
+
+ }
+
+
+ public void reshape(GLAutoDrawable drawable, int arg1, int arg2, int width, int height) {
+ this.width = width;
+ this.height = height;
+ GL2 gl = drawable.getGL().getGL2();
+ popView(gl);
+ pushPerspectiveView(gl);
+ }
+
+ public void dispose(GLAutoDrawable drawable) { }
+
+ public static void main(String[] args) {
+ new GLCLInteroperabilityDemo();
+ }
+
+} \ No newline at end of file