diff options
Diffstat (limited to 'src/com/mbien/opencl/demos/fractal/Mandelbrot.cl')
-rw-r--r-- | src/com/mbien/opencl/demos/fractal/Mandelbrot.cl | 33 |
1 files changed, 20 insertions, 13 deletions
diff --git a/src/com/mbien/opencl/demos/fractal/Mandelbrot.cl b/src/com/mbien/opencl/demos/fractal/Mandelbrot.cl index f4f39a1..640c775 100644 --- a/src/com/mbien/opencl/demos/fractal/Mandelbrot.cl +++ b/src/com/mbien/opencl/demos/fractal/Mandelbrot.cl @@ -1,30 +1,37 @@ +#ifdef DOUBLE_FP + #pragma OPENCL EXTENSION cl_khr_fp64 : enable + typedef double varfloat; +#else + typedef float varfloat; +#endif + /** * For a description of this algorithm please refer to * http://en.wikipedia.org/wiki/Mandelbrot_set * @author Michael Bien */ kernel void mandelbrot( - global uint *output, - const int width, const int height, - const float x0, const float y0, - const float rangeX, const float rangeY, - global uint *colorMap, const int colorMapSize, const int maxIterations) { + const int width, const int height, + const varfloat x0, const varfloat y0, + const varfloat rangeX, const varfloat rangeY, + global uint *output, global uint *colorMap, + const int colorMapSize, const int maxIterations) { unsigned int ix = get_global_id(0); unsigned int iy = get_global_id(1); - float r = x0 + ix * rangeX / width; - float i = y0 + iy * rangeY / height; + varfloat r = x0 + ix * rangeX / width; + varfloat i = y0 + iy * rangeY / height; - float x = 0; - float y = 0; + varfloat x = 0; + varfloat y = 0; - float magnitudeSquared = 0; + varfloat magnitudeSquared = 0; int iteration = 0; while (magnitudeSquared < 4 && iteration < maxIterations) { - float x2 = x*x; - float y2 = y*y; + varfloat x2 = x*x; + varfloat y2 = y*y; y = 2 * x * y + i; x = x2 - y2 + r; magnitudeSquared = x2+y2; @@ -34,7 +41,7 @@ kernel void mandelbrot( if (iteration == maxIterations) { output[iy * width + ix] = 0; }else { - float alpha = (float)iteration / maxIterations; + varfloat alpha = (varfloat)iteration / maxIterations; int colorIndex = (int)(alpha * colorMapSize); output[iy * width + ix] = colorMap[colorIndex]; // monochrom |