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-rw-r--r--src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java69
1 files changed, 42 insertions, 27 deletions
diff --git a/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java b/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java
index 7913650..74783f3 100644
--- a/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java
+++ b/src/com/mbien/opencl/demos/joglinterop/GLCLInteroperabilityDemo.java
@@ -1,9 +1,11 @@
package com.mbien.opencl.demos.joglinterop;
import com.mbien.opencl.CLCommandQueue;
+import com.mbien.opencl.CLDevice;
import com.mbien.opencl.gl.CLGLBuffer;
import com.mbien.opencl.gl.CLGLContext;
import com.mbien.opencl.CLKernel;
+import com.mbien.opencl.CLPlatform;
import com.mbien.opencl.CLProgram;
import com.jogamp.opengl.util.Animator;
import java.io.IOException;
@@ -111,42 +113,54 @@ public class GLCLInteroperabilityDemo implements GLEventListener {
public void init(GLAutoDrawable drawable) {
- // create OpenCL context before creating any OpenGL objects
- // you want to share with OpenCL (AMD driver requirement)
- clContext = CLGLContext.create(drawable.getContext());
+ if(clContext == null) {
- // enable GL error checking using the composable pipeline
- drawable.setGL(new DebugGL2(drawable.getGL().getGL2()));
+ // find gl compatible device
+ CLDevice[] devices = CLPlatform.getDefault().listCLDevices();
+ CLDevice device = null;
+ for (CLDevice d : devices) {
+ if(d.isGLMemorySharingSupported()) {
+ device = d;
+ break;
+ }
+ }
+ // create OpenCL context before creating any OpenGL objects
+ // you want to share with OpenCL (AMD driver requirement)
+ clContext = CLGLContext.create(drawable.getContext(), device);
- // OpenGL initialization
- GL2 gl = drawable.getGL().getGL2();
+ // enable GL error checking using the composable pipeline
+ drawable.setGL(new DebugGL2(drawable.getGL().getGL2()));
- gl.setSwapInterval(1);
+ // OpenGL initialization
+ GL2 gl = drawable.getGL().getGL2();
- gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE);
+ gl.setSwapInterval(1);
- gl.glGenBuffers(glObjects.length, glObjects, 0);
+ gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE);
-// gl.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, glObjects[INDICES]);
-// gl.glBufferData(GL2.GL_ELEMENT_ARRAY_BUFFER, ib.capacity() * SIZEOF_INT, ib, GL2.GL_STATIC_DRAW);
-// gl.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, 0);
+ gl.glGenBuffers(glObjects.length, glObjects, 0);
- gl.glEnableClientState(GL2.GL_VERTEX_ARRAY);
- gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, glObjects[VERTICES]);
- gl.glBufferData(GL2.GL_ARRAY_BUFFER, MESH_SIZE * MESH_SIZE * 4 * SIZEOF_FLOAT, null, GL2.GL_DYNAMIC_DRAW);
- gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0);
- gl.glDisableClientState(GL2.GL_VERTEX_ARRAY);
+ // gl.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, glObjects[INDICES]);
+ // gl.glBufferData(GL2.GL_ELEMENT_ARRAY_BUFFER, ib.capacity() * SIZEOF_INT, ib, GL2.GL_STATIC_DRAW);
+ // gl.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, 0);
- gl.glFinish();
+ gl.glEnableClientState(GL2.GL_VERTEX_ARRAY);
+ gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, glObjects[VERTICES]);
+ gl.glBufferData(GL2.GL_ARRAY_BUFFER, MESH_SIZE * MESH_SIZE * 4 * SIZEOF_FLOAT, null, GL2.GL_DYNAMIC_DRAW);
+ gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0);
+ gl.glDisableClientState(GL2.GL_VERTEX_ARRAY);
- // init OpenCL
- initCL();
+ pushPerspectiveView(gl);
+ gl.glFinish();
- pushPerspectiveView(gl);
+ // init OpenCL
+ initCL();
- // start rendering thread
- Animator animator = new Animator(drawable);
- animator.start();
+ // start rendering thread
+ Animator animator = new Animator(drawable);
+ animator.start();
+
+ }
}
private void initCL() {
@@ -155,8 +169,9 @@ public class GLCLInteroperabilityDemo implements GLEventListener {
try {
program = clContext.createProgram(getClass().getResourceAsStream("JoglInterop.cl"));
program.build();
- System.out.println(program.getBuildLog());
System.out.println(program.getBuildStatus());
+ System.out.println(program.isExecutable());
+ System.out.println(program.getBuildLog());
} catch (IOException ex) {
throw new RuntimeException("can not handle exception", ex);
}
@@ -202,7 +217,7 @@ public class GLCLInteroperabilityDemo implements GLEventListener {
gl.glDisableClientState(GL2.GL_VERTEX_ARRAY);
// gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0);
-
+
}
/*