package com.jogamp.opencl.demos.fractal; import com.jogamp.opencl.CLBuffer; import com.jogamp.opencl.CLCommandQueue; import com.jogamp.opencl.CLContext; import com.jogamp.opencl.CLDevice; import com.jogamp.opencl.CLEvent; import com.jogamp.opencl.CLEventList; import com.jogamp.opencl.CLException; import com.jogamp.opencl.CLGLBuffer; import com.jogamp.opencl.CLGLContext; import com.jogamp.opencl.CLKernel; import com.jogamp.opencl.CLProgram; import com.jogamp.opencl.CLProgram.CompilerOptions; import com.sun.opengl.util.awt.TextRenderer; import java.awt.Color; import java.awt.Dimension; import java.awt.Font; import java.awt.Point; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import java.awt.event.MouseWheelEvent; import java.io.IOException; import java.nio.IntBuffer; import java.util.logging.Level; import java.util.logging.Logger; import com.jogamp.opengl.DebugGL2; import com.jogamp.opengl.GL; import com.jogamp.opengl.GL2; import com.jogamp.opengl.GLAutoDrawable; import com.jogamp.opengl.GLCapabilities; import com.jogamp.opengl.GLContext; import com.jogamp.opengl.GLEventListener; import com.jogamp.opengl.GLProfile; import com.jogamp.opengl.awt.GLCanvas; import javax.swing.JFrame; import javax.swing.SwingUtilities; import static com.sun.gluegen.runtime.BufferFactory.*; import static com.jogamp.opengl.GL2.*; import static com.jogamp.opencl.CLMemory.Mem.*; import static com.jogamp.opencl.CLEvent.ProfilingCommand.*; import static com.jogamp.opencl.CLCommandQueue.Mode.*; import static com.jogamp.opencl.CLDevice.Type.*; import static java.lang.Math.*; /** * Computes the Mandelbrot set with OpenCL using multiple GPUs and renders the result with OpenGL. * A shared PBO is used as storage for the fractal image.
* http://en.wikipedia.org/wiki/Mandelbrot_set *

* controls:
* keys 1-9 control parallelism level
* space enables/disables slice seperator
* 'd' toggles between 32/64bit floatingpoint precision
* mouse/mousewheel to drag and zoom
*

* @author Michael Bien */ public class MultiDeviceFractal implements GLEventListener { // max number of used GPUs private static final int MAX_PARRALLELISM_LEVEL = 8; // max per pixel iterations to compute the fractal private static final int MAX_ITERATIONS = 1000; private GLCanvas canvas; private CLContext clContext; private CLCommandQueue[] queues; private CLKernel[] kernels; private CLProgram program; private CLEventList probes; private CLBuffer[] pboBuffers; private CLBuffer[] colorMap; private int width = 0; private int height = 0; private double minX = -2f; private double minY = -1.2f; private double maxX = 0.6f; private double maxY = 1.3f; private int slices; private boolean drawSeperator; private boolean doublePrecision; private boolean buffersInitialized; private boolean rebuild; private final TextRenderer textRenderer; public MultiDeviceFractal(int width, int height) { this.width = width; this.height = height; canvas = new GLCanvas(new GLCapabilities(GLProfile.get(GLProfile.GL2))); canvas.addGLEventListener(this); initSceneInteraction(); JFrame frame = new JFrame("JOCL Multi GPU Mandelbrot Set"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); canvas.setPreferredSize(new Dimension(width, height)); frame.add(canvas); frame.pack(); frame.setVisible(true); textRenderer = new TextRenderer(frame.getFont().deriveFont(Font.BOLD, 14), true, true, null, false); } public void init(GLAutoDrawable drawable) { // enable GL error checking using the composable pipeline drawable.setGL(new DebugGL2(drawable.getGL().getGL2())); initCL(drawable.getContext()); GL2 gl = drawable.getGL().getGL2(); gl.setSwapInterval(0); gl.glDisable(GL_DEPTH_TEST); gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); initView(gl, drawable.getWidth(), drawable.getHeight()); initPBO(gl); setKernelConstants(); } private void initCL(GLContext glCtx){ try { // create context managing all available GPUs clContext = CLContext.create(GPU); CLDevice[] devices = clContext.getCLDevices(); slices = min(devices.length, MAX_PARRALLELISM_LEVEL); // create command queues for every GPU, setup colormap and init kernels queues = new CLCommandQueue[slices]; kernels = new CLKernel[slices]; probes = new CLEventList(slices); colorMap = new CLBuffer[slices]; for (int i = 0; i < slices; i++) { colorMap[i] = clContext.createIntBuffer(32*2, READ_ONLY); initColorMap(colorMap[i].getBuffer(), 32, Color.BLUE, Color.GREEN, Color.RED); // create command queue and upload color map buffer on each used device queues[i] = devices[i].createCommandQueue(PROFILING_MODE).putWriteBuffer(colorMap[i], true); // blocking upload } // load and build program program = clContext.createProgram(getClass().getResourceAsStream("Mandelbrot.cl")); buildProgram(); } catch (IOException ex) { Logger.getLogger(getClass().getName()).log(Level.SEVERE, "can not find 'Mandelbrot.cl' in classpath.", ex); } catch (CLException ex) { Logger.getLogger(getClass().getName()).log(Level.SEVERE, "something went wrong, hopefully no one got hurt", ex); } } private void initColorMap(IntBuffer colorMap, int stepSize, Color... colors) { for (int n = 0; n < colors.length - 1; n++) { Color color = colors[n]; int r0 = color.getRed(); int g0 = color.getGreen(); int b0 = color.getBlue(); color = colors[n + 1]; int r1 = color.getRed(); int g1 = color.getGreen(); int b1 = color.getBlue(); int deltaR = r1 - r0; int deltaG = g1 - g0; int deltaB = b1 - b0; for (int step = 0; step < stepSize; step++) { float alpha = (float) step / (stepSize - 1); int r = (int) (r0 + alpha * deltaR); int g = (int) (g0 + alpha * deltaG); int b = (int) (b0 + alpha * deltaB); colorMap.put((r << 16) | (g << 8) | (b << 0)); } } colorMap.rewind(); } private void initView(GL2 gl, int width, int height) { gl.glViewport(0, 0, width, height); gl.glMatrixMode(GL_MODELVIEW); gl.glLoadIdentity(); gl.glMatrixMode(GL_PROJECTION); gl.glLoadIdentity(); gl.glOrtho(0.0, width, 0.0, height, 0.0, 1.0); } @SuppressWarnings("unchecked") private void initPBO(GL gl) { if(pboBuffers != null) { int[] oldPbos = new int[pboBuffers.length]; for (int i = 0; i < pboBuffers.length; i++) { CLBuffer buffer = pboBuffers[i]; // oldPbos[i] = buffer.GLID; buffer.release(); } // gl.glDeleteBuffers(oldPbos.length, oldPbos, 0); } pboBuffers = new CLBuffer[slices]; // int[] pbo = new int[slices]; // gl.glGenBuffers(slices, pbo, 0); // setup one empty PBO per slice for (int i = 0; i < slices; i++) { // gl.glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo[i]); // gl.glBufferData(GL_PIXEL_UNPACK_BUFFER, width*height * SIZEOF_INT / slices, null, GL_STREAM_DRAW); // gl.glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); pboBuffers[i] = clContext.createByteBuffer(width*height * SIZEOF_INT / slices, WRITE_ONLY); // pboBuffers[i] = clContext.createFromGLBuffer(null, pbo[i], WRITE_ONLY); } buffersInitialized = true; } private void buildProgram() { /* * workaround: The driver keeps using the old binaries for some reason. * to solve this we simple create a new program and release the old. * however rebuilding programs should be possible -> remove when drivers are fixed. */ if(program != null && rebuild) { String source = program.getSource(); program.release(); program = clContext.createProgram(source); } // disable 64bit floating point math if not available if(doublePrecision) { for (CLDevice device : program.getCLDevices()) { if(!device.isDoubleFPAvailable()) { doublePrecision = false; break; } } } if(doublePrecision) { program.build(CompilerOptions.FAST_RELAXED_MATH, "-D DOUBLE_FP"); }else{ program.build(CompilerOptions.FAST_RELAXED_MATH); } rebuild = false; for (int i = 0; i < kernels.length; i++) { // init kernel with constants kernels[i] = program.createCLKernel("mandelbrot"); } } // init kernels with constants private void setKernelConstants() { for (int i = 0; i < slices; i++) { kernels[i].setForce32BitArgs(!doublePrecision) .setArg(6, pboBuffers[i]) .setArg(7, colorMap[i]) .setArg(8, colorMap[i].getBuffer().capacity()) .setArg(9, MAX_ITERATIONS); } } // rendering cycle public void display(GLAutoDrawable drawable) { GL gl = drawable.getGL(); if(!buffersInitialized) { initPBO(gl); setKernelConstants(); } if(rebuild) { buildProgram(); setKernelConstants(); } // make sure GL does not use our objects before we start computeing gl.glFinish(); compute(); render(gl.getGL2()); } // OpenCL private void compute() { int sliceWidth = width / slices; double rangeX = (maxX - minX) / slices; double rangeY = (maxY - minY); // release all old events, you can't reuse events in OpenCL probes.release(); long time = System.currentTimeMillis(); // start computation for (int i = 0; i < slices; i++) { kernels[i].putArg( sliceWidth).putArg(height) .putArg(minX + rangeX*i).putArg( minY) .putArg( rangeX ).putArg(rangeY) .rewind(); // aquire GL objects, and enqueue a kernel with a probe from the list queues[i] // .putAcquireGLObject(pboBuffers[i].ID) .put2DRangeKernel(kernels[i], 0, 0, sliceWidth, height, 0, 0, probes) // .putReleaseGLObject(pboBuffers[i].ID) ; } // block until done for (int i = 0; i < slices; i++) { queues[i].finish(); } System.out.println((System.currentTimeMillis()-time)/1000.0f); } // OpenGL private void render(GL2 gl) { gl.glClear(GL_COLOR_BUFFER_BIT); //draw slices int sliceWidth = width / slices; // for (int i = 0; i < slices; i++) { // // int seperatorOffset = drawSeperator?i:0; // // gl.glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pboBuffers[i].GLID); // gl.glRasterPos2i(sliceWidth*i + seperatorOffset, 0); // // gl.glDrawPixels(sliceWidth, height, GL_BGRA, GL_UNSIGNED_BYTE, 0); // // } // gl.glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); //draw info text textRenderer.beginRendering(width, height, false); textRenderer.draw("precision: "+ (doublePrecision?"64bit":"32bit"), 10, height-15); for (int i = 0; i < slices; i++) { CLEvent event = probes.getEvent(i); long start = event.getProfilingInfo(START); long end = event.getProfilingInfo(END); textRenderer.draw("GPU"+i +" "+((end-start)/1000000000.0f)+"s", 10, height-(20+16*(slices-i))); } textRenderer.endRendering(); } public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { if(this.width == width && this.height == height) return; this.width = width; this.height = height; initPBO(drawable.getGL()); initView(drawable.getGL().getGL2(), drawable.getWidth(), drawable.getHeight()); } private void initSceneInteraction() { MouseAdapter mouseAdapter = new MouseAdapter() { Point lastpos = new Point(); @Override public void mouseDragged(MouseEvent e) { double offsetX = (lastpos.x - e.getX()) * (maxX - minX) / width; double offsetY = (lastpos.y - e.getY()) * (maxY - minY) / height; minX += offsetX; minY -= offsetY; maxX += offsetX; maxY -= offsetY; lastpos = e.getPoint(); canvas.display(); } @Override public void mouseMoved(MouseEvent e) { lastpos = e.getPoint(); } @Override public void mouseWheelMoved(MouseWheelEvent e) { float rotation = e.getWheelRotation() / 25.0f; double deltaX = rotation * (maxX - minX); double deltaY = rotation * (maxY - minY); // offset for "zoom to cursor" double offsetX = (e.getX() / (float)width - 0.5f) * deltaX * 2; double offsetY = (e.getY() / (float)height- 0.5f) * deltaY * 2; minX += deltaX+offsetX; minY += deltaY-offsetY; maxX +=-deltaX+offsetX; maxY +=-deltaY-offsetY; canvas.display(); } }; KeyAdapter keyAdapter = new KeyAdapter() { @Override public void keyPressed(KeyEvent e) { if(e.getKeyCode() == KeyEvent.VK_SPACE) { drawSeperator = !drawSeperator; }else if(e.getKeyChar() > '0' && e.getKeyChar() < '9') { int number = e.getKeyChar()-'0'; slices = min(number, min(queues.length, MAX_PARRALLELISM_LEVEL)); buffersInitialized = false; }else if(e.getKeyCode() == KeyEvent.VK_D) { doublePrecision = !doublePrecision; rebuild = true; } canvas.display(); } }; canvas.addMouseMotionListener(mouseAdapter); canvas.addMouseWheelListener(mouseAdapter); canvas.addKeyListener(keyAdapter); } public void dispose(GLAutoDrawable drawable) { } public static void main(String args[]) { SwingUtilities.invokeLater(new Runnable() { public void run() { new MultiDeviceFractal(512, 512); } }); } }