diff options
author | Michael Bien <[email protected]> | 2010-02-12 02:15:06 +0100 |
---|---|---|
committer | Michael Bien <[email protected]> | 2010-02-12 02:15:06 +0100 |
commit | a93e4532f9515f5b2c0d2c67a45db1236a29ab12 (patch) | |
tree | 71623ffb0c352481d0eaa816d3a842245a403121 /src/com/mbien/opencl/CLGLContext.java | |
parent | 3d033bfadaf569d2198de6ca5dfac855dc25ac35 (diff) |
fixed bug in CL[GL]Context.create(..., device), added test.
CLKernel is now Cloneable.
Diffstat (limited to 'src/com/mbien/opencl/CLGLContext.java')
-rw-r--r-- | src/com/mbien/opencl/CLGLContext.java | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/src/com/mbien/opencl/CLGLContext.java b/src/com/mbien/opencl/CLGLContext.java index a66772e7..a96891c0 100644 --- a/src/com/mbien/opencl/CLGLContext.java +++ b/src/com/mbien/opencl/CLGLContext.java @@ -39,6 +39,10 @@ public final class CLGLContext extends CLContext { return create(glContext, platform, CLDevice.Type.ALL); } + /** + * Creates a shared context on the specified platform and with the specified + * device types. + */ public static CLGLContext create(GLContext glContext, CLDevice.Type... deviceTypes) { return create(glContext, null, deviceTypes); } @@ -55,7 +59,7 @@ public final class CLGLContext extends CLContext { * Creates a shared context on the specified platform and with the specified * device types. */ - private static final CLGLContext create(GLContext glContext, CLPlatform platform, CLDevice.Type... deviceTypes) { + public static final CLGLContext create(GLContext glContext, CLPlatform platform, CLDevice.Type... deviceTypes) { long[] glID = new long[1]; PointerBuffer properties = setupContextProperties(glContext, platform, glID); @@ -69,13 +73,19 @@ public final class CLGLContext extends CLContext { * Creates a shared context on the specified platform and with the specified * devices. */ - private static final CLGLContext create(GLContext glContext, CLPlatform platform, CLDevice... devices) { + public static final CLGLContext create(GLContext glContext, CLPlatform platform, CLDevice... devices) { long[] glID = new long[1]; PointerBuffer properties = setupContextProperties(glContext, platform, glID); long clID = createContext(properties, devices); - return new CLGLContext(clID, glID[0]); + CLGLContext context = new CLGLContext(clID, glID[0]); + if(devices != null) { + for (int i = 0; i < devices.length; i++) { + devices[i].setContext(context); + } + } + return context; } |