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authorMichael Bien <[email protected]>2010-03-08 17:08:03 +0100
committerMichael Bien <[email protected]>2010-03-08 17:08:03 +0100
commite081f13ca50353a7a9c34438a2f81d38e03e88a7 (patch)
tree7948e78a8e73fb4de5340a80075d35a8a1499c1f /src/com/mbien/opencl/CLGLContext.java
parent5ad19147a76f80635dcae18693929edbf1da2cbf (diff)
introduced gl package and moved all interoperability functionality into it.
Diffstat (limited to 'src/com/mbien/opencl/CLGLContext.java')
-rw-r--r--src/com/mbien/opencl/CLGLContext.java226
1 files changed, 0 insertions, 226 deletions
diff --git a/src/com/mbien/opencl/CLGLContext.java b/src/com/mbien/opencl/CLGLContext.java
deleted file mode 100644
index 5c7226c9..00000000
--- a/src/com/mbien/opencl/CLGLContext.java
+++ /dev/null
@@ -1,226 +0,0 @@
-package com.mbien.opencl;
-
-import java.nio.Buffer;
-import com.mbien.opencl.CLMemory.Mem;
-import com.sun.gluegen.runtime.PointerBuffer;
-import com.sun.opengl.impl.GLContextImpl;
-import com.sun.opengl.impl.macosx.cgl.MacOSXCGLContext;
-import com.sun.opengl.impl.windows.wgl.WindowsWGLContext;
-import com.sun.opengl.impl.x11.glx.X11GLXContext;
-import javax.media.nativewindow.DefaultGraphicsConfiguration;
-import javax.media.opengl.GLContext;
-
-import static com.mbien.opencl.CLGLI.*;
-
-/**
- * OpenCL Context supporting JOGL-JOCL interoperablity.
- * @author Michael Bien
- */
-public final class CLGLContext extends CLContext {
-
- final long glID;
-
- private CLGLContext(CLPlatform platform, long clContextID, long glContextID) {
- super(platform, clContextID);
- this.glID = glContextID;
- }
-
- /**
- * Creates a shared context on all available devices (CL_DEVICE_TYPE_ALL).
- */
- public static CLGLContext create(GLContext glContext) {
- return create(glContext, (CLPlatform)null, CLDevice.Type.ALL);
- }
-
- /**
- * Creates a shared context on the specified platform on all available devices (CL_DEVICE_TYPE_ALL).
- */
- public static CLGLContext create(GLContext glContext, CLPlatform platform) {
- return create(glContext, platform, CLDevice.Type.ALL);
- }
-
- /**
- * Creates a shared context on the specified platform and with the specified
- * device types.
- */
- public static CLGLContext create(GLContext glContext, CLDevice.Type... deviceTypes) {
- return create(glContext, null, deviceTypes);
- }
-
- /**
- * Creates a shared context on the specified devices.
- * The platform to be used is implementation dependent.
- */
- public static CLGLContext create(GLContext glContext, CLDevice... devices) {
- return create(glContext, null, devices);
- }
-
- /**
- * Creates a shared context on the specified platform and with the specified
- * device types.
- */
- public static CLGLContext create(GLContext glContext, CLPlatform platform, CLDevice.Type... deviceTypes) {
-
- if(platform == null) {
- platform = CLPlatform.getDefault();
- }
-
- long[] glID = new long[1];
- PointerBuffer properties = setupContextProperties(platform, glContext, glID);
- long clID = createContextFromType(properties, toDeviceBitmap(deviceTypes));
-
- return new CLGLContext(platform, clID, glID[0]);
-
- }
-
- /**
- * Creates a shared context on the specified platform and with the specified
- * devices.
- */
- public static CLGLContext create(GLContext glContext, CLPlatform platform, CLDevice... devices) {
-
- if(platform == null) {
- platform = CLPlatform.getDefault();
- }
-
- long[] glID = new long[1];
- PointerBuffer properties = setupContextProperties(platform, glContext, glID);
- long clID = createContext(properties, devices);
-
- CLGLContext context = new CLGLContext(platform, clID, glID[0]);
- if(devices != null) {
- for (int i = 0; i < devices.length; i++) {
- devices[i].setContext(context);
- }
- }
- return context;
- }
-
-
- private static PointerBuffer setupContextProperties(CLPlatform platform, GLContext glContext, long[] glID) {
-
- if(platform == null) {
- throw new RuntimeException("no OpenCL installation found");
- }
-
- GLContextImpl ctxImpl = (GLContextImpl)glContext;
-
- DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration)ctxImpl.getDrawableImpl()
- .getNativeWindow().getGraphicsConfiguration().getNativeGraphicsConfiguration();
-
- PointerBuffer properties;
- if(glContext instanceof X11GLXContext) {
- properties = PointerBuffer.allocateDirect(7);
- long handle = config.getScreen().getDevice().getHandle();
- glID[0] = ((X11GLXContext)glContext).getContext();
- properties.put(CL_GL_CONTEXT_KHR).put(glID[0])
- .put(CL_GLX_DISPLAY_KHR).put(handle)
- .put(CL_CONTEXT_PLATFORM).put(platform.ID);
- }else if(glContext instanceof WindowsWGLContext) {
- // TODO test on windows
- //WIN32
- //cl_context_properties props[] = {
- // CL_GL_CONTEXT_KHR, (cl_context_properties)0,
- // CL_WGL_HDC_KHR, (cl_context_properties)0,
- // CL_CONTEXT_PLATFORM, (cl_context_properties)cpPlatform, 0};
- properties = PointerBuffer.allocateDirect(7);
- long handle = config.getScreen().getDevice().getHandle();
- glID[0] = ((WindowsWGLContext)glContext).getHGLRC();
- properties.put(CL_GL_CONTEXT_KHR).put(glID[0])
- .put(CL_WGL_HDC_KHR).put(handle)
- .put(CL_CONTEXT_PLATFORM).put(platform.ID);
- }else if(glContext instanceof MacOSXCGLContext) {
- // TODO test on mac
- //MACOSX
- //cl_context_properties props[] = {
- // CL_CGL_SHAREGROUP_KHR, (cl_context_properties)0,
- // CL_CONTEXT_PLATFORM, (cl_context_properties)cpPlatform, 0};
- properties = PointerBuffer.allocateDirect(5);
- glID[0] = ((MacOSXCGLContext)glContext).getCGLContext();
- properties.put(CL_CGL_SHAREGROUP_KHR).put(glID[0])
- .put(CL_CONTEXT_PLATFORM).put(platform.ID);
- }else{
- throw new RuntimeException("unsupported GLContext: "+glContext);
- }
-
- return properties.put(0).rewind(); // 0 terminated array
- }
-
- // Buffers
- public final CLGLBuffer<?> createFromGLBuffer(int glBuffer, Mem... flags) {
- return createFromGLBuffer(null, glBuffer, Mem.flagsToInt(flags));
- }
-
- public final CLGLBuffer<?> createFromGLBuffer(int glBuffer, int flags) {
- return createFromGLBuffer(null, glBuffer, flags);
- }
-
- public final <B extends Buffer> CLGLBuffer<B> createFromGLBuffer(B directBuffer, int glBuffer, Mem... flags) {
- return createFromGLBuffer(directBuffer, glBuffer, Mem.flagsToInt(flags));
- }
-
- public final <B extends Buffer> CLGLBuffer<B> createFromGLBuffer(B directBuffer, int glBuffer, int flags) {
- CLGLBuffer<B> buffer = CLGLBuffer.create(this, directBuffer, flags, glBuffer);
- memoryObjects.add(buffer);
- return buffer;
- }
-
- // Renderbuffers
- public final CLGLImage2d<?> createFromGLRenderbuffer(int glBuffer, Mem... flags) {
- return createFromGLRenderbuffer(null, glBuffer, Mem.flagsToInt(flags));
- }
-
- public final CLGLImage2d<?> createFromGLRenderbuffer(int glBuffer, int flags) {
- return createFromGLRenderbuffer(null, glBuffer, flags);
- }
-
- public final <B extends Buffer> CLGLImage2d<B> createFromGLRenderbuffer(B directBuffer, int glBuffer, Mem... flags) {
- return createFromGLRenderbuffer(directBuffer, glBuffer, Mem.flagsToInt(flags));
- }
-
- public final <B extends Buffer> CLGLImage2d<B> createFromGLRenderbuffer(B directBuffer, int glBuffer, int flags) {
- CLGLImage2d<B> buffer = CLGLImage2d.createFromGLRenderbuffer(this, directBuffer, flags, glBuffer);
- memoryObjects.add(buffer);
- return buffer;
- }
-
- //2d Textures
- public final CLGLTexture2d<?> createFromGLTexture2d(int target, int texture, int mipmap, Mem... flags) {
- return createFromGLTexture2d(null, target, texture, mipmap, Mem.flagsToInt(flags));
- }
-
- public final CLGLTexture2d<?> createFromGLTexture2d(int target, int texture, int mipmap, int flags) {
- return createFromGLTexture2d(null, target, texture, mipmap, flags);
- }
-
- public final <B extends Buffer> CLGLTexture2d<B> createFromGLTexture2d(B directBuffer, int target, int texture, int mipmap, Mem... flags) {
- return createFromGLTexture2d(directBuffer, target, texture, mipmap, Mem.flagsToInt(flags));
- }
-
- public final <B extends Buffer> CLGLTexture2d<B> createFromGLTexture2d(B directBuffer, int target, int texture, int mipmap, int flags) {
- CLGLTexture2d<B> buffer = CLGLTexture2d.createFromGLTexture2d(this, directBuffer, target, texture, mipmap, flags);
- memoryObjects.add(buffer);
- return buffer;
- }
-
- //3d Textures
- public final CLGLTexture3d<?> createFromGLTexture3d(int target, int texture, int mipmap, Mem... flags) {
- return createFromGLTexture3d(null, target, texture, mipmap, Mem.flagsToInt(flags));
- }
-
- public final CLGLTexture3d<?> createFromGLTexture3d(int target, int texture, int mipmap, int flags) {
- return createFromGLTexture3d(null, target, texture, mipmap, flags);
- }
-
- public final <B extends Buffer> CLGLTexture3d<B> createFromGLTexture3d(B directBuffer, int target, int texture, int mipmap, Mem... flags) {
- return createFromGLTexture3d(directBuffer, target, texture, mipmap, Mem.flagsToInt(flags));
- }
-
- public final <B extends Buffer> CLGLTexture3d<B> createFromGLTexture3d(B directBuffer, int target, int texture, int mipmap, int flags) {
- CLGLTexture3d<B> buffer = CLGLTexture3d.createFromGLTexture3d(this, directBuffer, target, texture, mipmap, flags);
- memoryObjects.add(buffer);
- return buffer;
- }
-
-
-}