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authorMichael Bien <[email protected]>2010-03-08 17:08:03 +0100
committerMichael Bien <[email protected]>2010-03-08 17:08:03 +0100
commite081f13ca50353a7a9c34438a2f81d38e03e88a7 (patch)
tree7948e78a8e73fb4de5340a80075d35a8a1499c1f /src/com/mbien/opencl/gl/CLGLTexture3d.java
parent5ad19147a76f80635dcae18693929edbf1da2cbf (diff)
introduced gl package and moved all interoperability functionality into it.
Diffstat (limited to 'src/com/mbien/opencl/gl/CLGLTexture3d.java')
-rw-r--r--src/com/mbien/opencl/gl/CLGLTexture3d.java74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/com/mbien/opencl/gl/CLGLTexture3d.java b/src/com/mbien/opencl/gl/CLGLTexture3d.java
new file mode 100644
index 00000000..6c68b92a
--- /dev/null
+++ b/src/com/mbien/opencl/gl/CLGLTexture3d.java
@@ -0,0 +1,74 @@
+package com.mbien.opencl.gl;
+
+import com.mbien.opencl.CL;
+import com.mbien.opencl.CLContext;
+import com.mbien.opencl.CLGLI;
+import com.mbien.opencl.CLImage3d;
+import com.mbien.opencl.CLImageFormat;
+import com.mbien.opencl.CLMemory.GLObjectType;
+import com.mbien.opencl.impl.CLImageFormatImpl;
+import java.nio.Buffer;
+
+import static com.mbien.opencl.CL.*;
+
+/**
+ * 3D OpenCL image representing an 3D OpenGL texture.
+ * @author Michael Bien
+ */
+public class CLGLTexture3d<B extends Buffer> extends CLImage3d<B> implements CLGLObject, CLGLTexture {
+
+ /**
+ * The OpenGL object handle.
+ */
+ public final int GLID;
+
+ public final int target;
+
+ public final int mipMapLevel;
+
+ private CLGLTexture3d(CLContext context, B directBuffer, CLImageFormat format, CLImageInfoAccessor accessor, int target, int mipLevel, int width, int height, int depth, long id, int glid) {
+ super(context, directBuffer, format, accessor, width, height, depth, id);
+ this.GLID = glid;
+ this.target = target;
+ this.mipMapLevel = mipLevel;
+ }
+
+ static <B extends Buffer> CLGLTexture3d<B> createFromGLTexture3d(CLContext context, B directBuffer, int flags, int target, int mipLevel, int texture) {
+
+ CLGLBuffer.checkBuffer(directBuffer, flags);
+
+ CL cl = getCL(context);
+ int[] result = new int[1];
+ CLGLI clgli = (CLGLI)cl;
+
+ long id = clgli.clCreateFromGLTexture3D(context.ID, flags, target, mipLevel, texture, result, 0);
+
+ CLImageInfoAccessor accessor = new CLImageInfoAccessor(cl, id);
+
+ CLImageFormat format = createUninitializedImageFormat();
+ accessor.getInfo(CL_IMAGE_FORMAT, CLImageFormatImpl.size(), format.getFormatImpl().getBuffer(), null);
+
+ int width = (int)accessor.getLong(CL_IMAGE_WIDTH);
+ int height = (int)accessor.getLong(CL_IMAGE_HEIGHT);
+ int depth = (int)accessor.getLong(CL_IMAGE_DEPTH);
+
+ return new CLGLTexture3d<B>(context, directBuffer, format, accessor, target, mipLevel, width, height, depth, id, texture);
+ }
+
+ public int getGLObjectID() {
+ return GLID;
+ }
+
+ public int getTextureTarget() {
+ return target;
+ }
+
+ public int getMipMapLevel() {
+ return mipMapLevel;
+ }
+
+ public GLObjectType getGLObjectType() {
+ return GLObjectType.GL_OBJECT_TEXTURE3D;
+ }
+
+}