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authorMichael Bien <[email protected]>2010-10-15 14:54:39 +0200
committerMichael Bien <[email protected]>2010-10-15 14:54:39 +0200
commit404428d115cf5bb36b4576016a6c1363072336d3 (patch)
treeff0bdde12c78fa9fa0884c48bef49f2b2e2eb7e6 /src/com
parent843360926a2ccd5c92619380e8168dacaf0e4d57 (diff)
JOGL: getNativeWindow -> getNativeSurface; modified CLGLTest to only use JOGL in one thread.
Diffstat (limited to 'src/com')
-rw-r--r--src/com/jogamp/opencl/gl/CLGLContext.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/com/jogamp/opencl/gl/CLGLContext.java b/src/com/jogamp/opencl/gl/CLGLContext.java
index 74da453d..ac1e5da7 100644
--- a/src/com/jogamp/opencl/gl/CLGLContext.java
+++ b/src/com/jogamp/opencl/gl/CLGLContext.java
@@ -133,7 +133,7 @@ public final class CLGLContext extends CLContext {
// set to the Display handle of the X Window System display used to
// create the OpenGL context."
properties = PointerBuffer.allocateDirect(7);
- long displayHandle = ctxImpl.getDrawableImpl().getNativeWindow().getDisplayHandle();
+ long displayHandle = ctxImpl.getDrawableImpl().getNativeSurface().getDisplayHandle();
properties.put(CL_GL_CONTEXT_KHR).put(glID[0])
.put(CL_GLX_DISPLAY_KHR).put(displayHandle)
.put(CL_CONTEXT_PLATFORM).put(platform.ID);
@@ -143,7 +143,7 @@ public final class CLGLContext extends CLContext {
// context, and the attribute CL_WGL_HDC_KHR should be set to the
// HDC handle of the display used to create the OpenGL context."
properties = PointerBuffer.allocateDirect(7);
- long surfaceHandle = ctxImpl.getDrawableImpl().getNativeWindow().getSurfaceHandle();
+ long surfaceHandle = ctxImpl.getDrawableImpl().getNativeSurface().getSurfaceHandle();
properties.put(CL_GL_CONTEXT_KHR).put(glID[0])
.put(CL_WGL_HDC_KHR).put(surfaceHandle)
.put(CL_CONTEXT_PLATFORM).put(platform.ID);
@@ -163,7 +163,7 @@ public final class CLGLContext extends CLContext {
// CL_EGL_DISPLAY_KHR should be set to the EGLDisplay handle of the
// display used to create the OpenGL ES or OpenGL context."
properties = PointerBuffer.allocateDirect(7);
- long displayHandle = ctxImpl.getDrawableImpl().getNativeWindow().getDisplayHandle();
+ long displayHandle = ctxImpl.getDrawableImpl().getNativeSurface().getDisplayHandle();
properties.put(CL_GL_CONTEXT_KHR).put(glID[0])
.put(CL_EGL_DISPLAY_KHR).put(displayHandle)
.put(CL_CONTEXT_PLATFORM).put(platform.ID);