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-rw-r--r--src/com/jogamp/opencl/CLCommandQueue.java4
-rw-r--r--src/com/jogamp/opencl/gl/CLGLContext.java4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/com/jogamp/opencl/CLCommandQueue.java b/src/com/jogamp/opencl/CLCommandQueue.java
index 2e21ca07..7334f0cb 100644
--- a/src/com/jogamp/opencl/CLCommandQueue.java
+++ b/src/com/jogamp/opencl/CLCommandQueue.java
@@ -1036,7 +1036,7 @@ public class CLCommandQueue extends CLObjectResource {
copy2NIO(ibA, srcOriginX, srcOriginY, 0);
copy2NIO(ibB, rangeX, rangeY, 1);
- int ret = cl.clEnqueueCopyImageToBuffer(ID, dstBuffer.ID, srcImage.ID,
+ int ret = cl.clEnqueueCopyImageToBuffer(ID, srcImage.ID, dstBuffer.ID,
ibA, ibB, dstOffset,
conditions, conditionIDs, events==null ? null : events.IDs);
if(ret != CL_SUCCESS) {
@@ -1101,7 +1101,7 @@ public class CLCommandQueue extends CLObjectResource {
copy2NIO(ibA, srcOriginX, srcOriginY, srcOriginZ);
copy2NIO(ibB, rangeX, rangeY, rangeZ);
- int ret = cl.clEnqueueCopyImageToBuffer(ID, dstBuffer.ID, srcImage.ID,
+ int ret = cl.clEnqueueCopyImageToBuffer(ID, srcImage.ID, dstBuffer.ID,
ibA, ibB, dstOffset,
conditions, conditionIDs, events==null ? null : events.IDs);
if(ret != CL_SUCCESS) {
diff --git a/src/com/jogamp/opencl/gl/CLGLContext.java b/src/com/jogamp/opencl/gl/CLGLContext.java
index 6194d88b..005e9614 100644
--- a/src/com/jogamp/opencl/gl/CLGLContext.java
+++ b/src/com/jogamp/opencl/gl/CLGLContext.java
@@ -182,7 +182,7 @@ public final class CLGLContext extends CLContext {
long cgl = CGL.getCGLContext(glID[0]);
long group = CGL.CGLGetShareGroup(cgl);
properties = PointerBuffer.allocateDirect(5);
- properties.put(CL_CGL_SHAREGROUP_KHR).put(group)
+ properties.put(268435456).put(group) // CL_CONTEXT_PROPERTY_USE_CGL_SHAREGROUP_APPLE
.put(CL_CONTEXT_PLATFORM).put(platform.ID);
}else if(glContext instanceof EGLContext) {
// TODO test EGL
@@ -300,7 +300,7 @@ public final class CLGLContext extends CLContext {
}
public final <B extends Buffer> CLGLTexture3d<B> createFromGLTexture3d(B directBuffer, int target, int texture, int mipmap, int flags) {
- CLGLTexture3d<B> buffer = CLGLTexture3d.createFromGLTexture3d(this, directBuffer, target, texture, mipmap, flags);
+ CLGLTexture3d<B> buffer = CLGLTexture3d.createFromGLTexture3d(this, directBuffer, flags, target, mipmap, texture);
memoryObjects.add(buffer);
return buffer;
}