diff options
Diffstat (limited to 'src/com/jogamp/opencl/gl/CLGLTexture2d.java')
-rw-r--r-- | src/com/jogamp/opencl/gl/CLGLTexture2d.java | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/com/jogamp/opencl/gl/CLGLTexture2d.java b/src/com/jogamp/opencl/gl/CLGLTexture2d.java new file mode 100644 index 00000000..88b32286 --- /dev/null +++ b/src/com/jogamp/opencl/gl/CLGLTexture2d.java @@ -0,0 +1,63 @@ +package com.jogamp.opencl.gl; + +import com.jogamp.opencl.CL; +import com.jogamp.opencl.CLContext; +import com.jogamp.opencl.CLImageFormat; +import com.jogamp.opencl.impl.CLImageFormatImpl; +import java.nio.Buffer; + +import static com.jogamp.opencl.CL.*; + +/** + * 2D OpenCL image representing an 2D OpenGL texture. + * @author Michael Bien + */ +public class CLGLTexture2d<B extends Buffer> extends CLGLImage2d<B> implements CLGLTexture { + + public final int target; + + public final int mipMapLevel; + + public CLGLTexture2d(CLContext context, B directBuffer, CLImageFormat format, CLImageInfoAccessor accessor, int target, int mipLevel, int width, int height, long id, int glid, int flags) { + super(context, directBuffer, format, accessor, width, height, id, glid, flags); + this.target = target; + this.mipMapLevel = mipLevel; + } + + static <B extends Buffer> CLGLTexture2d<B> createFromGLTexture2d(CLContext context, B directBuffer, int target, int texture, int mipLevel, int flags) { + + CLGLBuffer.checkBuffer(directBuffer, flags); + + CL cl = getCL(context); + int[] result = new int[1]; + CLGLI clgli = (CLGLI)cl; + + long id = clgli.clCreateFromGLTexture2D(context.ID, flags, target, mipLevel, texture, result, 0); + + CLImageInfoAccessor accessor = new CLImageInfoAccessor(cl, id); + + CLImageFormat format = createUninitializedImageFormat(); + accessor.getInfo(CL_IMAGE_FORMAT, CLImageFormatImpl.size(), format.getFormatImpl().getBuffer(), null); + + int width = (int)accessor.getLong(CL_IMAGE_WIDTH); + int height = (int)accessor.getLong(CL_IMAGE_HEIGHT); + + return new CLGLTexture2d<B>(context, directBuffer, format, accessor, target, mipLevel, width, height, id, width, flags); + + } + + public int getTextureTarget() { + return target; + } + + public int getMipMapLevel() { + return mipMapLevel; + } + + @Override + public GLObjectType getGLObjectType() { + return GLObjectType.GL_OBJECT_TEXTURE2D; + } + + +} |