diff options
Diffstat (limited to 'src/com/jogamp/opencl/gl/CLGLTexture3d.java')
-rw-r--r-- | src/com/jogamp/opencl/gl/CLGLTexture3d.java | 35 |
1 files changed, 18 insertions, 17 deletions
diff --git a/src/com/jogamp/opencl/gl/CLGLTexture3d.java b/src/com/jogamp/opencl/gl/CLGLTexture3d.java index fdc2ba79..6d832479 100644 --- a/src/com/jogamp/opencl/gl/CLGLTexture3d.java +++ b/src/com/jogamp/opencl/gl/CLGLTexture3d.java @@ -3,14 +3,14 @@ * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: - * + * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. - * + * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. - * + * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR @@ -20,7 +20,7 @@ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * + * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. @@ -30,6 +30,7 @@ package com.jogamp.opencl.gl; import com.jogamp.opencl.llb.gl.CLGL; import com.jogamp.opencl.llb.CL; +import com.jogamp.opencl.llb.CLImageBinding; import com.jogamp.opencl.CLContext; import com.jogamp.opencl.CLException; import com.jogamp.opencl.CLImage3d; @@ -52,35 +53,35 @@ public class CLGLTexture3d<B extends Buffer> extends CLImage3d<B> implements CLG public final int GLID; public final int target; - + public final int mipMapLevel; - private CLGLTexture3d(CLContext context, B directBuffer, CLImageFormat format, CLImageInfoAccessor accessor, int target, int mipLevel, int width, int height, int depth, long id, int glid, int flags) { + private CLGLTexture3d(final CLContext context, final B directBuffer, final CLImageFormat format, final CLImageInfoAccessor accessor, final int target, final int mipLevel, final int width, final int height, final int depth, final long id, final int glid, final int flags) { super(context, directBuffer, format, accessor, width, height, depth, id, flags); this.GLID = glid; this.target = target; this.mipMapLevel = mipLevel; } - static <B extends Buffer> CLGLTexture3d<B> createFromGLTexture3d(CLContext context, B directBuffer, int flags, int target, int mipLevel, int texture) { + static <B extends Buffer> CLGLTexture3d<B> createFromGLTexture3d(final CLContext context, final B directBuffer, final int flags, final int target, final int mipLevel, final int texture) { CLGLBuffer.checkBuffer(directBuffer, flags); - CL cl = getCL(context); - int[] result = new int[1]; - CLGL clgli = (CLGL)cl; + final CL cl = getCL(context); + final int[] result = new int[1]; + final CLGL clgli = (CLGL)cl; - long id = clgli.clCreateFromGLTexture3D(context.ID, flags, target, mipLevel, texture, result, 0); + final long id = clgli.clCreateFromGLTexture3D(context.ID, flags, target, mipLevel, texture, result, 0); CLException.checkForError(result[0], "can not create CLGLTexture3d from texture #"+texture+"."); - CLImageInfoAccessor accessor = new CLImageInfoAccessor(cl, id); + final CLImageInfoAccessor accessor = new CLImageInfoAccessor(cl, id); - CLImageFormat format = createUninitializedImageFormat(); - accessor.getInfo(CL.CL_IMAGE_FORMAT, CLImageFormatImpl.size(), format.getFormatImpl().getBuffer(), null); + final CLImageFormat format = createUninitializedImageFormat(); + accessor.getInfo(CLImageBinding.CL_IMAGE_FORMAT, CLImageFormatImpl.size(), format.getFormatImpl().getBuffer(), null); - int width = (int)accessor.getLong(CL.CL_IMAGE_WIDTH); - int height = (int)accessor.getLong(CL.CL_IMAGE_HEIGHT); - int depth = (int)accessor.getLong(CL.CL_IMAGE_DEPTH); + final int width = (int)accessor.getLong(CLImageBinding.CL_IMAGE_WIDTH); + final int height = (int)accessor.getLong(CLImageBinding.CL_IMAGE_HEIGHT); + final int depth = (int)accessor.getLong(CLImageBinding.CL_IMAGE_DEPTH); return new CLGLTexture3d<B>(context, directBuffer, format, accessor, target, mipLevel, width, height, depth, id, texture, flags); } |