diff options
Diffstat (limited to 'src/com/mbien/opencl/CLGLTexture3d.java')
-rw-r--r-- | src/com/mbien/opencl/CLGLTexture3d.java | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/src/com/mbien/opencl/CLGLTexture3d.java b/src/com/mbien/opencl/CLGLTexture3d.java new file mode 100644 index 00000000..7bc08053 --- /dev/null +++ b/src/com/mbien/opencl/CLGLTexture3d.java @@ -0,0 +1,69 @@ +package com.mbien.opencl; + +import com.mbien.opencl.CLMemory.GLObjectType; +import com.mbien.opencl.impl.CLImageFormatImpl; +import java.nio.Buffer; + +import static com.mbien.opencl.CL.*; + +/** + * 3D OpenCL image representing an 3D OpenGL texture. + * @author Michael Bien + */ +public class CLGLTexture3d<B extends Buffer> extends CLImage3d<B> implements CLGLObject, CLGLTexture { + + /** + * The OpenGL object handle. + */ + public final int GLID; + + public final int target; + + public final int mipMapLevel; + + private CLGLTexture3d(CLContext context, B directBuffer, CLImageFormat format, CLImageInfoAccessor accessor, int target, int mipLevel, int width, int height, int depth, long id, int glid) { + super(context, directBuffer, format, accessor, width, height, depth, id); + this.GLID = glid; + this.target = target; + this.mipMapLevel = mipLevel; + } + + static <B extends Buffer> CLGLTexture3d<B> createFromGLTexture3d(CLContext context, B directBuffer, int flags, int target, int mipLevel, int texture) { + + CLGLBuffer.checkBuffer(directBuffer, flags); + + CL cl = context.cl; + int[] result = new int[1]; + CLGLI clgli = (CLGLI)cl; + + long id = clgli.clCreateFromGLTexture3D(context.ID, flags, target, mipLevel, texture, result, 0); + + CLImageInfoAccessor accessor = new CLImageInfoAccessor(cl, id); + + CLImageFormat format = new CLImageFormat(); + accessor.getInfo(CL_IMAGE_FORMAT, CLImageFormatImpl.size(), format.getFormatImpl().getBuffer(), null); + + int width = (int)accessor.getLong(CL_IMAGE_WIDTH); + int height = (int)accessor.getLong(CL_IMAGE_HEIGHT); + int depth = (int)accessor.getLong(CL_IMAGE_DEPTH); + + return new CLGLTexture3d<B>(context, directBuffer, format, accessor, target, mipLevel, width, height, depth, id, texture); + } + + public int getGLObjectID() { + return GLID; + } + + public int getTextureTarget() { + return target; + } + + public int getMipMapLevel() { + return mipMapLevel; + } + + public GLObjectType getGLObjectType() { + return GLObjectType.GL_OBJECT_TEXTURE3D; + } + +} |