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-rw-r--r--src/com/mbien/opencl/CLGLTexture3d.java69
1 files changed, 0 insertions, 69 deletions
diff --git a/src/com/mbien/opencl/CLGLTexture3d.java b/src/com/mbien/opencl/CLGLTexture3d.java
deleted file mode 100644
index 7bc08053..00000000
--- a/src/com/mbien/opencl/CLGLTexture3d.java
+++ /dev/null
@@ -1,69 +0,0 @@
-package com.mbien.opencl;
-
-import com.mbien.opencl.CLMemory.GLObjectType;
-import com.mbien.opencl.impl.CLImageFormatImpl;
-import java.nio.Buffer;
-
-import static com.mbien.opencl.CL.*;
-
-/**
- * 3D OpenCL image representing an 3D OpenGL texture.
- * @author Michael Bien
- */
-public class CLGLTexture3d<B extends Buffer> extends CLImage3d<B> implements CLGLObject, CLGLTexture {
-
- /**
- * The OpenGL object handle.
- */
- public final int GLID;
-
- public final int target;
-
- public final int mipMapLevel;
-
- private CLGLTexture3d(CLContext context, B directBuffer, CLImageFormat format, CLImageInfoAccessor accessor, int target, int mipLevel, int width, int height, int depth, long id, int glid) {
- super(context, directBuffer, format, accessor, width, height, depth, id);
- this.GLID = glid;
- this.target = target;
- this.mipMapLevel = mipLevel;
- }
-
- static <B extends Buffer> CLGLTexture3d<B> createFromGLTexture3d(CLContext context, B directBuffer, int flags, int target, int mipLevel, int texture) {
-
- CLGLBuffer.checkBuffer(directBuffer, flags);
-
- CL cl = context.cl;
- int[] result = new int[1];
- CLGLI clgli = (CLGLI)cl;
-
- long id = clgli.clCreateFromGLTexture3D(context.ID, flags, target, mipLevel, texture, result, 0);
-
- CLImageInfoAccessor accessor = new CLImageInfoAccessor(cl, id);
-
- CLImageFormat format = new CLImageFormat();
- accessor.getInfo(CL_IMAGE_FORMAT, CLImageFormatImpl.size(), format.getFormatImpl().getBuffer(), null);
-
- int width = (int)accessor.getLong(CL_IMAGE_WIDTH);
- int height = (int)accessor.getLong(CL_IMAGE_HEIGHT);
- int depth = (int)accessor.getLong(CL_IMAGE_DEPTH);
-
- return new CLGLTexture3d<B>(context, directBuffer, format, accessor, target, mipLevel, width, height, depth, id, texture);
- }
-
- public int getGLObjectID() {
- return GLID;
- }
-
- public int getTextureTarget() {
- return target;
- }
-
- public int getMipMapLevel() {
- return mipMapLevel;
- }
-
- public GLObjectType getGLObjectType() {
- return GLObjectType.GL_OBJECT_TEXTURE3D;
- }
-
-}