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-rw-r--r--src/com/mbien/opencl/gl/CLGLImage2d.java65
1 files changed, 65 insertions, 0 deletions
diff --git a/src/com/mbien/opencl/gl/CLGLImage2d.java b/src/com/mbien/opencl/gl/CLGLImage2d.java
new file mode 100644
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+++ b/src/com/mbien/opencl/gl/CLGLImage2d.java
@@ -0,0 +1,65 @@
+package com.mbien.opencl.gl;
+
+import com.mbien.opencl.CL;
+import com.mbien.opencl.CLContext;
+import com.mbien.opencl.CLGLI;
+import com.mbien.opencl.CLImage2d;
+import com.mbien.opencl.CLImageFormat;
+import com.mbien.opencl.CLMemory.GLObjectType;
+import com.mbien.opencl.impl.CLImageFormatImpl;
+import java.nio.Buffer;
+
+import static com.mbien.opencl.CL.*;
+
+/**
+ * 2D OpenCL image representing an OpenGL renderbuffer.
+ * @author Michael Bien
+ */
+public class CLGLImage2d<B extends Buffer> extends CLImage2d<B> implements CLGLObject {
+
+ /**
+ * The OpenGL object handle.
+ */
+ public final int GLID;
+
+ protected CLGLImage2d(CLContext context, B directBuffer, CLImageFormat format, CLImageInfoAccessor accessor, int width, int height, long id, int glid) {
+ super(context, directBuffer, format, accessor, width, height, id);
+ this.GLID = glid;
+ }
+
+ static <B extends Buffer> CLGLImage2d<B> createFromGLRenderbuffer(CLContext context, B directBuffer, int flags, int glObject) {
+
+ CLGLBuffer.checkBuffer(directBuffer, flags);
+
+ CL cl = getCL(context);
+ int[] result = new int[1];
+ CLGLI clgli = (CLGLI)cl;
+
+ long id = clgli.clCreateFromGLRenderbuffer(context.ID, flags, glObject, result, 0);
+
+ return createImage(context, id, directBuffer, glObject);
+ }
+
+ static <B extends Buffer> CLGLImage2d<B> createImage(CLContext context, long id, B directBuffer, int glObject) {
+ CLImageInfoAccessor accessor = new CLImageInfoAccessor(getCL(context), id);
+
+ CLImageFormat format = createUninitializedImageFormat();
+ accessor.getInfo(CL_IMAGE_FORMAT, CLImageFormatImpl.size(), format.getFormatImpl().getBuffer(), null);
+
+ int width = (int)accessor.getLong(CL_IMAGE_WIDTH);
+ int height = (int)accessor.getLong(CL_IMAGE_HEIGHT);
+
+ return new CLGLImage2d<B>(context, directBuffer, format, accessor, width, height, id, glObject);
+ }
+
+ @Override
+ public GLObjectType getGLObjectType() {
+ return GLObjectType.GL_OBJECT_RENDERBUFFER;
+ }
+
+ @Override
+ public int getGLObjectID() {
+ return GLID;
+ }
+
+}