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-rw-r--r--test/com/jogamp/opencl/gl/CLGLTest.java112
1 files changed, 72 insertions, 40 deletions
diff --git a/test/com/jogamp/opencl/gl/CLGLTest.java b/test/com/jogamp/opencl/gl/CLGLTest.java
index e7906cec..8c729c08 100644
--- a/test/com/jogamp/opencl/gl/CLGLTest.java
+++ b/test/com/jogamp/opencl/gl/CLGLTest.java
@@ -35,6 +35,8 @@ package com.jogamp.opencl.gl;
import com.jogamp.common.nio.Buffers;
import com.jogamp.opencl.CLBuffer;
import com.jogamp.opencl.CLCommandQueue;
+import com.jogamp.opencl.CLKernel;
+import com.jogamp.opencl.CLProgram;
import javax.media.opengl.GL2;
import javax.media.opengl.GLException;
@@ -228,8 +230,7 @@ public class CLGLTest extends UITestCase {
}
-// @Test(timeout=15000)
- @Test
+ @Test(timeout=15000)
public void textureSharing() {
out.println(" - - - glcl; textureSharing - - - ");
@@ -241,20 +242,32 @@ public class CLGLTest extends UITestCase {
assertTrue(glcontext.isCurrent());
@SuppressWarnings("unchecked")
- CLPlatform platform = CLPlatform.getDefault(glSharing(glcontext));
- if(platform == null) {
- out.println("test aborted");
+ CLPlatform [] clplatforms = CLPlatform.listCLPlatforms(glSharing(glcontext));
+ if(clplatforms.length == 0) {
+ out.println("no platform that supports OpenGL-OpenCL interoperability");
return;
}
- @SuppressWarnings("unchecked")
- CLDevice device = platform.getMaxFlopsDevice(CLDeviceFilters.glSharing());
- out.println(device);
+ for(CLPlatform clplatform : clplatforms) {
+
+ @SuppressWarnings("unchecked")
+ CLDevice [] cldevices = clplatform.listCLDevices(CLDeviceFilters.glSharing());
+
+ for(CLDevice cldevice : cldevices) {
+ out.println(cldevice);
+ textureSharingInner(cldevice);
+ }
+ }
+
+ deinitGL();
+ }
- CLGLContext context = CLGLContext.create(glcontext, device);
+ public void textureSharingInner(CLDevice cldevice) {
+
+ CLGLContext clglcontext = CLGLContext.create(glcontext, cldevice);
try {
- out.println(context);
+ out.println(clglcontext);
GL2 gl = glcontext.getGL().getGL2();
@@ -263,39 +276,59 @@ public class CLGLTest extends UITestCase {
gl.glGenTextures(id.length, id, 0);
gl.glActiveTexture(GL2.GL_TEXTURE0);
gl.glBindTexture (GL2.GL_TEXTURE_2D, id[0]);
-// gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST);
-// gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST);
-// gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_BASE_LEVEL, 0);
-// gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_MAX_LEVEL, 0);
-
- ByteBuffer bufferGL = Buffers.newDirectByteBuffer(new byte [] {
- (byte)0, (byte)5, (byte)10, (byte)0xff,
- (byte)15, (byte)20, (byte)25, (byte)0xff,
- (byte)30, (byte)35, (byte)40, (byte)0xff,
- (byte)45, (byte)50, (byte)55, (byte)0xff});
- bufferGL.rewind();
- gl.glTexImage2D(GL2.GL_TEXTURE_2D, 0, GL2.GL_RGBA, 2, 2, 0, GL2.GL_RGBA, GL2.GL_UNSIGNED_BYTE, bufferGL);
+ int texWidth = 2;
+ int texHeight = 2;
+ gl.glTexImage2D(GL2.GL_TEXTURE_2D, 0, GL2.GL_RGBA, texWidth, texHeight, 0, GL2.GL_RGBA, GL2.GL_UNSIGNED_BYTE, null );
gl.glBindTexture(GL2.GL_TEXTURE_2D, 0);
gl.glFinish();
// create CLGL buffer
- ByteBuffer bufferCL = Buffers.newDirectByteBuffer(2*2*4);
- CLGLTexture2d<ByteBuffer> clTexture = context.createFromGLTexture2d(bufferCL, GL2.GL_TEXTURE_2D, id[0], 0, CLBuffer.Mem.READ_ONLY);
-
-// assertEquals(bufferGL.capacity(), clTexture.getCLCapacity());
-// assertEquals(bufferGL.capacity(), clTexture.getCLSize());
-
- CLCommandQueue queue = device.createCommandQueue();
-
- // read gl buffer into cl nio buffer
+ ByteBuffer bufferCL = Buffers.newDirectByteBuffer(texWidth*texHeight*4);
+ CLGLTexture2d<ByteBuffer> clTexture = clglcontext.createFromGLTexture2d(bufferCL, GL2.GL_TEXTURE_2D, id[0], 0, CLBuffer.Mem.READ_ONLY);
+
+ // set texel values to a formula that can be read back and verified
+ String sourceCL = "__kernel void writeTexture (__write_only image2d_t imageTex, unsigned w, unsigned h ) \n" +
+ "{ \n" +
+ " for(int y=1; y<=h; ++y) { \n" +
+ " for(int x=1; x<=w; ++x) { \n" +
+ " write_imagef(imageTex, (int2)(x-1,y-1), (float4)(((float)x)/((float)(4*w)), ((float)y)/((float)(4*h)), 0.0f, 1.0f)); \n" +
+ " } \n" +
+ " } \n" +
+ "}";
+ CLProgram program = clglcontext.createProgram(sourceCL);
+ program.build();
+ System.out.println(program.getBuildStatus());
+ System.out.println(program.getBuildLog());
+ assertTrue(program.isExecutable());
+
+ CLKernel clkernel = program.createCLKernel("writeTexture")
+ .putArg(clTexture)
+ .putArg(texWidth)
+ .putArg(texHeight)
+ .rewind();
+
+ CLCommandQueue queue = cldevice.createCommandQueue();
+
+ // write gl texture with cl kernel, then read it to host buffer
queue.putAcquireGLObject(clTexture)
- .putReadImage(clTexture, true)
- .putReleaseGLObject(clTexture);
-
- while(bufferCL.hasRemaining()) {
- byte bGL = bufferGL.get();
- byte bCL = bufferCL.get();
- assertEquals(bGL, bCL);
+ .put1DRangeKernel(clkernel, 0, 1, 1)
+ .putReadImage(clTexture, true)
+ .putReleaseGLObject(clTexture)
+ .finish();
+
+ for(int y = 1; y <= texHeight; y++) {
+ for(int x = 1; x <= texWidth; x++) {
+ byte bX = bufferCL.get();
+ byte bY = bufferCL.get();
+ byte bZero = bufferCL.get();
+ byte bMinusOne = bufferCL.get();
+ byte bXCheck = (byte)(((float)x)/((float)(4*texWidth))*256);
+ byte bYCheck = (byte)(((float)y)/((float)(4*texHeight))*256);
+ assertEquals(bXCheck, bX);
+ assertEquals(bYCheck, bY);
+ assertEquals(0, bZero);
+ assertEquals(-1, bMinusOne);
+ }
}
out.println(clTexture);
@@ -304,8 +337,7 @@ public class CLGLTest extends UITestCase {
gl.glDeleteBuffers(1, id, 0);
}
finally {
- context.release();
- deinitGL();
+ clglcontext.release();
}
}