Include cl-common.cfg Style ImplOnly #imports for all generated java files Import com.jogamp.opencl.* Import com.jogamp.opencl.gl.CLGLI ClassJavadoc CLImpl /** ClassJavadoc CLImpl * Java bindings to OpenCL, the Open Computing Language. ClassJavadoc CLImpl * @author Michael Bien ClassJavadoc CLImpl */ ImplJavaClass CLImpl Implements CLImpl CLGLI EmitProcAddressTable true ProcAddressTableClassName CLProcAddressTable GetProcAddressTableExpr addressTable ProcAddressNameExpr $UpperCase(arg) #dynamic binding for OpenGL specific functions... ForceProcAddressGen clGetGLContextInfoKHR ForceProcAddressGen clCreateFromGLBuffer ForceProcAddressGen clCreateFromGLRenderbuffer ForceProcAddressGen clCreateFromGLTexture2D ForceProcAddressGen clCreateFromGLTexture3D ForceProcAddressGen clEnqueueAcquireGLObjects ForceProcAddressGen clEnqueueReleaseGLObjects ForceProcAddressGen clGetGLObjectInfo ForceProcAddressGen clGetGLTextureInfo ForceProcAddressGen clIcdGetPlatformIDsKHR #...or force all #ForceProcAddressGen __ALL__ Unignore clGetExtensionFunctionAddress RenameJavaMethod clGetExtensionFunctionAddress clGetExtensionFunctionAddressImpl AccessControl clGetExtensionFunctionAddressImpl PRIVATE ArgumentIsString clGetExtensionFunctionAddressImpl 0 #append to generated c files CustomCCode #include CustomCCode #include CustomCCode #include # implement manually via custom code Ignore clCreateContext Ignore clCreateContextFromType Ignore clBuildProgram Ignore clEnqueueNativeKernel Ignore clReleaseContext #take buffer capacity from input param 5 ReturnValueCapacity clEnqueueMapBuffer {5} #this one is more complicated, we have to calculate the capacity with custom code ManuallyImplement clEnqueueMapImage #include custom code IncludeAs CustomJavaCode CLImpl clImplCustomCode.java IncludeAs CustomCCode clImplCustomCode.c #JavaEpilogue clCreateKernelsInProgram if(kernels!=null && CPU.is32Bit() && kernels.lenght > 1) { convert32To64(kernels); }