package com.mbien.opencl; import com.mbien.opencl.CLMemory.GLObjectType; import com.mbien.opencl.impl.CLImageFormatImpl; import java.nio.Buffer; import static com.mbien.opencl.CL.*; /** * 2D OpenCL image representing an OpenGL renderbuffer. * @author Michael Bien */ public class CLGLImage2d extends CLImage2d implements CLGLObject { /** * The OpenGL object handle. */ public final int GLID; protected CLGLImage2d(CLContext context, B directBuffer, CLImageFormat format, CLImageInfoAccessor accessor, int width, int height, long id, int glid) { super(context, directBuffer, format, accessor, width, height, id); this.GLID = glid; } static CLGLImage2d createFromGLRenderbuffer(CLContext context, B directBuffer, int flags, int glObject) { CLGLBuffer.checkBuffer(directBuffer, flags); CL cl = context.cl; int[] result = new int[1]; CLGLI clgli = (CLGLI)cl; long id = clgli.clCreateFromGLRenderbuffer(context.ID, flags, glObject, result, 0); return createImage(context, id, directBuffer, glObject); } static CLGLImage2d createImage(CLContext context, long id, B directBuffer, int glObject) { CLImageInfoAccessor accessor = new CLImageInfoAccessor(context.cl, id); CLImageFormat format = new CLImageFormat(); accessor.getInfo(CL_IMAGE_FORMAT, CLImageFormatImpl.size(), format.getFormatImpl().getBuffer(), null); int width = (int)accessor.getLong(CL_IMAGE_WIDTH); int height = (int)accessor.getLong(CL_IMAGE_HEIGHT); return new CLGLImage2d(context, directBuffer, format, accessor, width, height, id, glObject); } @Override public GLObjectType getGLObjectType() { return GLObjectType.GL_OBJECT_RENDERBUFFER; } @Override public int getGLObjectID() { return GLID; } }