package com.mbien.opencl.gl; import com.mbien.opencl.CL; import com.mbien.opencl.CLContext; import com.mbien.opencl.CLGLI; import com.mbien.opencl.CLImageFormat; import com.mbien.opencl.CLMemory.GLObjectType; import com.mbien.opencl.impl.CLImageFormatImpl; import java.nio.Buffer; import static com.mbien.opencl.CL.*; /** * 2D OpenCL image representing an 2D OpenGL texture. * @author Michael Bien */ public class CLGLTexture2d extends CLGLImage2d implements CLGLTexture { public final int target; public final int mipMapLevel; public CLGLTexture2d(CLContext context, B directBuffer, CLImageFormat format, CLImageInfoAccessor accessor, int target, int mipLevel, int width, int height, long id, int glid) { super(context, directBuffer, format, accessor, width, height, id, glid); this.target = target; this.mipMapLevel = mipLevel; } static CLGLTexture2d createFromGLTexture2d(CLContext context, B directBuffer, int target, int texture, int mipLevel, int flags) { CLGLBuffer.checkBuffer(directBuffer, flags); CL cl = getCL(context); int[] result = new int[1]; CLGLI clgli = (CLGLI)cl; long id = clgli.clCreateFromGLTexture2D(context.ID, flags, target, mipLevel, texture, result, 0); CLImageInfoAccessor accessor = new CLImageInfoAccessor(cl, id); CLImageFormat format = createUninitializedImageFormat(); accessor.getInfo(CL_IMAGE_FORMAT, CLImageFormatImpl.size(), format.getFormatImpl().getBuffer(), null); int width = (int)accessor.getLong(CL_IMAGE_WIDTH); int height = (int)accessor.getLong(CL_IMAGE_HEIGHT); return new CLGLTexture2d(context, directBuffer, format, accessor, target, mipLevel, width, height, id, width); } public int getTextureTarget() { return target; } public int getMipMapLevel() { return mipMapLevel; } @Override public GLObjectType getGLObjectType() { return GLObjectType.GL_OBJECT_TEXTURE2D; } }