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/**********************************************************************************
* Copyright (c) 2008-2009 The Khronos Group Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
**********************************************************************************/
#ifndef __OPENCL_CL_GL_H
#define __OPENCL_CL_GL_H
#ifdef __APPLE__
#include <OpenCL/cl_platform.h>
#else
#include <CL/cl_platform.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
// NOTE: Make sure that appropriate GL header file is included separately
typedef cl_uint cl_gl_object_type;
typedef cl_uint cl_gl_texture_info;
typedef cl_uint cl_gl_platform_info;
// cl_gl_object_type
#define CL_GL_OBJECT_BUFFER 0x2000
#define CL_GL_OBJECT_TEXTURE2D 0x2001
#define CL_GL_OBJECT_TEXTURE3D 0x2002
#define CL_GL_OBJECT_RENDERBUFFER 0x2003
// cl_gl_texture_info
#define CL_GL_TEXTURE_TARGET 0x2004
#define CL_GL_MIPMAP_LEVEL 0x2005
extern CL_API_ENTRY cl_mem CL_API_CALL
clCreateFromGLBuffer(cl_context /* context */,
cl_mem_flags /* flags */,
GLuint /* bufobj */,
int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
extern CL_API_ENTRY cl_mem CL_API_CALL
clCreateFromGLTexture2D(cl_context /* context */,
cl_mem_flags /* flags */,
GLenum /* target */,
GLint /* miplevel */,
GLuint /* texture */,
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
extern CL_API_ENTRY cl_mem CL_API_CALL
clCreateFromGLTexture3D(cl_context /* context */,
cl_mem_flags /* flags */,
GLenum /* target */,
GLint /* miplevel */,
GLuint /* texture */,
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
extern CL_API_ENTRY cl_mem CL_API_CALL
clCreateFromGLRenderbuffer(cl_context /* context */,
cl_mem_flags /* flags */,
GLuint /* renderbuffer */,
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
extern CL_API_ENTRY cl_int CL_API_CALL
clGetGLObjectInfo(cl_mem /* memobj */,
cl_gl_object_type * /* gl_object_type */,
GLuint * /* gl_object_name */) CL_API_SUFFIX__VERSION_1_0;
extern CL_API_ENTRY cl_int CL_API_CALL
clGetGLTextureInfo(cl_mem /* memobj */,
cl_gl_texture_info /* param_name */,
size_t /* param_value_size */,
void * /* param_value */,
size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
extern CL_API_ENTRY cl_int CL_API_CALL
clEnqueueAcquireGLObjects(cl_command_queue /* command_queue */,
cl_uint /* num_objects */,
const cl_mem * /* mem_objects */,
cl_uint /* num_events_in_wait_list */,
const cl_event * /* event_wait_list */,
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
extern CL_API_ENTRY cl_int CL_API_CALL
clEnqueueReleaseGLObjects(cl_command_queue /* command_queue */,
cl_uint /* num_objects */,
const cl_mem * /* mem_objects */,
cl_uint /* num_events_in_wait_list */,
const cl_event * /* event_wait_list */,
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
#ifdef __cplusplus
}
#endif
#endif // __OPENCL_CL_GL_H
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