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#ifdef _WIN32
#include <windows.h>
#else
//just to make ANTLR happy
#define __GNUC__
#endif
#include <CL/cl_platform.h>
#include <CL/cl.h>
#include <CL/cl_ext.h>
#include <CL/cl_vendor_ext.h>
//#include <GL/gl.h>
#include <gltypes.h>
#include <CL/cl_gl.h>
#include <CL/cl_gl_ext.h>
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