JOCL FAQ: Difference between revisions

From JogampWiki
Jump to navigation Jump to search
No edit summary
m (fixed links)
Line 26: Line 26:


== I have all the Sourcecode, how do I build it? ==
== I have all the Sourcecode, how do I build it? ==
Please refer to [https://jogamp.org/jocl/doc/HowToBuild.html| this HowTo]
Please refer to [https://jogamp.org/jocl/doc/HowToBuild.html this HowTo]


== What files do I need at Runtime?  ==
== What files do I need at Runtime?  ==
Line 41: Line 41:
* [http://michael-bien.com/mbien/entry/java_binding_for_the_opencl| Short Introduction to JOCL]
* [http://michael-bien.com/mbien/entry/java_binding_for_the_opencl| Short Introduction to JOCL]
* [[JOCL_Tutorial|Hello JOCL]]
* [[JOCL_Tutorial|Hello JOCL]]
* [http://jogamp.org/jocl-demos/www|JOCL Demo Projects]
* [http://jogamp.org/jocl-demos/www JOCL Demo Projects]

Revision as of 22:14, 19 January 2011

How do I get the Source Code?

The project repository is located on github.

You can create a local copy/branch of the git repository, either anonymous:

or via SSH and your user credential, so you can easily push back your changes to the github server:

What are the Build Dependencies?

JOCL depends on GlueGen and JOGL

JDK6 and ANT 1.8 or later. JUnit tests require OpenCL capable hardware and OpenCL drivers.

I have all the Sourcecode, how do I build it?

Please refer to this HowTo

What files do I need at Runtime?

JOCL consists of two files:

  • jocl.jar
  • and one system dependent native library (e.g libjocl.so or jocl.dll or ..).

additionally you will have to provide

  • gluegen-rt.jar
  • and the corresponding native library (e.g libgluegen-rt.so or gluegen.dll or ...)

optionally you might want to add JOGL if you want to do OpenGL - OpenCL interoperability

How do I Get Started?