JOCL FAQ: Difference between revisions
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== I have all the Sourcecode, how do I build it? == | == I have all the Sourcecode, how do I build it? == | ||
Please refer to [https://jogamp.org/jocl/doc/HowToBuild.html | Please refer to [https://jogamp.org/jocl/doc/HowToBuild.html this HowTo] | ||
== What files do I need at Runtime? == | == What files do I need at Runtime? == | ||
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* [http://michael-bien.com/mbien/entry/java_binding_for_the_opencl| Short Introduction to JOCL] | * [http://michael-bien.com/mbien/entry/java_binding_for_the_opencl| Short Introduction to JOCL] | ||
* [[JOCL_Tutorial|Hello JOCL]] | * [[JOCL_Tutorial|Hello JOCL]] | ||
* [http://jogamp.org/jocl-demos/www | * [http://jogamp.org/jocl-demos/www JOCL Demo Projects] |
Revision as of 22:14, 19 January 2011
How do I get the Source Code?
The project repository is located on github.
You can create a local copy/branch of the git repository, either anonymous:
- git clone git://github.com/mbien/gluegen.git gluegen
- git clone git://github.com/mbien/jocl.git jocl
- git clone git://github.com/mbien/jocl-demos.git jocl-demos
- git clone git://github.com/mbien/jogl.git jogl
or via SSH and your user credential, so you can easily push back your changes to the github server:
- git clone [email protected]:username/gluegen.git gluegen
- git clone [email protected]:username/jocl.git jocl
- git clone [email protected]:username/jocl-demos.git jocl-demos
- git clone [email protected]:username/jogl.git jogl
What are the Build Dependencies?
JOCL depends on GlueGen and JOGL
JDK6 and ANT 1.8 or later. JUnit tests require OpenCL capable hardware and OpenCL drivers.
I have all the Sourcecode, how do I build it?
Please refer to this HowTo
What files do I need at Runtime?
JOCL consists of two files:
- jocl.jar
- and one system dependent native library (e.g libjocl.so or jocl.dll or ..).
additionally you will have to provide
- gluegen-rt.jar
- and the corresponding native library (e.g libgluegen-rt.so or gluegen.dll or ...)
optionally you might want to add JOGL if you want to do OpenGL - OpenCL interoperability