diff options
author | Julien Gouesse <[email protected]> | 2014-02-05 23:03:11 +0100 |
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committer | Julien Gouesse <[email protected]> | 2014-02-05 23:03:11 +0100 |
commit | e777c845053fe97322a354c6e59e083b70d53928 (patch) | |
tree | 42ed079a736e419925aff87b59a5224466ac6816 | |
parent | e1d77cbb176dfe37c88d50c669f7d45d9c0c980c (diff) |
Adds an example using the Swing canvas
-rw-r--r-- | ardor3d-examples/src/main/java/com/ardor3d/example/canvas/JoglSwingExample.java | 216 |
1 files changed, 216 insertions, 0 deletions
diff --git a/ardor3d-examples/src/main/java/com/ardor3d/example/canvas/JoglSwingExample.java b/ardor3d-examples/src/main/java/com/ardor3d/example/canvas/JoglSwingExample.java new file mode 100644 index 0000000..b553671 --- /dev/null +++ b/ardor3d-examples/src/main/java/com/ardor3d/example/canvas/JoglSwingExample.java @@ -0,0 +1,216 @@ +/** + * Copyright (c) 2008-2012 Ardor Labs, Inc. + * + * This file is part of Ardor3D. + * + * Ardor3D is free software: you can redistribute it and/or modify it + * under the terms of its license which may be found in the accompanying + * LICENSE file or at <http://www.ardor3d.com/LICENSE>. + */ + +package com.ardor3d.example.canvas; + +import java.awt.Dimension; +import java.awt.GridLayout; +import java.awt.event.WindowAdapter; +import java.awt.event.WindowEvent; +import java.io.IOException; +import java.net.URISyntaxException; +import java.util.HashMap; +import java.util.Map; + +import javax.swing.JFrame; +import javax.swing.JLabel; +import javax.swing.SwingConstants; + +import com.ardor3d.example.Purpose; +import com.ardor3d.framework.Canvas; +import com.ardor3d.framework.DisplaySettings; +import com.ardor3d.framework.FrameHandler; +import com.ardor3d.framework.jogl.JoglCanvasRenderer; +import com.ardor3d.framework.jogl.JoglSwingCanvas; +import com.ardor3d.image.util.awt.AWTImageLoader; +import com.ardor3d.input.ControllerWrapper; +import com.ardor3d.input.Key; +import com.ardor3d.input.MouseCursor; +import com.ardor3d.input.PhysicalLayer; +import com.ardor3d.input.awt.AwtFocusWrapper; +import com.ardor3d.input.awt.AwtKeyboardWrapper; +import com.ardor3d.input.awt.AwtMouseManager; +import com.ardor3d.input.awt.AwtMouseWrapper; +import com.ardor3d.input.logical.DummyControllerWrapper; +import com.ardor3d.input.logical.InputTrigger; +import com.ardor3d.input.logical.KeyPressedCondition; +import com.ardor3d.input.logical.LogicalLayer; +import com.ardor3d.input.logical.TriggerAction; +import com.ardor3d.input.logical.TwoInputStates; +import com.ardor3d.util.Timer; +import com.ardor3d.util.resource.ResourceLocatorTool; +import com.ardor3d.util.resource.SimpleResourceLocator; + +/** + * This examples demonstrates how to render OpenGL (via JOGL) on a Swing canvas. FIXME: fix the thumbnail and the + * description + */ +@Purpose(htmlDescriptionKey = "com.ardor3d.example.canvas.JoglAwtExample", // +thumbnailPath = "com/ardor3d/example/media/thumbnails/canvas_JoglAwtExample.jpg", // +maxHeapMemory = 64) +public class JoglSwingExample { + static MouseCursor _cursor1; + static MouseCursor _cursor2; + + static Map<Canvas, Boolean> _showCursor1 = new HashMap<Canvas, Boolean>(); + + public static void main(final String[] args) throws Exception { + System.setProperty("ardor3d.useMultipleContexts", "true"); + + final Timer timer = new Timer(); + final FrameHandler frameWork = new FrameHandler(timer); + + final MyExit exit = new MyExit(); + final LogicalLayer logicalLayer = new LogicalLayer(); + + final ExampleScene scene1 = new ExampleScene(); + final RotatingCubeGame game1 = new RotatingCubeGame(scene1, exit, logicalLayer, Key.T); + + final ExampleScene scene2 = new ExampleScene(); + final RotatingCubeGame game2 = new RotatingCubeGame(scene2, exit, logicalLayer, Key.G); + + frameWork.addUpdater(game1); + frameWork.addUpdater(game2); + + final JFrame frame = new JFrame("AWT Example"); + frame.addWindowListener(new WindowAdapter() { + @Override + public void windowClosing(final WindowEvent e) { + exit.exit(); + } + }); + + frame.setLayout(new GridLayout(2, 3)); + + AWTImageLoader.registerLoader(); + + try { + final SimpleResourceLocator srl = new SimpleResourceLocator(ResourceLocatorTool.getClassPathResource( + JoglSwingExample.class, "com/ardor3d/example/media/")); + ResourceLocatorTool.addResourceLocator(ResourceLocatorTool.TYPE_TEXTURE, srl); + } catch (final URISyntaxException ex) { + ex.printStackTrace(); + } + + final AWTImageLoader awtImageLoader = new AWTImageLoader(); + _cursor1 = createMouseCursor(awtImageLoader, "com/ardor3d/example/media/input/wait_cursor.png"); + _cursor2 = createMouseCursor(awtImageLoader, "com/ardor3d/example/media/input/movedata.gif"); + + addCanvas(frame, scene1, logicalLayer, frameWork); + frame.add(new JLabel( + "<html>" + + "<table>" + + "<tr><th align=\"left\" style=\"font-size: 16\">Action</th><th align=\"left\" style=\"font-size: 16\">Command</th></tr>" + + "<tr><td>WS</td><td>Move camera position forward/back</td></tr>" + + "<tr><td>AD</td><td>Turn camera left/right</td></tr>" + + "<tr><td>T</td><td>Toggle cube rotation for scene 1 on press</td></tr>" + + "<tr><td>G</td><td>Toggle cube rotation for scene 2 on press</td></tr>" + + "<tr><td>U</td><td>Toggle both cube rotations on release</td></tr>" + + "<tr><td>0 (zero)</td><td>Reset camera position</td></tr>" + + "<tr><td>9</td><td>Face camera towards cube without changing position</td></tr>" + + "<tr><td>ESC</td><td>Quit</td></tr>" + + "<tr><td>Mouse</td><td>Press left button to rotate camera.</td></tr>" + "</table>" + + "</html>", SwingConstants.CENTER)); + addCanvas(frame, scene1, logicalLayer, frameWork); + frame.add(new JLabel("", SwingConstants.CENTER)); + addCanvas(frame, scene2, logicalLayer, frameWork); + frame.add(new JLabel("", SwingConstants.CENTER)); + + frame.pack(); + frame.setVisible(true); + + game1.init(); + game2.init(); + + while (!exit.isExit()) { + frameWork.updateFrame(); + Thread.yield(); + } + + frame.dispose(); + System.exit(0); + } + + private static MouseCursor createMouseCursor(final AWTImageLoader awtImageLoader, final String resourceName) + throws IOException { + final com.ardor3d.image.Image image = awtImageLoader.load( + ResourceLocatorTool.getClassPathResourceAsStream(JoglSwingExample.class, resourceName), false); + + return new MouseCursor("cursor1", image, 0, image.getHeight() - 1); + } + + private static void addCanvas(final JFrame frame, final ExampleScene scene, final LogicalLayer logicalLayer, + final FrameHandler frameWork) throws Exception { + final JoglCanvasRenderer canvasRenderer = new JoglCanvasRenderer(scene); + + final DisplaySettings settings = new DisplaySettings(400, 300, 24, 0, 0, 16, 0, 0, false, false); + final JoglSwingCanvas theCanvas = new JoglSwingCanvas(settings, canvasRenderer); + + frame.add(theCanvas); + + _showCursor1.put(theCanvas, true); + + theCanvas.setSize(new Dimension(400, 300)); + theCanvas.setVisible(true); + + final AwtKeyboardWrapper keyboardWrapper = new AwtKeyboardWrapper(theCanvas); + final AwtFocusWrapper focusWrapper = new AwtFocusWrapper(theCanvas); + final AwtMouseManager mouseManager = new AwtMouseManager(theCanvas); + final AwtMouseWrapper mouseWrapper = new AwtMouseWrapper(theCanvas, mouseManager); + final ControllerWrapper controllerWrapper = new DummyControllerWrapper(); + + final PhysicalLayer pl = new PhysicalLayer(keyboardWrapper, mouseWrapper, controllerWrapper, focusWrapper); + + logicalLayer.registerInput(theCanvas, pl); + + logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.H), new TriggerAction() { + @Override + public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) { + if (source != theCanvas) { + return; + } + + if (_showCursor1.get(theCanvas)) { + mouseManager.setCursor(_cursor1); + } else { + mouseManager.setCursor(_cursor2); + } + + _showCursor1.put(theCanvas, !_showCursor1.get(theCanvas)); + } + })); + logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.J), new TriggerAction() { + @Override + public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) { + if (source != theCanvas) { + return; + } + + mouseManager.setCursor(MouseCursor.SYSTEM_DEFAULT); + } + })); + + frameWork.addCanvas(theCanvas); + + } + + private static class MyExit implements Exit { + private volatile boolean exit = false; + + @Override + public void exit() { + exit = true; + } + + public boolean isExit() { + return exit; + } + } +} |