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authorJulien Gouesse <[email protected]>2021-02-27 22:45:28 +0100
committerJulien Gouesse <[email protected]>2021-02-27 22:45:28 +0100
commitf810c7d58099db8e5c75bc9b1035ae393d84abbd (patch)
tree511021403e953be3ab9a3817d44954473d7c87dc /ardor3d-core
parentf2e5fe5046af3aef68f04a808c67951287f56b47 (diff)
Fixes a spelling mistake in a comment
Diffstat (limited to 'ardor3d-core')
-rw-r--r--ardor3d-core/src/main/java/com/ardor3d/renderer/state/WireframeState.java14
1 files changed, 7 insertions, 7 deletions
diff --git a/ardor3d-core/src/main/java/com/ardor3d/renderer/state/WireframeState.java b/ardor3d-core/src/main/java/com/ardor3d/renderer/state/WireframeState.java
index 27a67a4..098b61d 100644
--- a/ardor3d-core/src/main/java/com/ardor3d/renderer/state/WireframeState.java
+++ b/ardor3d-core/src/main/java/com/ardor3d/renderer/state/WireframeState.java
@@ -3,7 +3,7 @@
*
* This file is part of Ardor3D.
*
- * Ardor3D is free software: you can redistribute it and/or modify it
+ * Ardor3D is free software: you can redistribute it and/or modify it
* under the terms of its license which may be found in the accompanying
* LICENSE file or at <http://www.ardor3d.com/LICENSE>.
*/
@@ -19,7 +19,7 @@ import com.ardor3d.util.export.InputCapsule;
import com.ardor3d.util.export.OutputCapsule;
/**
- * <code>WireframeState</code> maintains whether a node and it's children should be drawn in wireframe or solid fill. By
+ * <code>WireframeState</code> maintains whether a node and its children should be drawn in wireframe or solid fill. By
* default all nodes are rendered solid.
*/
public class WireframeState extends RenderState {
@@ -48,7 +48,7 @@ public class WireframeState extends RenderState {
/**
* <code>setLineWidth</code> sets the width of lines the wireframe is drawn in. Attempting to set a line width
* smaller than 0.0 throws an <code>IllegalArgumentException</code>.
- *
+ *
* @param width
* the line width, in pixels
*/
@@ -63,7 +63,7 @@ public class WireframeState extends RenderState {
/**
* Returns the current lineWidth.
- *
+ *
* @return the current LineWidth
*/
public float getLineWidth() {
@@ -72,7 +72,7 @@ public class WireframeState extends RenderState {
/**
* <code>setFace</code> sets which face will recieve the wireframe.
- *
+ *
* @param face
* which face will be rendered in wireframe.
* @throws IllegalArgumentException
@@ -88,7 +88,7 @@ public class WireframeState extends RenderState {
/**
* Returns the face state of this wireframe state.
- *
+ *
* @return The face state (one of WS_FRONT, WS_BACK, or WS_FRONT_AND_BACK)
*/
public Face getFace() {
@@ -99,7 +99,7 @@ public class WireframeState extends RenderState {
* Set whether this wireframe should use antialiasing when drawing lines. May decrease performance. If you want to
* enabled antialiasing, you should also use an alphastate with a source of SourceFunction.SourceAlpha and a
* destination of DB_ONE_MINUS_SRC_ALPHA or DB_ONE.
- *
+ *
* @param antialiased
* true for using smoothed antialiased lines.
*/