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-rw-r--r--ardor3d-core/src/main/java/com/ardor3d/intersection/TriangleTriangleIntersect.java2
-rw-r--r--ardor3d-core/src/main/java/com/ardor3d/renderer/state/CullState.java4
-rw-r--r--ardor3d-core/src/main/java/com/ardor3d/scenegraph/Line.java4
-rw-r--r--ardor3d-core/src/main/java/com/ardor3d/scenegraph/MeshData.java6
-rw-r--r--ardor3d-core/src/main/java/com/ardor3d/scenegraph/Point.java4
-rw-r--r--ardor3d-core/src/main/java/com/ardor3d/scenegraph/extension/CameraNode.java2
-rw-r--r--ardor3d-core/src/main/java/com/ardor3d/scenegraph/shape/Hexagon.java6
-rw-r--r--ardor3d-core/src/main/java/com/ardor3d/scenegraph/shape/StripBox.java4
8 files changed, 16 insertions, 16 deletions
diff --git a/ardor3d-core/src/main/java/com/ardor3d/intersection/TriangleTriangleIntersect.java b/ardor3d-core/src/main/java/com/ardor3d/intersection/TriangleTriangleIntersect.java
index c718914..972c3fb 100644
--- a/ardor3d-core/src/main/java/com/ardor3d/intersection/TriangleTriangleIntersect.java
+++ b/ardor3d-core/src/main/java/com/ardor3d/intersection/TriangleTriangleIntersect.java
@@ -21,7 +21,7 @@ public class TriangleTriangleIntersect {
public static final double EPSILON = 1e-12;
/**
- * This method tests for the intersection between two triangles defined by their vertexes. Converted to java from C
+ * This method tests for the intersection between two triangles defined by their vertices. Converted to java from C
* code found at http://jgt.akpeters.com/papers/Moller97/
*
* @param v0
diff --git a/ardor3d-core/src/main/java/com/ardor3d/renderer/state/CullState.java b/ardor3d-core/src/main/java/com/ardor3d/renderer/state/CullState.java
index d0147fb..62d47fc 100644
--- a/ardor3d-core/src/main/java/com/ardor3d/renderer/state/CullState.java
+++ b/ardor3d-core/src/main/java/com/ardor3d/renderer/state/CullState.java
@@ -20,8 +20,8 @@ import com.ardor3d.util.export.OutputCapsule;
/**
* <code>CullState</code> determines which side of a model will be visible when it is rendered. By default, both sides
- * are visible. Define front as the side that traces its vertexes counter clockwise and back as the side that traces its
- * vertexes clockwise, a side (front or back) can be culled, or not shown when the model is rendered. Instead, the side
+ * are visible. Define front as the side that traces its vertices counter clockwise and back as the side that traces its
+ * vertices clockwise, a side (front or back) can be culled, or not shown when the model is rendered. Instead, the side
* will be transparent. <br>
* <b>NOTE:</b> Any object that is placed in the transparent queue with two sided transparency will not use the
* cullstate that is attached to it. Instead, using the CullStates necessary for rendering two sided transparency.
diff --git a/ardor3d-core/src/main/java/com/ardor3d/scenegraph/Line.java b/ardor3d-core/src/main/java/com/ardor3d/scenegraph/Line.java
index b1cfaae..164f769 100644
--- a/ardor3d-core/src/main/java/com/ardor3d/scenegraph/Line.java
+++ b/ardor3d-core/src/main/java/com/ardor3d/scenegraph/Line.java
@@ -51,7 +51,7 @@ public class Line extends Mesh {
* the vertex list. If vertices are null an exception will be thrown.
*
* @param name
- * the name of the scene element. This is required for identification and comparision purposes.
+ * the name of the scene element. This is required for identification and comparison purposes.
* @param vertex
* the vertices that make up the lines.
* @param normal
@@ -73,7 +73,7 @@ public class Line extends Mesh {
* the vertex list. If vertices are null an exception will be thrown.
*
* @param name
- * the name of the scene element. This is required for identification and comparision purposes.
+ * the name of the scene element. This is required for identification and comparison purposes.
* @param vertex
* the vertices that make up the lines.
* @param normal
diff --git a/ardor3d-core/src/main/java/com/ardor3d/scenegraph/MeshData.java b/ardor3d-core/src/main/java/com/ardor3d/scenegraph/MeshData.java
index dee9337..3c02967 100644
--- a/ardor3d-core/src/main/java/com/ardor3d/scenegraph/MeshData.java
+++ b/ardor3d-core/src/main/java/com/ardor3d/scenegraph/MeshData.java
@@ -431,10 +431,10 @@ public class MeshData implements Savable {
}
/**
- * Sets the interleaved buffer.
+ * Sets the interleaved data.
*
- * @param interleavedBuffer
- * the interleaved buffer
+ * @param interleavedData
+ * the interleaved data
*/
public void setInterleavedData(final FloatBufferData interleavedData) {
_interleaved = interleavedData;
diff --git a/ardor3d-core/src/main/java/com/ardor3d/scenegraph/Point.java b/ardor3d-core/src/main/java/com/ardor3d/scenegraph/Point.java
index 70d04ef..c23330d 100644
--- a/ardor3d-core/src/main/java/com/ardor3d/scenegraph/Point.java
+++ b/ardor3d-core/src/main/java/com/ardor3d/scenegraph/Point.java
@@ -62,7 +62,7 @@ public class Point extends Mesh {
* the vertex array. If this is null an exception is thrown.
*
* @param name
- * the name of the scene element. This is required for identification and comparision purposes.
+ * the name of the scene element. This is required for identification and comparison purposes.
* @param vertex
* the vertices or points.
* @param normal
@@ -85,7 +85,7 @@ public class Point extends Mesh {
* the vertex array. If this is null an exception is thrown.
*
* @param name
- * the name of the scene element. This is required for identification and comparision purposes.
+ * the name of the scene element. This is required for identification and comparison purposes.
* @param vertex
* the vertices or points.
* @param normal
diff --git a/ardor3d-core/src/main/java/com/ardor3d/scenegraph/extension/CameraNode.java b/ardor3d-core/src/main/java/com/ardor3d/scenegraph/extension/CameraNode.java
index 76e1628..fb965b8 100644
--- a/ardor3d-core/src/main/java/com/ardor3d/scenegraph/extension/CameraNode.java
+++ b/ardor3d-core/src/main/java/com/ardor3d/scenegraph/extension/CameraNode.java
@@ -36,7 +36,7 @@ public class CameraNode extends Node {
* Constructor instantiates a new <code>CameraNode</code> object setting the camera to use for the frame reference.
*
* @param name
- * the name of the scene element. This is required for identification and comparision purposes.
+ * the name of the scene element. This is required for identification and comparison purposes.
* @param camera
* the camera this node controls.
*/
diff --git a/ardor3d-core/src/main/java/com/ardor3d/scenegraph/shape/Hexagon.java b/ardor3d-core/src/main/java/com/ardor3d/scenegraph/shape/Hexagon.java
index f6592ef..5aaecc3 100644
--- a/ardor3d-core/src/main/java/com/ardor3d/scenegraph/shape/Hexagon.java
+++ b/ardor3d-core/src/main/java/com/ardor3d/scenegraph/shape/Hexagon.java
@@ -36,7 +36,7 @@ public class Hexagon extends Mesh {
* user must move and rotate for positioning.
*
* @param name
- * the name of the scene element. This is required for identification and comparision purposes.
+ * the name of the scene element. This is required for identification and comparison purposes.
* @param sideLength
* The length of all the sides of the triangles
*/
@@ -58,9 +58,9 @@ public class Hexagon extends Mesh {
}
/**
- * Vertexes are set up like this: 0__1 / \ / \ 5/__\6/__\2 \ / \ / \ /___\ / 4 3 All lines on this diagram are
+ * Vertices are set up like this: 0__1 / \ / \ 5/__\6/__\2 \ / \ / \ /___\ / 4 3 All lines on this diagram are
* sideLength long. Therefore, the width of the hexagon is sideLength * 2, and the height is 2 * the height of one
- * equalateral triangle with all side = sideLength which is .866
+ * equilateral triangle with all side = sideLength which is .866
*/
private void setVertexData() {
_meshData.getVertexBuffer().put(-(_sideLength / 2)).put(_sideLength * 0.866f).put(0.0f);
diff --git a/ardor3d-core/src/main/java/com/ardor3d/scenegraph/shape/StripBox.java b/ardor3d-core/src/main/java/com/ardor3d/scenegraph/shape/StripBox.java
index 3515494..72bc15a 100644
--- a/ardor3d-core/src/main/java/com/ardor3d/scenegraph/shape/StripBox.java
+++ b/ardor3d-core/src/main/java/com/ardor3d/scenegraph/shape/StripBox.java
@@ -36,11 +36,11 @@ public class StripBox extends Mesh {
}
/**
- * Constructor instantiates a new <code>StripBox</code> object. Center and vertice information must be supplied
+ * Constructor instantiates a new <code>StripBox</code> object. Center and vertex information must be supplied
* later.
*
* @param name
- * the name of the scene element. This is required for identification and comparision purposes.
+ * the name of the scene element. This is required for identification and comparison purposes.
*/
public StripBox(final String name) {
super(name);