Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Comments some unused constructors in the normal generator | Julien Gouesse | 2014-08-08 | 1 | -2/+2 |
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* | Implements the hashCode() method of ShaderVariable | Julien Gouesse | 2014-08-08 | 2 | -9/+31 |
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* | Renames the variable of the directional light in order to avoid name shadowing | Julien Gouesse | 2014-08-08 | 1 | -1/+1 |
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* | Updates Guava (17.0) | Julien Gouesse | 2014-08-08 | 2 | -2/+2 |
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* | Removes tons of warnings | Julien Gouesse | 2014-08-08 | 5 | -60/+56 |
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* | Removes tons of warnings | Julien Gouesse | 2014-08-08 | 224 | -123/+889 |
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* | Updates JOGL (2.2.0) | Julien Gouesse | 2014-08-08 | 2 | -3/+3 |
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* | Merge branch 'master' of git://github.com/Renanse/Ardor3D | Julien Gouesse | 2014-08-08 | 0 | -0/+0 |
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| * | Merge pull request #69 from gouessej/master | Joshua Slack | 2014-02-05 | 17 | -58/+884 |
| |\ | | | | | | | Improves the interoperability between the JogAmp backend, SWT and NEWT | ||||
* | | | Drives the source code compatible with Java 1.6 anew (I thank Matt Eskridge ↵ | Julien Gouesse | 2014-08-08 | 1 | -2/+9 |
| | | | | | | | | | | | | for reminding me my mistake) | ||||
* | | | Fixes the TGA support and improves a lot the detection of image format | Julien Gouesse | 2014-08-04 | 2 | -80/+368 |
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* | | | Adds some 'override' annotations into ardor3d-core | Julien Gouesse | 2014-08-04 | 1 | -0/+1 |
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* | | | Adds some 'override' annotations into ardor3d-core | Julien Gouesse | 2014-08-04 | 2 | -0/+6 |
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* | | | Adds Gradle support | Julien Gouesse | 2014-08-02 | 19 | -0/+405 |
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* | | | Fixes the .gitignore file once for all, removes the useless .gitignore from ↵ | Julien Gouesse | 2014-08-02 | 2 | -2/+4 |
| | | | | | | | | | | | | ardor3d-examples | ||||
* | | | The JOGL image loader claims to support GIF only when the AWT SPI is ↵ | Julien Gouesse | 2014-08-01 | 1 | -17/+29 |
| | | | | | | | | | | | | available, the difference of vertical orientation is compensated when loading an image and a bug preventing from loading non square images has been fixed | ||||
* | | | Uses ImageLoaderUtil instead of invoking directly the JOGL image loader | Julien Gouesse | 2014-08-01 | 3 | -22/+26 |
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* | | | Adds some 'override' annotations into ardor3d-awt | Julien Gouesse | 2014-08-01 | 6 | -3/+35 |
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* | | | Fixes the vertical orientation of images loaded by JOGL without delegating ↵ | Julien Gouesse | 2014-08-01 | 1 | -7/+27 |
| | | | | | | | | | | | | to AWT under the hood | ||||
* | | | Adds a mechanism to determine the image type by using the magic number of ↵ | Julien Gouesse | 2014-08-01 | 1 | -2/+96 |
| | | | | | | | | | | | | the format into the image loader (work in progress) | ||||
* | | | Switches to JOGL 2.2.0-rc-20140731 | Julien Gouesse | 2014-07-31 | 3 | -4/+24 |
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* | | | Does no longer use the default texture when loading a MD2 model so that the ↵ | Julien Gouesse | 2014-07-13 | 1 | -23/+13 |
| | | | | | | | | | | | | importer correctly loops on all skins | ||||
* | | | Avoids a NullPointerException in the texture manager when the deleter is ↵ | Julien Gouesse | 2014-07-13 | 1 | -1/+6 |
| | | | | | | | | | | | | null and adds a few override annotations | ||||
* | | | Uses a temporary dirty kludge to prevent the import of a MD2 model from ↵ | Julien Gouesse | 2014-07-13 | 1 | -15/+25 |
| | | | | | | | | | | | | failing when Ardor3D fails to load the default texture which is not supported yet by JOGL because of its bug 982 | ||||
* | | | Drives the WaveFront OBJ exporter more robust when manipulating a texture key | Julien Gouesse | 2014-07-13 | 1 | -15/+20 |
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* | | | Improves the logging message when a resource cannot be located, shows the ↵ | Julien Gouesse | 2014-07-13 | 1 | -3/+3 |
| | | | | | | | | | | | | expected resource type | ||||
* | | | Switches to JOGL 2.2.0-rc-20140613 | Julien Gouesse | 2014-06-18 | 2 | -3/+3 |
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* | | | Keeps only the JogAmp backend | Julien Gouesse | 2014-05-28 | 71 | -12495/+32 |
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* | | | Copies the controller based on JInput 2.0.6 into the JogAmp backend | Julien Gouesse | 2014-05-28 | 3 | -0/+141 |
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* | | | Fixes the orientation of the billboard node when Z = 1 (suggested by ↵ | Julien Gouesse | 2014-05-19 | 1 | -2/+4 |
| | | | | | | | | | | | | Runiter: http://ardor3d.forumatic.com/viewtopic.php?f=10&t=12765#p25933) | ||||
* | | | Switch to JOGL 2.2.0-rc-20140512 | Julien Gouesse | 2014-05-15 | 1 | -1/+1 |
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* | | | Adds a few comments into JoglAwtCanvas and clarifies the use of the buffer ↵ | Julien Gouesse | 2014-03-20 | 2 | -5/+8 |
| | | | | | | | | | | | | swapping in JoglNewtWindow | ||||
* | | | Fixes a regression found by the JGO member orange451 ↵ | Julien Gouesse | 2014-03-20 | 1 | -7/+9 |
| | | | | | | | | | | | | http://www.java-gaming.org/index.php?action=profile;u=49424 The tags of all frames weren't loaded, only 'numTags' tags were loaded | ||||
* | | | Creates the correct debug pipeline matching with any GL instance used by the ↵ | Julien Gouesse | 2014-02-23 | 1 | -38/+2 |
| | | | | | | | | | | | | context | ||||
* | | | glFlush() shouldn't be called just before swapBuffers() in the JOGL renderer | Julien Gouesse | 2014-02-15 | 1 | -3/+5 |
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* | | | Does not drop and reclaim the OpenGL context in JoglCanvasRenderer.draw() by ↵ | Julien Gouesse | 2014-02-15 | 1 | -4/+37 |
| | | | | | | | | | | | | default in order to get a real boost especially when the v-sync is turned off | ||||
* | | | Calls Thread.sleep(5) only when there is no current OpenGL context yet in ↵ | Julien Gouesse | 2014-02-15 | 1 | -8/+12 |
| | | | | | | | | | | | | JoglCanvasRenderer | ||||
* | | | Adds a working example for the MD3 importer | Julien Gouesse | 2014-02-11 | 4 | -0/+82 |
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* | | | Fixes a spelling mistake in a for loop causing an ↵ | Julien Gouesse | 2014-02-11 | 1 | -1/+37 |
| | | | | | | | | | | | | ArrayIndexOutOfBoundsException when parsing the texture coordinates of a MD3 model | ||||
* | | | Exits even though the cleanup has just failed in ExampleBase | Julien Gouesse | 2014-02-11 | 1 | -3/+5 |
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* | | | Implements the creation of the meshes in the MD3 importer (the management of ↵ | Julien Gouesse | 2014-02-09 | 2 | -18/+30 |
| | | | | | | | | | | | | .skin files is still missing) | ||||
* | | | Implements most of the MD3 parsing | Julien Gouesse | 2014-02-07 | 4 | -23/+249 |
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* | | | Adds some other intermediary classes into the MD3 importer | Julien Gouesse | 2014-02-07 | 4 | -1/+149 |
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* | | | Adds the very first class of the MD3 importer into ardor3d-extras | Julien Gouesse | 2014-02-07 | 1 | -0/+61 |
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* | | | Switches to JOGL 2.1.4 (final release) | Julien Gouesse | 2014-02-05 | 1 | -1/+1 |
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* | | | Adds an example using the Swing canvas | Julien Gouesse | 2014-02-05 | 1 | -0/+216 |
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* | | | Adds a Swing canvas into the JogAmp backend | Julien Gouesse | 2014-02-05 | 2 | -0/+156 |
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* | | | Allows to override the geometry tool when a string is passed to the loader | Julien Gouesse | 2014-02-05 | 2 | -2/+31 |
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* | | Adds an example using JoglNewtSwtCanvas | Julien Gouesse | 2014-02-04 | 1 | -0/+307 |
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* | | Adds some missing override annotations, removes the useless AWT dependencies ↵ | Julien Gouesse | 2014-02-04 | 5 | -41/+61 |
| | | | | | | | | from NEWT and SWT examples, uses the heavyweight SWT GLCanvas of JOGL instead of Eclipse SWT canvas (which is unmaintained) and adds an example using JoglNewtSwtCanvas |