Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Removes the remaining references to Github | Julien Gouesse | 2019-08-21 | 1 | -1/+1 |
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* | Fixes some errors in the Java documentation of ardor3d-jogl | Julien Gouesse | 2019-06-01 | 7 | -93/+206 |
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* | Replaces Guava's enum multisets by Java EnumMap (issue #13) | Julien Gouesse | 2019-05-27 | 1 | -9/+8 |
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* | Fixes a bug introduced while fixing the issue #13: the keyboard input was no ↵ | Julien Gouesse | 2019-05-27 | 1 | -5/+2 |
| | | | | longer working when using JOGL with NEWT | ||||
* | Replaces Guava's PeekingIterator | Julien Gouesse | 2018-09-13 | 2 | -38/+6 |
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* | Replaces Guava's checkNotNull by Objects.requireNonNull | Julien Gouesse | 2018-07-14 | 1 | -4/+4 |
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* | Replaces Guava's checkNonNull by Objects.requireNonNull | Julien Gouesse | 2018-07-14 | 1 | -3/+2 |
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* | Merges several Renanse's commits | Julien Gouesse | 2018-01-27 | 5 | -28/+60 |
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| * | Update to mouse manager allowing null to be passed to setCursor to signify ↵ | Joshua Slack | 2018-01-15 | 1 | -1/+5 |
| | | | | | | | | clearing the cursor | ||||
| * | Added new method to Canvas interface providing a way to store and retrieve ↵ | Joshua Slack | 2018-01-15 | 6 | -4/+82 |
| | | | | | | | | the mouse manager for a given canvas. | ||||
| * | Fixed bug with caps in Jogl recently introduced. | Joshua Slack | 2017-10-18 | 1 | -3/+5 |
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| * | Added some additional caps detection + divorced UIContainer standin texture ↵ | Joshua Slack | 2017-10-16 | 1 | -1/+10 |
| | | | | | | | | size from camera. This should help in serveral situations such as window size being tiny during init, or different contexts having different window sizes. | ||||
| * | Added centerOn method to UIComponent to make it simpler to center a ↵ | Joshua Slack | 2017-09-29 | 1 | -6/+3 |
| | | | | | | | | | | | | | | component on another component or the hud. Fixed issue in sliders when min value is not 0. Clean up warnings. | ||||
* | | Merges Renanse's commit 9e9c406384a5ef51fd777d936932382f8dde0dc4 | Julien Gouesse | 2018-01-27 | 1 | -2/+3 |
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| * | Cleaned up various warnings | Joshua Slack | 2017-04-20 | 1 | -3/+3 |
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* | | Updates the copyright headers and templates | Julien Gouesse | 2016-08-07 | 42 | -42/+42 |
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* | | Switches from Java 1.6 to Java 1.7 and fixes numerous warnings | Julien Gouesse | 2016-06-30 | 6 | -8/+8 |
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* | | Minor javadoc fixes | Julien Gouesse | 2016-03-20 | 1 | -4/+5 |
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* | | Disables the use of GLSL in GLJPanel used in JoglSwingCanvas as it caused ↵ | Julien Gouesse | 2015-10-30 | 1 | -0/+6 |
| | | | | | | | | too much troubles with other GLSL shaders and the wireframe state | ||||
* | | Uses the rotated width and height within the canvas renderer in order to fix ↵ | Julien Gouesse | 2015-10-22 | 1 | -6/+5 |
| | | | | | | | | the management of the rotation | ||||
* | | Ensures that the display settings stored into JoglNewtWindow reflect the ↵ | Julien Gouesse | 2015-10-22 | 3 | -22/+47 |
| | | | | | | | | chosen capabilities | ||||
* | | Adds the screen rotation into the display settings, allows to pass (0,0) as ↵ | Julien Gouesse | 2015-10-21 | 2 | -22/+182 |
| | | | | | | | | a screen size in fullscreen mode to use the current size of the screen (composed of one or more physical monitors), partially supports multiple monitors in JoglNewtWindow | ||||
* | | Disables HiDPI by default, see the issue #14: ↵ | Julien Gouesse | 2015-10-12 | 1 | -5/+8 |
| | | | | | | | | https://github.com/gouessej/Ardor3D/issues/14 | ||||
* | | Fixes the OpenGL ES 2 support, not exposed yet anyway | Julien Gouesse | 2015-09-25 | 3 | -5/+9 |
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* | | Moves the classes of the JOGL backend depending on AWT into ardor3d-jogl-awt | Julien Gouesse | 2015-09-20 | 6 | -711/+0 |
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* | | Updates JOGL (2.3.2 RC 20150812), moves the image format detection from ↵ | Julien Gouesse | 2015-08-28 | 2 | -387/+11 |
| | | | | | | | | Ardor3D to JOGL | ||||
* | | Fixes the issue #18 | Julien Gouesse | 2015-08-14 | 2 | -6/+83 |
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* | | Fixes the read limit when marking a stream in the JOGL image loader | Julien Gouesse | 2015-08-10 | 1 | -1/+1 |
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* | | Adds a comment into JoglSwingCanvas about the possible conflicts between the ↵ | Julien Gouesse | 2015-07-03 | 1 | -5/+7 |
| | | | | | | | | shaders used by JOGL to flip the pixels and those of Ardor3D | ||||
* | | Fixes the issue #17 | Julien Gouesse | 2015-04-21 | 1 | -18/+17 |
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* | | Documents, fixes and simplifies a bit the JOGL image file format detection ↵ | Julien Gouesse | 2015-04-01 | 1 | -19/+58 |
| | | | | | | | | mechanism | ||||
* | | Fixes the bug #16: the shader id was passed but used as a program id | Julien Gouesse | 2015-04-01 | 1 | -12/+12 |
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* | | Updates JOGL (2.3.0) | Julien Gouesse | 2015-03-13 | 3 | -128/+125 |
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* | | Moves the JOGL SWT canvases into a separate sub-project called ardor3d-jogl-swt | Julien Gouesse | 2015-02-10 | 3 | -260/+0 |
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* | | Uses JOGL 2.3.0 RC 20150205 | Julien Gouesse | 2015-02-09 | 37 | -148/+145 |
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* | | Adds some methods to get and set the size of the window into JoglNewtWindow, ↵ | Julien Gouesse | 2015-02-09 | 2 | -4/+69 |
| | | | | | | | | clarifies the documentation (window units/pixel units) | ||||
* | | Moves the controller based on JInput into a separate sub-project called ↵ | Julien Gouesse | 2015-01-20 | 1 | -126/+0 |
| | | | | | | | | ardor3d-jinput | ||||
* | | Uses a dumb GLU instance in the renderer as it's only used to get error strings | Julien Gouesse | 2014-10-10 | 1 | -4/+1 |
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* | | Caches the GLU instances | Julien Gouesse | 2014-10-10 | 2 | -7/+14 |
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* | | Stops using Guava to create the lists, the sets and the maps except when it ↵ | Julien Gouesse | 2014-09-24 | 3 | -10/+7 |
| | | | | | | | | is really necessary | ||||
* | | Improves the ES code paths | Julien Gouesse | 2014-08-17 | 10 | -248/+469 |
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* | | Forces the use of OpenGL-ES 1 if possible when OpenGL-ES 2 is supported | Julien Gouesse | 2014-08-16 | 1 | -0/+7 |
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* | | Drives the OpenGL-ES code path more robust when managing textures, blending ↵ | Julien Gouesse | 2014-08-16 | 3 | -41/+120 |
| | | | | | | | | and fog | ||||
* | | Drives the OpenGL-ES code path more robust when generating the mipmaps (ugly ↵ | Julien Gouesse | 2014-08-16 | 1 | -33/+62 |
| | | | | | | | | workaround) | ||||
* | | Drives the OpenGL-ES code path more robust when setting the shading model | Julien Gouesse | 2014-08-15 | 1 | -1/+3 |
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* | | Ports the JOGL bubble mark example to NEWT | Julien Gouesse | 2014-08-15 | 1 | -1/+1 |
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* | | Drives the OpenGL-ES code path more robust, especially when dealing with the ↵ | Julien Gouesse | 2014-08-15 | 1 | -2/+6 |
| | | | | | | | | stencils | ||||
* | | Drives the OpenGL-ES code path more robust, especially when dealing with the ↵ | Julien Gouesse | 2014-08-15 | 2 | -9/+15 |
| | | | | | | | | clips and the textures | ||||
* | | Drives the OpenGL-ES code path more robust, especially when dealing with the ↵ | Julien Gouesse | 2014-08-15 | 2 | -32/+101 |
| | | | | | | | | fog and the lights | ||||
* | | Drives the OpenGL-ES code path more robust, especially when dealing with the ↵ | Julien Gouesse | 2014-08-15 | 2 | -14/+34 |
| | | | | | | | | materials |