| Commit message (Expand) | Author | Age | Files | Lines |
* | Disables HiDPI by default, see the issue #14: https://github.com/gouessej/Ard... | Julien Gouesse | 2015-10-12 | 1 | -5/+8 |
* | Fixes the OpenGL ES 2 support, not exposed yet anyway | Julien Gouesse | 2015-09-25 | 3 | -5/+9 |
* | Moves the classes of the JOGL backend depending on AWT into ardor3d-jogl-awt | Julien Gouesse | 2015-09-20 | 6 | -711/+0 |
* | Updates JOGL (2.3.2 RC 20150812), moves the image format detection from Ardor... | Julien Gouesse | 2015-08-28 | 2 | -387/+11 |
* | Fixes the issue #18 | Julien Gouesse | 2015-08-14 | 2 | -6/+83 |
* | Fixes the read limit when marking a stream in the JOGL image loader | Julien Gouesse | 2015-08-10 | 1 | -1/+1 |
* | Adds a comment into JoglSwingCanvas about the possible conflicts between the ... | Julien Gouesse | 2015-07-03 | 1 | -5/+7 |
* | Fixes the issue #17 | Julien Gouesse | 2015-04-21 | 1 | -18/+17 |
* | Documents, fixes and simplifies a bit the JOGL image file format detection me... | Julien Gouesse | 2015-04-01 | 1 | -19/+58 |
* | Fixes the bug #16: the shader id was passed but used as a program id | Julien Gouesse | 2015-04-01 | 1 | -12/+12 |
* | Updates JOGL (2.3.0) | Julien Gouesse | 2015-03-13 | 3 | -128/+125 |
* | Moves the JOGL SWT canvases into a separate sub-project called ardor3d-jogl-swt | Julien Gouesse | 2015-02-10 | 3 | -260/+0 |
* | Uses JOGL 2.3.0 RC 20150205 | Julien Gouesse | 2015-02-09 | 37 | -148/+145 |
* | Adds some methods to get and set the size of the window into JoglNewtWindow, ... | Julien Gouesse | 2015-02-09 | 2 | -4/+69 |
* | Moves the controller based on JInput into a separate sub-project called ardor... | Julien Gouesse | 2015-01-20 | 1 | -126/+0 |
* | Uses a dumb GLU instance in the renderer as it's only used to get error strings | Julien Gouesse | 2014-10-10 | 1 | -4/+1 |
* | Caches the GLU instances | Julien Gouesse | 2014-10-10 | 2 | -7/+14 |
* | Stops using Guava to create the lists, the sets and the maps except when it i... | Julien Gouesse | 2014-09-24 | 3 | -10/+7 |
* | Improves the ES code paths | Julien Gouesse | 2014-08-17 | 10 | -248/+469 |
* | Forces the use of OpenGL-ES 1 if possible when OpenGL-ES 2 is supported | Julien Gouesse | 2014-08-16 | 1 | -0/+7 |
* | Drives the OpenGL-ES code path more robust when managing textures, blending a... | Julien Gouesse | 2014-08-16 | 3 | -41/+120 |
* | Drives the OpenGL-ES code path more robust when generating the mipmaps (ugly ... | Julien Gouesse | 2014-08-16 | 1 | -33/+62 |
* | Drives the OpenGL-ES code path more robust when setting the shading model | Julien Gouesse | 2014-08-15 | 1 | -1/+3 |
* | Ports the JOGL bubble mark example to NEWT | Julien Gouesse | 2014-08-15 | 1 | -1/+1 |
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ... | Julien Gouesse | 2014-08-15 | 1 | -2/+6 |
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ... | Julien Gouesse | 2014-08-15 | 2 | -9/+15 |
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ... | Julien Gouesse | 2014-08-15 | 2 | -32/+101 |
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ... | Julien Gouesse | 2014-08-15 | 2 | -14/+34 |
* | Sets the mipmap sizes | Julien Gouesse | 2014-08-11 | 1 | -1/+11 |
* | Adds the early mipmaps production into the image loader | Julien Gouesse | 2014-08-11 | 1 | -6/+33 |
* | Lets JOGL indicate the vertical orientation of the texture data | Julien Gouesse | 2014-08-11 | 1 | -19/+8 |
* | Fixes the TGA support and improves a lot the detection of image format | Julien Gouesse | 2014-08-04 | 2 | -80/+368 |
* | The JOGL image loader claims to support GIF only when the AWT SPI is availabl... | Julien Gouesse | 2014-08-01 | 1 | -17/+29 |
* | Fixes the vertical orientation of images loaded by JOGL without delegating to... | Julien Gouesse | 2014-08-01 | 1 | -7/+27 |
* | Adds a mechanism to determine the image type by using the magic number of the... | Julien Gouesse | 2014-08-01 | 1 | -2/+96 |
* | Switches to JOGL 2.2.0-rc-20140731 | Julien Gouesse | 2014-07-31 | 1 | -1/+2 |
* | Switches to JOGL 2.2.0-rc-20140613 | Julien Gouesse | 2014-06-18 | 1 | -2/+2 |
* | Copies the controller based on JInput 2.0.6 into the JogAmp backend | Julien Gouesse | 2014-05-28 | 1 | -0/+127 |
* | Adds a few comments into JoglAwtCanvas and clarifies the use of the buffer sw... | Julien Gouesse | 2014-03-20 | 2 | -5/+8 |
* | Creates the correct debug pipeline matching with any GL instance used by the ... | Julien Gouesse | 2014-02-23 | 1 | -38/+2 |
* | glFlush() shouldn't be called just before swapBuffers() in the JOGL renderer | Julien Gouesse | 2014-02-15 | 1 | -3/+5 |
* | Does not drop and reclaim the OpenGL context in JoglCanvasRenderer.draw() by ... | Julien Gouesse | 2014-02-15 | 1 | -4/+37 |
* | Calls Thread.sleep(5) only when there is no current OpenGL context yet in Jog... | Julien Gouesse | 2014-02-15 | 1 | -8/+12 |
* | Adds a Swing canvas into the JogAmp backend | Julien Gouesse | 2014-02-05 | 2 | -0/+156 |
* | Adds some documentation into existing JOGL canvases and windows | Julien Gouesse | 2014-02-04 | 5 | -7/+21 |
* | Adds a canvas based on the JOGL SWT heavyweight GLCanvas into Ardor3D | Julien Gouesse | 2014-02-03 | 2 | -0/+147 |
* | Adds some documentation into existing JOGL canvases and windows | Julien Gouesse | 2014-02-03 | 1 | -0/+0 |
* | Adds a utility to convert Ardor3D images into JOGL images (untested) | Julien Gouesse | 2014-01-31 | 1 | -0/+99 |
* | Adds a method to convert JOGL/NEWT texture data into Ardor3D images | Julien Gouesse | 2014-01-30 | 1 | -8/+23 |
* | Adds the very first blueprint of JoglNewtSwtCanvas into the JogAmp backend | Julien Gouesse | 2014-01-29 | 1 | -0/+108 |