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* Merges Renanse's commit 9e9c406384a5ef51fd777d936932382f8dde0dc4Julien Gouesse2018-01-271-2/+3
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| * Cleaned up various warningsJoshua Slack2017-04-201-3/+3
| * Updated target to Java 1.7Joshua Slack2017-04-201-4/+7
* | Fixes the management of the parenthesis within expressions in the Eclipse set...Julien Gouesse2016-08-171-1/+1
* | Updates the copyright headers and templatesJulien Gouesse2016-08-0743-43/+43
* | Switches from Java 1.6 to Java 1.7 and fixes numerous warningsJulien Gouesse2016-06-307-11/+11
* | Minor javadoc fixesJulien Gouesse2016-03-201-4/+5
* | Disables the use of GLSL in GLJPanel used in JoglSwingCanvas as it caused too...Julien Gouesse2015-10-301-0/+6
* | Uses the rotated width and height within the canvas renderer in order to fix ...Julien Gouesse2015-10-221-6/+5
* | Ensures that the display settings stored into JoglNewtWindow reflect the chos...Julien Gouesse2015-10-223-22/+47
* | Adds the screen rotation into the display settings, allows to pass (0,0) as a...Julien Gouesse2015-10-212-22/+182
* | Updates JogAmp, uses the build 2.3.2Julien Gouesse2015-10-131-2/+2
* | Disables HiDPI by default, see the issue #14: https://github.com/gouessej/Ard...Julien Gouesse2015-10-121-5/+8
* | Updates JogAmp, uses the build 2.3.2-rc-20150929Julien Gouesse2015-09-301-2/+2
* | Updates JogAmp, uses the build 2.3.2-rc-20150927Julien Gouesse2015-09-271-2/+2
* | Updates JogAmp, uses the build 2.3.2-rc-20150926 in the Gradle build tooJulien Gouesse2015-09-261-2/+2
* | Fixes the OpenGL ES 2 support, not exposed yet anywayJulien Gouesse2015-09-253-5/+9
* | Moves the classes of the JOGL backend depending on AWT into ardor3d-jogl-awtJulien Gouesse2015-09-206-711/+0
* | Updates JOGL (2.3.2 RC 20150812), moves the image format detection from Ardor...Julien Gouesse2015-08-283-389/+13
* | Fixes the issue #18Julien Gouesse2015-08-142-6/+83
* | Updates the Gradle build scriptJulien Gouesse2015-08-131-2/+2
* | Fixes the read limit when marking a stream in the JOGL image loaderJulien Gouesse2015-08-101-1/+1
* | Adds a comment into JoglSwingCanvas about the possible conflicts between the ...Julien Gouesse2015-07-031-5/+7
* | Fixes the issue #17Julien Gouesse2015-04-211-18/+17
* | Documents, fixes and simplifies a bit the JOGL image file format detection me...Julien Gouesse2015-04-011-19/+58
* | Fixes the bug #16: the shader id was passed but used as a program idJulien Gouesse2015-04-011-12/+12
* | Updates JOGL (2.3.1)Julien Gouesse2015-03-291-2/+2
* | Updates JOGL (2.3.0)Julien Gouesse2015-03-134-130/+127
* | Moves the JOGL SWT canvases into a separate sub-project called ardor3d-jogl-swtJulien Gouesse2015-02-105-377/+0
* | Uses JOGL 2.3.0 RC 20150205Julien Gouesse2015-02-0938-150/+147
* | Adds some methods to get and set the size of the window into JoglNewtWindow, ...Julien Gouesse2015-02-092-4/+69
* | Moves the controller based on JInput into a separate sub-project called ardor...Julien Gouesse2015-01-203-131/+0
* | Uses a dumb GLU instance in the renderer as it's only used to get error stringsJulien Gouesse2014-10-101-4/+1
* | Updates JOGL (2.2.4)Julien Gouesse2014-10-101-2/+2
* | Caches the GLU instancesJulien Gouesse2014-10-102-7/+14
* | Updates JOGL (2.2.1)Julien Gouesse2014-09-301-2/+2
* | Stops using Guava to create the lists, the sets and the maps except when it i...Julien Gouesse2014-09-243-10/+7
* | Improves the ES code pathsJulien Gouesse2014-08-1710-248/+469
* | Forces the use of OpenGL-ES 1 if possible when OpenGL-ES 2 is supportedJulien Gouesse2014-08-161-0/+7
* | Drives the OpenGL-ES code path more robust when managing textures, blending a...Julien Gouesse2014-08-163-41/+120
* | Drives the OpenGL-ES code path more robust when generating the mipmaps (ugly ...Julien Gouesse2014-08-161-33/+62
* | Drives the OpenGL-ES code path more robust when setting the shading modelJulien Gouesse2014-08-151-1/+3
* | Ports the JOGL bubble mark example to NEWTJulien Gouesse2014-08-151-1/+1
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ...Julien Gouesse2014-08-151-2/+6
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ...Julien Gouesse2014-08-152-9/+15
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ...Julien Gouesse2014-08-152-32/+101
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ...Julien Gouesse2014-08-152-14/+34
* | Sets the mipmap sizesJulien Gouesse2014-08-111-1/+11
* | Adds the early mipmaps production into the image loaderJulien Gouesse2014-08-111-6/+33
* | Lets JOGL indicate the vertical orientation of the texture dataJulien Gouesse2014-08-111-19/+8