diff options
author | Sven Gothel <[email protected]> | 2023-06-10 21:43:05 +0200 |
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committer | Sven Gothel <[email protected]> | 2023-06-10 21:43:05 +0200 |
commit | 54549337ab4fceb9e95ef3e01956113570682623 (patch) | |
tree | 1852d632ab3dfbd2a6a431ddf3be9755ff21fe3b | |
parent | 95c0c67618e7b7415f78a20f79a3722cf344c16f (diff) |
Bump README.txt -> README.md + Referencing GL4Java being source of concepts and predecessor of JOGL today
-rw-r--r-- | LICENSE.txt | 10 | ||||
-rw-r--r-- | README.md | 98 | ||||
-rw-r--r-- | README.txt | 88 |
3 files changed, 103 insertions, 93 deletions
diff --git a/LICENSE.txt b/LICENSE.txt index 6405275..bd9d97a 100644 --- a/LICENSE.txt +++ b/LICENSE.txt @@ -2,7 +2,7 @@ GL4Java - A OpenGL language mapping to Java -Copyright (C) 1999 Sven Goethel +Copyright (C) 1997 - 2023 Sven Gothel, Göthel Software e.K. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public @@ -24,10 +24,10 @@ in the internet at http://www.gnu.org/copyleft/lgpl.html ! If you like to contact the author use: -Sven Goethel -email: [email protected] -web : http://www.jausoft.com +Sven Gothel +mail: sgothel [@] jausoft.com +web : http://www.jausoft.com -Sven Goethel, 15 January 1999, 27.06.2003, .. +Sven Goethel, 15 January 1999, 27.06.2003, 10.06.2023, .. \end{verbatim} diff --git a/README.md b/README.md new file mode 100644 index 0000000..803fe28 --- /dev/null +++ b/README.md @@ -0,0 +1,98 @@ +# GL4Java, a native OpenGL mapping to Java™ + +[Original document location](https://jogamp.org/cgit/gl4java.git/about/) + +## Git Repository +This project's canonical repositories is hosted on [JogAmp](https://jogamp.org/cgit/gl4java.git/). + +## Overview +The [*OpenGL™ for Java™ (GL4Java)*](https://jausoft.com/gl4java/docs/) is an OpenGL™ binding for the Java™ programming language. + +*GL4Java* was developed [from March 1997](https://jausoft.com/gl4java/docs/overview/history.html) +until [March 2003](https://jogamp.org/cgit/gl4java.git/log/). + +Its many concepts were reused in the subsequently launched [JOGL project](https://jogamp.org/jogl/www/), +initially lead by Sun Microsystems and later run by [myself and the JogAmp community](https://jogamp.org/), +rendering *GL4Java* effectively *JOGL's* predecessor. +A few of the concepts reused were: +- C-Header Compiler to JNI glue code: C2J -> GlueGen +- AWT integration: GLCanvas, GLJPanel (swing) +- WinHandleAccess -> NativeWindow +- GLDrawableFactory +- GLDrawable +- GLContext +- GLEvenListener +- etc + +## Index of text files +- [CHANGES.txt](./CHANGES.txt) + + A list of the changes are made through the versions. + +- [INSTALLER.txt](./INSTALLER.txt) + + The description howto install GL4Java with + the installer via web or as an downloaded application! + +- [INSTALL.txt](./INSTALL.txt) + + The root description howto install GL4Java manually. + The following files are linked here: + +- [Java2.txt](./Java2.txt) +- [MS-JVM.txt](./MS-JVM.txt) +- [Netscape.txt](./Netscape.txt) + +- [COMPILATION.txt](./COMPILATION.txt) + + The description howto install GL4Java + from scratch (obtain + compiling) ! + +- Some license informations: + - [LICENSE.txt](./LICENSE.txt) + - [PNG-LICENSE.txt](./PNG-LICENSE.txt) + +- Some historical, further readings: + - [PNG-README.txt](./PNG-README.txt) + - [README.AdamKing.txt](./README.AdamKing.txt) + - [README.RonCemer.txt](./README.RonCemer.txt) + - [THANXS.txt](./THANXS.txt) + +- Some technical short-hand infos: + - [Tesselation.txt](./Tesselation.txt) + - [VERSIONS.txt](./VERSIONS.txt) + +## Supported Platforms +- Unix Platforms + - Linux (x86) 2.X + - SunOS (Sparc) 5.X + - AIX 4.2 (RS/6000) + - SGI Irix +- Misc Platforms + - Macintosh + - Windows NT 95/98 (x86) 4.0 (sun/netscape) + - Windows NT 95/98 (x86) 4.0 (msjvm/ie40) + +## Concluding +May be - WE can find a way for a standard OpenGL for Java API ! + +As you can see, OpenGL-Rendering can be integrated in Java-Programs +very well. You can use the normal java paint and event - functions +as you used display and reshape in glut ! + +See also [LICENSE.txt](./LICENSE.txt) for the license of GL4Java ! + +Sven Gothel +- January 1999 +- April 1999 +- September 1999 +- April 2000 +- June 2023 + +## Contact +- Jausoft [http://jausoft.com/](http://jausoft.com/) +- JogAmp [http://jogamp.org/](http://jogamp.org/) +- JOGL Web [http://jogamp.org/](http://jogamp.org/jogl/) +- Sven's Blog [https://jausoft.com/blog/tag/jogamp/](https://jausoft.com/blog/tag/jogamp/) +- Email sgothel _at_ jausoft _dot_ com + diff --git a/README.txt b/README.txt deleted file mode 100644 index 846957e..0000000 --- a/README.txt +++ /dev/null @@ -1,88 +0,0 @@ -\begin{verbatim} - -GL4Java, -a native OpenGL mapping to Java ! - -Homepage: -http://www.jausoft.com/gl4java ! - -1st of all, a little index of all little text-files: - - CHANGES.txt - A list of the changes are made through the versions. - - INSTALLER.txt - The description howto install GL4Java with - the installer via web or as an downloaded application! - - INSTALL.txt - The root description howto install GL4Java manually. - The following files are linked here: - Java2.txt - MS-JVM.txt - Netscape.txt - - COMPILATION.txt - The description howto install GL4Java - from scratch (obtain + compiling) ! - - Some license informations: - LICENSE.txt - PNG-LICENSE.txt - - Some historical, further readings: - PNG-README.txt - README.AdamKing.txt - README.RonCemer.txt - THANXS.txt - - Some technical short-hand infos: - Tesselation.txt - VERSIONS.txt - -I encourage you te read these files carefully -and also to read the html/pdf documentation as well, -befor asking ! - -You may want to add yourself to the GL4Java mailinglist ! - -I would be very lucky, if i get some response, critic, inspirations, -bugfixes and participation. - -I changed (see CHANGES) the naming convention for a better -transparence and porting-ability (sorry for my english) -- so i changed the lib-name to GL4Java ! - -<Please forgive me for so many I's :> - -The following Unices were succesfully testes: - - o Linux (x86) 2.X - o SunOS (Sparc) 5.X - o AIX 4.2 (RS/6000) - o SGI Irix - - o Macintosh (check http://www.jausoft.com/gl4java.html) - o Windows NT 95/98 (x86) 4.0 (sun/netscape) - o Windows NT 95/98 (x86) 4.0 (msjvm/ie40) - -May be - WE can find a way for a standard OpenGL for Java API ! - -As you can see, OpenGL-Rendering can be integrated in Java-Programs -very well. You can use the normal java paint and event - functions -as you used display and reshape in glut ! - -See also LICENSE.txt for the license of GL4Java ! - -Sven Goethel -January 1999 -April 1999 -September 1999 -April 2000 - -mailto:[email protected] -www : http://www.jausoft.com -voice : +49-0521-2399440 -fax : +49-0521-2399442 - -\end{verbatim} |