diff options
author | Sven Gothel <[email protected]> | 2002-04-13 04:31:11 +0000 |
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committer | Sven Gothel <[email protected]> | 2002-04-13 04:31:11 +0000 |
commit | 4c7204560056fe3bb0289c64020cbb9df17a757b (patch) | |
tree | 8174ef61a11e798c30e9c009fd285015a29b2e15 /C2J/glu-proto-auto.orig.h | |
parent | 3792fcfde48b79cef2242990569a8aba15d7a690 (diff) |
Merged the Tesselation patch by
Pepijn Van Eeckhoudt <[email protected]>.
I have added minor cleanups .. to it.
Diffstat (limited to 'C2J/glu-proto-auto.orig.h')
-rw-r--r-- | C2J/glu-proto-auto.orig.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/C2J/glu-proto-auto.orig.h b/C2J/glu-proto-auto.orig.h index d3ec88d..051cf7c 100644 --- a/C2J/glu-proto-auto.orig.h +++ b/C2J/glu-proto-auto.orig.h @@ -35,12 +35,5 @@ extern void gluQuadricOrientation (GLUquadric* quad, GLenum orientation); extern void gluQuadricTexture (GLUquadric* quad, GLboolean texture); extern GLint gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut); extern void gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks); -extern void gluTessBeginContour (GLUtesselator* tess); -extern void gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data); -extern void gluTessEndContour (GLUtesselator* tess); -extern void gluTessEndPolygon (GLUtesselator* tess); -extern void gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ); -extern void gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data); -extern void gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data); extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ); extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW); |