diff options
author | Sven Gothel <[email protected]> | 2000-11-18 06:43:49 +0000 |
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committer | Sven Gothel <[email protected]> | 2000-11-18 06:43:49 +0000 |
commit | 880653d31a8f1ff8384fdbc75b84934bceecfdb8 (patch) | |
tree | bdafb71416f176d2a4b73bf716c9dc3f13685a8b /SwingUsage.txt |
Initial revision
Diffstat (limited to 'SwingUsage.txt')
-rw-r--r-- | SwingUsage.txt | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/SwingUsage.txt b/SwingUsage.txt new file mode 100644 index 0000000..bd9cd71 --- /dev/null +++ b/SwingUsage.txt @@ -0,0 +1,33 @@ +GL4Java & Swing using Offscreen-Rendering
+=========================================
+
+The demos are located in:
+ demos/GLSwingDemos
+
+Start the demos with:
+ java GLSwingDemoApplet
+ java InternalGLFrameDemo1
+
+Status:
+=======
+
+Using Offscreen OpenGL rendering,
+if true overlapping Swing components are needed !
+
+Otherwise, please use the normal GLCanvas,
+because of fast direct rendering !
+
+The future X11 implementation should respect GLX Version 1.3
+with its PBuffer, which uses the direct rendering (-> hardware acceleration).
+
+The future Win32 implementation should find a way to use the
+hardware accelerated offscreen rendering !
+
+All other suggestions failed while testing.
+Tests for the other ways are still exists in the test directory !
+
+Suggestions are wellcome !
+
+Sven Goethel
+08. June 2000
+26. June 2000
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