aboutsummaryrefslogtreecommitdiffstats
path: root/demos/natives/wgl.c
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2000-11-18 06:43:49 +0000
committerSven Gothel <[email protected]>2000-11-18 06:43:49 +0000
commit880653d31a8f1ff8384fdbc75b84934bceecfdb8 (patch)
treebdafb71416f176d2a4b73bf716c9dc3f13685a8b /demos/natives/wgl.c
Initial revision
Diffstat (limited to 'demos/natives/wgl.c')
-rw-r--r--demos/natives/wgl.c517
1 files changed, 517 insertions, 0 deletions
diff --git a/demos/natives/wgl.c b/demos/natives/wgl.c
new file mode 100644
index 0000000..15119e8
--- /dev/null
+++ b/demos/natives/wgl.c
@@ -0,0 +1,517 @@
+/*****************************************************************
+
+ Xmame OpenGL driver
+
+ Written based on the x11 driver by Mike Oliphant - [email protected]
+
+ http://www.ling.ed.ac.uk/~oliphant/glmame
+
+ This code may be used and distributed under the terms of the
+ Mame license
+
+*****************************************************************/
+/* pretend we're x11.c otherwise display and a few other crucial things don't
+ get declared */
+#define __X11_C_
+#define __XOPENGL_C_
+
+#define RRand(range) (random()%range)
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#include <windowsx.h>
+#include <assert.h>
+#include <string.h>
+#include <excpt.h>
+#include "common.h"
+#include "usrintrf.h"
+#include "osdepend.h"
+#include "mame.h"
+#include "driver.h"
+#include "MAME32.h"
+#include "Display.h"
+#include "Sound.h"
+#include "Keyboard.h"
+#include "Joystick.h"
+#include "Trak.h"
+#include "resource.h"
+#include "M32Util.h"
+
+#include "wgl.h"
+
+/*
+#ifndef NOSEAL
+#include "SealSound.h" /* For sound devices.
+#endif
+*/
+
+struct GameOptions mame_options;
+static void MamePlayGame();
+static int page_index;
+static game_data_type* game_data;
+static int game_count;
+
+static int last_sort = 0;
+
+/* global data--know where to send messages */
+static BOOL in_emulation;
+
+/* quit after game */
+static BOOL quit;
+
+/* idle work at startup */
+static BOOL idle_work;
+static int game_index;
+
+int winwidth=640;
+int winheight=480;
+float fxgamma=1.0;
+
+static HDC thisWin;
+static HWND thisHwnd;
+/*
+static wglWnd thisCwnd;
+*/
+static HGLRC cx;
+
+static int fx=0;
+static int fxwin=0;
+extern int screendirty;
+extern int doublebuffer;
+extern int dodepth;
+
+/***************************************************************************
+ Function prototypes
+ ***************************************************************************/
+
+static LRESULT CALLBACK MAME32_MessageProc(HWND, UINT, WPARAM, LPARAM);
+static HWND MAME32_CreateWindow(void);
+static void MAME32_ProcessMessages(void);
+static BOOL MAME32_PumpAndReturnMessage(MSG* pMsg);
+static void MAME32_Quit(void);
+static BOOL OnMessage(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam, LRESULT* pResult);
+static void OnActivateApp(HWND hWnd, BOOL fActivate, DWORD dwThreadId);
+static void OnSysCommand(HWND hWnd, UINT cmd, int x, int y);
+static void OnClose(HWND hWnd);
+
+/***************************************************************************
+ External variables
+ ***************************************************************************/
+
+/*
+struct tMAME32App MAME32App =
+{
+ { NULL }, /* m_hwndUI
+ { NULL }, /* m_hWnd
+ { "MAME32" }, /* m_pName
+ { FALSE }, /* m_bIsInitialized
+ { FALSE }, /* m_bIsActive
+ { FALSE }, /* m_bPaused
+ { FALSE }, /* m_bMMXDetected
+ { FALSE }, /* m_bUseAIMouse
+ { NULL }, /* m_pDisplay
+ { NULL }, /* m_pSound
+ { NULL }, /* m_pKeyboard
+ { NULL }, /* m_pJoystick
+ { NULL }, /* m_pTrak
+ { NULL }, /* m_pFMSynth
+
+ { MAME32_CreateWindow }, /* CreateMAMEWindow
+ { MAME32_ProcessMessages }, /* ProcessMessages
+ { MAME32_PumpAndReturnMessage }, /* PumpAndReturnMessage
+ { MAME32_Quit }, /* Quit
+ { NULL } /* detect MMX
+};
+*/
+
+/***************************************************************************
+ Internal structures
+ ***************************************************************************/
+
+/***************************************************************************
+ Internal variables
+ ***************************************************************************/
+
+static BOOL auto_pause;
+
+/***************************************************************************
+ External functions
+ ***************************************************************************/
+
+/*
+void MAME32App_init(options_type *options)
+{
+ MAME32App.m_hWnd = NULL;
+
+ MAME32App.m_bIsInitialized = FALSE;
+ MAME32App.m_bIsActive = FALSE;
+ MAME32App.m_bIsPaused = FALSE;
+
+ MAME32App.m_pDisplay = NULL;
+ MAME32App.m_pSound = NULL;
+ MAME32App.m_pKeyboard = NULL;
+ MAME32App.m_pJoystick = NULL;
+ MAME32App.m_pTrak = NULL;
+ MAME32App.m_pFMSynth = NULL;
+
+ auto_pause = options->auto_pause;
+
+ /*
+ Machine->scrbitmap is not initialized in the mame source
+ until after the call to osd_create_display().
+ This causes a problem if osd_create_display() detects an error,
+ then shows the error message box, which causes focus to change,
+ which causes OnPause() to be called, which uses Machine->scrbitmap.
+ Whew. So it needs to be set to NULL so it doesn't crash in OnPause().
+ /
+ Machine->scrbitmap = NULL;
+}
+*/
+
+
+
+/***************************************************************************
+ Internal OPENGL functions
+ ***************************************************************************/
+
+// Color Palette handle
+HPALETTE hPalette = NULL;
+// Set Pixel Format function - forward declaration
+void SetDCPixelFormat(HDC hDC);
+HPALETTE GetOpenGLPalette(HDC hDC);
+HGLRC tempRC;
+
+static HGLRC get_GC( HDC hDC )
+{
+ if( hDC == 0 )
+ return 0; /* printf( "get_GC: Error, HDC is zero\n"); */
+
+ // Select the pixel format
+ SetDCPixelFormat(hDC);
+
+ // Create palette if needed
+ hPalette = GetOpenGLPalette(hDC);
+
+ tempRC = wglCreateContext( hDC );
+
+ /* check if the context could be created */
+ if( tempRC == NULL ) {
+ /* fprintf(stderr, "getGC context could NOT be created \n"); */
+ return( 0 );
+ }
+
+ /* associated the context with the X window */
+ if( wglMakeCurrent( hDC, tempRC ) == FALSE) {
+ wglDeleteContext( tempRC );
+ return( 0 );
+ }
+
+ return tempRC;
+}
+
+// Select the pixel format for a given device context
+void SetDCPixelFormat(HDC hDC)
+{
+ int nPixelFormat=0;
+
+ static PIXELFORMATDESCRIPTOR pfd = {
+ sizeof(PIXELFORMATDESCRIPTOR), // Size of this structure
+ 1, // Version of this structure
+ PFD_DRAW_TO_WINDOW | // Draw to Window (not to bitmap)
+ PFD_SUPPORT_OPENGL | // Support OpenGL calls in window
+ PFD_DOUBLEBUFFER, // Double buffered
+ PFD_TYPE_RGBA, // RGBA Color mode
+ 24, // Want 24bit color
+ 0,0,0,0,0,0, // Not used to select mode
+ 0,0, // Not used to select mode
+ 0,0,0,0,0, // Not used to select mode
+ 32, // Size of depth buffer
+ 0, // Not used to select mode
+ 0, // Not used to select mode
+ PFD_MAIN_PLANE, // Draw in main plane
+ 0, // Not used to select mode
+ 0,0,0 }; // Not used to select mode
+
+ // Choose a pixel format that best matches that described in pfd
+ nPixelFormat = ChoosePixelFormat(hDC, &pfd);
+
+ // Set the pixel format for the device context
+ if(SetPixelFormat(hDC, nPixelFormat, &pfd)==FALSE)
+ MessageBox(thisHwnd, "could not set PixelFormat", "ERROR",
+ MB_OK|MB_ICONERROR);
+
+}
+
+
+// If necessary, creates a 3-3-2 palette for the device context listed.
+HPALETTE GetOpenGLPalette(HDC hDC)
+{
+ HPALETTE hRetPal = NULL; // Handle to palette to be created
+ PIXELFORMATDESCRIPTOR pfd; // Pixel Format Descriptor
+ LOGPALETTE *pPal; // Pointer to memory for logical palette
+ int nPixelFormat; // Pixel format index
+ int nColors; // Number of entries in palette
+ int i; // Counting variable
+ BYTE RedRange,GreenRange,BlueRange;
+ // Range for each color entry (7,7,and 3)
+
+
+ // Get the pixel format index and retrieve the pixel format description
+ nPixelFormat = GetPixelFormat(hDC);
+ DescribePixelFormat(hDC, nPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
+
+ // Does this pixel format require a palette? If not, do not create a
+ // palette and just return NULL
+ if(!(pfd.dwFlags & PFD_NEED_PALETTE))
+ return NULL;
+
+ // Number of entries in palette. 8 bits yeilds 256 entries
+ nColors = 1 << pfd.cColorBits;
+
+ // Allocate space for a logical palette structure plus all the palette entries
+ pPal = (LOGPALETTE*)malloc(sizeof(LOGPALETTE) + nColors*sizeof(PALETTEENTRY));
+
+ // Fill in palette header
+ pPal->palVersion = 0x300; // Windows 3.0
+ pPal->palNumEntries = nColors; // table size
+
+ // Build mask of all 1's. This creates a number represented by having
+ // the low order x bits set, where x = pfd.cRedBits, pfd.cGreenBits, and
+ // pfd.cBlueBits.
+ RedRange = (1 << pfd.cRedBits) -1;
+ GreenRange = (1 << pfd.cGreenBits) - 1;
+ BlueRange = (1 << pfd.cBlueBits) -1;
+
+ // Loop through all the palette entries
+ for(i = 0; i < nColors; i++)
+ {
+ // Fill in the 8-bit equivalents for each component
+ pPal->palPalEntry[i].peRed = (i >> pfd.cRedShift) & RedRange;
+ pPal->palPalEntry[i].peRed = (unsigned char)(
+ (double) pPal->palPalEntry[i].peRed * 255.0 / RedRange);
+
+ pPal->palPalEntry[i].peGreen = (i >> pfd.cGreenShift) & GreenRange;
+ pPal->palPalEntry[i].peGreen = (unsigned char)(
+ (double)pPal->palPalEntry[i].peGreen * 255.0 / GreenRange);
+
+ pPal->palPalEntry[i].peBlue = (i >> pfd.cBlueShift) & BlueRange;
+ pPal->palPalEntry[i].peBlue = (unsigned char)(
+ (double)pPal->palPalEntry[i].peBlue * 255.0 / BlueRange);
+
+ pPal->palPalEntry[i].peFlags = (unsigned char) NULL;
+ }
+
+
+ // Create the palette
+ hRetPal = CreatePalette(pPal);
+
+ // Go ahead and select and realize the palette for this device context
+ SelectPalette(hDC,hRetPal,FALSE);
+ RealizePalette(hDC);
+
+ // Free the memory used for the logical palette structure
+ free(pPal);
+
+ // Return the handle to the new palette
+ return hRetPal;
+}
+
+
+/***************************************************************************
+ Internal functions
+ ***************************************************************************/
+
+/* Create display */
+
+static BOOL Win32UI_init(HINSTANCE hInstance, LPSTR lpCmdLine, int nCmdShow)
+{
+ static BOOL bRegistered = FALSE;
+
+ if (bRegistered == FALSE)
+ {
+ WNDCLASS WndClass;
+
+ WndClass.style = CS_SAVEBITS | CS_BYTEALIGNCLIENT | CS_OWNDC;
+ WndClass.lpfnWndProc = MAME32_MessageProc;
+ WndClass.cbClsExtra = 0;
+ WndClass.cbWndExtra = 0;
+ WndClass.hInstance = hInstance;
+ WndClass.hIcon = LoadIcon(hInstance, MAKEINTATOM(IDI_MAME32_ICON));
+ WndClass.hCursor = LoadCursor(NULL, IDC_ARROW);
+ WndClass.hbrBackground = (HBRUSH)GetStockObject(NULL_BRUSH);
+ WndClass.lpszMenuName = NULL;
+ WndClass.lpszClassName = (LPCSTR)"classMAME32";
+
+ if (RegisterClass(&WndClass) == 0)
+ return FALSE;
+ bRegistered = TRUE;
+ }
+
+ thisHwnd = CreateWindowEx(0,
+ "classMAME32",
+ "WGLMAME" ,
+ WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME | WS_BORDER,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ 640, 480,
+ NULL,
+ NULL,
+ hInstance,
+ NULL);
+
+ ShowWindow(thisHwnd, nCmdShow);
+
+ /* thisCwnd.attach(thisHwnd); */
+ thisWin = GetDC(thisHwnd);
+
+ wglMakeCurrent(NULL, NULL);
+
+ /* get the graphics context for this widget */
+ if( (cx = get_GC( thisWin )) == 0 )
+ {
+ MessageBox(thisHwnd, "could not create GLContext", "ERROR",
+ MB_OK|MB_ICONERROR);
+
+ } else {
+ MessageBox(thisHwnd, "could create GLContext", "OK", MB_OK);
+ }
+
+ SetFocus(thisHwnd);
+
+ return thisHwnd!=NULL;
+}
+
+static LRESULT CALLBACK MAME32_MessageProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
+{
+ LRESULT Result = 0;
+ HDC hdc = 0;
+
+ switch(Msg)
+ {
+ case WM_DESTROY:
+ PostQuitMessage(0);
+ return 0L;
+
+ case WM_QUIT:
+ OnClose(thisHwnd);
+ return 0;
+
+ case WM_PAINT:
+ hdc = (HDC) wParam;
+ return DefWindowProc(hWnd, Msg, wParam, lParam);
+ }
+ return DefWindowProc(hWnd, Msg, wParam, lParam);
+}
+
+
+static void OnClose(HWND hWnd)
+{
+ /* Don't call DestroyWindow, it will be called by osd_exit. */
+ wglMakeCurrent(NULL, NULL);
+ DestroyWindow(thisHwnd);
+}
+
+
+static BOOL idle_work;
+
+
+int WINAPI WinMain(HINSTANCE hInstance,
+ HINSTANCE hPrevInstance,
+ LPSTR lpCmdLine,
+ int nCmdShow)
+{
+ MSG msg;
+
+ if (!Win32UI_init(hInstance, lpCmdLine, nCmdShow))
+ {
+ MessageBox(thisHwnd, "could not create window ...", "ERROR",
+ MB_OK|MB_ICONERROR);
+ OnClose(thisHwnd);
+ return 1;
+ }
+
+ /* Set the samplerate to 0 if sound is disabled,
+ this should notify mame not to "render" it (speed improvement) */
+ Machine->sample_rate = 0;
+ mame_options.samplerate = 0;
+
+ /*
+ Simplified MFC Run() alg. See mfc/src/thrdcore.cpp.
+ */
+ /* phase2: pump messages while available */
+ while (GetMessage(&msg, NULL, 0, 0))
+ {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+
+ return 0;
+}
+
+
+void MamePlayGame()
+{
+ char buf[1000];
+ int index = 0;
+
+ if (run_game(index ,&mame_options) != 0)
+ {
+ const struct RomModule *romp = drivers[index]->rom;
+
+ /* This needs to be changed to use a window with a scrollbar
+ * because the list can be too large to fit on the screen.
+ */
+ sprintf(buf, "Unable to initialize machine emulation.\r\n\r\n"
+ "Most likely you have a corrupt ROM file.\r\n"
+ "The following files must exist in the specified\r\n"
+ "directory or .zip file for %s to run.\r\n\r\n",
+ drivers[index]->description);
+
+ sprintf(buf + strlen(buf), "Directory:\r\n");
+ GetCurrentDirectory(sizeof(buf) - strlen(buf), buf + strlen(buf));
+ sprintf(buf + strlen(buf), "\\%s\r\n\r\n", drivers[index]->name);
+ sprintf(buf + strlen(buf), "or .zip file:\r\n");
+ GetCurrentDirectory(sizeof(buf) - strlen(buf), buf + strlen(buf));
+ sprintf(buf + strlen(buf), "\\roms\\%s.zip\r\n\r\n", drivers[index]->name);
+
+ sprintf(buf + strlen(buf), "Files:\r\n");
+ while (romp->name || romp->offset || romp->length)
+ {
+ romp++; /* skip memory region definition */
+
+ while (romp->length)
+ {
+ char name[100];
+ int length;
+
+ sprintf(name, romp->name, drivers[index]->name);
+
+ length = 0;
+
+ do
+ {
+ /* ROM_RELOAD */
+ if (romp->name == (char *)-1)
+ length = 0; /* restart */
+
+ length += romp->length & ~0x80000000;
+
+ romp++;
+ } while (romp->length && (romp->name == 0 || romp->name == (char *)-1));
+
+ sprintf(buf + strlen(buf), "%-12s\t%u bytes\n", name, length);
+ }
+ }
+
+ MessageBox(thisHwnd, buf, "MAME32 Error", MB_OK | MB_ICONERROR);
+ }
+
+ in_emulation = FALSE;
+
+ if (quit)
+ {
+ PostMessage(thisHwnd, WM_CLOSE, 0, 0);
+ return;
+ }
+
+}