diff options
author | Sven Gothel <[email protected]> | 2001-12-06 09:18:00 +0000 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2001-12-06 09:18:00 +0000 |
commit | 8fdc4baaee82a63247a9f4203dace4ee910881bb (patch) | |
tree | f9ff045a8756d695c3afafadb5256c86813eecef /gl4java/GLFunc.java | |
parent | 5a67c0f5302dbd445d744450db58d1122096b742 (diff) |
2.8.1 rc 0rel-2-8-1-0-rc
Diffstat (limited to 'gl4java/GLFunc.java')
-rw-r--r-- | gl4java/GLFunc.java | 1967 |
1 files changed, 984 insertions, 983 deletions
diff --git a/gl4java/GLFunc.java b/gl4java/GLFunc.java index 396c615..957da37 100644 --- a/gl4java/GLFunc.java +++ b/gl4java/GLFunc.java @@ -31,995 +31,996 @@ public String getClassVendor ( ) ; public String getClassVersion ( ) ;
public static final String[] GL_PROC_NAMES = {
+ "glAllocateMemoryNV",
/** * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! */ - - "glClearIndex", - "glClearColor", - "glClear", - "glIndexMask", - "glColorMask", - "glAlphaFunc", - "glBlendFunc", - "glLogicOp", - "glCullFace", - "glFrontFace", - "glPointSize", - "glLineWidth", - "glLineStipple", - "glPolygonMode", - "glPolygonOffset", - "glPolygonStipple", - "glGetPolygonStipple", - "glEdgeFlag", - "glEdgeFlagv", - "glScissor", - "glClipPlane", - "glGetClipPlane", - "glDrawBuffer", - "glReadBuffer", - "glEnable", - "glDisable", - "glIsEnabled", - "glEnableClientState", - "glDisableClientState", - "glGetBooleanv", - "glGetDoublev", - "glGetFloatv", - "glGetIntegerv", - "glPushAttrib", - "glPopAttrib", - "glPushClientAttrib", - "glPopClientAttrib", - "glRenderMode", - "glGetError", - "glFinish", - "glFlush", - "glHint", - "glClearDepth", - "glDepthFunc", - "glDepthMask", - "glDepthRange", - "glClearAccum", - "glAccum", - "glMatrixMode", - "glOrtho", - "glFrustum", - "glViewport", - "glPushMatrix", - "glPopMatrix", - "glLoadIdentity", - "glLoadMatrixd", - "glLoadMatrixf", - "glMultMatrixd", - "glMultMatrixf", - "glRotated", - "glRotatef", - "glScaled", - "glScalef", - "glTranslated", - "glTranslatef", - "glIsList", - "glDeleteLists", - "glGenLists", - "glNewList", - "glEndList", - "glCallList", - "glCallLists", - "glListBase", - "glBegin", - "glEnd", - "glVertex2d", - "glVertex2f", - "glVertex2i", - "glVertex2s", - "glVertex3d", - "glVertex3f", - "glVertex3i", - "glVertex3s", - "glVertex4d", - "glVertex4f", - "glVertex4i", - "glVertex4s", - "glVertex2dv", - "glVertex2fv", - "glVertex2iv", - "glVertex2sv", - "glVertex3dv", - "glVertex3fv", - "glVertex3iv", - "glVertex3sv", - "glVertex4dv", - "glVertex4fv", - "glVertex4iv", - "glVertex4sv", - "glNormal3b", - "glNormal3d", - "glNormal3f", - "glNormal3i", - "glNormal3s", - "glNormal3bv", - "glNormal3dv", - "glNormal3fv", - "glNormal3iv", - "glNormal3sv", - "glIndexd", - "glIndexf", - "glIndexi", - "glIndexs", - "glIndexub", - "glIndexdv", - "glIndexfv", - "glIndexiv", - "glIndexsv", - "glIndexubv", - "glColor3b", - "glColor3d", - "glColor3f", - "glColor3i", - "glColor3s", - "glColor3ub", - "glColor3ui", - "glColor3us", - "glColor4b", - "glColor4d", - "glColor4f", - "glColor4i", - "glColor4s", - "glColor4ub", - "glColor4ui", - "glColor4us", - "glColor3bv", - "glColor3dv", - "glColor3fv", - "glColor3iv", - "glColor3sv", - "glColor3ubv", - "glColor3uiv", - "glColor3usv", - "glColor4bv", - "glColor4dv", - "glColor4fv", - "glColor4iv", - "glColor4sv", - "glColor4ubv", - "glColor4uiv", - "glColor4usv", - "glTexCoord1d", - "glTexCoord1f", - "glTexCoord1i", - "glTexCoord1s", - "glTexCoord2d", - "glTexCoord2f", - "glTexCoord2i", - "glTexCoord2s", - "glTexCoord3d", - "glTexCoord3f", - "glTexCoord3i", - "glTexCoord3s", - "glTexCoord4d", - "glTexCoord4f", - "glTexCoord4i", - "glTexCoord4s", - "glTexCoord1dv", - "glTexCoord1fv", - "glTexCoord1iv", - "glTexCoord1sv", - "glTexCoord2dv", - "glTexCoord2fv", - "glTexCoord2iv", - "glTexCoord2sv", - "glTexCoord3dv", - "glTexCoord3fv", - "glTexCoord3iv", - "glTexCoord3sv", - "glTexCoord4dv", - "glTexCoord4fv", - "glTexCoord4iv", - "glTexCoord4sv", - "glRasterPos2d", - "glRasterPos2f", - "glRasterPos2i", - "glRasterPos2s", - "glRasterPos3d", - "glRasterPos3f", - "glRasterPos3i", - "glRasterPos3s", - "glRasterPos4d", - "glRasterPos4f", - "glRasterPos4i", - "glRasterPos4s", - "glRasterPos2dv", - "glRasterPos2fv", - "glRasterPos2iv", - "glRasterPos2sv", - "glRasterPos3dv", - "glRasterPos3fv", - "glRasterPos3iv", - "glRasterPos3sv", - "glRasterPos4dv", - "glRasterPos4fv", - "glRasterPos4iv", - "glRasterPos4sv", - "glRectd", - "glRectf", - "glRecti", - "glRects", - "glRectdv", - "glRectfv", - "glRectiv", - "glRectsv", - "glVertexPointer", - "glNormalPointer", - "glColorPointer", - "glIndexPointer", - "glTexCoordPointer", - "glEdgeFlagPointer", - "glGetPointerv", - "glArrayElement", - "glDrawArrays", - "glDrawElements", - "glInterleavedArrays", - "glShadeModel", - "glLightf", - "glLighti", - "glLightfv", - "glLightiv", - "glGetLightfv", - "glGetLightiv", - "glLightModelf", - "glLightModeli", - "glLightModelfv", - "glLightModeliv", - "glMaterialf", - "glMateriali", - "glMaterialfv", - "glMaterialiv", - "glGetMaterialfv", - "glGetMaterialiv", - "glColorMaterial", - "glPixelZoom", - "glPixelStoref", - "glPixelStorei", - "glPixelTransferf", - "glPixelTransferi", - "glPixelMapfv", - "glPixelMapuiv", - "glPixelMapusv", - "glGetPixelMapfv", - "glGetPixelMapuiv", - "glGetPixelMapusv", - "glBitmap", - "glReadPixels", - "glDrawPixels", - "glCopyPixels", - "glStencilFunc", - "glStencilMask", - "glStencilOp", - "glClearStencil", - "glTexGend", - "glTexGenf", - "glTexGeni", - "glTexGendv", - "glTexGenfv", - "glTexGeniv", - "glGetTexGendv", - "glGetTexGenfv", - "glGetTexGeniv", - "glTexEnvf", - "glTexEnvi", - "glTexEnvfv", - "glTexEnviv", - "glGetTexEnvfv", - "glGetTexEnviv", - "glTexParameterf", - "glTexParameteri", - "glTexParameterfv", - "glTexParameteriv", - "glGetTexParameterfv", - "glGetTexParameteriv", - "glGetTexLevelParameterfv", - "glGetTexLevelParameteriv", - "glTexImage1D", - "glTexImage2D", - "glGetTexImage", - "glGenTextures", - "glDeleteTextures", - "glBindTexture", - "glPrioritizeTextures", - "glAreTexturesResident", - "glIsTexture", - "glTexSubImage1D", - "glTexSubImage2D", - "glCopyTexImage1D", - "glCopyTexImage2D", - "glCopyTexSubImage1D", - "glCopyTexSubImage2D", - "glMap1d", - "glMap1f", - "glMap2d", - "glMap2f", - "glGetMapdv", - "glGetMapfv", - "glGetMapiv", - "glEvalCoord1d", - "glEvalCoord1f", - "glEvalCoord1dv", - "glEvalCoord1fv", - "glEvalCoord2d", - "glEvalCoord2f", - "glEvalCoord2dv", - "glEvalCoord2fv", - "glMapGrid1d", - "glMapGrid1f", - "glMapGrid2d", - "glMapGrid2f", - "glEvalPoint1", - "glEvalPoint2", - "glEvalMesh1", - "glEvalMesh2", - "glFogf", - "glFogi", - "glFogfv", - "glFogiv", - "glFeedbackBuffer", - "glPassThrough", - "glSelectBuffer", - "glInitNames", - "glLoadName", - "glPushName", - "glPopName", - "glDrawRangeElements", - "glTexImage3D", - "glTexSubImage3D", - "glCopyTexSubImage3D", - "glColorTable", - "glColorSubTable", - "glColorTableParameteriv", - "glColorTableParameterfv", - "glCopyColorSubTable", - "glCopyColorTable", - "glGetColorTable", - "glGetColorTableParameterfv", - "glGetColorTableParameteriv", - "glBlendEquation", - "glBlendColor", - "glHistogram", - "glResetHistogram", - "glGetHistogram", - "glGetHistogramParameterfv", - "glGetHistogramParameteriv", - "glMinmax", - "glResetMinmax", - "glGetMinmax", - "glGetMinmaxParameterfv", - "glGetMinmaxParameteriv", - "glConvolutionFilter1D", - "glConvolutionFilter2D", - "glConvolutionParameterf", - "glConvolutionParameterfv", - "glConvolutionParameteri", - "glConvolutionParameteriv", - "glCopyConvolutionFilter1D", - "glCopyConvolutionFilter2D", - "glGetConvolutionFilter", - "glGetConvolutionParameterfv", - "glGetConvolutionParameteriv", - "glSeparableFilter2D", - "glGetSeparableFilter", - "glActiveTexture", - "glClientActiveTexture", - "glCompressedTexImage1D", - "glCompressedTexImage2D", - "glCompressedTexImage3D", - "glCompressedTexSubImage1D", - "glCompressedTexSubImage2D", - "glCompressedTexSubImage3D", - "glGetCompressedTexImage", - "glMultiTexCoord1d", - "glMultiTexCoord1dv", - "glMultiTexCoord1f", - "glMultiTexCoord1fv", - "glMultiTexCoord1i", - "glMultiTexCoord1iv", - "glMultiTexCoord1s", - "glMultiTexCoord1sv", - "glMultiTexCoord2d", - "glMultiTexCoord2dv", - "glMultiTexCoord2f", - "glMultiTexCoord2fv", - "glMultiTexCoord2i", - "glMultiTexCoord2iv", - "glMultiTexCoord2s", - "glMultiTexCoord2sv", - "glMultiTexCoord3d", - "glMultiTexCoord3dv", - "glMultiTexCoord3f", - "glMultiTexCoord3fv", - "glMultiTexCoord3i", - "glMultiTexCoord3iv", - "glMultiTexCoord3s", - "glMultiTexCoord3sv", - "glMultiTexCoord4d", - "glMultiTexCoord4dv", - "glMultiTexCoord4f", - "glMultiTexCoord4fv", - "glMultiTexCoord4i", - "glMultiTexCoord4iv", - "glMultiTexCoord4s", - "glMultiTexCoord4sv", - "glLoadTransposeMatrixd", - "glLoadTransposeMatrixf", - "glMultTransposeMatrixd", - "glMultTransposeMatrixf", - "glSampleCoverage", - "glSamplePass", - "glActiveTextureARB", - "glClientActiveTextureARB", - "glMultiTexCoord1dARB", - "glMultiTexCoord1dvARB", - "glMultiTexCoord1fARB", - "glMultiTexCoord1fvARB", - "glMultiTexCoord1iARB", - "glMultiTexCoord1ivARB", - "glMultiTexCoord1sARB", - "glMultiTexCoord1svARB", - "glMultiTexCoord2dARB", - "glMultiTexCoord2dvARB", - "glMultiTexCoord2fARB", - "glMultiTexCoord2fvARB", - "glMultiTexCoord2iARB", - "glMultiTexCoord2ivARB", - "glMultiTexCoord2sARB", - "glMultiTexCoord2svARB", - "glMultiTexCoord3dARB", - "glMultiTexCoord3dvARB", - "glMultiTexCoord3fARB", - "glMultiTexCoord3fvARB", - "glMultiTexCoord3iARB", - "glMultiTexCoord3ivARB", - "glMultiTexCoord3sARB", - "glMultiTexCoord3svARB", - "glMultiTexCoord4dARB", - "glMultiTexCoord4dvARB", - "glMultiTexCoord4fARB", - "glMultiTexCoord4fvARB", - "glMultiTexCoord4iARB", - "glMultiTexCoord4ivARB", - "glMultiTexCoord4sARB", - "glMultiTexCoord4svARB", - "glBlendColorEXT", - "glPolygonOffsetEXT", - "glTexImage3DEXT", - "glTexSubImage3DEXT", - "glCopyTexSubImage3DEXT", - "glGenTexturesEXT", - "glDeleteTexturesEXT", - "glBindTextureEXT", - "glPrioritizeTexturesEXT", - "glAreTexturesResidentEXT", - "glIsTextureEXT", - "glVertexPointerEXT", - "glNormalPointerEXT", - "glColorPointerEXT", - "glIndexPointerEXT", - "glTexCoordPointerEXT", - "glEdgeFlagPointerEXT", - "glGetPointervEXT", - "glArrayElementEXT", - "glDrawArraysEXT", - "glBlendEquationEXT", - "glPointParameterfEXT", - "glPointParameterfvEXT", - "glPointParameterfSGIS", - "glPointParameterfvSGIS", - "glColorTableEXT", - "glColorSubTableEXT", - "glGetColorTableEXT", - "glGetColorTableParameterfvEXT", - "glGetColorTableParameterivEXT", - "glLockArraysEXT", - "glUnlockArraysEXT", - "glLoadTransposeMatrixfARB", - "glLoadTransposeMatrixdARB", - "glMultTransposeMatrixfARB", - "glMultTransposeMatrixdARB", - "glSampleCoverageARB", - "glCompressedTexImage3DARB", - "glCompressedTexImage2DARB", - "glCompressedTexImage1DARB", - "glCompressedTexSubImage3DARB", - "glCompressedTexSubImage2DARB", - "glCompressedTexSubImage1DARB", - "glGetCompressedTexImageARB", - "glWeightbvARB", - "glWeightsvARB", - "glWeightivARB", - "glWeightfvARB", - "glWeightdvARB", - "glWeightubvARB", - "glWeightusvARB", - "glWeightuivARB", - "glWeightPointerARB", - "glVertexBlendARB", - "glCurrentPaletteMatrixARB", - "glMatrixIndexubvARB", - "glMatrixIndexusvARB", - "glMatrixIndexuivARB", - "glMatrixIndexPointerARB", - "glGetTexFilterFuncSGIS", - "glTexFilterFuncSGIS", - "glTexSubImage1DEXT", - "glTexSubImage2DEXT", - "glCopyTexImage1DEXT", - "glCopyTexImage2DEXT", - "glCopyTexSubImage1DEXT", - "glCopyTexSubImage2DEXT", - "glGetHistogramEXT", - "glGetHistogramParameterfvEXT", - "glGetHistogramParameterivEXT", - "glGetMinmaxEXT", - "glGetMinmaxParameterfvEXT", - "glGetMinmaxParameterivEXT", - "glHistogramEXT", - "glMinmaxEXT", - "glResetHistogramEXT", - "glResetMinmaxEXT", - "glConvolutionFilter1DEXT", - "glConvolutionFilter2DEXT", - "glConvolutionParameterfEXT", - "glConvolutionParameterfvEXT", - "glConvolutionParameteriEXT", - "glConvolutionParameterivEXT", - "glCopyConvolutionFilter1DEXT", - "glCopyConvolutionFilter2DEXT", - "glGetConvolutionFilterEXT", - "glGetConvolutionParameterfvEXT", - "glGetConvolutionParameterivEXT", - "glGetSeparableFilterEXT", - "glSeparableFilter2DEXT", - "glColorTableSGI", - "glColorTableParameterfvSGI", - "glColorTableParameterivSGI", - "glCopyColorTableSGI", - "glGetColorTableSGI", - "glGetColorTableParameterfvSGI", - "glGetColorTableParameterivSGI", - "glPixelTexGenSGIX", - "glPixelTexGenParameteriSGIS", - "glPixelTexGenParameterivSGIS", - "glPixelTexGenParameterfSGIS", - "glPixelTexGenParameterfvSGIS", - "glGetPixelTexGenParameterivSGIS", - "glGetPixelTexGenParameterfvSGIS", - "glTexImage4DSGIS", - "glTexSubImage4DSGIS", - "glDetailTexFuncSGIS", - "glGetDetailTexFuncSGIS", - "glSharpenTexFuncSGIS", - "glGetSharpenTexFuncSGIS", - "glSampleMaskSGIS", - "glSamplePatternSGIS", - "glSpriteParameterfSGIX", - "glSpriteParameterfvSGIX", - "glSpriteParameteriSGIX", - "glSpriteParameterivSGIX", - "glPointParameterfARB", - "glPointParameterfvARB", - "glGetInstrumentsSGIX", - "glInstrumentsBufferSGIX", - "glPollInstrumentsSGIX", - "glReadInstrumentsSGIX", - "glStartInstrumentsSGIX", - "glStopInstrumentsSGIX", - "glFrameZoomSGIX", - "glTagSampleBufferSGIX", - "glDeformationMap3dSGIX", - "glDeformationMap3fSGIX", - "glDeformSGIX", - "glLoadIdentityDeformationMapSGIX", - "glReferencePlaneSGIX", - "glFlushRasterSGIX", - "glFogFuncSGIS", - "glGetFogFuncSGIS", - "glImageTransformParameteriHP", - "glImageTransformParameterfHP", - "glImageTransformParameterivHP", - "glImageTransformParameterfvHP", - "glGetImageTransformParameterivHP", - "glGetImageTransformParameterfvHP", - "glCopyColorSubTableEXT", - "glHintPGI", - "glGetListParameterfvSGIX", - "glGetListParameterivSGIX", - "glListParameterfSGIX", - "glListParameterfvSGIX", - "glListParameteriSGIX", - "glListParameterivSGIX", - "glIndexMaterialEXT", - "glIndexFuncEXT", - "glCullParameterdvEXT", - "glCullParameterfvEXT", - "glFragmentColorMaterialSGIX", - "glFragmentLightfSGIX", - "glFragmentLightfvSGIX", - "glFragmentLightiSGIX", - "glFragmentLightivSGIX", - "glFragmentLightModelfSGIX", - "glFragmentLightModelfvSGIX", - "glFragmentLightModeliSGIX", - "glFragmentLightModelivSGIX", - "glFragmentMaterialfSGIX", - "glFragmentMaterialfvSGIX", - "glFragmentMaterialiSGIX", - "glFragmentMaterialivSGIX", - "glGetFragmentLightfvSGIX", - "glGetFragmentLightivSGIX", - "glGetFragmentMaterialfvSGIX", - "glGetFragmentMaterialivSGIX", - "glLightEnviSGIX", - "glDrawRangeElementsEXT", - "glApplyTextureEXT", - "glTextureLightEXT", - "glTextureMaterialEXT", - "glAsyncMarkerSGIX", - "glFinishAsyncSGIX", - "glPollAsyncSGIX", - "glGenAsyncMarkersSGIX", - "glDeleteAsyncMarkersSGIX", - "glIsAsyncMarkerSGIX", - "glVertexPointervINTEL", - "glNormalPointervINTEL", - "glColorPointervINTEL", - "glTexCoordPointervINTEL", - "glPixelTransformParameteriEXT", - "glPixelTransformParameterfEXT", - "glPixelTransformParameterivEXT", - "glPixelTransformParameterfvEXT", - "glSecondaryColor3bEXT", - "glSecondaryColor3bvEXT", - "glSecondaryColor3dEXT", - "glSecondaryColor3dvEXT", - "glSecondaryColor3fEXT", - "glSecondaryColor3fvEXT", - "glSecondaryColor3iEXT", - "glSecondaryColor3ivEXT", - "glSecondaryColor3sEXT", - "glSecondaryColor3svEXT", - "glSecondaryColor3ubEXT", - "glSecondaryColor3ubvEXT", - "glSecondaryColor3uiEXT", - "glSecondaryColor3uivEXT", - "glSecondaryColor3usEXT", - "glSecondaryColor3usvEXT", - "glSecondaryColorPointerEXT", - "glTextureNormalEXT", - "glMultiDrawArraysEXT", - "glMultiDrawElementsEXT", - "glFogCoordfEXT", - "glFogCoordfvEXT", - "glFogCoorddEXT", - "glFogCoorddvEXT", - "glFogCoordPointerEXT", - "glTangent3bEXT", - "glTangent3bvEXT", - "glTangent3dEXT", - "glTangent3dvEXT", - "glTangent3fEXT", - "glTangent3fvEXT", - "glTangent3iEXT", - "glTangent3ivEXT", - "glTangent3sEXT", - "glTangent3svEXT", - "glBinormal3bEXT", - "glBinormal3bvEXT", - "glBinormal3dEXT", - "glBinormal3dvEXT", - "glBinormal3fEXT", - "glBinormal3fvEXT", - "glBinormal3iEXT", - "glBinormal3ivEXT", - "glBinormal3sEXT", - "glBinormal3svEXT", - "glTangentPointerEXT", - "glBinormalPointerEXT", - "glFinishTextureSUNX", - "glGlobalAlphaFactorbSUN", - "glGlobalAlphaFactorsSUN", - "glGlobalAlphaFactoriSUN", - "glGlobalAlphaFactorfSUN", - "glGlobalAlphaFactordSUN", - "glGlobalAlphaFactorubSUN", - "glGlobalAlphaFactorusSUN", - "glGlobalAlphaFactoruiSUN", - "glReplacementCodeuiSUN", - "glReplacementCodeusSUN", - "glReplacementCodeubSUN", - "glReplacementCodeuivSUN", - "glReplacementCodeusvSUN", - "glReplacementCodeubvSUN", - "glReplacementCodePointerSUN", - "glColor4ubVertex2fSUN", - "glColor4ubVertex2fvSUN", - "glColor4ubVertex3fSUN", - "glColor4ubVertex3fvSUN", - "glColor3fVertex3fSUN", - "glColor3fVertex3fvSUN", - "glNormal3fVertex3fSUN", - "glNormal3fVertex3fvSUN", - "glColor4fNormal3fVertex3fSUN", - "glColor4fNormal3fVertex3fvSUN", - "glTexCoord2fVertex3fSUN", - "glTexCoord2fVertex3fvSUN", - "glTexCoord4fVertex4fSUN", - "glTexCoord4fVertex4fvSUN", - "glTexCoord2fColor4ubVertex3fSUN", - "glTexCoord2fColor4ubVertex3fvSUN", - "glTexCoord2fColor3fVertex3fSUN", - "glTexCoord2fColor3fVertex3fvSUN", - "glTexCoord2fNormal3fVertex3fSUN", - "glTexCoord2fNormal3fVertex3fvSUN", - "glTexCoord2fColor4fNormal3fVertex3fSUN", - "glTexCoord2fColor4fNormal3fVertex3fvSUN", - "glTexCoord4fColor4fNormal3fVertex4fSUN", - "glTexCoord4fColor4fNormal3fVertex4fvSUN", - "glReplacementCodeuiVertex3fSUN", - "glReplacementCodeuiVertex3fvSUN", - "glReplacementCodeuiColor4ubVertex3fSUN", - "glReplacementCodeuiColor4ubVertex3fvSUN", - "glReplacementCodeuiColor3fVertex3fSUN", - "glReplacementCodeuiColor3fVertex3fvSUN", - "glReplacementCodeuiNormal3fVertex3fSUN", - "glReplacementCodeuiNormal3fVertex3fvSUN", - "glReplacementCodeuiColor4fNormal3fVertex3fSUN", - "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", - "glReplacementCodeuiTexCoord2fVertex3fSUN", - "glReplacementCodeuiTexCoord2fVertex3fvSUN", - "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", - "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", - "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", - "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", - "glBlendFuncSeparateEXT", - "glBlendFuncSeparateINGR", - "glVertexWeightfEXT", - "glVertexWeightfvEXT", - "glVertexWeightPointerEXT", - "glFlushVertexArrayRangeNV", - "glVertexArrayRangeNV", - "glCombinerParameterfvNV", - "glCombinerParameterfNV", - "glCombinerParameterivNV", - "glCombinerParameteriNV", - "glCombinerInputNV", - "glCombinerOutputNV", - "glFinalCombinerInputNV", - "glGetCombinerInputParameterfvNV", - "glGetCombinerInputParameterivNV", - "glGetCombinerOutputParameterfvNV", - "glGetCombinerOutputParameterivNV", - "glGetFinalCombinerInputParameterfvNV", - "glGetFinalCombinerInputParameterivNV", - "glMultiModeDrawArraysIBM", - "glMultiModeDrawElementsIBM", - "glColorPointerListIBM", - "glSecondaryColorPointerListIBM", - "glEdgeFlagPointerListIBM", - "glFogCoordPointerListIBM", - "glIndexPointerListIBM", - "glNormalPointerListIBM", - "glTexCoordPointerListIBM", - "glVertexPointerListIBM", - "glTbufferMask3DFX", - "glSampleMaskEXT", - "glSamplePatternEXT", - "glTextureColorMaskSGIS", - "glIglooInterfaceSGIX", - "glGenFencesNV", - "glDeleteFencesNV", - "glSetFenceNV", - "glTestFenceNV", - "glFinishFenceNV", - "glIsFenceNV", - "glGetFenceivNV", - "glMapControlPointsNV", - "glMapParameterivNV", - "glMapParameterfvNV", - "glGetMapControlPointsNV", - "glGetMapParameterivNV", - "glGetMapParameterfvNV", - "glGetMapAttribParameterivNV", - "glGetMapAttribParameterfvNV", - "glEvalMapsNV", - "glCombinerStageParameterfvNV", - "glGetCombinerStageParameterfvNV", - "glBindProgramNV", - "glDeleteProgramsNV", - "glExecuteProgramNV", - "glGenProgramsNV", - "glAreProgramsResidentNV", - "glRequestResidentProgramsNV", - "glGetProgramParameterfvNV", - "glGetProgramParameterdvNV", - "glGetProgramivNV", - "glGetProgramStringNV", - "glGetTrackMatrixivNV", - "glGetVertexAttribdvNV", - "glGetVertexAttribfvNV", - "glGetVertexAttribivNV", - "glGetVertexAttribPointervNV", - "glIsProgramNV", - "glLoadProgramNV", - "glProgramParameter4fNV", - "glProgramParameter4dNV", - "glProgramParameter4dvNV", - "glProgramParameter4fvNV", - "glProgramParameters4dvNV", - "glProgramParameters4fvNV", - "glTrackMatrixNV", - "glVertexAttribPointerNV", - "glVertexAttrib1sNV", - "glVertexAttrib1fNV", - "glVertexAttrib1dNV", - "glVertexAttrib2sNV", - "glVertexAttrib2fNV", - "glVertexAttrib2dNV", - "glVertexAttrib3sNV", - "glVertexAttrib3fNV", - "glVertexAttrib3dNV", - "glVertexAttrib4sNV", - "glVertexAttrib4fNV", - "glVertexAttrib4dNV", - "glVertexAttrib4ubNV", - "glVertexAttrib1svNV", - "glVertexAttrib1fvNV", - "glVertexAttrib1dvNV", - "glVertexAttrib2svNV", - "glVertexAttrib2fvNV", - "glVertexAttrib2dvNV", - "glVertexAttrib3svNV", - "glVertexAttrib3fvNV", - "glVertexAttrib3dvNV", - "glVertexAttrib4svNV", - "glVertexAttrib4fvNV", - "glVertexAttrib4dvNV", - "glVertexAttrib4ubvNV", - "glVertexAttribs1svNV", - "glVertexAttribs1fvNV", - "glVertexAttribs1dvNV", - "glVertexAttribs2svNV", - "glVertexAttribs2fvNV", - "glVertexAttribs2dvNV", - "glVertexAttribs3svNV", - "glVertexAttribs3fvNV", - "glVertexAttribs3dvNV", - "glVertexAttribs4svNV", - "glVertexAttribs4fvNV", - "glVertexAttribs4dvNV", - "glVertexAttribs4ubvNV", - "glTexBumpParameterivATI", - "glTexBumpParameterfvATI", - "glGetTexBumpParameterivATI", - "glGetTexBumpParameterfvATI", - "glGenFragmentShadersATI", - "glBindFragmentShaderATI", - "glDeleteFragmentShaderATI", - "glBeginFragmentShaderATI", - "glEndFragmentShaderATI", - "glPassTexCoordATI", - "glSampleMapATI", - "glColorFragmentOp1ATI", - "glColorFragmentOp2ATI", - "glColorFragmentOp3ATI", - "glAlphaFragmentOp1ATI", - "glAlphaFragmentOp2ATI", - "glAlphaFragmentOp3ATI", - "glSetFragmentShaderConstantATI", - "glPNTrianglesiATI", - "glPNTrianglesfATI", - "glNewObjectBufferATI", - "glIsObjectBufferATI", - "glUpdateObjectBufferATI", - "glGetObjectBufferfvATI", - "glGetObjectBufferivATI", - "glDeleteObjectBufferATI", - "glArrayObjectATI", - "glGetArrayObjectfvATI", - "glGetArrayObjectivATI", - "glVariantArrayObjectATI", - "glGetVariantArrayObjectfvATI", - "glGetVariantArrayObjectivATI", - "glBeginVertexShaderEXT", - "glEndVertexShaderEXT", - "glBindVertexShaderEXT", - "glGenVertexShadersEXT", - "glDeleteVertexShaderEXT", - "glShaderOp1EXT", - "glShaderOp2EXT", - "glShaderOp3EXT", - "glSwizzleEXT", - "glWriteMaskEXT", - "glInsertComponentEXT", - "glExtractComponentEXT", - "glGenSymbolsEXT", - "glSetInvariantEXT", - "glSetLocalConstantEXT", - "glVariantbvEXT", - "glVariantsvEXT", - "glVariantivEXT", - "glVariantfvEXT", - "glVariantdvEXT", - "glVariantubvEXT", - "glVariantusvEXT", - "glVariantuivEXT", - "glVariantPointerEXT", - "glEnableVariantClientStateEXT", - "glDisableVariantClientStateEXT", - "glBindLightParameterEXT", - "glBindMaterialParameterEXT", - "glBindTexGenParameterEXT", - "glBindTextureUnitParameterEXT", - "glBindParameterEXT", - "glIsVariantEnabledEXT", - "glGetVariantBooleanvEXT", - "glGetVariantIntegervEXT", - "glGetVariantFloatvEXT", - "glGetVariantPointervEXT", - "glGetInvariantBooleanvEXT", - "glGetInvariantIntegervEXT", - "glGetInvariantFloatvEXT", - "glGetLocalConstantBooleanvEXT", - "glGetLocalConstantIntegervEXT", - "glGetLocalConstantFloatvEXT", - "glVertexStream1s", - "glVertexStream1sv", - "glVertexStream1i", - "glVertexStream1iv", - "glVertexStream1f", - "glVertexStream1fv", - "glVertexStream1d", - "glVertexStream1dv", - "glVertexStream2s", - "glVertexStream2sv", - "glVertexStream2i", - "glVertexStream2iv", - "glVertexStream2f", - "glVertexStream2fv", - "glVertexStream2d", - "glVertexStream2dv", - "glVertexStream3s", - "glVertexStream3sv", - "glVertexStream3i", - "glVertexStream3iv", - "glVertexStream3f", - "glVertexStream3fv", - "glVertexStream3d", - "glVertexStream3dv", - "glVertexStream4s", - "glVertexStream4sv", - "glVertexStream4i", - "glVertexStream4iv", - "glVertexStream4f", - "glVertexStream4fv", - "glVertexStream4d", - "glVertexStream4dv", - "glNormalStream3b", - "glNormalStream3bv", - "glNormalStream3s", - "glNormalStream3sv", - "glNormalStream3i", - "glNormalStream3iv", - "glNormalStream3f", - "glNormalStream3fv", - "glNormalStream3d", - "glNormalStream3dv", - "glClientActiveVertexStream", - "glVertexBlendEnvi", - "glVertexBlendEnvf", -/* C2J Parser Version 3.0: Java program parsed successfully. */ +
+ "glClearIndex",
+ "glClearColor",
+ "glClear",
+ "glIndexMask",
+ "glColorMask",
+ "glAlphaFunc",
+ "glBlendFunc",
+ "glLogicOp",
+ "glCullFace",
+ "glFrontFace",
+ "glPointSize",
+ "glLineWidth",
+ "glLineStipple",
+ "glPolygonMode",
+ "glPolygonOffset",
+ "glPolygonStipple",
+ "glGetPolygonStipple",
+ "glEdgeFlag",
+ "glEdgeFlagv",
+ "glScissor",
+ "glClipPlane",
+ "glGetClipPlane",
+ "glDrawBuffer",
+ "glReadBuffer",
+ "glEnable",
+ "glDisable",
+ "glIsEnabled",
+ "glEnableClientState",
+ "glDisableClientState",
+ "glGetBooleanv",
+ "glGetDoublev",
+ "glGetFloatv",
+ "glGetIntegerv",
+ "glPushAttrib",
+ "glPopAttrib",
+ "glPushClientAttrib",
+ "glPopClientAttrib",
+ "glRenderMode",
+ "glGetError",
+ "glFinish",
+ "glFlush",
+ "glHint",
+ "glClearDepth",
+ "glDepthFunc",
+ "glDepthMask",
+ "glDepthRange",
+ "glClearAccum",
+ "glAccum",
+ "glMatrixMode",
+ "glOrtho",
+ "glFrustum",
+ "glViewport",
+ "glPushMatrix",
+ "glPopMatrix",
+ "glLoadIdentity",
+ "glLoadMatrixd",
+ "glLoadMatrixf",
+ "glMultMatrixd",
+ "glMultMatrixf",
+ "glRotated",
+ "glRotatef",
+ "glScaled",
+ "glScalef",
+ "glTranslated",
+ "glTranslatef",
+ "glIsList",
+ "glDeleteLists",
+ "glGenLists",
+ "glNewList",
+ "glEndList",
+ "glCallList",
+ "glCallLists",
+ "glListBase",
+ "glBegin",
+ "glEnd",
+ "glVertex2d",
+ "glVertex2f",
+ "glVertex2i",
+ "glVertex2s",
+ "glVertex3d",
+ "glVertex3f",
+ "glVertex3i",
+ "glVertex3s",
+ "glVertex4d",
+ "glVertex4f",
+ "glVertex4i",
+ "glVertex4s",
+ "glVertex2dv",
+ "glVertex2fv",
+ "glVertex2iv",
+ "glVertex2sv",
+ "glVertex3dv",
+ "glVertex3fv",
+ "glVertex3iv",
+ "glVertex3sv",
+ "glVertex4dv",
+ "glVertex4fv",
+ "glVertex4iv",
+ "glVertex4sv",
+ "glNormal3b",
+ "glNormal3d",
+ "glNormal3f",
+ "glNormal3i",
+ "glNormal3s",
+ "glNormal3bv",
+ "glNormal3dv",
+ "glNormal3fv",
+ "glNormal3iv",
+ "glNormal3sv",
+ "glIndexd",
+ "glIndexf",
+ "glIndexi",
+ "glIndexs",
+ "glIndexub",
+ "glIndexdv",
+ "glIndexfv",
+ "glIndexiv",
+ "glIndexsv",
+ "glIndexubv",
+ "glColor3b",
+ "glColor3d",
+ "glColor3f",
+ "glColor3i",
+ "glColor3s",
+ "glColor3ub",
+ "glColor3ui",
+ "glColor3us",
+ "glColor4b",
+ "glColor4d",
+ "glColor4f",
+ "glColor4i",
+ "glColor4s",
+ "glColor4ub",
+ "glColor4ui",
+ "glColor4us",
+ "glColor3bv",
+ "glColor3dv",
+ "glColor3fv",
+ "glColor3iv",
+ "glColor3sv",
+ "glColor3ubv",
+ "glColor3uiv",
+ "glColor3usv",
+ "glColor4bv",
+ "glColor4dv",
+ "glColor4fv",
+ "glColor4iv",
+ "glColor4sv",
+ "glColor4ubv",
+ "glColor4uiv",
+ "glColor4usv",
+ "glTexCoord1d",
+ "glTexCoord1f",
+ "glTexCoord1i",
+ "glTexCoord1s",
+ "glTexCoord2d",
+ "glTexCoord2f",
+ "glTexCoord2i",
+ "glTexCoord2s",
+ "glTexCoord3d",
+ "glTexCoord3f",
+ "glTexCoord3i",
+ "glTexCoord3s",
+ "glTexCoord4d",
+ "glTexCoord4f",
+ "glTexCoord4i",
+ "glTexCoord4s",
+ "glTexCoord1dv",
+ "glTexCoord1fv",
+ "glTexCoord1iv",
+ "glTexCoord1sv",
+ "glTexCoord2dv",
+ "glTexCoord2fv",
+ "glTexCoord2iv",
+ "glTexCoord2sv",
+ "glTexCoord3dv",
+ "glTexCoord3fv",
+ "glTexCoord3iv",
+ "glTexCoord3sv",
+ "glTexCoord4dv",
+ "glTexCoord4fv",
+ "glTexCoord4iv",
+ "glTexCoord4sv",
+ "glRasterPos2d",
+ "glRasterPos2f",
+ "glRasterPos2i",
+ "glRasterPos2s",
+ "glRasterPos3d",
+ "glRasterPos3f",
+ "glRasterPos3i",
+ "glRasterPos3s",
+ "glRasterPos4d",
+ "glRasterPos4f",
+ "glRasterPos4i",
+ "glRasterPos4s",
+ "glRasterPos2dv",
+ "glRasterPos2fv",
+ "glRasterPos2iv",
+ "glRasterPos2sv",
+ "glRasterPos3dv",
+ "glRasterPos3fv",
+ "glRasterPos3iv",
+ "glRasterPos3sv",
+ "glRasterPos4dv",
+ "glRasterPos4fv",
+ "glRasterPos4iv",
+ "glRasterPos4sv",
+ "glRectd",
+ "glRectf",
+ "glRecti",
+ "glRects",
+ "glRectdv",
+ "glRectfv",
+ "glRectiv",
+ "glRectsv",
+ "glVertexPointer",
+ "glNormalPointer",
+ "glColorPointer",
+ "glIndexPointer",
+ "glTexCoordPointer",
+ "glEdgeFlagPointer",
+ "glGetPointerv",
+ "glArrayElement",
+ "glDrawArrays",
+ "glDrawElements",
+ "glInterleavedArrays",
+ "glShadeModel",
+ "glLightf",
+ "glLighti",
+ "glLightfv",
+ "glLightiv",
+ "glGetLightfv",
+ "glGetLightiv",
+ "glLightModelf",
+ "glLightModeli",
+ "glLightModelfv",
+ "glLightModeliv",
+ "glMaterialf",
+ "glMateriali",
+ "glMaterialfv",
+ "glMaterialiv",
+ "glGetMaterialfv",
+ "glGetMaterialiv",
+ "glColorMaterial",
+ "glPixelZoom",
+ "glPixelStoref",
+ "glPixelStorei",
+ "glPixelTransferf",
+ "glPixelTransferi",
+ "glPixelMapfv",
+ "glPixelMapuiv",
+ "glPixelMapusv",
+ "glGetPixelMapfv",
+ "glGetPixelMapuiv",
+ "glGetPixelMapusv",
+ "glBitmap",
+ "glReadPixels",
+ "glDrawPixels",
+ "glCopyPixels",
+ "glStencilFunc",
+ "glStencilMask",
+ "glStencilOp",
+ "glClearStencil",
+ "glTexGend",
+ "glTexGenf",
+ "glTexGeni",
+ "glTexGendv",
+ "glTexGenfv",
+ "glTexGeniv",
+ "glGetTexGendv",
+ "glGetTexGenfv",
+ "glGetTexGeniv",
+ "glTexEnvf",
+ "glTexEnvi",
+ "glTexEnvfv",
+ "glTexEnviv",
+ "glGetTexEnvfv",
+ "glGetTexEnviv",
+ "glTexParameterf",
+ "glTexParameteri",
+ "glTexParameterfv",
+ "glTexParameteriv",
+ "glGetTexParameterfv",
+ "glGetTexParameteriv",
+ "glGetTexLevelParameterfv",
+ "glGetTexLevelParameteriv",
+ "glTexImage1D",
+ "glTexImage2D",
+ "glGetTexImage",
+ "glGenTextures",
+ "glDeleteTextures",
+ "glBindTexture",
+ "glPrioritizeTextures",
+ "glAreTexturesResident",
+ "glIsTexture",
+ "glTexSubImage1D",
+ "glTexSubImage2D",
+ "glCopyTexImage1D",
+ "glCopyTexImage2D",
+ "glCopyTexSubImage1D",
+ "glCopyTexSubImage2D",
+ "glMap1d",
+ "glMap1f",
+ "glMap2d",
+ "glMap2f",
+ "glGetMapdv",
+ "glGetMapfv",
+ "glGetMapiv",
+ "glEvalCoord1d",
+ "glEvalCoord1f",
+ "glEvalCoord1dv",
+ "glEvalCoord1fv",
+ "glEvalCoord2d",
+ "glEvalCoord2f",
+ "glEvalCoord2dv",
+ "glEvalCoord2fv",
+ "glMapGrid1d",
+ "glMapGrid1f",
+ "glMapGrid2d",
+ "glMapGrid2f",
+ "glEvalPoint1",
+ "glEvalPoint2",
+ "glEvalMesh1",
+ "glEvalMesh2",
+ "glFogf",
+ "glFogi",
+ "glFogfv",
+ "glFogiv",
+ "glFeedbackBuffer",
+ "glPassThrough",
+ "glSelectBuffer",
+ "glInitNames",
+ "glLoadName",
+ "glPushName",
+ "glPopName",
+ "glDrawRangeElements",
+ "glTexImage3D",
+ "glTexSubImage3D",
+ "glCopyTexSubImage3D",
+ "glColorTable",
+ "glColorSubTable",
+ "glColorTableParameteriv",
+ "glColorTableParameterfv",
+ "glCopyColorSubTable",
+ "glCopyColorTable",
+ "glGetColorTable",
+ "glGetColorTableParameterfv",
+ "glGetColorTableParameteriv",
+ "glBlendEquation",
+ "glBlendColor",
+ "glHistogram",
+ "glResetHistogram",
+ "glGetHistogram",
+ "glGetHistogramParameterfv",
+ "glGetHistogramParameteriv",
+ "glMinmax",
+ "glResetMinmax",
+ "glGetMinmax",
+ "glGetMinmaxParameterfv",
+ "glGetMinmaxParameteriv",
+ "glConvolutionFilter1D",
+ "glConvolutionFilter2D",
+ "glConvolutionParameterf",
+ "glConvolutionParameterfv",
+ "glConvolutionParameteri",
+ "glConvolutionParameteriv",
+ "glCopyConvolutionFilter1D",
+ "glCopyConvolutionFilter2D",
+ "glGetConvolutionFilter",
+ "glGetConvolutionParameterfv",
+ "glGetConvolutionParameteriv",
+ "glSeparableFilter2D",
+ "glGetSeparableFilter",
+ "glActiveTexture",
+ "glClientActiveTexture",
+ "glCompressedTexImage1D",
+ "glCompressedTexImage2D",
+ "glCompressedTexImage3D",
+ "glCompressedTexSubImage1D",
+ "glCompressedTexSubImage2D",
+ "glCompressedTexSubImage3D",
+ "glGetCompressedTexImage",
+ "glMultiTexCoord1d",
+ "glMultiTexCoord1dv",
+ "glMultiTexCoord1f",
+ "glMultiTexCoord1fv",
+ "glMultiTexCoord1i",
+ "glMultiTexCoord1iv",
+ "glMultiTexCoord1s",
+ "glMultiTexCoord1sv",
+ "glMultiTexCoord2d",
+ "glMultiTexCoord2dv",
+ "glMultiTexCoord2f",
+ "glMultiTexCoord2fv",
+ "glMultiTexCoord2i",
+ "glMultiTexCoord2iv",
+ "glMultiTexCoord2s",
+ "glMultiTexCoord2sv",
+ "glMultiTexCoord3d",
+ "glMultiTexCoord3dv",
+ "glMultiTexCoord3f",
+ "glMultiTexCoord3fv",
+ "glMultiTexCoord3i",
+ "glMultiTexCoord3iv",
+ "glMultiTexCoord3s",
+ "glMultiTexCoord3sv",
+ "glMultiTexCoord4d",
+ "glMultiTexCoord4dv",
+ "glMultiTexCoord4f",
+ "glMultiTexCoord4fv",
+ "glMultiTexCoord4i",
+ "glMultiTexCoord4iv",
+ "glMultiTexCoord4s",
+ "glMultiTexCoord4sv",
+ "glLoadTransposeMatrixd",
+ "glLoadTransposeMatrixf",
+ "glMultTransposeMatrixd",
+ "glMultTransposeMatrixf",
+ "glSampleCoverage",
+ "glSamplePass",
+ "glActiveTextureARB",
+ "glClientActiveTextureARB",
+ "glMultiTexCoord1dARB",
+ "glMultiTexCoord1dvARB",
+ "glMultiTexCoord1fARB",
+ "glMultiTexCoord1fvARB",
+ "glMultiTexCoord1iARB",
+ "glMultiTexCoord1ivARB",
+ "glMultiTexCoord1sARB",
+ "glMultiTexCoord1svARB",
+ "glMultiTexCoord2dARB",
+ "glMultiTexCoord2dvARB",
+ "glMultiTexCoord2fARB",
+ "glMultiTexCoord2fvARB",
+ "glMultiTexCoord2iARB",
+ "glMultiTexCoord2ivARB",
+ "glMultiTexCoord2sARB",
+ "glMultiTexCoord2svARB",
+ "glMultiTexCoord3dARB",
+ "glMultiTexCoord3dvARB",
+ "glMultiTexCoord3fARB",
+ "glMultiTexCoord3fvARB",
+ "glMultiTexCoord3iARB",
+ "glMultiTexCoord3ivARB",
+ "glMultiTexCoord3sARB",
+ "glMultiTexCoord3svARB",
+ "glMultiTexCoord4dARB",
+ "glMultiTexCoord4dvARB",
+ "glMultiTexCoord4fARB",
+ "glMultiTexCoord4fvARB",
+ "glMultiTexCoord4iARB",
+ "glMultiTexCoord4ivARB",
+ "glMultiTexCoord4sARB",
+ "glMultiTexCoord4svARB",
+ "glBlendColorEXT",
+ "glPolygonOffsetEXT",
+ "glTexImage3DEXT",
+ "glTexSubImage3DEXT",
+ "glCopyTexSubImage3DEXT",
+ "glGenTexturesEXT",
+ "glDeleteTexturesEXT",
+ "glBindTextureEXT",
+ "glPrioritizeTexturesEXT",
+ "glAreTexturesResidentEXT",
+ "glIsTextureEXT",
+ "glVertexPointerEXT",
+ "glNormalPointerEXT",
+ "glColorPointerEXT",
+ "glIndexPointerEXT",
+ "glTexCoordPointerEXT",
+ "glEdgeFlagPointerEXT",
+ "glGetPointervEXT",
+ "glArrayElementEXT",
+ "glDrawArraysEXT",
+ "glBlendEquationEXT",
+ "glPointParameterfEXT",
+ "glPointParameterfvEXT",
+ "glPointParameterfSGIS",
+ "glPointParameterfvSGIS",
+ "glColorTableEXT",
+ "glColorSubTableEXT",
+ "glGetColorTableEXT",
+ "glGetColorTableParameterfvEXT",
+ "glGetColorTableParameterivEXT",
+ "glLockArraysEXT",
+ "glUnlockArraysEXT",
+ "glLoadTransposeMatrixfARB",
+ "glLoadTransposeMatrixdARB",
+ "glMultTransposeMatrixfARB",
+ "glMultTransposeMatrixdARB",
+ "glSampleCoverageARB",
+ "glCompressedTexImage3DARB",
+ "glCompressedTexImage2DARB",
+ "glCompressedTexImage1DARB",
+ "glCompressedTexSubImage3DARB",
+ "glCompressedTexSubImage2DARB",
+ "glCompressedTexSubImage1DARB",
+ "glGetCompressedTexImageARB",
+ "glWeightbvARB",
+ "glWeightsvARB",
+ "glWeightivARB",
+ "glWeightfvARB",
+ "glWeightdvARB",
+ "glWeightubvARB",
+ "glWeightusvARB",
+ "glWeightuivARB",
+ "glWeightPointerARB",
+ "glVertexBlendARB",
+ "glCurrentPaletteMatrixARB",
+ "glMatrixIndexubvARB",
+ "glMatrixIndexusvARB",
+ "glMatrixIndexuivARB",
+ "glMatrixIndexPointerARB",
+ "glGetTexFilterFuncSGIS",
+ "glTexFilterFuncSGIS",
+ "glTexSubImage1DEXT",
+ "glTexSubImage2DEXT",
+ "glCopyTexImage1DEXT",
+ "glCopyTexImage2DEXT",
+ "glCopyTexSubImage1DEXT",
+ "glCopyTexSubImage2DEXT",
+ "glGetHistogramEXT",
+ "glGetHistogramParameterfvEXT",
+ "glGetHistogramParameterivEXT",
+ "glGetMinmaxEXT",
+ "glGetMinmaxParameterfvEXT",
+ "glGetMinmaxParameterivEXT",
+ "glHistogramEXT",
+ "glMinmaxEXT",
+ "glResetHistogramEXT",
+ "glResetMinmaxEXT",
+ "glConvolutionFilter1DEXT",
+ "glConvolutionFilter2DEXT",
+ "glConvolutionParameterfEXT",
+ "glConvolutionParameterfvEXT",
+ "glConvolutionParameteriEXT",
+ "glConvolutionParameterivEXT",
+ "glCopyConvolutionFilter1DEXT",
+ "glCopyConvolutionFilter2DEXT",
+ "glGetConvolutionFilterEXT",
+ "glGetConvolutionParameterfvEXT",
+ "glGetConvolutionParameterivEXT",
+ "glGetSeparableFilterEXT",
+ "glSeparableFilter2DEXT",
+ "glColorTableSGI",
+ "glColorTableParameterfvSGI",
+ "glColorTableParameterivSGI",
+ "glCopyColorTableSGI",
+ "glGetColorTableSGI",
+ "glGetColorTableParameterfvSGI",
+ "glGetColorTableParameterivSGI",
+ "glPixelTexGenSGIX",
+ "glPixelTexGenParameteriSGIS",
+ "glPixelTexGenParameterivSGIS",
+ "glPixelTexGenParameterfSGIS",
+ "glPixelTexGenParameterfvSGIS",
+ "glGetPixelTexGenParameterivSGIS",
+ "glGetPixelTexGenParameterfvSGIS",
+ "glTexImage4DSGIS",
+ "glTexSubImage4DSGIS",
+ "glDetailTexFuncSGIS",
+ "glGetDetailTexFuncSGIS",
+ "glSharpenTexFuncSGIS",
+ "glGetSharpenTexFuncSGIS",
+ "glSampleMaskSGIS",
+ "glSamplePatternSGIS",
+ "glSpriteParameterfSGIX",
+ "glSpriteParameterfvSGIX",
+ "glSpriteParameteriSGIX",
+ "glSpriteParameterivSGIX",
+ "glPointParameterfARB",
+ "glPointParameterfvARB",
+ "glGetInstrumentsSGIX",
+ "glInstrumentsBufferSGIX",
+ "glPollInstrumentsSGIX",
+ "glReadInstrumentsSGIX",
+ "glStartInstrumentsSGIX",
+ "glStopInstrumentsSGIX",
+ "glFrameZoomSGIX",
+ "glTagSampleBufferSGIX",
+ "glDeformationMap3dSGIX",
+ "glDeformationMap3fSGIX",
+ "glDeformSGIX",
+ "glLoadIdentityDeformationMapSGIX",
+ "glReferencePlaneSGIX",
+ "glFlushRasterSGIX",
+ "glFogFuncSGIS",
+ "glGetFogFuncSGIS",
+ "glImageTransformParameteriHP",
+ "glImageTransformParameterfHP",
+ "glImageTransformParameterivHP",
+ "glImageTransformParameterfvHP",
+ "glGetImageTransformParameterivHP",
+ "glGetImageTransformParameterfvHP",
+ "glCopyColorSubTableEXT",
+ "glHintPGI",
+ "glGetListParameterfvSGIX",
+ "glGetListParameterivSGIX",
+ "glListParameterfSGIX",
+ "glListParameterfvSGIX",
+ "glListParameteriSGIX",
+ "glListParameterivSGIX",
+ "glIndexMaterialEXT",
+ "glIndexFuncEXT",
+ "glCullParameterdvEXT",
+ "glCullParameterfvEXT",
+ "glFragmentColorMaterialSGIX",
+ "glFragmentLightfSGIX",
+ "glFragmentLightfvSGIX",
+ "glFragmentLightiSGIX",
+ "glFragmentLightivSGIX",
+ "glFragmentLightModelfSGIX",
+ "glFragmentLightModelfvSGIX",
+ "glFragmentLightModeliSGIX",
+ "glFragmentLightModelivSGIX",
+ "glFragmentMaterialfSGIX",
+ "glFragmentMaterialfvSGIX",
+ "glFragmentMaterialiSGIX",
+ "glFragmentMaterialivSGIX",
+ "glGetFragmentLightfvSGIX",
+ "glGetFragmentLightivSGIX",
+ "glGetFragmentMaterialfvSGIX",
+ "glGetFragmentMaterialivSGIX",
+ "glLightEnviSGIX",
+ "glDrawRangeElementsEXT",
+ "glApplyTextureEXT",
+ "glTextureLightEXT",
+ "glTextureMaterialEXT",
+ "glAsyncMarkerSGIX",
+ "glFinishAsyncSGIX",
+ "glPollAsyncSGIX",
+ "glGenAsyncMarkersSGIX",
+ "glDeleteAsyncMarkersSGIX",
+ "glIsAsyncMarkerSGIX",
+ "glVertexPointervINTEL",
+ "glNormalPointervINTEL",
+ "glColorPointervINTEL",
+ "glTexCoordPointervINTEL",
+ "glPixelTransformParameteriEXT",
+ "glPixelTransformParameterfEXT",
+ "glPixelTransformParameterivEXT",
+ "glPixelTransformParameterfvEXT",
+ "glSecondaryColor3bEXT",
+ "glSecondaryColor3bvEXT",
+ "glSecondaryColor3dEXT",
+ "glSecondaryColor3dvEXT",
+ "glSecondaryColor3fEXT",
+ "glSecondaryColor3fvEXT",
+ "glSecondaryColor3iEXT",
+ "glSecondaryColor3ivEXT",
+ "glSecondaryColor3sEXT",
+ "glSecondaryColor3svEXT",
+ "glSecondaryColor3ubEXT",
+ "glSecondaryColor3ubvEXT",
+ "glSecondaryColor3uiEXT",
+ "glSecondaryColor3uivEXT",
+ "glSecondaryColor3usEXT",
+ "glSecondaryColor3usvEXT",
+ "glSecondaryColorPointerEXT",
+ "glTextureNormalEXT",
+ "glMultiDrawArraysEXT",
+ "glMultiDrawElementsEXT",
+ "glFogCoordfEXT",
+ "glFogCoordfvEXT",
+ "glFogCoorddEXT",
+ "glFogCoorddvEXT",
+ "glFogCoordPointerEXT",
+ "glTangent3bEXT",
+ "glTangent3bvEXT",
+ "glTangent3dEXT",
+ "glTangent3dvEXT",
+ "glTangent3fEXT",
+ "glTangent3fvEXT",
+ "glTangent3iEXT",
+ "glTangent3ivEXT",
+ "glTangent3sEXT",
+ "glTangent3svEXT",
+ "glBinormal3bEXT",
+ "glBinormal3bvEXT",
+ "glBinormal3dEXT",
+ "glBinormal3dvEXT",
+ "glBinormal3fEXT",
+ "glBinormal3fvEXT",
+ "glBinormal3iEXT",
+ "glBinormal3ivEXT",
+ "glBinormal3sEXT",
+ "glBinormal3svEXT",
+ "glTangentPointerEXT",
+ "glBinormalPointerEXT",
+ "glFinishTextureSUNX",
+ "glGlobalAlphaFactorbSUN",
+ "glGlobalAlphaFactorsSUN",
+ "glGlobalAlphaFactoriSUN",
+ "glGlobalAlphaFactorfSUN",
+ "glGlobalAlphaFactordSUN",
+ "glGlobalAlphaFactorubSUN",
+ "glGlobalAlphaFactorusSUN",
+ "glGlobalAlphaFactoruiSUN",
+ "glReplacementCodeuiSUN",
+ "glReplacementCodeusSUN",
+ "glReplacementCodeubSUN",
+ "glReplacementCodeuivSUN",
+ "glReplacementCodeusvSUN",
+ "glReplacementCodeubvSUN",
+ "glReplacementCodePointerSUN",
+ "glColor4ubVertex2fSUN",
+ "glColor4ubVertex2fvSUN",
+ "glColor4ubVertex3fSUN",
+ "glColor4ubVertex3fvSUN",
+ "glColor3fVertex3fSUN",
+ "glColor3fVertex3fvSUN",
+ "glNormal3fVertex3fSUN",
+ "glNormal3fVertex3fvSUN",
+ "glColor4fNormal3fVertex3fSUN",
+ "glColor4fNormal3fVertex3fvSUN",
+ "glTexCoord2fVertex3fSUN",
+ "glTexCoord2fVertex3fvSUN",
+ "glTexCoord4fVertex4fSUN",
+ "glTexCoord4fVertex4fvSUN",
+ "glTexCoord2fColor4ubVertex3fSUN",
+ "glTexCoord2fColor4ubVertex3fvSUN",
+ "glTexCoord2fColor3fVertex3fSUN",
+ "glTexCoord2fColor3fVertex3fvSUN",
+ "glTexCoord2fNormal3fVertex3fSUN",
+ "glTexCoord2fNormal3fVertex3fvSUN",
+ "glTexCoord2fColor4fNormal3fVertex3fSUN",
+ "glTexCoord2fColor4fNormal3fVertex3fvSUN",
+ "glTexCoord4fColor4fNormal3fVertex4fSUN",
+ "glTexCoord4fColor4fNormal3fVertex4fvSUN",
+ "glReplacementCodeuiVertex3fSUN",
+ "glReplacementCodeuiVertex3fvSUN",
+ "glReplacementCodeuiColor4ubVertex3fSUN",
+ "glReplacementCodeuiColor4ubVertex3fvSUN",
+ "glReplacementCodeuiColor3fVertex3fSUN",
+ "glReplacementCodeuiColor3fVertex3fvSUN",
+ "glReplacementCodeuiNormal3fVertex3fSUN",
+ "glReplacementCodeuiNormal3fVertex3fvSUN",
+ "glReplacementCodeuiColor4fNormal3fVertex3fSUN",
+ "glReplacementCodeuiColor4fNormal3fVertex3fvSUN",
+ "glReplacementCodeuiTexCoord2fVertex3fSUN",
+ "glReplacementCodeuiTexCoord2fVertex3fvSUN",
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN",
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN",
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN",
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN",
+ "glBlendFuncSeparateEXT",
+ "glBlendFuncSeparateINGR",
+ "glVertexWeightfEXT",
+ "glVertexWeightfvEXT",
+ "glVertexWeightPointerEXT",
+ "glFlushVertexArrayRangeNV",
+ "glVertexArrayRangeNV",
+ "glCombinerParameterfvNV",
+ "glCombinerParameterfNV",
+ "glCombinerParameterivNV",
+ "glCombinerParameteriNV",
+ "glCombinerInputNV",
+ "glCombinerOutputNV",
+ "glFinalCombinerInputNV",
+ "glGetCombinerInputParameterfvNV",
+ "glGetCombinerInputParameterivNV",
+ "glGetCombinerOutputParameterfvNV",
+ "glGetCombinerOutputParameterivNV",
+ "glGetFinalCombinerInputParameterfvNV",
+ "glGetFinalCombinerInputParameterivNV",
+ "glMultiModeDrawArraysIBM",
+ "glMultiModeDrawElementsIBM",
+ "glColorPointerListIBM",
+ "glSecondaryColorPointerListIBM",
+ "glEdgeFlagPointerListIBM",
+ "glFogCoordPointerListIBM",
+ "glIndexPointerListIBM",
+ "glNormalPointerListIBM",
+ "glTexCoordPointerListIBM",
+ "glVertexPointerListIBM",
+ "glTbufferMask3DFX",
+ "glSampleMaskEXT",
+ "glSamplePatternEXT",
+ "glTextureColorMaskSGIS",
+ "glIglooInterfaceSGIX",
+ "glGenFencesNV",
+ "glDeleteFencesNV",
+ "glSetFenceNV",
+ "glTestFenceNV",
+ "glFinishFenceNV",
+ "glIsFenceNV",
+ "glGetFenceivNV",
+ "glMapControlPointsNV",
+ "glMapParameterivNV",
+ "glMapParameterfvNV",
+ "glGetMapControlPointsNV",
+ "glGetMapParameterivNV",
+ "glGetMapParameterfvNV",
+ "glGetMapAttribParameterivNV",
+ "glGetMapAttribParameterfvNV",
+ "glEvalMapsNV",
+ "glCombinerStageParameterfvNV",
+ "glGetCombinerStageParameterfvNV",
+ "glBindProgramNV",
+ "glDeleteProgramsNV",
+ "glExecuteProgramNV",
+ "glGenProgramsNV",
+ "glAreProgramsResidentNV",
+ "glRequestResidentProgramsNV",
+ "glGetProgramParameterfvNV",
+ "glGetProgramParameterdvNV",
+ "glGetProgramivNV",
+ "glGetProgramStringNV",
+ "glGetTrackMatrixivNV",
+ "glGetVertexAttribdvNV",
+ "glGetVertexAttribfvNV",
+ "glGetVertexAttribivNV",
+ "glGetVertexAttribPointervNV",
+ "glIsProgramNV",
+ "glLoadProgramNV",
+ "glProgramParameter4fNV",
+ "glProgramParameter4dNV",
+ "glProgramParameter4dvNV",
+ "glProgramParameter4fvNV",
+ "glProgramParameters4dvNV",
+ "glProgramParameters4fvNV",
+ "glTrackMatrixNV",
+ "glVertexAttribPointerNV",
+ "glVertexAttrib1sNV",
+ "glVertexAttrib1fNV",
+ "glVertexAttrib1dNV",
+ "glVertexAttrib2sNV",
+ "glVertexAttrib2fNV",
+ "glVertexAttrib2dNV",
+ "glVertexAttrib3sNV",
+ "glVertexAttrib3fNV",
+ "glVertexAttrib3dNV",
+ "glVertexAttrib4sNV",
+ "glVertexAttrib4fNV",
+ "glVertexAttrib4dNV",
+ "glVertexAttrib4ubNV",
+ "glVertexAttrib1svNV",
+ "glVertexAttrib1fvNV",
+ "glVertexAttrib1dvNV",
+ "glVertexAttrib2svNV",
+ "glVertexAttrib2fvNV",
+ "glVertexAttrib2dvNV",
+ "glVertexAttrib3svNV",
+ "glVertexAttrib3fvNV",
+ "glVertexAttrib3dvNV",
+ "glVertexAttrib4svNV",
+ "glVertexAttrib4fvNV",
+ "glVertexAttrib4dvNV",
+ "glVertexAttrib4ubvNV",
+ "glVertexAttribs1svNV",
+ "glVertexAttribs1fvNV",
+ "glVertexAttribs1dvNV",
+ "glVertexAttribs2svNV",
+ "glVertexAttribs2fvNV",
+ "glVertexAttribs2dvNV",
+ "glVertexAttribs3svNV",
+ "glVertexAttribs3fvNV",
+ "glVertexAttribs3dvNV",
+ "glVertexAttribs4svNV",
+ "glVertexAttribs4fvNV",
+ "glVertexAttribs4dvNV",
+ "glVertexAttribs4ubvNV",
+ "glTexBumpParameterivATI",
+ "glTexBumpParameterfvATI",
+ "glGetTexBumpParameterivATI",
+ "glGetTexBumpParameterfvATI",
+ "glGenFragmentShadersATI",
+ "glBindFragmentShaderATI",
+ "glDeleteFragmentShaderATI",
+ "glBeginFragmentShaderATI",
+ "glEndFragmentShaderATI",
+ "glPassTexCoordATI",
+ "glSampleMapATI",
+ "glColorFragmentOp1ATI",
+ "glColorFragmentOp2ATI",
+ "glColorFragmentOp3ATI",
+ "glAlphaFragmentOp1ATI",
+ "glAlphaFragmentOp2ATI",
+ "glAlphaFragmentOp3ATI",
+ "glSetFragmentShaderConstantATI",
+ "glPNTrianglesiATI",
+ "glPNTrianglesfATI",
+ "glNewObjectBufferATI",
+ "glIsObjectBufferATI",
+ "glUpdateObjectBufferATI",
+ "glGetObjectBufferfvATI",
+ "glGetObjectBufferivATI",
+ "glDeleteObjectBufferATI",
+ "glArrayObjectATI",
+ "glGetArrayObjectfvATI",
+ "glGetArrayObjectivATI",
+ "glVariantArrayObjectATI",
+ "glGetVariantArrayObjectfvATI",
+ "glGetVariantArrayObjectivATI",
+ "glBeginVertexShaderEXT",
+ "glEndVertexShaderEXT",
+ "glBindVertexShaderEXT",
+ "glGenVertexShadersEXT",
+ "glDeleteVertexShaderEXT",
+ "glShaderOp1EXT",
+ "glShaderOp2EXT",
+ "glShaderOp3EXT",
+ "glSwizzleEXT",
+ "glWriteMaskEXT",
+ "glInsertComponentEXT",
+ "glExtractComponentEXT",
+ "glGenSymbolsEXT",
+ "glSetInvariantEXT",
+ "glSetLocalConstantEXT",
+ "glVariantbvEXT",
+ "glVariantsvEXT",
+ "glVariantivEXT",
+ "glVariantfvEXT",
+ "glVariantdvEXT",
+ "glVariantubvEXT",
+ "glVariantusvEXT",
+ "glVariantuivEXT",
+ "glVariantPointerEXT",
+ "glEnableVariantClientStateEXT",
+ "glDisableVariantClientStateEXT",
+ "glBindLightParameterEXT",
+ "glBindMaterialParameterEXT",
+ "glBindTexGenParameterEXT",
+ "glBindTextureUnitParameterEXT",
+ "glBindParameterEXT",
+ "glIsVariantEnabledEXT",
+ "glGetVariantBooleanvEXT",
+ "glGetVariantIntegervEXT",
+ "glGetVariantFloatvEXT",
+ "glGetVariantPointervEXT",
+ "glGetInvariantBooleanvEXT",
+ "glGetInvariantIntegervEXT",
+ "glGetInvariantFloatvEXT",
+ "glGetLocalConstantBooleanvEXT",
+ "glGetLocalConstantIntegervEXT",
+ "glGetLocalConstantFloatvEXT",
+ "glVertexStream1s",
+ "glVertexStream1sv",
+ "glVertexStream1i",
+ "glVertexStream1iv",
+ "glVertexStream1f",
+ "glVertexStream1fv",
+ "glVertexStream1d",
+ "glVertexStream1dv",
+ "glVertexStream2s",
+ "glVertexStream2sv",
+ "glVertexStream2i",
+ "glVertexStream2iv",
+ "glVertexStream2f",
+ "glVertexStream2fv",
+ "glVertexStream2d",
+ "glVertexStream2dv",
+ "glVertexStream3s",
+ "glVertexStream3sv",
+ "glVertexStream3i",
+ "glVertexStream3iv",
+ "glVertexStream3f",
+ "glVertexStream3fv",
+ "glVertexStream3d",
+ "glVertexStream3dv",
+ "glVertexStream4s",
+ "glVertexStream4sv",
+ "glVertexStream4i",
+ "glVertexStream4iv",
+ "glVertexStream4f",
+ "glVertexStream4fv",
+ "glVertexStream4d",
+ "glVertexStream4dv",
+ "glNormalStream3b",
+ "glNormalStream3bv",
+ "glNormalStream3s",
+ "glNormalStream3sv",
+ "glNormalStream3i",
+ "glNormalStream3iv",
+ "glNormalStream3f",
+ "glNormalStream3fv",
+ "glNormalStream3d",
+ "glNormalStream3dv",
+ "glClientActiveVertexStream",
+ "glVertexBlendEnvi",
+ "glVertexBlendEnvf",
+/* C2J Parser Version 3.0: Java program parsed successfully. */
null }; /** |