diff options
author | Sven Gothel <[email protected]> | 2000-11-21 01:32:14 +0000 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2000-11-21 01:32:14 +0000 |
commit | 875ba91c7213f8ed664ac4b8101c40188cf8701a (patch) | |
tree | b03df83462f3b161105cd8dd0cfa00cc8bb2f7bf /gl4java | |
parent | 0f4fa6656423a3bd9969834b38c97af06f8d25ac (diff) |
final commit for 2.5.0.0rel-2-5-0-0-test3
Diffstat (limited to 'gl4java')
-rw-r--r-- | gl4java/GLEnum.java | 2630 | ||||
-rw-r--r-- | gl4java/GLFunc.java | 14796 | ||||
-rw-r--r-- | gl4java/GLFuncJauJNI.java | 5256 | ||||
-rw-r--r-- | gl4java/GLFuncJauJNInf.java | 13994 | ||||
-rw-r--r-- | gl4java/GLUEnum.java | 224 | ||||
-rw-r--r-- | gl4java/GLUFunc.java | 1416 | ||||
-rw-r--r-- | gl4java/GLUFuncJauJNI.java | 528 | ||||
-rw-r--r-- | gl4java/GLUFuncJauJNInf.java | 1696 |
8 files changed, 20270 insertions, 20270 deletions
diff --git a/gl4java/GLEnum.java b/gl4java/GLEnum.java index ee53d8b..acdb564 100644 --- a/gl4java/GLEnum.java +++ b/gl4java/GLEnum.java @@ -30,1318 +30,1318 @@ public interface GLEnum * Reading from file: gl-enum-auto.orig.h . . . * Destination-Class: gl4java_GLEnum ! */ - - public static final int GL_1PASS_ARB = 0x80A1; - public static final int GL_1PASS_SGIS = 0x80A1; - public static final int GL_2D = 0x0600; - public static final int GL_2PASS_0_ARB = 0x80A2; - public static final int GL_2PASS_0_SGIS = 0x80A2; - public static final int GL_2PASS_1_ARB = 0x80A3; - public static final int GL_2PASS_1_SGIS = 0x80A3; - public static final int GL_2_BYTES = 0x1407; - public static final int GL_3D = 0x0601; - public static final int GL_3D_COLOR = 0x0602; - public static final int GL_3D_COLOR_TEXTURE = 0x0603; - public static final int GL_3_BYTES = 0x1408; - public static final int GL_422_AVERAGE_EXT = 0x80CE; - public static final int GL_422_EXT = 0x80CC; - public static final int GL_422_REV_AVERAGE_EXT = 0x80CF; - public static final int GL_422_REV_EXT = 0x80CD; - public static final int GL_4D_COLOR_TEXTURE = 0x0604; - public static final int GL_4PASS_0_ARB = 0x80A4; - public static final int GL_4PASS_0_SGIS = 0x80A4; - public static final int GL_4PASS_1_ARB = 0x80A5; - public static final int GL_4PASS_1_SGIS = 0x80A5; - public static final int GL_4PASS_2_ARB = 0x80A6; - public static final int GL_4PASS_2_SGIS = 0x80A6; - public static final int GL_4PASS_3_ARB = 0x80A7; - public static final int GL_4PASS_3_SGIS = 0x80A7; - public static final int GL_4_BYTES = 0x1409; - public static final int GL_ABGR_EXT = 0x8000; - public static final int GL_ACCUM = 0x0100; - public static final int GL_ACCUM_ALPHA_BITS = 0x0D5B; - public static final int GL_ACCUM_BLUE_BITS = 0x0D5A; - public static final int GL_ACCUM_BUFFER_BIT = 0x00000200; - public static final int GL_ACCUM_CLEAR_VALUE = 0x0B80; - public static final int GL_ACCUM_GREEN_BITS = 0x0D59; - public static final int GL_ACCUM_RED_BITS = 0x0D58; - public static final int GL_ACTIVE_TEXTURE_ARB = 0x84E0; - public static final int GL_ADD = 0x0104; - public static final int GL_ADD_SIGNED_EXT = 0x8574; - public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; - public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; - public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 107024; - public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 107025; - public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022; - public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 107023; - public static final int GL_ALL_ATTRIB_BITS = 0x000FFFFF; - public static final int GL_ALL_STATIC_DATA_IBM = 0x19294; - public static final int GL_ALPHA = 0x1906; - public static final int GL_ALPHA12 = 0x803D; - public static final int GL_ALPHA12_EXT = 0x803D; - public static final int GL_ALPHA16 = 0x803E; - public static final int GL_ALPHA16_EXT = 0x803E; - public static final int GL_ALPHA4 = 0x803B; - public static final int GL_ALPHA4_EXT = 0x803B; - public static final int GL_ALPHA8 = 0x803C; - public static final int GL_ALPHA8_EXT = 0x803C; - public static final int GL_ALPHA_BIAS = 0x0D1D; - public static final int GL_ALPHA_BITS = 0x0D55; - public static final int GL_ALPHA_MAX_CLAMP_INGR = 0x8567; - public static final int GL_ALPHA_MIN_CLAMP_INGR = 0x8563; - public static final int GL_ALPHA_SCALE = 0x0D1C; - public static final int GL_ALPHA_TEST = 0x0BC0; - public static final int GL_ALPHA_TEST_FUNC = 0x0BC1; - public static final int GL_ALPHA_TEST_REF = 0x0BC2; - public static final int GL_ALWAYS = 0x0207; - public static final int GL_ALWAYS_FAST_HINT_PGI = 107020; - public static final int GL_ALWAYS_SOFT_HINT_PGI = 107021; - public static final int GL_AMBIENT = 0x1200; - public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602; - public static final int GL_AND = 0x1501; - public static final int GL_AND_INVERTED = 0x1504; - public static final int GL_AND_REVERSE = 0x1502; - public static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9; - public static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8; - public static final int GL_ATTENUATION_EXT = 0x834D; - public static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0; - public static final int GL_AUTO_NORMAL = 0x0D80; - public static final int GL_AUX0 = 0x0409; - public static final int GL_AUX1 = 0x040A; - public static final int GL_AUX2 = 0x040B; - public static final int GL_AUX3 = 0x040C; - public static final int GL_AUX_BUFFERS = 0x0C00; - public static final int GL_AVERAGE_EXT = 0x8335; - public static final int GL_BACK = 0x0405; - public static final int GL_BACK_LEFT = 0x0402; - public static final int GL_BACK_NORMALS_HINT_PGI = 107043; - public static final int GL_BACK_RIGHT = 0x0403; - public static final int GL_BGR = 0x80E0; - public static final int GL_BGRA = 0x80E1; - public static final int GL_BGRA_EXT = 0x80E1; - public static final int GL_BGR_EXT = 0x80E0; - public static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541; - public static final int GL_BINORMAL_ARRAY_EXT = 0x843A; - public static final int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443; - public static final int GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441; - public static final int GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440; - public static final int GL_BITMAP = 0x1A00; - public static final int GL_BITMAP_TOKEN = 0x0704; - public static final int GL_BLEND = 0x0BE2; - public static final int GL_BLEND_COLOR_EXT = 0x8005; - public static final int GL_BLEND_DST = 0x0BE0; - public static final int GL_BLEND_DST_ALPHA_EXT = 0x80CA; - public static final int GL_BLEND_DST_ALPHA_INGR = 0x80CA; - public static final int GL_BLEND_DST_RGB_EXT = 0x80C8; - public static final int GL_BLEND_DST_RGB_INGR = 0x80C8; - public static final int GL_BLEND_EQUATION = 0x8009; - public static final int GL_BLEND_EQUATION_EXT = 0x8009; - public static final int GL_BLEND_SRC = 0x0BE1; - public static final int GL_BLEND_SRC_ALPHA_EXT = 0x80CB; - public static final int GL_BLEND_SRC_ALPHA_INGR = 0x80CB; - public static final int GL_BLEND_SRC_RGB_EXT = 0x80C9; - public static final int GL_BLEND_SRC_RGB_INGR = 0x80C9; - public static final int GL_BLUE = 0x1905; - public static final int GL_BLUE_BIAS = 0x0D1B; - public static final int GL_BLUE_BITS = 0x0D54; - public static final int GL_BLUE_MAX_CLAMP_INGR = 0x8566; - public static final int GL_BLUE_MIN_CLAMP_INGR = 0x8562; - public static final int GL_BLUE_SCALE = 0x0D1A; - public static final int GL_BYTE = 0x1400; - public static final int GL_C3F_V3F = 0x2A24; - public static final int GL_C4F_N3F_V3F = 0x2A26; - public static final int GL_C4UB_V2F = 0x2A22; - public static final int GL_C4UB_V3F = 0x2A23; - public static final int GL_CCW = 0x0901; - public static final int GL_CLAMP = 0x2900; - public static final int GL_CLAMP_TO_BORDER_SGIS = 0x812D; - public static final int GL_CLAMP_TO_EDGE = 0x812F; - public static final int GL_CLAMP_TO_EDGE_SGIS = 0x812F; - public static final int GL_CLEAR = 0x1500; - public static final int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1; - public static final int GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF; - public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; - public static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001; - public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002; - public static final int GL_CLIP_FAR_HINT_PGI = 107041; - public static final int GL_CLIP_NEAR_HINT_PGI = 107040; - public static final int GL_CLIP_PLANE0 = 0x3000; - public static final int GL_CLIP_PLANE1 = 0x3001; - public static final int GL_CLIP_PLANE2 = 0x3002; - public static final int GL_CLIP_PLANE3 = 0x3003; - public static final int GL_CLIP_PLANE4 = 0x3004; - public static final int GL_CLIP_PLANE5 = 0x3005; - public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F; - public static final int GL_CMYKA_EXT = 0x800D; - public static final int GL_CMYK_EXT = 0x800C; - public static final int GL_COEFF = 0x0A00; - public static final int GL_COLOR = 0x1800; - public static final int GL_COLOR_ARRAY = 0x8076; - public static final int GL_COLOR_ARRAY_COUNT_EXT = 0x8084; - public static final int GL_COLOR_ARRAY_EXT = 0x8076; - public static final int GL_COLOR_ARRAY_POINTER = 0x8090; - public static final int GL_COLOR_ARRAY_POINTER_EXT = 0x8090; - public static final int GL_COLOR_ARRAY_SIZE = 0x8081; - public static final int GL_COLOR_ARRAY_SIZE_EXT = 0x8081; - public static final int GL_COLOR_ARRAY_STRIDE = 0x8083; - public static final int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083; - public static final int GL_COLOR_ARRAY_TYPE = 0x8082; - public static final int GL_COLOR_ARRAY_TYPE_EXT = 0x8082; - public static final int GL_COLOR_BUFFER_BIT = 0x00004000; - public static final int GL_COLOR_CLEAR_VALUE = 0x0C22; - public static final int GL_COLOR_INDEX = 0x1900; - public static final int GL_COLOR_INDEX12_EXT = 0x80E6; - public static final int GL_COLOR_INDEX16_EXT = 0x80E7; - public static final int GL_COLOR_INDEX1_EXT = 0x80E2; - public static final int GL_COLOR_INDEX2_EXT = 0x80E3; - public static final int GL_COLOR_INDEX4_EXT = 0x80E4; - public static final int GL_COLOR_INDEX8_EXT = 0x80E5; - public static final int GL_COLOR_INDEXES = 0x1603; - public static final int GL_COLOR_LOGIC_OP = 0x0BF2; - public static final int GL_COLOR_MATERIAL = 0x0B57; - public static final int GL_COLOR_MATERIAL_FACE = 0x0B55; - public static final int GL_COLOR_MATERIAL_PARAMETER = 0x0B56; - public static final int GL_COLOR_MATRIX = 0x80B1; - public static final int GL_COLOR_MATRIX_SGI = 0x80B1; - public static final int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2; - public static final int GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2; - public static final int GL_COLOR_SUM_CLAMP_NV = 0x854F; - public static final int GL_COLOR_SUM_EXT = 0x8458; - public static final int GL_COLOR_TABLE = 0x80D0; - public static final int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD; - public static final int GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD; - public static final int GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD; - public static final int GL_COLOR_TABLE_BIAS = 0x80D7; - public static final int GL_COLOR_TABLE_BIAS_SGI = 0x80D7; - public static final int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC; - public static final int GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC; - public static final int GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC; - public static final int GL_COLOR_TABLE_FORMAT = 0x80D8; - public static final int GL_COLOR_TABLE_FORMAT_EXT = 0x80D8; - public static final int GL_COLOR_TABLE_FORMAT_SGI = 0x80D8; - public static final int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB; - public static final int GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB; - public static final int GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB; - public static final int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF; - public static final int GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF; - public static final int GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF; - public static final int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE; - public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE; - public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE; - public static final int GL_COLOR_TABLE_RED_SIZE = 0x80DA; - public static final int GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA; - public static final int GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA; - public static final int GL_COLOR_TABLE_SCALE = 0x80D6; - public static final int GL_COLOR_TABLE_SCALE_SGI = 0x80D6; - public static final int GL_COLOR_TABLE_SGI = 0x80D0; - public static final int GL_COLOR_TABLE_SGI_80BC = 0x80BC; - public static final int GL_COLOR_TABLE_WIDTH = 0x80D9; - public static final int GL_COLOR_TABLE_WIDTH_EXT = 0x80D9; - public static final int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9; - public static final int GL_COLOR_WRITEMASK = 0x0C23; - public static final int GL_COMBINE4_NV = 0x8503; - public static final int GL_COMBINER0_NV = 0x8550; - public static final int GL_COMBINER1_NV = 0x8551; - public static final int GL_COMBINER2_NV = 0x8552; - public static final int GL_COMBINER3_NV = 0x8553; - public static final int GL_COMBINER4_NV = 0x8554; - public static final int GL_COMBINER5_NV = 0x8555; - public static final int GL_COMBINER6_NV = 0x8556; - public static final int GL_COMBINER7_NV = 0x8557; - public static final int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545; - public static final int GL_COMBINER_AB_OUTPUT_NV = 0x854A; - public static final int GL_COMBINER_BIAS_NV = 0x8549; - public static final int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546; - public static final int GL_COMBINER_CD_OUTPUT_NV = 0x854B; - public static final int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544; - public static final int GL_COMBINER_INPUT_NV = 0x8542; - public static final int GL_COMBINER_MAPPING_NV = 0x8543; - public static final int GL_COMBINER_MUX_SUM_NV = 0x8547; - public static final int GL_COMBINER_SCALE_NV = 0x8548; - public static final int GL_COMBINER_SUM_OUTPUT_NV = 0x854C; - public static final int GL_COMBINE_ALPHA_EXT = 0x8572; - public static final int GL_COMBINE_EXT = 0x8570; - public static final int GL_COMBINE_RGB_EXT = 0x8571; - public static final int GL_COMPILE = 0x1300; - public static final int GL_COMPILE_AND_EXECUTE = 0x1301; - public static final int GL_COMPRESSED_ALPHA_ARB = 0x84E9; - public static final int GL_COMPRESSED_INTENSITY_ARB = 0x84EC; - public static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB; - public static final int GL_COMPRESSED_LUMINANCE_ARB = 0x84EA; - public static final int GL_COMPRESSED_RGBA_ARB = 0x84EE; - public static final int GL_COMPRESSED_RGB_ARB = 0x84ED; - public static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3; - public static final int GL_CONSERVE_MEMORY_HINT_PGI = 107005; - public static final int GL_CONSTANT_ALPHA = 0x8003; - public static final int GL_CONSTANT_ALPHA_EXT = 0x8003; - public static final int GL_CONSTANT_ATTENUATION = 0x1207; - public static final int GL_CONSTANT_BORDER = 0x8151; - public static final int GL_CONSTANT_COLOR = 0x8001; - public static final int GL_CONSTANT_COLOR0_NV = 0x852A; - public static final int GL_CONSTANT_COLOR1_NV = 0x852B; - public static final int GL_CONSTANT_COLOR_EXT = 0x8001; - public static final int GL_CONSTANT_EXT = 0x8576; - public static final int GL_CONVOLUTION_1D = 0x8010; - public static final int GL_CONVOLUTION_1D_EXT = 0x8010; - public static final int GL_CONVOLUTION_2D = 0x8011; - public static final int GL_CONVOLUTION_2D_EXT = 0x8011; - public static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154; - public static final int GL_CONVOLUTION_BORDER_MODE = 0x8013; - public static final int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013; - public static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015; - public static final int GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015; - public static final int GL_CONVOLUTION_FILTER_SCALE = 0x8014; - public static final int GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014; - public static final int GL_CONVOLUTION_FORMAT = 0x8017; - public static final int GL_CONVOLUTION_FORMAT_EXT = 0x8017; - public static final int GL_CONVOLUTION_HEIGHT = 0x8019; - public static final int GL_CONVOLUTION_HEIGHT_EXT = 0x8019; - public static final int GL_CONVOLUTION_WIDTH = 0x8018; - public static final int GL_CONVOLUTION_WIDTH_EXT = 0x8018; - public static final int GL_COPY = 0x1503; - public static final int GL_COPY_INVERTED = 0x150C; - public static final int GL_COPY_PIXEL_TOKEN = 0x0706; - public static final int GL_CUBIC_EXT = 0x8334; - public static final int GL_CULL_FACE = 0x0B44; - public static final int GL_CULL_FACE_MODE = 0x0B45; - public static final int GL_CULL_VERTEX_EXT = 0x81AA; - public static final int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB; - public static final int GL_CULL_VERTEX_IBM = 0x1928A; - public static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC; - public static final int GL_CURRENT_BINORMAL_EXT = 0x843C; - public static final int GL_CURRENT_BIT = 0x00000001; - public static final int GL_CURRENT_COLOR = 0x0B00; - public static final int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453; - public static final int GL_CURRENT_INDEX = 0x0B01; - public static final int GL_CURRENT_NORMAL = 0x0B02; - public static final int GL_CURRENT_RASTER_COLOR = 0x0B04; - public static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09; - public static final int GL_CURRENT_RASTER_INDEX = 0x0B05; - public static final int GL_CURRENT_RASTER_POSITION = 0x0B07; - public static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08; - public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; - public static final int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459; - public static final int GL_CURRENT_TANGENT_EXT = 0x843B; - public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03; - public static final int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B; - public static final int GL_CW = 0x0900; - public static final int GL_DECAL = 0x2101; - public static final int GL_DECR = 0x1E03; - public static final int GL_DECR_WRAP_EXT = 0x8508; - public static final int GL_DEPTH = 0x1801; - public static final int GL_DEPTH_BIAS = 0x0D1F; - public static final int GL_DEPTH_BITS = 0x0D56; - public static final int GL_DEPTH_BUFFER_BIT = 0x00000100; - public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73; - public static final int GL_DEPTH_COMPONENT = 0x1902; - public static final int GL_DEPTH_COMPONENT16_SGIX = 0x81A5; - public static final int GL_DEPTH_COMPONENT24_SGIX = 0x81A6; - public static final int GL_DEPTH_COMPONENT32_SGIX = 0x81A7; - public static final int GL_DEPTH_FUNC = 0x0B74; - public static final int GL_DEPTH_RANGE = 0x0B70; - public static final int GL_DEPTH_SCALE = 0x0D1E; - public static final int GL_DEPTH_TEST = 0x0B71; - public static final int GL_DEPTH_WRITEMASK = 0x0B72; - public static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096; - public static final int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095; - public static final int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A; - public static final int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B; - public static final int GL_DIFFUSE = 0x1201; - public static final int GL_DISCARD_NV = 0x8530; - public static final int GL_DISTANCE_ATTENUATION_EXT = 0x8129; - public static final int GL_DITHER = 0x0BD0; - public static final int GL_DOMAIN = 0x0A02; - public static final int GL_DONT_CARE = 0x1100; - public static final int GL_DOUBLE = 0x140A; - public static final int GL_DOUBLEBUFFER = 0x0C32; - public static final int GL_DRAW_BUFFER = 0x0C01; - public static final int GL_DRAW_PIXEL_TOKEN = 0x0705; - public static final int GL_DST_ALPHA = 0x0304; - public static final int GL_DST_COLOR = 0x0306; - public static final int GL_DUAL_ALPHA12_SGIS = 0x8112; - public static final int GL_DUAL_ALPHA16_SGIS = 0x8113; - public static final int GL_DUAL_ALPHA4_SGIS = 0x8110; - public static final int GL_DUAL_ALPHA8_SGIS = 0x8111; - public static final int GL_DUAL_INTENSITY12_SGIS = 0x811A; - public static final int GL_DUAL_INTENSITY16_SGIS = 0x811B; - public static final int GL_DUAL_INTENSITY4_SGIS = 0x8118; - public static final int GL_DUAL_INTENSITY8_SGIS = 0x8119; - public static final int GL_DUAL_LUMINANCE12_SGIS = 0x8116; - public static final int GL_DUAL_LUMINANCE16_SGIS = 0x8117; - public static final int GL_DUAL_LUMINANCE4_SGIS = 0x8114; - public static final int GL_DUAL_LUMINANCE8_SGIS = 0x8115; - public static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C; - public static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D; - public static final int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124; - public static final int GL_EDGE_FLAG = 0x0B43; - public static final int GL_EDGE_FLAG_ARRAY = 0x8079; - public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D; - public static final int GL_EDGE_FLAG_ARRAY_EXT = 0x8079; - public static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093; - public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093; - public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C; - public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C; - public static final int GL_EMBOSS_CONSTANT_NV = 0x855E; - public static final int GL_EMBOSS_LIGHT_NV = 0x855D; - public static final int GL_EMBOSS_MAP_NV = 0x855F; - public static final int GL_EMISSION = 0x1600; - public static final int GL_ENABLE_BIT = 0x00002000; - public static final int GL_EQUAL = 0x0202; - public static final int GL_EQUIV = 0x1509; - public static final int GL_EVAL_BIT = 0x00010000; - public static final int GL_EXP = 0x0800; - public static final int GL_EXP2 = 0x0801; - public static final int GL_EXPAND_NEGATE_NV = 0x8539; - public static final int GL_EXPAND_NORMAL_NV = 0x8538; - public static final int GL_EXTENSIONS = 0x1F03; - public static final int GL_EYE_LINEAR = 0x2400; - public static final int GL_EYE_PLANE = 0x2502; - public static final int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C; - public static final int GL_EYE_RADIAL_NV = 0x855B; - public static final int GL_E_TIMES_F_NV = 0x8531; - public static final int GL_FASTEST = 0x1101; - public static final int GL_FEEDBACK = 0x1C01; - public static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0; - public static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1; - public static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2; - public static final int GL_FILL = 0x1B02; - public static final int GL_FILTER4_SGIS = 0x8146; - public static final int GL_FLAT = 0x1D00; - public static final int GL_FLOAT = 0x1406; - public static final int GL_FOG = 0x0B60; - public static final int GL_FOG_BIT = 0x00000080; - public static final int GL_FOG_COLOR = 0x0B66; - public static final int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457; - public static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456; - public static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455; - public static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454; - public static final int GL_FOG_COORDINATE_EXT = 0x8451; - public static final int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450; - public static final int GL_FOG_DENSITY = 0x0B62; - public static final int GL_FOG_DISTANCE_MODE_NV = 0x855A; - public static final int GL_FOG_END = 0x0B64; - public static final int GL_FOG_FUNC_POINTS_SGIS = 0x812B; - public static final int GL_FOG_FUNC_SGIS = 0x812A; - public static final int GL_FOG_HINT = 0x0C54; - public static final int GL_FOG_INDEX = 0x0B61; - public static final int GL_FOG_MODE = 0x0B65; - public static final int GL_FOG_OFFSET_SGIX = 0x8198; - public static final int GL_FOG_OFFSET_VALUE_SGIX = 0x8199; - public static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC; - public static final int GL_FOG_START = 0x0B63; - public static final int GL_FRAGMENT_COLOR_EXT = 0x834C; - public static final int GL_FRAGMENT_DEPTH_EXT = 0x8452; - public static final int GL_FRAGMENT_DEPTH_EXT_834B = 0x834B; - public static final int GL_FRAGMENT_MATERIAL_EXT = 0x8349; - public static final int GL_FRAGMENT_NORMAL_EXT = 0x834A; - public static final int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C; - public static final int GL_FRAMEZOOM_SGIX = 0x818B; - public static final int GL_FRONT = 0x0404; - public static final int GL_FRONT_AND_BACK = 0x0408; - public static final int GL_FRONT_FACE = 0x0B46; - public static final int GL_FRONT_LEFT = 0x0400; - public static final int GL_FRONT_RIGHT = 0x0401; - public static final int GL_FULL_STIPPLE_HINT_PGI = 107033; - public static final int GL_FUNC_ADD = 0x8006; - public static final int GL_FUNC_ADD_EXT = 0x8006; - public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B; - public static final int GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B; - public static final int GL_FUNC_SUBTRACT = 0x800A; - public static final int GL_FUNC_SUBTRACT_EXT = 0x800A; - public static final int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192; - public static final int GL_GENERATE_MIPMAP_SGIS = 0x8191; - public static final int GL_GEQUAL = 0x0206; - public static final int GL_GLEXT_VERSION_EXT = 8; - public static final int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA; - public static final int GL_GLOBAL_ALPHA_SUN = 0x81D9; - public static final int GL_GREATER = 0x0204; - public static final int GL_GREEN = 0x1904; - public static final int GL_GREEN_BIAS = 0x0D19; - public static final int GL_GREEN_BITS = 0x0D53; - public static final int GL_GREEN_MAX_CLAMP_INGR = 0x8565; - public static final int GL_GREEN_MIN_CLAMP_INGR = 0x8561; - public static final int GL_GREEN_SCALE = 0x0D18; - public static final int GL_HALF_BIAS_NEGATE_NV = 0x853B; - public static final int GL_HALF_BIAS_NORMAL_NV = 0x853A; - public static final int GL_HINT_BIT = 0x00008000; - public static final int GL_HISTOGRAM = 0x8024; - public static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B; - public static final int GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B; - public static final int GL_HISTOGRAM_BLUE_SIZE = 0x802A; - public static final int GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A; - public static final int GL_HISTOGRAM_EXT = 0x8024; - public static final int GL_HISTOGRAM_FORMAT = 0x8027; - public static final int GL_HISTOGRAM_FORMAT_EXT = 0x8027; - public static final int GL_HISTOGRAM_GREEN_SIZE = 0x8029; - public static final int GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029; - public static final int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C; - public static final int GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C; - public static final int GL_HISTOGRAM_RED_SIZE = 0x8028; - public static final int GL_HISTOGRAM_RED_SIZE_EXT = 0x8028; - public static final int GL_HISTOGRAM_SINK = 0x802D; - public static final int GL_HISTOGRAM_SINK_EXT = 0x802D; - public static final int GL_HISTOGRAM_WIDTH = 0x8026; - public static final int GL_HISTOGRAM_WIDTH_EXT = 0x8026; - public static final int GL_INCR = 0x1E02; - public static final int GL_INCR_WRAP_EXT = 0x8507; - public static final int GL_INDEX_ARRAY = 0x8077; - public static final int GL_INDEX_ARRAY_COUNT_EXT = 0x8087; - public static final int GL_INDEX_ARRAY_EXT = 0x8077; - public static final int GL_INDEX_ARRAY_POINTER = 0x8091; - public static final int GL_INDEX_ARRAY_POINTER_EXT = 0x8091; - public static final int GL_INDEX_ARRAY_STRIDE = 0x8086; - public static final int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086; - public static final int GL_INDEX_ARRAY_TYPE = 0x8085; - public static final int GL_INDEX_ARRAY_TYPE_EXT = 0x8085; - public static final int GL_INDEX_BITS = 0x0D51; - public static final int GL_INDEX_CLEAR_VALUE = 0x0C20; - public static final int GL_INDEX_LOGIC_OP = 0x0BF1; - public static final int GL_INDEX_MODE = 0x0C30; - public static final int GL_INDEX_OFFSET = 0x0D13; - public static final int GL_INDEX_SHIFT = 0x0D12; - public static final int GL_INDEX_WRITEMASK = 0x0C21; - public static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180; - public static final int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181; - public static final int GL_INT = 0x1404; - public static final int GL_INTENSITY = 0x8049; - public static final int GL_INTENSITY12 = 0x804C; - public static final int GL_INTENSITY12_EXT = 0x804C; - public static final int GL_INTENSITY16 = 0x804D; - public static final int GL_INTENSITY16_EXT = 0x804D; - public static final int GL_INTENSITY4 = 0x804A; - public static final int GL_INTENSITY4_EXT = 0x804A; - public static final int GL_INTENSITY8 = 0x804B; - public static final int GL_INTENSITY8_EXT = 0x804B; - public static final int GL_INTENSITY_EXT = 0x8049; - public static final int GL_INTERLACE_READ_INGR = 0x8568; - public static final int GL_INTERLACE_SGIX = 0x8094; - public static final int GL_INTERPOLATE_EXT = 0x8575; - public static final int GL_INVALID_ENUM = 0x0500; - public static final int GL_INVALID_OPERATION = 0x0502; - public static final int GL_INVALID_VALUE = 0x0501; - public static final int GL_INVERT = 0x150A; - public static final int GL_INVERTED_SCREEN_W_REND = 0x8491; - public static final int GL_IR_INSTRUMENT1_SGIX = 0x817F; - public static final int GL_KEEP = 0x1E00; - public static final int GL_LEFT = 0x0406; - public static final int GL_LEQUAL = 0x0203; - public static final int GL_LESS = 0x0201; - public static final int GL_LIGHT0 = 0x4000; - public static final int GL_LIGHT1 = 0x4001; - public static final int GL_LIGHT2 = 0x4002; - public static final int GL_LIGHT3 = 0x4003; - public static final int GL_LIGHT4 = 0x4004; - public static final int GL_LIGHT5 = 0x4005; - public static final int GL_LIGHT6 = 0x4006; - public static final int GL_LIGHT7 = 0x4007; - public static final int GL_LIGHTING = 0x0B50; - public static final int GL_LIGHTING_BIT = 0x00000040; - public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53; - public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8; - public static final int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8; - public static final int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51; - public static final int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0; - public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; - public static final int GL_LINE = 0x1B01; - public static final int GL_LINEAR = 0x2601; - public static final int GL_LINEAR_ATTENUATION = 0x1208; - public static final int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170; - public static final int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098; - public static final int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099; - public static final int GL_LINEAR_DETAIL_SGIS = 0x8097; - public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703; - public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701; - public static final int GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE; - public static final int GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF; - public static final int GL_LINEAR_SHARPEN_SGIS = 0x80AD; - public static final int GL_LINES = 0x0001; - public static final int GL_LINE_BIT = 0x00000004; - public static final int GL_LINE_LOOP = 0x0002; - public static final int GL_LINE_RESET_TOKEN = 0x0707; - public static final int GL_LINE_SMOOTH = 0x0B20; - public static final int GL_LINE_SMOOTH_HINT = 0x0C52; - public static final int GL_LINE_STIPPLE = 0x0B24; - public static final int GL_LINE_STIPPLE_PATTERN = 0x0B25; - public static final int GL_LINE_STIPPLE_REPEAT = 0x0B26; - public static final int GL_LINE_STRIP = 0x0003; - public static final int GL_LINE_TOKEN = 0x0702; - public static final int GL_LINE_WIDTH = 0x0B21; - public static final int GL_LINE_WIDTH_GRANULARITY = 0x0B23; - public static final int GL_LINE_WIDTH_RANGE = 0x0B22; - public static final int GL_LIST_BASE = 0x0B32; - public static final int GL_LIST_BIT = 0x00020000; - public static final int GL_LIST_INDEX = 0x0B33; - public static final int GL_LIST_MODE = 0x0B30; - public static final int GL_LIST_PRIORITY_SGIX = 0x8182; - public static final int GL_LOAD = 0x0101; - public static final int GL_LOGIC_OP = 0x0BF1; - public static final int GL_LOGIC_OP_MODE = 0x0BF0; - public static final int GL_LUMINANCE = 0x1909; - public static final int GL_LUMINANCE12 = 0x8041; - public static final int GL_LUMINANCE12_ALPHA12 = 0x8047; - public static final int GL_LUMINANCE12_ALPHA12_EXT = 0x8047; - public static final int GL_LUMINANCE12_ALPHA4 = 0x8046; - public static final int GL_LUMINANCE12_ALPHA4_EXT = 0x8046; - public static final int GL_LUMINANCE12_EXT = 0x8041; - public static final int GL_LUMINANCE16 = 0x8042; - public static final int GL_LUMINANCE16_ALPHA16 = 0x8048; - public static final int GL_LUMINANCE16_ALPHA16_EXT = 0x8048; - public static final int GL_LUMINANCE16_EXT = 0x8042; - public static final int GL_LUMINANCE4 = 0x803F; - public static final int GL_LUMINANCE4_ALPHA4 = 0x8043; - public static final int GL_LUMINANCE4_ALPHA4_EXT = 0x8043; - public static final int GL_LUMINANCE4_EXT = 0x803F; - public static final int GL_LUMINANCE6_ALPHA2 = 0x8044; - public static final int GL_LUMINANCE6_ALPHA2_EXT = 0x8044; - public static final int GL_LUMINANCE8 = 0x8040; - public static final int GL_LUMINANCE8_ALPHA8 = 0x8045; - public static final int GL_LUMINANCE8_ALPHA8_EXT = 0x8045; - public static final int GL_LUMINANCE8_EXT = 0x8040; - public static final int GL_LUMINANCE_ALPHA = 0x190A; - public static final int GL_MAP1_BINORMAL_EXT = 0x8446; - public static final int GL_MAP1_COLOR_4 = 0x0D90; - public static final int GL_MAP1_GRID_DOMAIN = 0x0DD0; - public static final int GL_MAP1_GRID_SEGMENTS = 0x0DD1; - public static final int GL_MAP1_INDEX = 0x0D91; - public static final int GL_MAP1_NORMAL = 0x0D92; - public static final int GL_MAP1_TANGENT_EXT = 0x8444; - public static final int GL_MAP1_TEXTURE_COORD_1 = 0x0D93; - public static final int GL_MAP1_TEXTURE_COORD_2 = 0x0D94; - public static final int GL_MAP1_TEXTURE_COORD_3 = 0x0D95; - public static final int GL_MAP1_TEXTURE_COORD_4 = 0x0D96; - public static final int GL_MAP1_VERTEX_3 = 0x0D97; - public static final int GL_MAP1_VERTEX_4 = 0x0D98; - public static final int GL_MAP2_BINORMAL_EXT = 0x8447; - public static final int GL_MAP2_COLOR_4 = 0x0DB0; - public static final int GL_MAP2_GRID_DOMAIN = 0x0DD2; - public static final int GL_MAP2_GRID_SEGMENTS = 0x0DD3; - public static final int GL_MAP2_INDEX = 0x0DB1; - public static final int GL_MAP2_NORMAL = 0x0DB2; - public static final int GL_MAP2_TANGENT_EXT = 0x8445; - public static final int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3; - public static final int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4; - public static final int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5; - public static final int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6; - public static final int GL_MAP2_VERTEX_3 = 0x0DB7; - public static final int GL_MAP2_VERTEX_4 = 0x0DB8; - public static final int GL_MAP_COLOR = 0x0D10; - public static final int GL_MAP_STENCIL = 0x0D11; - public static final int GL_MATRIX_MODE = 0x0BA0; - public static final int GL_MAX = 0x8008; - public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073; - public static final int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073; - public static final int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138; - public static final int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35; - public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; - public static final int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177; - public static final int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178; - public static final int GL_MAX_CLIP_PLANES = 0x0D32; - public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3; - public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3; - public static final int GL_MAX_CONVOLUTION_HEIGHT = 0x801B; - public static final int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B; - public static final int GL_MAX_CONVOLUTION_WIDTH = 0x801A; - public static final int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A; - public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C; - public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9; - public static final int GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9; - public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; - public static final int GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8; - public static final int GL_MAX_EVAL_ORDER = 0x0D30; - public static final int GL_MAX_EXT = 0x8008; - public static final int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C; - public static final int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D; - public static final int GL_MAX_GENERAL_COMBINERS_NV = 0x854D; - public static final int GL_MAX_LIGHTS = 0x0D31; - public static final int GL_MAX_LIST_NESTING = 0x0B31; - public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; - public static final int GL_MAX_NAME_STACK_DEPTH = 0x0D37; - public static final int GL_MAX_PIXEL_MAP_TABLE = 0x0D34; - public static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337; - public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; - public static final int GL_MAX_SHININESS_NV = 0x8507; - public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8508; - public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; - public static final int GL_MAX_TEXTURE_SIZE = 0x0D33; - public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; - public static final int GL_MAX_TEXTURE_UNITS_ARB = 0x84E2; - public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520; - public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A; - public static final int GL_MIN = 0x8007; - public static final int GL_MINMAX = 0x802E; - public static final int GL_MINMAX_FORMAT = 0x802F; - public static final int GL_MINMAX_SINK = 0x8030; - public static final int GL_MIN_EXT = 0x8007; - public static final int GL_MIRRORED_REPEAT_IBM = 0x8370; - public static final int GL_MODELVIEW = 0x1700; - public static final int GL_MODELVIEW0_EXT = 0x1700; - public static final int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3; - public static final int GL_MODELVIEW1_EXT = 0x850A; - public static final int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502; - public static final int GL_MODELVIEW_MATRIX = 0x0BA6; - public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; - public static final int GL_MODULATE = 0x2100; - public static final int GL_MULT = 0x0103; - public static final int GL_MULTISAMPLE_ARBfunda = 0x809D; - public static final int GL_MULTISAMPLE_BIT_ARB = 0x20000000; - public static final int GL_MULTISAMPLE_BIT_EXT = 0x20000000; - public static final int GL_MULTISAMPLE_SGIS = 0x809D; - public static final int GL_N3F_V3F = 0x2A25; - public static final int GL_NAME_STACK_DEPTH = 0x0D70; - public static final int GL_NAND = 0x150E; - public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011; - public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012; - public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010; - public static final int GL_NEAREST = 0x2600; - public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; - public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700; - public static final int GL_NEVER = 0x0200; - public static final int GL_NICEST = 0x1102; - public static final int GL_NONE = 0x0; - public static final int GL_NOOP = 0x1505; - public static final int GL_NOR = 0x1508; - public static final int GL_NORMALIZE = 0x0BA1; - public static final int GL_NORMAL_ARRAY = 0x8075; - public static final int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080; - public static final int GL_NORMAL_ARRAY_EXT = 0x8075; - public static final int GL_NORMAL_ARRAY_POINTER = 0x808F; - public static final int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F; - public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F; - public static final int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F; - public static final int GL_NORMAL_ARRAY_TYPE = 0x807E; - public static final int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E; - public static final int GL_NORMAL_MAP_EXT = 0x8511; - public static final int GL_NORMAL_MAP_NV = 0x8511; - public static final int GL_NOTEQUAL = 0x0205; - public static final int GL_NO_ERROR = 0x0; - public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2; - public static final int GL_NUM_GENERAL_COMBINERS_NV = 0x854E; - public static final int GL_OBJECT_LINEAR = 0x2401; - public static final int GL_OBJECT_PLANE = 0x2501; - public static final int GL_OCCLUSION_TEST_HP = 0x8165; - public static final int GL_OCCLUSION_TEST_RESULT_HP = 0x8166; - public static final int GL_ONE = 0x1; - public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; - public static final int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004; - public static final int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; - public static final int GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002; - public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305; - public static final int GL_ONE_MINUS_DST_COLOR = 0x0307; - public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303; - public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301; - public static final int GL_OPERAND0_ALPHA_EXT = 0x8598; - public static final int GL_OPERAND0_RGB_EXT = 0x8590; - public static final int GL_OPERAND1_ALPHA_EXT = 0x8599; - public static final int GL_OPERAND1_RGB_EXT = 0x8591; - public static final int GL_OPERAND2_ALPHA_EXT = 0x859A; - public static final int GL_OPERAND2_RGB_EXT = 0x8592; - public static final int GL_OPERAND3_ALPHA_NV = 0x859B; - public static final int GL_OPERAND3_RGB_NV = 0x8593; - public static final int GL_OR = 0x1507; - public static final int GL_ORDER = 0x0A01; - public static final int GL_OR_INVERTED = 0x150D; - public static final int GL_OR_REVERSE = 0x150B; - public static final int GL_OUT_OF_MEMORY = 0x0505; - public static final int GL_PACK_ALIGNMENT = 0x0D05; - public static final int GL_PACK_CMYK_HINT_EXT = 0x800E; - public static final int GL_PACK_IMAGE_DEPTH_SGIS = 0x8131; - public static final int GL_PACK_IMAGE_HEIGHT = 0x806C; - public static final int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C; - public static final int GL_PACK_LSB_FIRST = 0x0D01; - public static final int GL_PACK_ROW_LENGTH = 0x0D02; - public static final int GL_PACK_SKIP_IMAGES = 0x806B; - public static final int GL_PACK_SKIP_IMAGES_EXT = 0x806B; - public static final int GL_PACK_SKIP_PIXELS = 0x0D04; - public static final int GL_PACK_SKIP_ROWS = 0x0D03; - public static final int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130; - public static final int GL_PACK_SWAP_BYTES = 0x0D00; - public static final int GL_PASS_THROUGH_TOKEN = 0x0700; - public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; - public static final int GL_PERTURB_EXT = 0x85AE; - public static final int GL_PHONG_HINT_WIN = 0x80EB; - public static final int GL_PHONG_WIN = 0x80EA; - public static final int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333; - public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x1002; - public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x1001; - public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x1003; - public static final int GL_PIXEL_MAG_FILTER_EXT = 0x8331; - public static final int GL_PIXEL_MAP_A_TO_A = 0x0C79; - public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; - public static final int GL_PIXEL_MAP_B_TO_B = 0x0C78; - public static final int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8; - public static final int GL_PIXEL_MAP_G_TO_G = 0x0C77; - public static final int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7; - public static final int GL_PIXEL_MAP_I_TO_A = 0x0C75; - public static final int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5; - public static final int GL_PIXEL_MAP_I_TO_B = 0x0C74; - public static final int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4; - public static final int GL_PIXEL_MAP_I_TO_G = 0x0C73; - public static final int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3; - public static final int GL_PIXEL_MAP_I_TO_I = 0x0C70; - public static final int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0; - public static final int GL_PIXEL_MAP_I_TO_R = 0x0C72; - public static final int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2; - public static final int GL_PIXEL_MAP_R_TO_R = 0x0C76; - public static final int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6; - public static final int GL_PIXEL_MAP_S_TO_S = 0x0C71; - public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; - public static final int GL_PIXEL_MIN_FILTER_EXT = 0x8332; - public static final int GL_PIXEL_MODE_BIT = 0x00000020; - public static final int GL_PIXEL_TEXTURE_SGIS = 0x1000; - public static final int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B; - public static final int GL_PIXEL_TEX_GEN_SGIX = 0x8139; - public static final int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330; - public static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338; - public static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336; - public static final int GL_POINT = 0x1B00; - public static final int GL_POINTS = 0x0000; - public static final int GL_POINT_BIT = 0x00000002; - public static final int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128; - public static final int GL_POINT_SIZE = 0x0B11; - public static final int GL_POINT_SIZE_GRANULARITY = 0x0B13; - public static final int GL_POINT_SIZE_MAX_EXT = 0x8127; - public static final int GL_POINT_SIZE_MIN_EXT = 0x8126; - public static final int GL_POINT_SIZE_RANGE = 0x0B12; - public static final int GL_POINT_SMOOTH = 0x0B10; - public static final int GL_POINT_SMOOTH_HINT = 0x0C51; - public static final int GL_POINT_TOKEN = 0x0701; - public static final int GL_POLYGON = 0x0009; - public static final int GL_POLYGON_BIT = 0x00000008; - public static final int GL_POLYGON_MODE = 0x0B40; - public static final int GL_POLYGON_OFFSET_BIAS_EXT = 0x8039; - public static final int GL_POLYGON_OFFSET_EXT = 0x8037; - public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038; - public static final int GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038; - public static final int GL_POLYGON_OFFSET_FILL = 0x8037; - public static final int GL_POLYGON_OFFSET_LINE = 0x2A02; - public static final int GL_POLYGON_OFFSET_POINT = 0x2A01; - public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00; - public static final int GL_POLYGON_SMOOTH = 0x0B41; - public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53; - public static final int GL_POLYGON_STIPPLE = 0x0B42; - public static final int GL_POLYGON_STIPPLE_BIT = 0x00000010; - public static final int GL_POLYGON_TOKEN = 0x0703; - public static final int GL_POSITION = 0x1203; - public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB; - public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB; - public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7; - public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7; - public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA; - public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA; - public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6; - public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6; - public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2; - public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2; - public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9; - public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9; - public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5; - public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5; - public static final int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8; - public static final int GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8; - public static final int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4; - public static final int GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4; - public static final int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023; - public static final int GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023; - public static final int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F; - public static final int GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F; - public static final int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022; - public static final int GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022; - public static final int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E; - public static final int GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E; - public static final int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1; - public static final int GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1; - public static final int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021; - public static final int GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021; - public static final int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D; - public static final int GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D; - public static final int GL_POST_CONVOLUTION_RED_BIAS = 0x8020; - public static final int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020; - public static final int GL_POST_CONVOLUTION_RED_SCALE = 0x801C; - public static final int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C; - public static final int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B; - public static final int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179; - public static final int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C; - public static final int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A; - public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000; - public static final int GL_PREVIOUS_EXT = 0x8578; - public static final int GL_PRIMARY_COLOR_EXT = 0x8577; - public static final int GL_PRIMARY_COLOR_NV = 0x852C; - public static final int GL_PROJECTION = 0x1701; - public static final int GL_PROJECTION_MATRIX = 0x0BA7; - public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; - public static final int GL_PROXY_COLOR_TABLE = 0x80D3; - public static final int GL_PROXY_COLOR_TABLE_SGI = 0x80D3; - public static final int GL_PROXY_HISTOGRAM = 0x8025; - public static final int GL_PROXY_HISTOGRAM_EXT = 0x8025; - public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5; - public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5; - public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4; - public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4; - public static final int GL_PROXY_TEXTURE_1D = 0x8063; - public static final int GL_PROXY_TEXTURE_1D_EXT = 0x8063; - public static final int GL_PROXY_TEXTURE_2D = 0x8064; - public static final int GL_PROXY_TEXTURE_2D_EXT = 0x8064; - public static final int GL_PROXY_TEXTURE_3D = 0x8070; - public static final int GL_PROXY_TEXTURE_3D_EXT = 0x8070; - public static final int GL_PROXY_TEXTURE_4D_SGIS = 0x8135; - public static final int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD; - public static final int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B; - public static final int GL_Q = 0x2003; - public static final int GL_QUADRATIC_ATTENUATION = 0x1209; - public static final int GL_QUADS = 0x0007; - public static final int GL_QUAD_ALPHA4_SGIS = 0x811E; - public static final int GL_QUAD_ALPHA8_SGIS = 0x811F; - public static final int GL_QUAD_INTENSITY4_SGIS = 0x8122; - public static final int GL_QUAD_INTENSITY8_SGIS = 0x8123; - public static final int GL_QUAD_LUMINANCE4_SGIS0 = 0x8120; - public static final int GL_QUAD_LUMINANCE8_SGIS = 0x8121; - public static final int GL_QUAD_STRIP = 0x0008; - public static final int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125; - public static final int GL_R = 0x2002; - public static final int GL_R1UI_C3F_V3F_SUN = 0x85C6; - public static final int GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8; - public static final int GL_R1UI_C4UB_V3F_SUN = 0x85C5; - public static final int GL_R1UI_N3F_V3F_SUN = 0x85C7; - public static final int GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB; - public static final int GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA; - public static final int GL_R1UI_T2F_V3F_SUN = 0x85C9; - public static final int GL_R1UI_V3F_SUN = 0x85C4; - public static final int GL_R3_G3_B2 = 0x2A10; - public static final int GL_READ_BUFFER = 0x0C02; - public static final int GL_RECLAIM_MEMORY_HINT_PGI = 107006; - public static final int GL_RED = 0x1903; - public static final int GL_REDUCE = 0x8016; - public static final int GL_REDUCE_EXT = 0x8016; - public static final int GL_RED_BIAS = 0x0D15; - public static final int GL_RED_BITS = 0x0D52; - public static final int GL_RED_MAX_CLAMP_INGR = 0x8564; - public static final int GL_RED_MIN_CLAMP_INGR = 0x8560; - public static final int GL_RED_SCALE = 0x0D14; - public static final int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E; - public static final int GL_REFERENCE_PLANE_SGIX = 0x817D; - public static final int GL_REFLECTION_MAP_EXT = 0x8512; - public static final int GL_REFLECTION_MAP_NV = 0x8512; - public static final int GL_REGISTER_COMBINERS_NV = 0x8522; - public static final int GL_RENDER = 0x1C00; - public static final int GL_RENDERER = 0x1F01; - public static final int GL_RENDER_MODE = 0x0C40; - public static final int GL_REPEAT = 0x2901; - public static final int GL_REPLACE = 0x1E01; - public static final int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3; - public static final int GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2; - public static final int GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0; - public static final int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1; - public static final int GL_REPLACEMENT_CODE_SUN = 0x81D8; - public static final int GL_REPLACE_EXT = 0x8062; - public static final int GL_REPLACE_MIDDLE_SUN = 0x02; - public static final int GL_REPLACE_OLDEST_SUN = 0x03; - public static final int GL_REPLICATE_BORDER = 0x8153; - public static final int GL_RESCALE_NORMAL = 0x803A; - public static final int GL_RESCALE_NORMAL_EXT = 0x803A; - public static final int GL_RESTART_SUN = 0x01; - public static final int GL_RETURN = 0x0102; - public static final int GL_RGB = 0x1907; - public static final int GL_RGB10 = 0x8052; - public static final int GL_RGB10_A2 = 0x8059; - public static final int GL_RGB10_A2_EXT = 0x8059; - public static final int GL_RGB10_EXT = 0x8052; - public static final int GL_RGB12 = 0x8053; - public static final int GL_RGB12_EXT = 0x8053; - public static final int GL_RGB16 = 0x8054; - public static final int GL_RGB16_EXT = 0x8054; - public static final int GL_RGB2_EXT = 0x804E; - public static final int GL_RGB4 = 0x804F; - public static final int GL_RGB4_EXT = 0x804F; - public static final int GL_RGB5 = 0x8050; - public static final int GL_RGB5_A1 = 0x8057; - public static final int GL_RGB5_A1_EXT = 0x8057; - public static final int GL_RGB5_EXT = 0x8050; - public static final int GL_RGB8 = 0x8051; - public static final int GL_RGB8_EXT = 0x8051; - public static final int GL_RGBA = 0x1908; - public static final int GL_RGBA12 = 0x805A; - public static final int GL_RGBA12_EXT = 0x805A; - public static final int GL_RGBA16 = 0x805B; - public static final int GL_RGBA16_EXT = 0x805B; - public static final int GL_RGBA2 = 0x8055; - public static final int GL_RGBA2_EXT = 0x8055; - public static final int GL_RGBA4 = 0x8056; - public static final int GL_RGBA4_EXT = 0x8056; - public static final int GL_RGBA8 = 0x8058; - public static final int GL_RGBA8_EXT = 0x8058; - public static final int GL_RGBA_MODE = 0x0C31; - public static final int GL_RGB_SCALE_EXT = 0x8573; - public static final int GL_RIGHT = 0x0407; - public static final int GL_S = 0x2000; - public static final int GL_SAMPLES_ARB = 0x80A9; - public static final int GL_SAMPLES_SGIS = 0x80A9; - public static final int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E; - public static final int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E; - public static final int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F; - public static final int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F; - public static final int GL_SAMPLE_BUFFERS_ARB = 0x80A8; - public static final int GL_SAMPLE_BUFFERS_SGIS = 0x80A8; - public static final int GL_SAMPLE_COVERAGE_ARB = 0x80A0; - public static final int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB; - public static final int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA; - public static final int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB; - public static final int GL_SAMPLE_MASK_SGIS = 0x80A0; - public static final int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA; - public static final int GL_SAMPLE_MAX_PASSES_ARB = 0x84E7; - public static final int GL_SAMPLE_PASS_ARB = 0x84E8; - public static final int GL_SAMPLE_PATTERN_SGIS = 0x80AC; - public static final int GL_SCALE_BY_FOUR_NV = 0x853F; - public static final int GL_SCALE_BY_ONE_HALF_NV = 0x8540; - public static final int GL_SCALE_BY_TWO_NV = 0x853E; - public static final int GL_SCISSOR_BIT = 0x00080000; - public static final int GL_SCISSOR_BOX = 0x0C10; - public static final int GL_SCISSOR_TEST = 0x0C11; - public static final int GL_SCREEN_COORDINATES_REND = 0x8490; - public static final int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E; - public static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D; - public static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A; - public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C; - public static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B; - public static final int GL_SECONDARY_COLOR_NV = 0x852D; - public static final int GL_SELECT = 0x1C02; - public static final int GL_SELECTION_BUFFER_POINTER = 0x0DF3; - public static final int GL_SELECTION_BUFFER_SIZE = 0x0DF4; - public static final int GL_SEPARABLE_2D = 0x8012; - public static final int GL_SEPARABLE_2D_EXT = 0x8012; - public static final int GL_SEPARATE_SPECULAR_COLOR = 0x81FA; - public static final int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA; - public static final int GL_SET = 0x150F; - public static final int GL_SHADE_MODEL = 0x0B54; - public static final int GL_SHADOW_ATTENUATION_EXT = 0x834E; - public static final int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB; - public static final int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0; - public static final int GL_SHININESS = 0x1601; - public static final int GL_SHORT = 0x1402; - public static final int GL_SIGNED_IDENTITY_NV = 0x853C; - public static final int GL_SIGNED_NEGATE_NV = 0x853D; - public static final int GL_SINGLE_COLOR = 0x81F9; - public static final int GL_SINGLE_COLOR_EXT = 0x81F9; - public static final int GL_SMOOTH = 0x1D01; - public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; - public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; - public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; - public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; - public static final int GL_SOURCE0_ALPHA_EXT = 0x8588; - public static final int GL_SOURCE0_RGB_EXT = 0x8580; - public static final int GL_SOURCE1_ALPHA_EXT = 0x8589; - public static final int GL_SOURCE1_RGB_EXT = 0x8581; - public static final int GL_SOURCE2_ALPHA_EXT = 0x858A; - public static final int GL_SOURCE2_RGB_EXT = 0x8582; - public static final int GL_SOURCE3_ALPHA_NV = 0x858B; - public static final int GL_SOURCE3_RGB_NV = 0x8583; - public static final int GL_SPARE0_NV = 0x852E; - public static final int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532; - public static final int GL_SPARE1_NV = 0x852F; - public static final int GL_SPECULAR = 0x1202; - public static final int GL_SPHERE_MAP = 0x2402; - public static final int GL_SPOT_CUTOFF = 0x1206; - public static final int GL_SPOT_DIRECTION = 0x1204; - public static final int GL_SPOT_EXPONENT = 0x1205; - public static final int GL_SPRITE_AXIAL_SGIX = 0x814C; - public static final int GL_SPRITE_AXIS_SGIX = 0x814A; - public static final int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E; - public static final int GL_SPRITE_MODE_SGIX = 0x8149; - public static final int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D; - public static final int GL_SPRITE_SGIX = 0x8148; - public static final int GL_SPRITE_TRANSLATION_SGIX = 0x814B; - public static final int GL_SRC_ALPHA = 0x0302; - public static final int GL_SRC_ALPHA_SATURATE = 0x0308; - public static final int GL_SRC_COLOR = 0x0300; - public static final int GL_STACK_OVERFLOW = 0x0503; - public static final int GL_STACK_UNDERFLOW = 0x0504; - public static final int GL_STATIC_VERTEX_ARRAY_IBM = 0x19295; - public static final int GL_STENCIL = 0x1802; - public static final int GL_STENCIL_BITS = 0x0D57; - public static final int GL_STENCIL_BUFFER_BIT = 0x00000400; - public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91; - public static final int GL_STENCIL_FAIL = 0x0B94; - public static final int GL_STENCIL_FUNC = 0x0B92; - public static final int GL_STENCIL_INDEX = 0x1901; - public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; - public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; - public static final int GL_STENCIL_REF = 0x0B97; - public static final int GL_STENCIL_TEST = 0x0B90; - public static final int GL_STENCIL_VALUE_MASK = 0x0B93; - public static final int GL_STENCIL_WRITEMASK = 0x0B98; - public static final int GL_STEREO = 0x0C33; - public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 107030; - public static final int GL_STRICT_LIGHTING_HINT_PGI = 107031; - public static final int GL_STRICT_SCISSOR_HINT_PGI = 107032; - public static final int GL_SUBPIXEL_BITS = 0x0D50; - public static final int GL_T = 0x2001; - public static final int GL_T2F_C3F_V3F = 0x2A2A; - public static final int GL_T2F_C4F_N3F_V3F = 0x2A2C; - public static final int GL_T2F_C4UB_V3F = 0x2A29; - public static final int GL_T2F_N3F_V3F = 0x2A2B; - public static final int GL_T2F_V3F = 0x2A27; - public static final int GL_T4F_C4F_N3F_V4F = 0x2A2D; - public static final int GL_T4F_V4F = 0x2A28; - public static final int GL_TABLE_TOO_LARGE = 0x8031; - public static final int GL_TABLE_TOO_LARGE_EXT = 0x8031; - public static final int GL_TANGENT_ARRAY_EXT = 0x8439; - public static final int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442; - public static final int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F; - public static final int GL_TANGENT_ARRAY_TYPE_EXT = 0x843E; - public static final int GL_TEXTURE = 0x1702; - public static final int GL_TEXTURE0_ARB = 0x84C0; - public static final int GL_TEXTURE10_ARB = 0x84CA; - public static final int GL_TEXTURE11_ARB = 0x84CB; - public static final int GL_TEXTURE12_ARB = 0x84CC; - public static final int GL_TEXTURE13_ARB = 0x84CD; - public static final int GL_TEXTURE14_ARB = 0x84CE; - public static final int GL_TEXTURE15_ARB = 0x84CF; - public static final int GL_TEXTURE16_ARB = 0x84D0; - public static final int GL_TEXTURE17_ARB = 0x84D1; - public static final int GL_TEXTURE18_ARB = 0x84D2; - public static final int GL_TEXTURE19_ARB = 0x84D3; - public static final int GL_TEXTURE1_ARB = 0x84C1; - public static final int GL_TEXTURE20_ARB = 0x84D4; - public static final int GL_TEXTURE21_ARB = 0x84D5; - public static final int GL_TEXTURE22_ARB = 0x84D6; - public static final int GL_TEXTURE23_ARB = 0x84D7; - public static final int GL_TEXTURE24_ARB = 0x84D8; - public static final int GL_TEXTURE25_ARB = 0x84D9; - public static final int GL_TEXTURE26_ARB = 0x84DA; - public static final int GL_TEXTURE27_ARB = 0x84DB; - public static final int GL_TEXTURE28_ARB = 0x84DC; - public static final int GL_TEXTURE29_ARB = 0x84DD; - public static final int GL_TEXTURE2_ARB = 0x84C2; - public static final int GL_TEXTURE30_ARB = 0x84DE; - public static final int GL_TEXTURE31_ARB = 0x84DF; - public static final int GL_TEXTURE3_ARB = 0x84C3; - public static final int GL_TEXTURE4_ARB = 0x84C4; - public static final int GL_TEXTURE5_ARB = 0x84C5; - public static final int GL_TEXTURE6_ARB = 0x84C6; - public static final int GL_TEXTURE7_ARB = 0x84C7; - public static final int GL_TEXTURE8_ARB = 0x84C8; - public static final int GL_TEXTURE9_ARB = 0x84C9; - public static final int GL_TEXTURE_1D = 0x0DE0; - public static final int GL_TEXTURE_1D_BINDING_EXT = 0x8068; - public static final int GL_TEXTURE_2D = 0x0DE1; - public static final int GL_TEXTURE_2D_BINDING_EXT = 0x8069; - public static final int GL_TEXTURE_3D = 0x806F; - public static final int GL_TEXTURE_3D_BINDING_EXT = 0x806A; - public static final int GL_TEXTURE_3D_EXT = 0x806F; - public static final int GL_TEXTURE_4DSIZE_SGIS = 0x8136; - public static final int GL_TEXTURE_4D_BINDING_SGIS = 0x814F; - public static final int GL_TEXTURE_4D_SGIS = 0x8134; - public static final int GL_TEXTURE_ALPHA_SIZE = 0x805F; - public static final int GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F; - public static final int GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F; - public static final int GL_TEXTURE_BASE_LEVEL = 0x813C; - public static final int GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C; - public static final int GL_TEXTURE_BINDING_1D = 0x8068; - public static final int GL_TEXTURE_BINDING_2D = 0x8069; - public static final int GL_TEXTURE_BINDING_3D = 0x806A; - public static final int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514; - public static final int GL_TEXTURE_BIT = 0x00040000; - public static final int GL_TEXTURE_BLUE_SIZE = 0x805E; - public static final int GL_TEXTURE_BLUE_SIZE_EXT = 0x805E; - public static final int GL_TEXTURE_BORDER = 0x1005; - public static final int GL_TEXTURE_BORDER_COLOR = 0x1004; - public static final int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171; - public static final int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176; - public static final int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172; - public static final int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175; - public static final int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173; - public static final int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174; - public static final int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B; - public static final int GL_TEXTURE_COMPARE_SGIX = 0x819A; - public static final int GL_TEXTURE_COMPONENTS = 0x1003; - public static final int GL_TEXTURE_COMPRESSED_ARB = 0x86A1; - public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0; - public static final int GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF; - public static final int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6; - public static final int GL_TEXTURE_COORD_ARRAY = 0x8078; - public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B; - public static final int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078; - public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; - public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092; - public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; - public static final int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088; - public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; - public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A; - public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; - public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089; - public static final int GL_TEXTURE_CUBE_MAP_EXT = 0x8513; - public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516; - public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518; - public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A; - public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515; - public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517; - public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519; - public static final int GL_TEXTURE_DEPTH = 0x8071; - public static final int GL_TEXTURE_DEPTH_EXT = 0x8071; - public static final int GL_TEXTURE_ENV = 0x2300; - public static final int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE; - public static final int GL_TEXTURE_ENV_COLOR = 0x2201; - public static final int GL_TEXTURE_ENV_MODE = 0x2200; - public static final int GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147; - public static final int GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500; - public static final int GL_TEXTURE_GEN_MODE = 0x2500; - public static final int GL_TEXTURE_GEN_Q = 0x0C63; - public static final int GL_TEXTURE_GEN_R = 0x0C62; - public static final int GL_TEXTURE_GEN_S = 0x0C60; - public static final int GL_TEXTURE_GEN_T = 0x0C61; - public static final int GL_TEXTURE_GEQUAL_R_SGIX = 0x819D; - public static final int GL_TEXTURE_GREEN_SIZE = 0x805D; - public static final int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D; - public static final int GL_TEXTURE_HEIGHT = 0x1001; - public static final int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED; - public static final int GL_TEXTURE_INTENSITY_SIZE = 0x8061; - public static final int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061; - public static final int GL_TEXTURE_INTERNAL_FORMAT = 0x1003; - public static final int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C; - public static final int GL_TEXTURE_LIGHT_EXT = 0x8350; - public static final int GL_TEXTURE_LOD_BIAS_EXT = 0x8501; - public static final int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190; - public static final int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E; - public static final int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F; - public static final int GL_TEXTURE_LUMINANCE_SIZE = 0x8060; - public static final int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060; - public static final int GL_TEXTURE_MAG_FILTER = 0x2800; - public static final int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351; - public static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352; - public static final int GL_TEXTURE_MATRIX = 0x0BA8; - public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; - public static final int GL_TEXTURE_MAX_LEVEL = 0x813D; - public static final int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D; - public static final int GL_TEXTURE_MAX_LOD = 0x813B; - public static final int GL_TEXTURE_MAX_LOD_SGIS = 0x813B; - public static final int GL_TEXTURE_MIN_FILTER = 0x2801; - public static final int GL_TEXTURE_MIN_LOD = 0x813A; - public static final int GL_TEXTURE_MIN_LOD_SGIS = 0x813A; - public static final int GL_TEXTURE_NORMAL_EXT = 0x85AF; - public static final int GL_TEXTURE_PRIORITY = 0x8066; - public static final int GL_TEXTURE_PRIORITY_EXT = 0x8066; - public static final int GL_TEXTURE_RED_SIZE = 0x805C; - public static final int GL_TEXTURE_RED_SIZE_EXT = 0x805C; - public static final int GL_TEXTURE_RESIDENT = 0x8067; - public static final int GL_TEXTURE_RESIDENT_EXT = 0x8067; - public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5; - public static final int GL_TEXTURE_WIDTH = 0x1000; - public static final int GL_TEXTURE_WRAP_Q_SGIS = 0x8137; - public static final int GL_TEXTURE_WRAP_R = 0x8072; - public static final int GL_TEXTURE_WRAP_R_EXT = 0x8072; - public static final int GL_TEXTURE_WRAP_S = 0x2802; - public static final int GL_TEXTURE_WRAP_T = 0x2803; - public static final int GL_TRANSFORM_BIT = 0x00001000; - public static final int GL_TRANSFORM_HINT_APPLE = 0x85B1; - public static final int GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6; - public static final int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3; - public static final int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4; - public static final int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5; - public static final int GL_TRIANGLES = 0x0004; - public static final int GL_TRIANGLE_FAN = 0x0006; - public static final int GL_TRIANGLE_LIST_SUN = 0x81D7; - public static final int GL_TRIANGLE_STRIP = 0x0005; - public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; - public static final int GL_UNPACK_CMYK_HINT_EXT = 0x800F; - public static final int GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5; - public static final int GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133; - public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E; - public static final int GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E; - public static final int GL_UNPACK_LSB_FIRST = 0x0CF1; - public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2; - public static final int GL_UNPACK_SKIP_IMAGES = 0x806D; - public static final int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D; - public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4; - public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3; - public static final int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132; - public static final int GL_UNPACK_SWAP_BYTES = 0x0CF0; - public static final int GL_UNSIGNED_BYTE = 0x1401; - public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; - public static final int GL_UNSIGNED_BYTE_3_3_2 = 0x8032; - public static final int GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032; - public static final int GL_UNSIGNED_IDENTITY_NV = 0x8536; - public static final int GL_UNSIGNED_INT = 0x1405; - public static final int GL_UNSIGNED_INT_10_10_10_2 = 0x8036; - public static final int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036; - public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; - public static final int GL_UNSIGNED_INT_8_8_8_8 = 0x8035; - public static final int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035; - public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; - public static final int GL_UNSIGNED_INVERT_NV = 0x8537; - public static final int GL_UNSIGNED_SHORT = 0x1403; - public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; - public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; - public static final int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033; - public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; - public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; - public static final int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034; - public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363; - public static final int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364; - public static final int GL_V2F = 0x2A20; - public static final int GL_V3F = 0x2A21; - public static final int GL_VARIABLE_A_NV = 0x8523; - public static final int GL_VARIABLE_B_NV = 0x8524; - public static final int GL_VARIABLE_C_NV = 0x8525; - public static final int GL_VARIABLE_D_NV = 0x8526; - public static final int GL_VARIABLE_E_NV = 0x8527; - public static final int GL_VARIABLE_F_NV = 0x8528; - public static final int GL_VARIABLE_G_NV = 0x8529; - public static final int GL_VATERIAL_SIDE_HINT_PGI = 107052; - public static final int GL_VAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000; - public static final int GL_VAT_AMBIENT_BIT_PGI = 0x00100000; - public static final int GL_VAT_COLOR_INDEXES_BIT_PGI = 0x01000000; - public static final int GL_VAT_DIFFUSE_BIT_PGI = 0x00400000; - public static final int GL_VAT_EMISSION_BIT_PGI = 0x00800000; - public static final int GL_VAT_SHININESS_BIT_PGI = 0x02000000; - public static final int GL_VAT_SPECULAR_BIT_PGI = 0x04000000; - public static final int GL_VAX_VERTEX_HINT_PGI = 107053; - public static final int GL_VDGEFLAG_BIT_PGI = 0x00040000; - public static final int GL_VENDOR = 0x1F00; - public static final int GL_VERSION = 0x1F02; - public static final int GL_VERTEX23_BIT_PGI = 0x00000004; - public static final int GL_VERTEX4_BIT_PGI = 0x00000008; - public static final int GL_VERTEX_ARRAY = 0x8074; - public static final int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D; - public static final int GL_VERTEX_ARRAY_EXT = 0x8074; - public static final int GL_VERTEX_ARRAY_POINTER = 0x808E; - public static final int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E; - public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E; - public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851D; - public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521; - public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F; - public static final int GL_VERTEX_ARRAY_SIZE = 0x807A; - public static final int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A; - public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C; - public static final int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C; - public static final int GL_VERTEX_ARRAY_TYPE = 0x807B; - public static final int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B; - public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 107051; - public static final int GL_VERTEX_DATA_HINT_PGI = 107050; - public static final int GL_VERTEX_WEIGHTING_EXT = 0x8509; - public static final int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C; - public static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510; - public static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D; - public static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F; - public static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E; - public static final int GL_VEXCOORD1_BIT_PGI = 0x10000000; - public static final int GL_VEXCOORD2_BIT_PGI = 0x20000000; - public static final int GL_VEXCOORD3_BIT_PGI = 0x40000000; - public static final int GL_VEXCOORD4_BIT_PGI = 0x80000000; - public static final int GL_VIEWPORT = 0x0BA2; - public static final int GL_VIEWPORT_BIT = 0x00000800; - public static final int GL_VNDEX_BIT_PGI = 0x00080000; - public static final int GL_VOLOR3_BIT_PGI = 0x00010000; - public static final int GL_VOLOR4_BIT_PGI = 0x00020000; - public static final int GL_VORMAL_BIT_PGI = 0x08000000; - public static final int GL_WIDE_LINE_HINT_PGI = 107042; - public static final int GL_WRAP_BORDER_SUN = 0x81D4; - public static final int GL_XOR = 0x1506; - public static final int GL_YCRCB_422_SGIX = 0x81BB; - public static final int GL_YCRCB_444_SGIX = 0x81BC; - public static final int GL_ZERO = 0x0; - public static final int GL_ZOOM_X = 0x0D16; - public static final int GL_ZOOM_Y = 0x0D17; -/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ - - -} - +
+ public static final int GL_1PASS_ARB = 0x80A1;
+ public static final int GL_1PASS_SGIS = 0x80A1;
+ public static final int GL_2D = 0x0600;
+ public static final int GL_2PASS_0_ARB = 0x80A2;
+ public static final int GL_2PASS_0_SGIS = 0x80A2;
+ public static final int GL_2PASS_1_ARB = 0x80A3;
+ public static final int GL_2PASS_1_SGIS = 0x80A3;
+ public static final int GL_2_BYTES = 0x1407;
+ public static final int GL_3D = 0x0601;
+ public static final int GL_3D_COLOR = 0x0602;
+ public static final int GL_3D_COLOR_TEXTURE = 0x0603;
+ public static final int GL_3_BYTES = 0x1408;
+ public static final int GL_422_AVERAGE_EXT = 0x80CE;
+ public static final int GL_422_EXT = 0x80CC;
+ public static final int GL_422_REV_AVERAGE_EXT = 0x80CF;
+ public static final int GL_422_REV_EXT = 0x80CD;
+ public static final int GL_4D_COLOR_TEXTURE = 0x0604;
+ public static final int GL_4PASS_0_ARB = 0x80A4;
+ public static final int GL_4PASS_0_SGIS = 0x80A4;
+ public static final int GL_4PASS_1_ARB = 0x80A5;
+ public static final int GL_4PASS_1_SGIS = 0x80A5;
+ public static final int GL_4PASS_2_ARB = 0x80A6;
+ public static final int GL_4PASS_2_SGIS = 0x80A6;
+ public static final int GL_4PASS_3_ARB = 0x80A7;
+ public static final int GL_4PASS_3_SGIS = 0x80A7;
+ public static final int GL_4_BYTES = 0x1409;
+ public static final int GL_ABGR_EXT = 0x8000;
+ public static final int GL_ACCUM = 0x0100;
+ public static final int GL_ACCUM_ALPHA_BITS = 0x0D5B;
+ public static final int GL_ACCUM_BLUE_BITS = 0x0D5A;
+ public static final int GL_ACCUM_BUFFER_BIT = 0x00000200;
+ public static final int GL_ACCUM_CLEAR_VALUE = 0x0B80;
+ public static final int GL_ACCUM_GREEN_BITS = 0x0D59;
+ public static final int GL_ACCUM_RED_BITS = 0x0D58;
+ public static final int GL_ACTIVE_TEXTURE_ARB = 0x84E0;
+ public static final int GL_ADD = 0x0104;
+ public static final int GL_ADD_SIGNED_EXT = 0x8574;
+ public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
+ public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
+ public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 107024;
+ public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 107025;
+ public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022;
+ public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 107023;
+ public static final int GL_ALL_ATTRIB_BITS = 0x000FFFFF;
+ public static final int GL_ALL_STATIC_DATA_IBM = 0x19294;
+ public static final int GL_ALPHA = 0x1906;
+ public static final int GL_ALPHA12 = 0x803D;
+ public static final int GL_ALPHA12_EXT = 0x803D;
+ public static final int GL_ALPHA16 = 0x803E;
+ public static final int GL_ALPHA16_EXT = 0x803E;
+ public static final int GL_ALPHA4 = 0x803B;
+ public static final int GL_ALPHA4_EXT = 0x803B;
+ public static final int GL_ALPHA8 = 0x803C;
+ public static final int GL_ALPHA8_EXT = 0x803C;
+ public static final int GL_ALPHA_BIAS = 0x0D1D;
+ public static final int GL_ALPHA_BITS = 0x0D55;
+ public static final int GL_ALPHA_MAX_CLAMP_INGR = 0x8567;
+ public static final int GL_ALPHA_MIN_CLAMP_INGR = 0x8563;
+ public static final int GL_ALPHA_SCALE = 0x0D1C;
+ public static final int GL_ALPHA_TEST = 0x0BC0;
+ public static final int GL_ALPHA_TEST_FUNC = 0x0BC1;
+ public static final int GL_ALPHA_TEST_REF = 0x0BC2;
+ public static final int GL_ALWAYS = 0x0207;
+ public static final int GL_ALWAYS_FAST_HINT_PGI = 107020;
+ public static final int GL_ALWAYS_SOFT_HINT_PGI = 107021;
+ public static final int GL_AMBIENT = 0x1200;
+ public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602;
+ public static final int GL_AND = 0x1501;
+ public static final int GL_AND_INVERTED = 0x1504;
+ public static final int GL_AND_REVERSE = 0x1502;
+ public static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9;
+ public static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8;
+ public static final int GL_ATTENUATION_EXT = 0x834D;
+ public static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0;
+ public static final int GL_AUTO_NORMAL = 0x0D80;
+ public static final int GL_AUX0 = 0x0409;
+ public static final int GL_AUX1 = 0x040A;
+ public static final int GL_AUX2 = 0x040B;
+ public static final int GL_AUX3 = 0x040C;
+ public static final int GL_AUX_BUFFERS = 0x0C00;
+ public static final int GL_AVERAGE_EXT = 0x8335;
+ public static final int GL_BACK = 0x0405;
+ public static final int GL_BACK_LEFT = 0x0402;
+ public static final int GL_BACK_NORMALS_HINT_PGI = 107043;
+ public static final int GL_BACK_RIGHT = 0x0403;
+ public static final int GL_BGR = 0x80E0;
+ public static final int GL_BGRA = 0x80E1;
+ public static final int GL_BGRA_EXT = 0x80E1;
+ public static final int GL_BGR_EXT = 0x80E0;
+ public static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541;
+ public static final int GL_BINORMAL_ARRAY_EXT = 0x843A;
+ public static final int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443;
+ public static final int GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441;
+ public static final int GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440;
+ public static final int GL_BITMAP = 0x1A00;
+ public static final int GL_BITMAP_TOKEN = 0x0704;
+ public static final int GL_BLEND = 0x0BE2;
+ public static final int GL_BLEND_COLOR_EXT = 0x8005;
+ public static final int GL_BLEND_DST = 0x0BE0;
+ public static final int GL_BLEND_DST_ALPHA_EXT = 0x80CA;
+ public static final int GL_BLEND_DST_ALPHA_INGR = 0x80CA;
+ public static final int GL_BLEND_DST_RGB_EXT = 0x80C8;
+ public static final int GL_BLEND_DST_RGB_INGR = 0x80C8;
+ public static final int GL_BLEND_EQUATION = 0x8009;
+ public static final int GL_BLEND_EQUATION_EXT = 0x8009;
+ public static final int GL_BLEND_SRC = 0x0BE1;
+ public static final int GL_BLEND_SRC_ALPHA_EXT = 0x80CB;
+ public static final int GL_BLEND_SRC_ALPHA_INGR = 0x80CB;
+ public static final int GL_BLEND_SRC_RGB_EXT = 0x80C9;
+ public static final int GL_BLEND_SRC_RGB_INGR = 0x80C9;
+ public static final int GL_BLUE = 0x1905;
+ public static final int GL_BLUE_BIAS = 0x0D1B;
+ public static final int GL_BLUE_BITS = 0x0D54;
+ public static final int GL_BLUE_MAX_CLAMP_INGR = 0x8566;
+ public static final int GL_BLUE_MIN_CLAMP_INGR = 0x8562;
+ public static final int GL_BLUE_SCALE = 0x0D1A;
+ public static final int GL_BYTE = 0x1400;
+ public static final int GL_C3F_V3F = 0x2A24;
+ public static final int GL_C4F_N3F_V3F = 0x2A26;
+ public static final int GL_C4UB_V2F = 0x2A22;
+ public static final int GL_C4UB_V3F = 0x2A23;
+ public static final int GL_CCW = 0x0901;
+ public static final int GL_CLAMP = 0x2900;
+ public static final int GL_CLAMP_TO_BORDER_SGIS = 0x812D;
+ public static final int GL_CLAMP_TO_EDGE = 0x812F;
+ public static final int GL_CLAMP_TO_EDGE_SGIS = 0x812F;
+ public static final int GL_CLEAR = 0x1500;
+ public static final int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1;
+ public static final int GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF;
+ public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1;
+ public static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001;
+ public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002;
+ public static final int GL_CLIP_FAR_HINT_PGI = 107041;
+ public static final int GL_CLIP_NEAR_HINT_PGI = 107040;
+ public static final int GL_CLIP_PLANE0 = 0x3000;
+ public static final int GL_CLIP_PLANE1 = 0x3001;
+ public static final int GL_CLIP_PLANE2 = 0x3002;
+ public static final int GL_CLIP_PLANE3 = 0x3003;
+ public static final int GL_CLIP_PLANE4 = 0x3004;
+ public static final int GL_CLIP_PLANE5 = 0x3005;
+ public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F;
+ public static final int GL_CMYKA_EXT = 0x800D;
+ public static final int GL_CMYK_EXT = 0x800C;
+ public static final int GL_COEFF = 0x0A00;
+ public static final int GL_COLOR = 0x1800;
+ public static final int GL_COLOR_ARRAY = 0x8076;
+ public static final int GL_COLOR_ARRAY_COUNT_EXT = 0x8084;
+ public static final int GL_COLOR_ARRAY_EXT = 0x8076;
+ public static final int GL_COLOR_ARRAY_POINTER = 0x8090;
+ public static final int GL_COLOR_ARRAY_POINTER_EXT = 0x8090;
+ public static final int GL_COLOR_ARRAY_SIZE = 0x8081;
+ public static final int GL_COLOR_ARRAY_SIZE_EXT = 0x8081;
+ public static final int GL_COLOR_ARRAY_STRIDE = 0x8083;
+ public static final int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083;
+ public static final int GL_COLOR_ARRAY_TYPE = 0x8082;
+ public static final int GL_COLOR_ARRAY_TYPE_EXT = 0x8082;
+ public static final int GL_COLOR_BUFFER_BIT = 0x00004000;
+ public static final int GL_COLOR_CLEAR_VALUE = 0x0C22;
+ public static final int GL_COLOR_INDEX = 0x1900;
+ public static final int GL_COLOR_INDEX12_EXT = 0x80E6;
+ public static final int GL_COLOR_INDEX16_EXT = 0x80E7;
+ public static final int GL_COLOR_INDEX1_EXT = 0x80E2;
+ public static final int GL_COLOR_INDEX2_EXT = 0x80E3;
+ public static final int GL_COLOR_INDEX4_EXT = 0x80E4;
+ public static final int GL_COLOR_INDEX8_EXT = 0x80E5;
+ public static final int GL_COLOR_INDEXES = 0x1603;
+ public static final int GL_COLOR_LOGIC_OP = 0x0BF2;
+ public static final int GL_COLOR_MATERIAL = 0x0B57;
+ public static final int GL_COLOR_MATERIAL_FACE = 0x0B55;
+ public static final int GL_COLOR_MATERIAL_PARAMETER = 0x0B56;
+ public static final int GL_COLOR_MATRIX = 0x80B1;
+ public static final int GL_COLOR_MATRIX_SGI = 0x80B1;
+ public static final int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2;
+ public static final int GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2;
+ public static final int GL_COLOR_SUM_CLAMP_NV = 0x854F;
+ public static final int GL_COLOR_SUM_EXT = 0x8458;
+ public static final int GL_COLOR_TABLE = 0x80D0;
+ public static final int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD;
+ public static final int GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD;
+ public static final int GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD;
+ public static final int GL_COLOR_TABLE_BIAS = 0x80D7;
+ public static final int GL_COLOR_TABLE_BIAS_SGI = 0x80D7;
+ public static final int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC;
+ public static final int GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC;
+ public static final int GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC;
+ public static final int GL_COLOR_TABLE_FORMAT = 0x80D8;
+ public static final int GL_COLOR_TABLE_FORMAT_EXT = 0x80D8;
+ public static final int GL_COLOR_TABLE_FORMAT_SGI = 0x80D8;
+ public static final int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB;
+ public static final int GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB;
+ public static final int GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB;
+ public static final int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF;
+ public static final int GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF;
+ public static final int GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF;
+ public static final int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE;
+ public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE;
+ public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE;
+ public static final int GL_COLOR_TABLE_RED_SIZE = 0x80DA;
+ public static final int GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA;
+ public static final int GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA;
+ public static final int GL_COLOR_TABLE_SCALE = 0x80D6;
+ public static final int GL_COLOR_TABLE_SCALE_SGI = 0x80D6;
+ public static final int GL_COLOR_TABLE_SGI = 0x80D0;
+ public static final int GL_COLOR_TABLE_SGI_80BC = 0x80BC;
+ public static final int GL_COLOR_TABLE_WIDTH = 0x80D9;
+ public static final int GL_COLOR_TABLE_WIDTH_EXT = 0x80D9;
+ public static final int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9;
+ public static final int GL_COLOR_WRITEMASK = 0x0C23;
+ public static final int GL_COMBINE4_NV = 0x8503;
+ public static final int GL_COMBINER0_NV = 0x8550;
+ public static final int GL_COMBINER1_NV = 0x8551;
+ public static final int GL_COMBINER2_NV = 0x8552;
+ public static final int GL_COMBINER3_NV = 0x8553;
+ public static final int GL_COMBINER4_NV = 0x8554;
+ public static final int GL_COMBINER5_NV = 0x8555;
+ public static final int GL_COMBINER6_NV = 0x8556;
+ public static final int GL_COMBINER7_NV = 0x8557;
+ public static final int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545;
+ public static final int GL_COMBINER_AB_OUTPUT_NV = 0x854A;
+ public static final int GL_COMBINER_BIAS_NV = 0x8549;
+ public static final int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546;
+ public static final int GL_COMBINER_CD_OUTPUT_NV = 0x854B;
+ public static final int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544;
+ public static final int GL_COMBINER_INPUT_NV = 0x8542;
+ public static final int GL_COMBINER_MAPPING_NV = 0x8543;
+ public static final int GL_COMBINER_MUX_SUM_NV = 0x8547;
+ public static final int GL_COMBINER_SCALE_NV = 0x8548;
+ public static final int GL_COMBINER_SUM_OUTPUT_NV = 0x854C;
+ public static final int GL_COMBINE_ALPHA_EXT = 0x8572;
+ public static final int GL_COMBINE_EXT = 0x8570;
+ public static final int GL_COMBINE_RGB_EXT = 0x8571;
+ public static final int GL_COMPILE = 0x1300;
+ public static final int GL_COMPILE_AND_EXECUTE = 0x1301;
+ public static final int GL_COMPRESSED_ALPHA_ARB = 0x84E9;
+ public static final int GL_COMPRESSED_INTENSITY_ARB = 0x84EC;
+ public static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB;
+ public static final int GL_COMPRESSED_LUMINANCE_ARB = 0x84EA;
+ public static final int GL_COMPRESSED_RGBA_ARB = 0x84EE;
+ public static final int GL_COMPRESSED_RGB_ARB = 0x84ED;
+ public static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3;
+ public static final int GL_CONSERVE_MEMORY_HINT_PGI = 107005;
+ public static final int GL_CONSTANT_ALPHA = 0x8003;
+ public static final int GL_CONSTANT_ALPHA_EXT = 0x8003;
+ public static final int GL_CONSTANT_ATTENUATION = 0x1207;
+ public static final int GL_CONSTANT_BORDER = 0x8151;
+ public static final int GL_CONSTANT_COLOR = 0x8001;
+ public static final int GL_CONSTANT_COLOR0_NV = 0x852A;
+ public static final int GL_CONSTANT_COLOR1_NV = 0x852B;
+ public static final int GL_CONSTANT_COLOR_EXT = 0x8001;
+ public static final int GL_CONSTANT_EXT = 0x8576;
+ public static final int GL_CONVOLUTION_1D = 0x8010;
+ public static final int GL_CONVOLUTION_1D_EXT = 0x8010;
+ public static final int GL_CONVOLUTION_2D = 0x8011;
+ public static final int GL_CONVOLUTION_2D_EXT = 0x8011;
+ public static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154;
+ public static final int GL_CONVOLUTION_BORDER_MODE = 0x8013;
+ public static final int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013;
+ public static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015;
+ public static final int GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015;
+ public static final int GL_CONVOLUTION_FILTER_SCALE = 0x8014;
+ public static final int GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014;
+ public static final int GL_CONVOLUTION_FORMAT = 0x8017;
+ public static final int GL_CONVOLUTION_FORMAT_EXT = 0x8017;
+ public static final int GL_CONVOLUTION_HEIGHT = 0x8019;
+ public static final int GL_CONVOLUTION_HEIGHT_EXT = 0x8019;
+ public static final int GL_CONVOLUTION_WIDTH = 0x8018;
+ public static final int GL_CONVOLUTION_WIDTH_EXT = 0x8018;
+ public static final int GL_COPY = 0x1503;
+ public static final int GL_COPY_INVERTED = 0x150C;
+ public static final int GL_COPY_PIXEL_TOKEN = 0x0706;
+ public static final int GL_CUBIC_EXT = 0x8334;
+ public static final int GL_CULL_FACE = 0x0B44;
+ public static final int GL_CULL_FACE_MODE = 0x0B45;
+ public static final int GL_CULL_VERTEX_EXT = 0x81AA;
+ public static final int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB;
+ public static final int GL_CULL_VERTEX_IBM = 0x1928A;
+ public static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC;
+ public static final int GL_CURRENT_BINORMAL_EXT = 0x843C;
+ public static final int GL_CURRENT_BIT = 0x00000001;
+ public static final int GL_CURRENT_COLOR = 0x0B00;
+ public static final int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453;
+ public static final int GL_CURRENT_INDEX = 0x0B01;
+ public static final int GL_CURRENT_NORMAL = 0x0B02;
+ public static final int GL_CURRENT_RASTER_COLOR = 0x0B04;
+ public static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09;
+ public static final int GL_CURRENT_RASTER_INDEX = 0x0B05;
+ public static final int GL_CURRENT_RASTER_POSITION = 0x0B07;
+ public static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08;
+ public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06;
+ public static final int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459;
+ public static final int GL_CURRENT_TANGENT_EXT = 0x843B;
+ public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03;
+ public static final int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B;
+ public static final int GL_CW = 0x0900;
+ public static final int GL_DECAL = 0x2101;
+ public static final int GL_DECR = 0x1E03;
+ public static final int GL_DECR_WRAP_EXT = 0x8508;
+ public static final int GL_DEPTH = 0x1801;
+ public static final int GL_DEPTH_BIAS = 0x0D1F;
+ public static final int GL_DEPTH_BITS = 0x0D56;
+ public static final int GL_DEPTH_BUFFER_BIT = 0x00000100;
+ public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73;
+ public static final int GL_DEPTH_COMPONENT = 0x1902;
+ public static final int GL_DEPTH_COMPONENT16_SGIX = 0x81A5;
+ public static final int GL_DEPTH_COMPONENT24_SGIX = 0x81A6;
+ public static final int GL_DEPTH_COMPONENT32_SGIX = 0x81A7;
+ public static final int GL_DEPTH_FUNC = 0x0B74;
+ public static final int GL_DEPTH_RANGE = 0x0B70;
+ public static final int GL_DEPTH_SCALE = 0x0D1E;
+ public static final int GL_DEPTH_TEST = 0x0B71;
+ public static final int GL_DEPTH_WRITEMASK = 0x0B72;
+ public static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096;
+ public static final int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095;
+ public static final int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A;
+ public static final int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B;
+ public static final int GL_DIFFUSE = 0x1201;
+ public static final int GL_DISCARD_NV = 0x8530;
+ public static final int GL_DISTANCE_ATTENUATION_EXT = 0x8129;
+ public static final int GL_DITHER = 0x0BD0;
+ public static final int GL_DOMAIN = 0x0A02;
+ public static final int GL_DONT_CARE = 0x1100;
+ public static final int GL_DOUBLE = 0x140A;
+ public static final int GL_DOUBLEBUFFER = 0x0C32;
+ public static final int GL_DRAW_BUFFER = 0x0C01;
+ public static final int GL_DRAW_PIXEL_TOKEN = 0x0705;
+ public static final int GL_DST_ALPHA = 0x0304;
+ public static final int GL_DST_COLOR = 0x0306;
+ public static final int GL_DUAL_ALPHA12_SGIS = 0x8112;
+ public static final int GL_DUAL_ALPHA16_SGIS = 0x8113;
+ public static final int GL_DUAL_ALPHA4_SGIS = 0x8110;
+ public static final int GL_DUAL_ALPHA8_SGIS = 0x8111;
+ public static final int GL_DUAL_INTENSITY12_SGIS = 0x811A;
+ public static final int GL_DUAL_INTENSITY16_SGIS = 0x811B;
+ public static final int GL_DUAL_INTENSITY4_SGIS = 0x8118;
+ public static final int GL_DUAL_INTENSITY8_SGIS = 0x8119;
+ public static final int GL_DUAL_LUMINANCE12_SGIS = 0x8116;
+ public static final int GL_DUAL_LUMINANCE16_SGIS = 0x8117;
+ public static final int GL_DUAL_LUMINANCE4_SGIS = 0x8114;
+ public static final int GL_DUAL_LUMINANCE8_SGIS = 0x8115;
+ public static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C;
+ public static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D;
+ public static final int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124;
+ public static final int GL_EDGE_FLAG = 0x0B43;
+ public static final int GL_EDGE_FLAG_ARRAY = 0x8079;
+ public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D;
+ public static final int GL_EDGE_FLAG_ARRAY_EXT = 0x8079;
+ public static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093;
+ public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093;
+ public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C;
+ public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C;
+ public static final int GL_EMBOSS_CONSTANT_NV = 0x855E;
+ public static final int GL_EMBOSS_LIGHT_NV = 0x855D;
+ public static final int GL_EMBOSS_MAP_NV = 0x855F;
+ public static final int GL_EMISSION = 0x1600;
+ public static final int GL_ENABLE_BIT = 0x00002000;
+ public static final int GL_EQUAL = 0x0202;
+ public static final int GL_EQUIV = 0x1509;
+ public static final int GL_EVAL_BIT = 0x00010000;
+ public static final int GL_EXP = 0x0800;
+ public static final int GL_EXP2 = 0x0801;
+ public static final int GL_EXPAND_NEGATE_NV = 0x8539;
+ public static final int GL_EXPAND_NORMAL_NV = 0x8538;
+ public static final int GL_EXTENSIONS = 0x1F03;
+ public static final int GL_EYE_LINEAR = 0x2400;
+ public static final int GL_EYE_PLANE = 0x2502;
+ public static final int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C;
+ public static final int GL_EYE_RADIAL_NV = 0x855B;
+ public static final int GL_E_TIMES_F_NV = 0x8531;
+ public static final int GL_FASTEST = 0x1101;
+ public static final int GL_FEEDBACK = 0x1C01;
+ public static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0;
+ public static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1;
+ public static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2;
+ public static final int GL_FILL = 0x1B02;
+ public static final int GL_FILTER4_SGIS = 0x8146;
+ public static final int GL_FLAT = 0x1D00;
+ public static final int GL_FLOAT = 0x1406;
+ public static final int GL_FOG = 0x0B60;
+ public static final int GL_FOG_BIT = 0x00000080;
+ public static final int GL_FOG_COLOR = 0x0B66;
+ public static final int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457;
+ public static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456;
+ public static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455;
+ public static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454;
+ public static final int GL_FOG_COORDINATE_EXT = 0x8451;
+ public static final int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450;
+ public static final int GL_FOG_DENSITY = 0x0B62;
+ public static final int GL_FOG_DISTANCE_MODE_NV = 0x855A;
+ public static final int GL_FOG_END = 0x0B64;
+ public static final int GL_FOG_FUNC_POINTS_SGIS = 0x812B;
+ public static final int GL_FOG_FUNC_SGIS = 0x812A;
+ public static final int GL_FOG_HINT = 0x0C54;
+ public static final int GL_FOG_INDEX = 0x0B61;
+ public static final int GL_FOG_MODE = 0x0B65;
+ public static final int GL_FOG_OFFSET_SGIX = 0x8198;
+ public static final int GL_FOG_OFFSET_VALUE_SGIX = 0x8199;
+ public static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC;
+ public static final int GL_FOG_START = 0x0B63;
+ public static final int GL_FRAGMENT_COLOR_EXT = 0x834C;
+ public static final int GL_FRAGMENT_DEPTH_EXT = 0x8452;
+ public static final int GL_FRAGMENT_DEPTH_EXT_834B = 0x834B;
+ public static final int GL_FRAGMENT_MATERIAL_EXT = 0x8349;
+ public static final int GL_FRAGMENT_NORMAL_EXT = 0x834A;
+ public static final int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C;
+ public static final int GL_FRAMEZOOM_SGIX = 0x818B;
+ public static final int GL_FRONT = 0x0404;
+ public static final int GL_FRONT_AND_BACK = 0x0408;
+ public static final int GL_FRONT_FACE = 0x0B46;
+ public static final int GL_FRONT_LEFT = 0x0400;
+ public static final int GL_FRONT_RIGHT = 0x0401;
+ public static final int GL_FULL_STIPPLE_HINT_PGI = 107033;
+ public static final int GL_FUNC_ADD = 0x8006;
+ public static final int GL_FUNC_ADD_EXT = 0x8006;
+ public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
+ public static final int GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B;
+ public static final int GL_FUNC_SUBTRACT = 0x800A;
+ public static final int GL_FUNC_SUBTRACT_EXT = 0x800A;
+ public static final int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192;
+ public static final int GL_GENERATE_MIPMAP_SGIS = 0x8191;
+ public static final int GL_GEQUAL = 0x0206;
+ public static final int GL_GLEXT_VERSION_EXT = 8;
+ public static final int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA;
+ public static final int GL_GLOBAL_ALPHA_SUN = 0x81D9;
+ public static final int GL_GREATER = 0x0204;
+ public static final int GL_GREEN = 0x1904;
+ public static final int GL_GREEN_BIAS = 0x0D19;
+ public static final int GL_GREEN_BITS = 0x0D53;
+ public static final int GL_GREEN_MAX_CLAMP_INGR = 0x8565;
+ public static final int GL_GREEN_MIN_CLAMP_INGR = 0x8561;
+ public static final int GL_GREEN_SCALE = 0x0D18;
+ public static final int GL_HALF_BIAS_NEGATE_NV = 0x853B;
+ public static final int GL_HALF_BIAS_NORMAL_NV = 0x853A;
+ public static final int GL_HINT_BIT = 0x00008000;
+ public static final int GL_HISTOGRAM = 0x8024;
+ public static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B;
+ public static final int GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B;
+ public static final int GL_HISTOGRAM_BLUE_SIZE = 0x802A;
+ public static final int GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A;
+ public static final int GL_HISTOGRAM_EXT = 0x8024;
+ public static final int GL_HISTOGRAM_FORMAT = 0x8027;
+ public static final int GL_HISTOGRAM_FORMAT_EXT = 0x8027;
+ public static final int GL_HISTOGRAM_GREEN_SIZE = 0x8029;
+ public static final int GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029;
+ public static final int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C;
+ public static final int GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C;
+ public static final int GL_HISTOGRAM_RED_SIZE = 0x8028;
+ public static final int GL_HISTOGRAM_RED_SIZE_EXT = 0x8028;
+ public static final int GL_HISTOGRAM_SINK = 0x802D;
+ public static final int GL_HISTOGRAM_SINK_EXT = 0x802D;
+ public static final int GL_HISTOGRAM_WIDTH = 0x8026;
+ public static final int GL_HISTOGRAM_WIDTH_EXT = 0x8026;
+ public static final int GL_INCR = 0x1E02;
+ public static final int GL_INCR_WRAP_EXT = 0x8507;
+ public static final int GL_INDEX_ARRAY = 0x8077;
+ public static final int GL_INDEX_ARRAY_COUNT_EXT = 0x8087;
+ public static final int GL_INDEX_ARRAY_EXT = 0x8077;
+ public static final int GL_INDEX_ARRAY_POINTER = 0x8091;
+ public static final int GL_INDEX_ARRAY_POINTER_EXT = 0x8091;
+ public static final int GL_INDEX_ARRAY_STRIDE = 0x8086;
+ public static final int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086;
+ public static final int GL_INDEX_ARRAY_TYPE = 0x8085;
+ public static final int GL_INDEX_ARRAY_TYPE_EXT = 0x8085;
+ public static final int GL_INDEX_BITS = 0x0D51;
+ public static final int GL_INDEX_CLEAR_VALUE = 0x0C20;
+ public static final int GL_INDEX_LOGIC_OP = 0x0BF1;
+ public static final int GL_INDEX_MODE = 0x0C30;
+ public static final int GL_INDEX_OFFSET = 0x0D13;
+ public static final int GL_INDEX_SHIFT = 0x0D12;
+ public static final int GL_INDEX_WRITEMASK = 0x0C21;
+ public static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180;
+ public static final int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181;
+ public static final int GL_INT = 0x1404;
+ public static final int GL_INTENSITY = 0x8049;
+ public static final int GL_INTENSITY12 = 0x804C;
+ public static final int GL_INTENSITY12_EXT = 0x804C;
+ public static final int GL_INTENSITY16 = 0x804D;
+ public static final int GL_INTENSITY16_EXT = 0x804D;
+ public static final int GL_INTENSITY4 = 0x804A;
+ public static final int GL_INTENSITY4_EXT = 0x804A;
+ public static final int GL_INTENSITY8 = 0x804B;
+ public static final int GL_INTENSITY8_EXT = 0x804B;
+ public static final int GL_INTENSITY_EXT = 0x8049;
+ public static final int GL_INTERLACE_READ_INGR = 0x8568;
+ public static final int GL_INTERLACE_SGIX = 0x8094;
+ public static final int GL_INTERPOLATE_EXT = 0x8575;
+ public static final int GL_INVALID_ENUM = 0x0500;
+ public static final int GL_INVALID_OPERATION = 0x0502;
+ public static final int GL_INVALID_VALUE = 0x0501;
+ public static final int GL_INVERT = 0x150A;
+ public static final int GL_INVERTED_SCREEN_W_REND = 0x8491;
+ public static final int GL_IR_INSTRUMENT1_SGIX = 0x817F;
+ public static final int GL_KEEP = 0x1E00;
+ public static final int GL_LEFT = 0x0406;
+ public static final int GL_LEQUAL = 0x0203;
+ public static final int GL_LESS = 0x0201;
+ public static final int GL_LIGHT0 = 0x4000;
+ public static final int GL_LIGHT1 = 0x4001;
+ public static final int GL_LIGHT2 = 0x4002;
+ public static final int GL_LIGHT3 = 0x4003;
+ public static final int GL_LIGHT4 = 0x4004;
+ public static final int GL_LIGHT5 = 0x4005;
+ public static final int GL_LIGHT6 = 0x4006;
+ public static final int GL_LIGHT7 = 0x4007;
+ public static final int GL_LIGHTING = 0x0B50;
+ public static final int GL_LIGHTING_BIT = 0x00000040;
+ public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53;
+ public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8;
+ public static final int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8;
+ public static final int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51;
+ public static final int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0;
+ public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52;
+ public static final int GL_LINE = 0x1B01;
+ public static final int GL_LINEAR = 0x2601;
+ public static final int GL_LINEAR_ATTENUATION = 0x1208;
+ public static final int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170;
+ public static final int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098;
+ public static final int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099;
+ public static final int GL_LINEAR_DETAIL_SGIS = 0x8097;
+ public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703;
+ public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701;
+ public static final int GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE;
+ public static final int GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF;
+ public static final int GL_LINEAR_SHARPEN_SGIS = 0x80AD;
+ public static final int GL_LINES = 0x0001;
+ public static final int GL_LINE_BIT = 0x00000004;
+ public static final int GL_LINE_LOOP = 0x0002;
+ public static final int GL_LINE_RESET_TOKEN = 0x0707;
+ public static final int GL_LINE_SMOOTH = 0x0B20;
+ public static final int GL_LINE_SMOOTH_HINT = 0x0C52;
+ public static final int GL_LINE_STIPPLE = 0x0B24;
+ public static final int GL_LINE_STIPPLE_PATTERN = 0x0B25;
+ public static final int GL_LINE_STIPPLE_REPEAT = 0x0B26;
+ public static final int GL_LINE_STRIP = 0x0003;
+ public static final int GL_LINE_TOKEN = 0x0702;
+ public static final int GL_LINE_WIDTH = 0x0B21;
+ public static final int GL_LINE_WIDTH_GRANULARITY = 0x0B23;
+ public static final int GL_LINE_WIDTH_RANGE = 0x0B22;
+ public static final int GL_LIST_BASE = 0x0B32;
+ public static final int GL_LIST_BIT = 0x00020000;
+ public static final int GL_LIST_INDEX = 0x0B33;
+ public static final int GL_LIST_MODE = 0x0B30;
+ public static final int GL_LIST_PRIORITY_SGIX = 0x8182;
+ public static final int GL_LOAD = 0x0101;
+ public static final int GL_LOGIC_OP = 0x0BF1;
+ public static final int GL_LOGIC_OP_MODE = 0x0BF0;
+ public static final int GL_LUMINANCE = 0x1909;
+ public static final int GL_LUMINANCE12 = 0x8041;
+ public static final int GL_LUMINANCE12_ALPHA12 = 0x8047;
+ public static final int GL_LUMINANCE12_ALPHA12_EXT = 0x8047;
+ public static final int GL_LUMINANCE12_ALPHA4 = 0x8046;
+ public static final int GL_LUMINANCE12_ALPHA4_EXT = 0x8046;
+ public static final int GL_LUMINANCE12_EXT = 0x8041;
+ public static final int GL_LUMINANCE16 = 0x8042;
+ public static final int GL_LUMINANCE16_ALPHA16 = 0x8048;
+ public static final int GL_LUMINANCE16_ALPHA16_EXT = 0x8048;
+ public static final int GL_LUMINANCE16_EXT = 0x8042;
+ public static final int GL_LUMINANCE4 = 0x803F;
+ public static final int GL_LUMINANCE4_ALPHA4 = 0x8043;
+ public static final int GL_LUMINANCE4_ALPHA4_EXT = 0x8043;
+ public static final int GL_LUMINANCE4_EXT = 0x803F;
+ public static final int GL_LUMINANCE6_ALPHA2 = 0x8044;
+ public static final int GL_LUMINANCE6_ALPHA2_EXT = 0x8044;
+ public static final int GL_LUMINANCE8 = 0x8040;
+ public static final int GL_LUMINANCE8_ALPHA8 = 0x8045;
+ public static final int GL_LUMINANCE8_ALPHA8_EXT = 0x8045;
+ public static final int GL_LUMINANCE8_EXT = 0x8040;
+ public static final int GL_LUMINANCE_ALPHA = 0x190A;
+ public static final int GL_MAP1_BINORMAL_EXT = 0x8446;
+ public static final int GL_MAP1_COLOR_4 = 0x0D90;
+ public static final int GL_MAP1_GRID_DOMAIN = 0x0DD0;
+ public static final int GL_MAP1_GRID_SEGMENTS = 0x0DD1;
+ public static final int GL_MAP1_INDEX = 0x0D91;
+ public static final int GL_MAP1_NORMAL = 0x0D92;
+ public static final int GL_MAP1_TANGENT_EXT = 0x8444;
+ public static final int GL_MAP1_TEXTURE_COORD_1 = 0x0D93;
+ public static final int GL_MAP1_TEXTURE_COORD_2 = 0x0D94;
+ public static final int GL_MAP1_TEXTURE_COORD_3 = 0x0D95;
+ public static final int GL_MAP1_TEXTURE_COORD_4 = 0x0D96;
+ public static final int GL_MAP1_VERTEX_3 = 0x0D97;
+ public static final int GL_MAP1_VERTEX_4 = 0x0D98;
+ public static final int GL_MAP2_BINORMAL_EXT = 0x8447;
+ public static final int GL_MAP2_COLOR_4 = 0x0DB0;
+ public static final int GL_MAP2_GRID_DOMAIN = 0x0DD2;
+ public static final int GL_MAP2_GRID_SEGMENTS = 0x0DD3;
+ public static final int GL_MAP2_INDEX = 0x0DB1;
+ public static final int GL_MAP2_NORMAL = 0x0DB2;
+ public static final int GL_MAP2_TANGENT_EXT = 0x8445;
+ public static final int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3;
+ public static final int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4;
+ public static final int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5;
+ public static final int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6;
+ public static final int GL_MAP2_VERTEX_3 = 0x0DB7;
+ public static final int GL_MAP2_VERTEX_4 = 0x0DB8;
+ public static final int GL_MAP_COLOR = 0x0D10;
+ public static final int GL_MAP_STENCIL = 0x0D11;
+ public static final int GL_MATRIX_MODE = 0x0BA0;
+ public static final int GL_MAX = 0x8008;
+ public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073;
+ public static final int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073;
+ public static final int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138;
+ public static final int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35;
+ public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B;
+ public static final int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177;
+ public static final int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178;
+ public static final int GL_MAX_CLIP_PLANES = 0x0D32;
+ public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3;
+ public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3;
+ public static final int GL_MAX_CONVOLUTION_HEIGHT = 0x801B;
+ public static final int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B;
+ public static final int GL_MAX_CONVOLUTION_WIDTH = 0x801A;
+ public static final int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A;
+ public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C;
+ public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9;
+ public static final int GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9;
+ public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
+ public static final int GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8;
+ public static final int GL_MAX_EVAL_ORDER = 0x0D30;
+ public static final int GL_MAX_EXT = 0x8008;
+ public static final int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C;
+ public static final int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D;
+ public static final int GL_MAX_GENERAL_COMBINERS_NV = 0x854D;
+ public static final int GL_MAX_LIGHTS = 0x0D31;
+ public static final int GL_MAX_LIST_NESTING = 0x0B31;
+ public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
+ public static final int GL_MAX_NAME_STACK_DEPTH = 0x0D37;
+ public static final int GL_MAX_PIXEL_MAP_TABLE = 0x0D34;
+ public static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337;
+ public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
+ public static final int GL_MAX_SHININESS_NV = 0x8507;
+ public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8508;
+ public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF;
+ public static final int GL_MAX_TEXTURE_SIZE = 0x0D33;
+ public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
+ public static final int GL_MAX_TEXTURE_UNITS_ARB = 0x84E2;
+ public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520;
+ public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A;
+ public static final int GL_MIN = 0x8007;
+ public static final int GL_MINMAX = 0x802E;
+ public static final int GL_MINMAX_FORMAT = 0x802F;
+ public static final int GL_MINMAX_SINK = 0x8030;
+ public static final int GL_MIN_EXT = 0x8007;
+ public static final int GL_MIRRORED_REPEAT_IBM = 0x8370;
+ public static final int GL_MODELVIEW = 0x1700;
+ public static final int GL_MODELVIEW0_EXT = 0x1700;
+ public static final int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3;
+ public static final int GL_MODELVIEW1_EXT = 0x850A;
+ public static final int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502;
+ public static final int GL_MODELVIEW_MATRIX = 0x0BA6;
+ public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
+ public static final int GL_MODULATE = 0x2100;
+ public static final int GL_MULT = 0x0103;
+ public static final int GL_MULTISAMPLE_ARBfunda = 0x809D;
+ public static final int GL_MULTISAMPLE_BIT_ARB = 0x20000000;
+ public static final int GL_MULTISAMPLE_BIT_EXT = 0x20000000;
+ public static final int GL_MULTISAMPLE_SGIS = 0x809D;
+ public static final int GL_N3F_V3F = 0x2A25;
+ public static final int GL_NAME_STACK_DEPTH = 0x0D70;
+ public static final int GL_NAND = 0x150E;
+ public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011;
+ public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012;
+ public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010;
+ public static final int GL_NEAREST = 0x2600;
+ public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
+ public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
+ public static final int GL_NEVER = 0x0200;
+ public static final int GL_NICEST = 0x1102;
+ public static final int GL_NONE = 0x0;
+ public static final int GL_NOOP = 0x1505;
+ public static final int GL_NOR = 0x1508;
+ public static final int GL_NORMALIZE = 0x0BA1;
+ public static final int GL_NORMAL_ARRAY = 0x8075;
+ public static final int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080;
+ public static final int GL_NORMAL_ARRAY_EXT = 0x8075;
+ public static final int GL_NORMAL_ARRAY_POINTER = 0x808F;
+ public static final int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F;
+ public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F;
+ public static final int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F;
+ public static final int GL_NORMAL_ARRAY_TYPE = 0x807E;
+ public static final int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E;
+ public static final int GL_NORMAL_MAP_EXT = 0x8511;
+ public static final int GL_NORMAL_MAP_NV = 0x8511;
+ public static final int GL_NOTEQUAL = 0x0205;
+ public static final int GL_NO_ERROR = 0x0;
+ public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2;
+ public static final int GL_NUM_GENERAL_COMBINERS_NV = 0x854E;
+ public static final int GL_OBJECT_LINEAR = 0x2401;
+ public static final int GL_OBJECT_PLANE = 0x2501;
+ public static final int GL_OCCLUSION_TEST_HP = 0x8165;
+ public static final int GL_OCCLUSION_TEST_RESULT_HP = 0x8166;
+ public static final int GL_ONE = 0x1;
+ public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
+ public static final int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004;
+ public static final int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
+ public static final int GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002;
+ public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305;
+ public static final int GL_ONE_MINUS_DST_COLOR = 0x0307;
+ public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303;
+ public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301;
+ public static final int GL_OPERAND0_ALPHA_EXT = 0x8598;
+ public static final int GL_OPERAND0_RGB_EXT = 0x8590;
+ public static final int GL_OPERAND1_ALPHA_EXT = 0x8599;
+ public static final int GL_OPERAND1_RGB_EXT = 0x8591;
+ public static final int GL_OPERAND2_ALPHA_EXT = 0x859A;
+ public static final int GL_OPERAND2_RGB_EXT = 0x8592;
+ public static final int GL_OPERAND3_ALPHA_NV = 0x859B;
+ public static final int GL_OPERAND3_RGB_NV = 0x8593;
+ public static final int GL_OR = 0x1507;
+ public static final int GL_ORDER = 0x0A01;
+ public static final int GL_OR_INVERTED = 0x150D;
+ public static final int GL_OR_REVERSE = 0x150B;
+ public static final int GL_OUT_OF_MEMORY = 0x0505;
+ public static final int GL_PACK_ALIGNMENT = 0x0D05;
+ public static final int GL_PACK_CMYK_HINT_EXT = 0x800E;
+ public static final int GL_PACK_IMAGE_DEPTH_SGIS = 0x8131;
+ public static final int GL_PACK_IMAGE_HEIGHT = 0x806C;
+ public static final int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C;
+ public static final int GL_PACK_LSB_FIRST = 0x0D01;
+ public static final int GL_PACK_ROW_LENGTH = 0x0D02;
+ public static final int GL_PACK_SKIP_IMAGES = 0x806B;
+ public static final int GL_PACK_SKIP_IMAGES_EXT = 0x806B;
+ public static final int GL_PACK_SKIP_PIXELS = 0x0D04;
+ public static final int GL_PACK_SKIP_ROWS = 0x0D03;
+ public static final int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130;
+ public static final int GL_PACK_SWAP_BYTES = 0x0D00;
+ public static final int GL_PASS_THROUGH_TOKEN = 0x0700;
+ public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
+ public static final int GL_PERTURB_EXT = 0x85AE;
+ public static final int GL_PHONG_HINT_WIN = 0x80EB;
+ public static final int GL_PHONG_WIN = 0x80EA;
+ public static final int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333;
+ public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x1002;
+ public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x1001;
+ public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x1003;
+ public static final int GL_PIXEL_MAG_FILTER_EXT = 0x8331;
+ public static final int GL_PIXEL_MAP_A_TO_A = 0x0C79;
+ public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9;
+ public static final int GL_PIXEL_MAP_B_TO_B = 0x0C78;
+ public static final int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8;
+ public static final int GL_PIXEL_MAP_G_TO_G = 0x0C77;
+ public static final int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7;
+ public static final int GL_PIXEL_MAP_I_TO_A = 0x0C75;
+ public static final int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5;
+ public static final int GL_PIXEL_MAP_I_TO_B = 0x0C74;
+ public static final int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4;
+ public static final int GL_PIXEL_MAP_I_TO_G = 0x0C73;
+ public static final int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3;
+ public static final int GL_PIXEL_MAP_I_TO_I = 0x0C70;
+ public static final int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0;
+ public static final int GL_PIXEL_MAP_I_TO_R = 0x0C72;
+ public static final int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2;
+ public static final int GL_PIXEL_MAP_R_TO_R = 0x0C76;
+ public static final int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6;
+ public static final int GL_PIXEL_MAP_S_TO_S = 0x0C71;
+ public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1;
+ public static final int GL_PIXEL_MIN_FILTER_EXT = 0x8332;
+ public static final int GL_PIXEL_MODE_BIT = 0x00000020;
+ public static final int GL_PIXEL_TEXTURE_SGIS = 0x1000;
+ public static final int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B;
+ public static final int GL_PIXEL_TEX_GEN_SGIX = 0x8139;
+ public static final int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330;
+ public static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338;
+ public static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336;
+ public static final int GL_POINT = 0x1B00;
+ public static final int GL_POINTS = 0x0000;
+ public static final int GL_POINT_BIT = 0x00000002;
+ public static final int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128;
+ public static final int GL_POINT_SIZE = 0x0B11;
+ public static final int GL_POINT_SIZE_GRANULARITY = 0x0B13;
+ public static final int GL_POINT_SIZE_MAX_EXT = 0x8127;
+ public static final int GL_POINT_SIZE_MIN_EXT = 0x8126;
+ public static final int GL_POINT_SIZE_RANGE = 0x0B12;
+ public static final int GL_POINT_SMOOTH = 0x0B10;
+ public static final int GL_POINT_SMOOTH_HINT = 0x0C51;
+ public static final int GL_POINT_TOKEN = 0x0701;
+ public static final int GL_POLYGON = 0x0009;
+ public static final int GL_POLYGON_BIT = 0x00000008;
+ public static final int GL_POLYGON_MODE = 0x0B40;
+ public static final int GL_POLYGON_OFFSET_BIAS_EXT = 0x8039;
+ public static final int GL_POLYGON_OFFSET_EXT = 0x8037;
+ public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038;
+ public static final int GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038;
+ public static final int GL_POLYGON_OFFSET_FILL = 0x8037;
+ public static final int GL_POLYGON_OFFSET_LINE = 0x2A02;
+ public static final int GL_POLYGON_OFFSET_POINT = 0x2A01;
+ public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00;
+ public static final int GL_POLYGON_SMOOTH = 0x0B41;
+ public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53;
+ public static final int GL_POLYGON_STIPPLE = 0x0B42;
+ public static final int GL_POLYGON_STIPPLE_BIT = 0x00000010;
+ public static final int GL_POLYGON_TOKEN = 0x0703;
+ public static final int GL_POSITION = 0x1203;
+ public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB;
+ public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB;
+ public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7;
+ public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7;
+ public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA;
+ public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA;
+ public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6;
+ public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6;
+ public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2;
+ public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2;
+ public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9;
+ public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9;
+ public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5;
+ public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5;
+ public static final int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8;
+ public static final int GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8;
+ public static final int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4;
+ public static final int GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4;
+ public static final int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023;
+ public static final int GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023;
+ public static final int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F;
+ public static final int GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F;
+ public static final int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022;
+ public static final int GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022;
+ public static final int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E;
+ public static final int GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E;
+ public static final int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1;
+ public static final int GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1;
+ public static final int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021;
+ public static final int GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021;
+ public static final int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D;
+ public static final int GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D;
+ public static final int GL_POST_CONVOLUTION_RED_BIAS = 0x8020;
+ public static final int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020;
+ public static final int GL_POST_CONVOLUTION_RED_SCALE = 0x801C;
+ public static final int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C;
+ public static final int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B;
+ public static final int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179;
+ public static final int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C;
+ public static final int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A;
+ public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000;
+ public static final int GL_PREVIOUS_EXT = 0x8578;
+ public static final int GL_PRIMARY_COLOR_EXT = 0x8577;
+ public static final int GL_PRIMARY_COLOR_NV = 0x852C;
+ public static final int GL_PROJECTION = 0x1701;
+ public static final int GL_PROJECTION_MATRIX = 0x0BA7;
+ public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4;
+ public static final int GL_PROXY_COLOR_TABLE = 0x80D3;
+ public static final int GL_PROXY_COLOR_TABLE_SGI = 0x80D3;
+ public static final int GL_PROXY_HISTOGRAM = 0x8025;
+ public static final int GL_PROXY_HISTOGRAM_EXT = 0x8025;
+ public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5;
+ public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5;
+ public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4;
+ public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4;
+ public static final int GL_PROXY_TEXTURE_1D = 0x8063;
+ public static final int GL_PROXY_TEXTURE_1D_EXT = 0x8063;
+ public static final int GL_PROXY_TEXTURE_2D = 0x8064;
+ public static final int GL_PROXY_TEXTURE_2D_EXT = 0x8064;
+ public static final int GL_PROXY_TEXTURE_3D = 0x8070;
+ public static final int GL_PROXY_TEXTURE_3D_EXT = 0x8070;
+ public static final int GL_PROXY_TEXTURE_4D_SGIS = 0x8135;
+ public static final int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD;
+ public static final int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B;
+ public static final int GL_Q = 0x2003;
+ public static final int GL_QUADRATIC_ATTENUATION = 0x1209;
+ public static final int GL_QUADS = 0x0007;
+ public static final int GL_QUAD_ALPHA4_SGIS = 0x811E;
+ public static final int GL_QUAD_ALPHA8_SGIS = 0x811F;
+ public static final int GL_QUAD_INTENSITY4_SGIS = 0x8122;
+ public static final int GL_QUAD_INTENSITY8_SGIS = 0x8123;
+ public static final int GL_QUAD_LUMINANCE4_SGIS0 = 0x8120;
+ public static final int GL_QUAD_LUMINANCE8_SGIS = 0x8121;
+ public static final int GL_QUAD_STRIP = 0x0008;
+ public static final int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125;
+ public static final int GL_R = 0x2002;
+ public static final int GL_R1UI_C3F_V3F_SUN = 0x85C6;
+ public static final int GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8;
+ public static final int GL_R1UI_C4UB_V3F_SUN = 0x85C5;
+ public static final int GL_R1UI_N3F_V3F_SUN = 0x85C7;
+ public static final int GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB;
+ public static final int GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA;
+ public static final int GL_R1UI_T2F_V3F_SUN = 0x85C9;
+ public static final int GL_R1UI_V3F_SUN = 0x85C4;
+ public static final int GL_R3_G3_B2 = 0x2A10;
+ public static final int GL_READ_BUFFER = 0x0C02;
+ public static final int GL_RECLAIM_MEMORY_HINT_PGI = 107006;
+ public static final int GL_RED = 0x1903;
+ public static final int GL_REDUCE = 0x8016;
+ public static final int GL_REDUCE_EXT = 0x8016;
+ public static final int GL_RED_BIAS = 0x0D15;
+ public static final int GL_RED_BITS = 0x0D52;
+ public static final int GL_RED_MAX_CLAMP_INGR = 0x8564;
+ public static final int GL_RED_MIN_CLAMP_INGR = 0x8560;
+ public static final int GL_RED_SCALE = 0x0D14;
+ public static final int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E;
+ public static final int GL_REFERENCE_PLANE_SGIX = 0x817D;
+ public static final int GL_REFLECTION_MAP_EXT = 0x8512;
+ public static final int GL_REFLECTION_MAP_NV = 0x8512;
+ public static final int GL_REGISTER_COMBINERS_NV = 0x8522;
+ public static final int GL_RENDER = 0x1C00;
+ public static final int GL_RENDERER = 0x1F01;
+ public static final int GL_RENDER_MODE = 0x0C40;
+ public static final int GL_REPEAT = 0x2901;
+ public static final int GL_REPLACE = 0x1E01;
+ public static final int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3;
+ public static final int GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2;
+ public static final int GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0;
+ public static final int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1;
+ public static final int GL_REPLACEMENT_CODE_SUN = 0x81D8;
+ public static final int GL_REPLACE_EXT = 0x8062;
+ public static final int GL_REPLACE_MIDDLE_SUN = 0x02;
+ public static final int GL_REPLACE_OLDEST_SUN = 0x03;
+ public static final int GL_REPLICATE_BORDER = 0x8153;
+ public static final int GL_RESCALE_NORMAL = 0x803A;
+ public static final int GL_RESCALE_NORMAL_EXT = 0x803A;
+ public static final int GL_RESTART_SUN = 0x01;
+ public static final int GL_RETURN = 0x0102;
+ public static final int GL_RGB = 0x1907;
+ public static final int GL_RGB10 = 0x8052;
+ public static final int GL_RGB10_A2 = 0x8059;
+ public static final int GL_RGB10_A2_EXT = 0x8059;
+ public static final int GL_RGB10_EXT = 0x8052;
+ public static final int GL_RGB12 = 0x8053;
+ public static final int GL_RGB12_EXT = 0x8053;
+ public static final int GL_RGB16 = 0x8054;
+ public static final int GL_RGB16_EXT = 0x8054;
+ public static final int GL_RGB2_EXT = 0x804E;
+ public static final int GL_RGB4 = 0x804F;
+ public static final int GL_RGB4_EXT = 0x804F;
+ public static final int GL_RGB5 = 0x8050;
+ public static final int GL_RGB5_A1 = 0x8057;
+ public static final int GL_RGB5_A1_EXT = 0x8057;
+ public static final int GL_RGB5_EXT = 0x8050;
+ public static final int GL_RGB8 = 0x8051;
+ public static final int GL_RGB8_EXT = 0x8051;
+ public static final int GL_RGBA = 0x1908;
+ public static final int GL_RGBA12 = 0x805A;
+ public static final int GL_RGBA12_EXT = 0x805A;
+ public static final int GL_RGBA16 = 0x805B;
+ public static final int GL_RGBA16_EXT = 0x805B;
+ public static final int GL_RGBA2 = 0x8055;
+ public static final int GL_RGBA2_EXT = 0x8055;
+ public static final int GL_RGBA4 = 0x8056;
+ public static final int GL_RGBA4_EXT = 0x8056;
+ public static final int GL_RGBA8 = 0x8058;
+ public static final int GL_RGBA8_EXT = 0x8058;
+ public static final int GL_RGBA_MODE = 0x0C31;
+ public static final int GL_RGB_SCALE_EXT = 0x8573;
+ public static final int GL_RIGHT = 0x0407;
+ public static final int GL_S = 0x2000;
+ public static final int GL_SAMPLES_ARB = 0x80A9;
+ public static final int GL_SAMPLES_SGIS = 0x80A9;
+ public static final int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E;
+ public static final int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E;
+ public static final int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F;
+ public static final int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F;
+ public static final int GL_SAMPLE_BUFFERS_ARB = 0x80A8;
+ public static final int GL_SAMPLE_BUFFERS_SGIS = 0x80A8;
+ public static final int GL_SAMPLE_COVERAGE_ARB = 0x80A0;
+ public static final int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB;
+ public static final int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA;
+ public static final int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB;
+ public static final int GL_SAMPLE_MASK_SGIS = 0x80A0;
+ public static final int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA;
+ public static final int GL_SAMPLE_MAX_PASSES_ARB = 0x84E7;
+ public static final int GL_SAMPLE_PASS_ARB = 0x84E8;
+ public static final int GL_SAMPLE_PATTERN_SGIS = 0x80AC;
+ public static final int GL_SCALE_BY_FOUR_NV = 0x853F;
+ public static final int GL_SCALE_BY_ONE_HALF_NV = 0x8540;
+ public static final int GL_SCALE_BY_TWO_NV = 0x853E;
+ public static final int GL_SCISSOR_BIT = 0x00080000;
+ public static final int GL_SCISSOR_BOX = 0x0C10;
+ public static final int GL_SCISSOR_TEST = 0x0C11;
+ public static final int GL_SCREEN_COORDINATES_REND = 0x8490;
+ public static final int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E;
+ public static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D;
+ public static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A;
+ public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C;
+ public static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B;
+ public static final int GL_SECONDARY_COLOR_NV = 0x852D;
+ public static final int GL_SELECT = 0x1C02;
+ public static final int GL_SELECTION_BUFFER_POINTER = 0x0DF3;
+ public static final int GL_SELECTION_BUFFER_SIZE = 0x0DF4;
+ public static final int GL_SEPARABLE_2D = 0x8012;
+ public static final int GL_SEPARABLE_2D_EXT = 0x8012;
+ public static final int GL_SEPARATE_SPECULAR_COLOR = 0x81FA;
+ public static final int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA;
+ public static final int GL_SET = 0x150F;
+ public static final int GL_SHADE_MODEL = 0x0B54;
+ public static final int GL_SHADOW_ATTENUATION_EXT = 0x834E;
+ public static final int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB;
+ public static final int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0;
+ public static final int GL_SHININESS = 0x1601;
+ public static final int GL_SHORT = 0x1402;
+ public static final int GL_SIGNED_IDENTITY_NV = 0x853C;
+ public static final int GL_SIGNED_NEGATE_NV = 0x853D;
+ public static final int GL_SINGLE_COLOR = 0x81F9;
+ public static final int GL_SINGLE_COLOR_EXT = 0x81F9;
+ public static final int GL_SMOOTH = 0x1D01;
+ public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23;
+ public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
+ public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13;
+ public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
+ public static final int GL_SOURCE0_ALPHA_EXT = 0x8588;
+ public static final int GL_SOURCE0_RGB_EXT = 0x8580;
+ public static final int GL_SOURCE1_ALPHA_EXT = 0x8589;
+ public static final int GL_SOURCE1_RGB_EXT = 0x8581;
+ public static final int GL_SOURCE2_ALPHA_EXT = 0x858A;
+ public static final int GL_SOURCE2_RGB_EXT = 0x8582;
+ public static final int GL_SOURCE3_ALPHA_NV = 0x858B;
+ public static final int GL_SOURCE3_RGB_NV = 0x8583;
+ public static final int GL_SPARE0_NV = 0x852E;
+ public static final int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532;
+ public static final int GL_SPARE1_NV = 0x852F;
+ public static final int GL_SPECULAR = 0x1202;
+ public static final int GL_SPHERE_MAP = 0x2402;
+ public static final int GL_SPOT_CUTOFF = 0x1206;
+ public static final int GL_SPOT_DIRECTION = 0x1204;
+ public static final int GL_SPOT_EXPONENT = 0x1205;
+ public static final int GL_SPRITE_AXIAL_SGIX = 0x814C;
+ public static final int GL_SPRITE_AXIS_SGIX = 0x814A;
+ public static final int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E;
+ public static final int GL_SPRITE_MODE_SGIX = 0x8149;
+ public static final int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D;
+ public static final int GL_SPRITE_SGIX = 0x8148;
+ public static final int GL_SPRITE_TRANSLATION_SGIX = 0x814B;
+ public static final int GL_SRC_ALPHA = 0x0302;
+ public static final int GL_SRC_ALPHA_SATURATE = 0x0308;
+ public static final int GL_SRC_COLOR = 0x0300;
+ public static final int GL_STACK_OVERFLOW = 0x0503;
+ public static final int GL_STACK_UNDERFLOW = 0x0504;
+ public static final int GL_STATIC_VERTEX_ARRAY_IBM = 0x19295;
+ public static final int GL_STENCIL = 0x1802;
+ public static final int GL_STENCIL_BITS = 0x0D57;
+ public static final int GL_STENCIL_BUFFER_BIT = 0x00000400;
+ public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91;
+ public static final int GL_STENCIL_FAIL = 0x0B94;
+ public static final int GL_STENCIL_FUNC = 0x0B92;
+ public static final int GL_STENCIL_INDEX = 0x1901;
+ public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
+ public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
+ public static final int GL_STENCIL_REF = 0x0B97;
+ public static final int GL_STENCIL_TEST = 0x0B90;
+ public static final int GL_STENCIL_VALUE_MASK = 0x0B93;
+ public static final int GL_STENCIL_WRITEMASK = 0x0B98;
+ public static final int GL_STEREO = 0x0C33;
+ public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 107030;
+ public static final int GL_STRICT_LIGHTING_HINT_PGI = 107031;
+ public static final int GL_STRICT_SCISSOR_HINT_PGI = 107032;
+ public static final int GL_SUBPIXEL_BITS = 0x0D50;
+ public static final int GL_T = 0x2001;
+ public static final int GL_T2F_C3F_V3F = 0x2A2A;
+ public static final int GL_T2F_C4F_N3F_V3F = 0x2A2C;
+ public static final int GL_T2F_C4UB_V3F = 0x2A29;
+ public static final int GL_T2F_N3F_V3F = 0x2A2B;
+ public static final int GL_T2F_V3F = 0x2A27;
+ public static final int GL_T4F_C4F_N3F_V4F = 0x2A2D;
+ public static final int GL_T4F_V4F = 0x2A28;
+ public static final int GL_TABLE_TOO_LARGE = 0x8031;
+ public static final int GL_TABLE_TOO_LARGE_EXT = 0x8031;
+ public static final int GL_TANGENT_ARRAY_EXT = 0x8439;
+ public static final int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442;
+ public static final int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F;
+ public static final int GL_TANGENT_ARRAY_TYPE_EXT = 0x843E;
+ public static final int GL_TEXTURE = 0x1702;
+ public static final int GL_TEXTURE0_ARB = 0x84C0;
+ public static final int GL_TEXTURE10_ARB = 0x84CA;
+ public static final int GL_TEXTURE11_ARB = 0x84CB;
+ public static final int GL_TEXTURE12_ARB = 0x84CC;
+ public static final int GL_TEXTURE13_ARB = 0x84CD;
+ public static final int GL_TEXTURE14_ARB = 0x84CE;
+ public static final int GL_TEXTURE15_ARB = 0x84CF;
+ public static final int GL_TEXTURE16_ARB = 0x84D0;
+ public static final int GL_TEXTURE17_ARB = 0x84D1;
+ public static final int GL_TEXTURE18_ARB = 0x84D2;
+ public static final int GL_TEXTURE19_ARB = 0x84D3;
+ public static final int GL_TEXTURE1_ARB = 0x84C1;
+ public static final int GL_TEXTURE20_ARB = 0x84D4;
+ public static final int GL_TEXTURE21_ARB = 0x84D5;
+ public static final int GL_TEXTURE22_ARB = 0x84D6;
+ public static final int GL_TEXTURE23_ARB = 0x84D7;
+ public static final int GL_TEXTURE24_ARB = 0x84D8;
+ public static final int GL_TEXTURE25_ARB = 0x84D9;
+ public static final int GL_TEXTURE26_ARB = 0x84DA;
+ public static final int GL_TEXTURE27_ARB = 0x84DB;
+ public static final int GL_TEXTURE28_ARB = 0x84DC;
+ public static final int GL_TEXTURE29_ARB = 0x84DD;
+ public static final int GL_TEXTURE2_ARB = 0x84C2;
+ public static final int GL_TEXTURE30_ARB = 0x84DE;
+ public static final int GL_TEXTURE31_ARB = 0x84DF;
+ public static final int GL_TEXTURE3_ARB = 0x84C3;
+ public static final int GL_TEXTURE4_ARB = 0x84C4;
+ public static final int GL_TEXTURE5_ARB = 0x84C5;
+ public static final int GL_TEXTURE6_ARB = 0x84C6;
+ public static final int GL_TEXTURE7_ARB = 0x84C7;
+ public static final int GL_TEXTURE8_ARB = 0x84C8;
+ public static final int GL_TEXTURE9_ARB = 0x84C9;
+ public static final int GL_TEXTURE_1D = 0x0DE0;
+ public static final int GL_TEXTURE_1D_BINDING_EXT = 0x8068;
+ public static final int GL_TEXTURE_2D = 0x0DE1;
+ public static final int GL_TEXTURE_2D_BINDING_EXT = 0x8069;
+ public static final int GL_TEXTURE_3D = 0x806F;
+ public static final int GL_TEXTURE_3D_BINDING_EXT = 0x806A;
+ public static final int GL_TEXTURE_3D_EXT = 0x806F;
+ public static final int GL_TEXTURE_4DSIZE_SGIS = 0x8136;
+ public static final int GL_TEXTURE_4D_BINDING_SGIS = 0x814F;
+ public static final int GL_TEXTURE_4D_SGIS = 0x8134;
+ public static final int GL_TEXTURE_ALPHA_SIZE = 0x805F;
+ public static final int GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F;
+ public static final int GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F;
+ public static final int GL_TEXTURE_BASE_LEVEL = 0x813C;
+ public static final int GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C;
+ public static final int GL_TEXTURE_BINDING_1D = 0x8068;
+ public static final int GL_TEXTURE_BINDING_2D = 0x8069;
+ public static final int GL_TEXTURE_BINDING_3D = 0x806A;
+ public static final int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514;
+ public static final int GL_TEXTURE_BIT = 0x00040000;
+ public static final int GL_TEXTURE_BLUE_SIZE = 0x805E;
+ public static final int GL_TEXTURE_BLUE_SIZE_EXT = 0x805E;
+ public static final int GL_TEXTURE_BORDER = 0x1005;
+ public static final int GL_TEXTURE_BORDER_COLOR = 0x1004;
+ public static final int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171;
+ public static final int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176;
+ public static final int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172;
+ public static final int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175;
+ public static final int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173;
+ public static final int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174;
+ public static final int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B;
+ public static final int GL_TEXTURE_COMPARE_SGIX = 0x819A;
+ public static final int GL_TEXTURE_COMPONENTS = 0x1003;
+ public static final int GL_TEXTURE_COMPRESSED_ARB = 0x86A1;
+ public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0;
+ public static final int GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF;
+ public static final int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6;
+ public static final int GL_TEXTURE_COORD_ARRAY = 0x8078;
+ public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B;
+ public static final int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078;
+ public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
+ public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092;
+ public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
+ public static final int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088;
+ public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
+ public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A;
+ public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
+ public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089;
+ public static final int GL_TEXTURE_CUBE_MAP_EXT = 0x8513;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519;
+ public static final int GL_TEXTURE_DEPTH = 0x8071;
+ public static final int GL_TEXTURE_DEPTH_EXT = 0x8071;
+ public static final int GL_TEXTURE_ENV = 0x2300;
+ public static final int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE;
+ public static final int GL_TEXTURE_ENV_COLOR = 0x2201;
+ public static final int GL_TEXTURE_ENV_MODE = 0x2200;
+ public static final int GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147;
+ public static final int GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500;
+ public static final int GL_TEXTURE_GEN_MODE = 0x2500;
+ public static final int GL_TEXTURE_GEN_Q = 0x0C63;
+ public static final int GL_TEXTURE_GEN_R = 0x0C62;
+ public static final int GL_TEXTURE_GEN_S = 0x0C60;
+ public static final int GL_TEXTURE_GEN_T = 0x0C61;
+ public static final int GL_TEXTURE_GEQUAL_R_SGIX = 0x819D;
+ public static final int GL_TEXTURE_GREEN_SIZE = 0x805D;
+ public static final int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D;
+ public static final int GL_TEXTURE_HEIGHT = 0x1001;
+ public static final int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED;
+ public static final int GL_TEXTURE_INTENSITY_SIZE = 0x8061;
+ public static final int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061;
+ public static final int GL_TEXTURE_INTERNAL_FORMAT = 0x1003;
+ public static final int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C;
+ public static final int GL_TEXTURE_LIGHT_EXT = 0x8350;
+ public static final int GL_TEXTURE_LOD_BIAS_EXT = 0x8501;
+ public static final int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190;
+ public static final int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E;
+ public static final int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F;
+ public static final int GL_TEXTURE_LUMINANCE_SIZE = 0x8060;
+ public static final int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060;
+ public static final int GL_TEXTURE_MAG_FILTER = 0x2800;
+ public static final int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351;
+ public static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352;
+ public static final int GL_TEXTURE_MATRIX = 0x0BA8;
+ public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE;
+ public static final int GL_TEXTURE_MAX_LEVEL = 0x813D;
+ public static final int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D;
+ public static final int GL_TEXTURE_MAX_LOD = 0x813B;
+ public static final int GL_TEXTURE_MAX_LOD_SGIS = 0x813B;
+ public static final int GL_TEXTURE_MIN_FILTER = 0x2801;
+ public static final int GL_TEXTURE_MIN_LOD = 0x813A;
+ public static final int GL_TEXTURE_MIN_LOD_SGIS = 0x813A;
+ public static final int GL_TEXTURE_NORMAL_EXT = 0x85AF;
+ public static final int GL_TEXTURE_PRIORITY = 0x8066;
+ public static final int GL_TEXTURE_PRIORITY_EXT = 0x8066;
+ public static final int GL_TEXTURE_RED_SIZE = 0x805C;
+ public static final int GL_TEXTURE_RED_SIZE_EXT = 0x805C;
+ public static final int GL_TEXTURE_RESIDENT = 0x8067;
+ public static final int GL_TEXTURE_RESIDENT_EXT = 0x8067;
+ public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5;
+ public static final int GL_TEXTURE_WIDTH = 0x1000;
+ public static final int GL_TEXTURE_WRAP_Q_SGIS = 0x8137;
+ public static final int GL_TEXTURE_WRAP_R = 0x8072;
+ public static final int GL_TEXTURE_WRAP_R_EXT = 0x8072;
+ public static final int GL_TEXTURE_WRAP_S = 0x2802;
+ public static final int GL_TEXTURE_WRAP_T = 0x2803;
+ public static final int GL_TRANSFORM_BIT = 0x00001000;
+ public static final int GL_TRANSFORM_HINT_APPLE = 0x85B1;
+ public static final int GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6;
+ public static final int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3;
+ public static final int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4;
+ public static final int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5;
+ public static final int GL_TRIANGLES = 0x0004;
+ public static final int GL_TRIANGLE_FAN = 0x0006;
+ public static final int GL_TRIANGLE_LIST_SUN = 0x81D7;
+ public static final int GL_TRIANGLE_STRIP = 0x0005;
+ public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
+ public static final int GL_UNPACK_CMYK_HINT_EXT = 0x800F;
+ public static final int GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5;
+ public static final int GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133;
+ public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E;
+ public static final int GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E;
+ public static final int GL_UNPACK_LSB_FIRST = 0x0CF1;
+ public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2;
+ public static final int GL_UNPACK_SKIP_IMAGES = 0x806D;
+ public static final int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D;
+ public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4;
+ public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3;
+ public static final int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132;
+ public static final int GL_UNPACK_SWAP_BYTES = 0x0CF0;
+ public static final int GL_UNSIGNED_BYTE = 0x1401;
+ public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362;
+ public static final int GL_UNSIGNED_BYTE_3_3_2 = 0x8032;
+ public static final int GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032;
+ public static final int GL_UNSIGNED_IDENTITY_NV = 0x8536;
+ public static final int GL_UNSIGNED_INT = 0x1405;
+ public static final int GL_UNSIGNED_INT_10_10_10_2 = 0x8036;
+ public static final int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036;
+ public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
+ public static final int GL_UNSIGNED_INT_8_8_8_8 = 0x8035;
+ public static final int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035;
+ public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367;
+ public static final int GL_UNSIGNED_INVERT_NV = 0x8537;
+ public static final int GL_UNSIGNED_SHORT = 0x1403;
+ public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
+ public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
+ public static final int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033;
+ public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365;
+ public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
+ public static final int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034;
+ public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
+ public static final int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364;
+ public static final int GL_V2F = 0x2A20;
+ public static final int GL_V3F = 0x2A21;
+ public static final int GL_VARIABLE_A_NV = 0x8523;
+ public static final int GL_VARIABLE_B_NV = 0x8524;
+ public static final int GL_VARIABLE_C_NV = 0x8525;
+ public static final int GL_VARIABLE_D_NV = 0x8526;
+ public static final int GL_VARIABLE_E_NV = 0x8527;
+ public static final int GL_VARIABLE_F_NV = 0x8528;
+ public static final int GL_VARIABLE_G_NV = 0x8529;
+ public static final int GL_VATERIAL_SIDE_HINT_PGI = 107052;
+ public static final int GL_VAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000;
+ public static final int GL_VAT_AMBIENT_BIT_PGI = 0x00100000;
+ public static final int GL_VAT_COLOR_INDEXES_BIT_PGI = 0x01000000;
+ public static final int GL_VAT_DIFFUSE_BIT_PGI = 0x00400000;
+ public static final int GL_VAT_EMISSION_BIT_PGI = 0x00800000;
+ public static final int GL_VAT_SHININESS_BIT_PGI = 0x02000000;
+ public static final int GL_VAT_SPECULAR_BIT_PGI = 0x04000000;
+ public static final int GL_VAX_VERTEX_HINT_PGI = 107053;
+ public static final int GL_VDGEFLAG_BIT_PGI = 0x00040000;
+ public static final int GL_VENDOR = 0x1F00;
+ public static final int GL_VERSION = 0x1F02;
+ public static final int GL_VERTEX23_BIT_PGI = 0x00000004;
+ public static final int GL_VERTEX4_BIT_PGI = 0x00000008;
+ public static final int GL_VERTEX_ARRAY = 0x8074;
+ public static final int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D;
+ public static final int GL_VERTEX_ARRAY_EXT = 0x8074;
+ public static final int GL_VERTEX_ARRAY_POINTER = 0x808E;
+ public static final int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E;
+ public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E;
+ public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851D;
+ public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521;
+ public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F;
+ public static final int GL_VERTEX_ARRAY_SIZE = 0x807A;
+ public static final int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A;
+ public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C;
+ public static final int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C;
+ public static final int GL_VERTEX_ARRAY_TYPE = 0x807B;
+ public static final int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B;
+ public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 107051;
+ public static final int GL_VERTEX_DATA_HINT_PGI = 107050;
+ public static final int GL_VERTEX_WEIGHTING_EXT = 0x8509;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E;
+ public static final int GL_VEXCOORD1_BIT_PGI = 0x10000000;
+ public static final int GL_VEXCOORD2_BIT_PGI = 0x20000000;
+ public static final int GL_VEXCOORD3_BIT_PGI = 0x40000000;
+ public static final int GL_VEXCOORD4_BIT_PGI = 0x80000000;
+ public static final int GL_VIEWPORT = 0x0BA2;
+ public static final int GL_VIEWPORT_BIT = 0x00000800;
+ public static final int GL_VNDEX_BIT_PGI = 0x00080000;
+ public static final int GL_VOLOR3_BIT_PGI = 0x00010000;
+ public static final int GL_VOLOR4_BIT_PGI = 0x00020000;
+ public static final int GL_VORMAL_BIT_PGI = 0x08000000;
+ public static final int GL_WIDE_LINE_HINT_PGI = 107042;
+ public static final int GL_WRAP_BORDER_SUN = 0x81D4;
+ public static final int GL_XOR = 0x1506;
+ public static final int GL_YCRCB_422_SGIX = 0x81BB;
+ public static final int GL_YCRCB_444_SGIX = 0x81BC;
+ public static final int GL_ZERO = 0x0;
+ public static final int GL_ZOOM_X = 0x0D16;
+ public static final int GL_ZOOM_Y = 0x0D17;
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLFunc.java b/gl4java/GLFunc.java index 3879569..fc37fed 100644 --- a/gl4java/GLFunc.java +++ b/gl4java/GLFunc.java @@ -36,7403 +36,7403 @@ public static final String[] GL_PROC_NAMES = { * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! */ - - "glClearIndex", - "glClearColor", - "glClear", - "glIndexMask", - "glColorMask", - "glAlphaFunc", - "glBlendFunc", - "glLogicOp", - "glCullFace", - "glFrontFace", - "glPointSize", - "glLineWidth", - "glLineStipple", - "glPolygonMode", - "glPolygonOffset", - "glPolygonStipple", - "glGetPolygonStipple", - "glEdgeFlag", - "glEdgeFlagv", - "glScissor", - "glClipPlane", - "glGetClipPlane", - "glDrawBuffer", - "glReadBuffer", - "glEnable", - "glDisable", - "glIsEnabled", - "glEnableClientState", - "glDisableClientState", - "glGetBooleanv", - "glGetDoublev", - "glGetFloatv", - "glGetIntegerv", - "glPushAttrib", - "glPopAttrib", - "glPushClientAttrib", - "glPopClientAttrib", - "glRenderMode", - "glGetError", - "glFinish", - "glFlush", - "glHint", - "glClearDepth", - "glDepthFunc", - "glDepthMask", - "glDepthRange", - "glClearAccum", - "glAccum", - "glMatrixMode", - "glOrtho", - "glFrustum", - "glViewport", - "glPushMatrix", - "glPopMatrix", - "glLoadIdentity", - "glLoadMatrixd", - "glLoadMatrixf", - "glMultMatrixd", - "glMultMatrixf", - "glRotated", - "glRotatef", - "glScaled", - "glScalef", - "glTranslated", - "glTranslatef", - "glIsList", - "glDeleteLists", - "glGenLists", - "glNewList", - "glEndList", - "glCallList", - "glCallLists", - "glListBase", - "glBegin", - "glEnd", - "glVertex2d", - "glVertex2f", - "glVertex2i", - "glVertex2s", - "glVertex3d", - "glVertex3f", - "glVertex3i", - "glVertex3s", - "glVertex4d", - "glVertex4f", - "glVertex4i", - "glVertex4s", - "glVertex2dv", - "glVertex2fv", - "glVertex2iv", - "glVertex2sv", - "glVertex3dv", - "glVertex3fv", - "glVertex3iv", - "glVertex3sv", - "glVertex4dv", - "glVertex4fv", - "glVertex4iv", - "glVertex4sv", - "glNormal3b", - "glNormal3d", - "glNormal3f", - "glNormal3i", - "glNormal3s", - "glNormal3bv", - "glNormal3dv", - "glNormal3fv", - "glNormal3iv", - "glNormal3sv", - "glIndexd", - "glIndexf", - "glIndexi", - "glIndexs", - "glIndexub", - "glIndexdv", - "glIndexfv", - "glIndexiv", - "glIndexsv", - "glIndexubv", - "glColor3b", - "glColor3d", - "glColor3f", - "glColor3i", - "glColor3s", - "glColor3ub", - "glColor3ui", - "glColor3us", - "glColor4b", - "glColor4d", - "glColor4f", - "glColor4i", - "glColor4s", - "glColor4ub", - "glColor4ui", - "glColor4us", - "glColor3bv", - "glColor3dv", - "glColor3fv", - "glColor3iv", - "glColor3sv", - "glColor3ubv", - "glColor3uiv", - "glColor3usv", - "glColor4bv", - "glColor4dv", - "glColor4fv", - "glColor4iv", - "glColor4sv", - "glColor4ubv", - "glColor4uiv", - "glColor4usv", - "glTexCoord1d", - "glTexCoord1f", - "glTexCoord1i", - "glTexCoord1s", - "glTexCoord2d", - "glTexCoord2f", - "glTexCoord2i", - "glTexCoord2s", - "glTexCoord3d", - "glTexCoord3f", - "glTexCoord3i", - "glTexCoord3s", - "glTexCoord4d", - "glTexCoord4f", - "glTexCoord4i", - "glTexCoord4s", - "glTexCoord1dv", - "glTexCoord1fv", - "glTexCoord1iv", - "glTexCoord1sv", - "glTexCoord2dv", - "glTexCoord2fv", - "glTexCoord2iv", - "glTexCoord2sv", - "glTexCoord3dv", - "glTexCoord3fv", - "glTexCoord3iv", - "glTexCoord3sv", - "glTexCoord4dv", - "glTexCoord4fv", - "glTexCoord4iv", - "glTexCoord4sv", - "glRasterPos2d", - "glRasterPos2f", - "glRasterPos2i", - "glRasterPos2s", - "glRasterPos3d", - "glRasterPos3f", - "glRasterPos3i", - "glRasterPos3s", - "glRasterPos4d", - "glRasterPos4f", - "glRasterPos4i", - "glRasterPos4s", - "glRasterPos2dv", - "glRasterPos2fv", - "glRasterPos2iv", - "glRasterPos2sv", - "glRasterPos3dv", - "glRasterPos3fv", - "glRasterPos3iv", - "glRasterPos3sv", - "glRasterPos4dv", - "glRasterPos4fv", - "glRasterPos4iv", - "glRasterPos4sv", - "glRectd", - "glRectf", - "glRecti", - "glRects", - "glRectdv", - "glRectfv", - "glRectiv", - "glRectsv", - "glVertexPointer", - "glNormalPointer", - "glColorPointer", - "glIndexPointer", - "glTexCoordPointer", - "glEdgeFlagPointer", - "glGetPointerv", - "glArrayElement", - "glDrawArrays", - "glDrawElements", - "glInterleavedArrays", - "glShadeModel", - "glLightf", - "glLighti", - "glLightfv", - "glLightiv", - "glGetLightfv", - "glGetLightiv", - "glLightModelf", - "glLightModeli", - "glLightModelfv", - "glLightModeliv", - "glMaterialf", - "glMateriali", - "glMaterialfv", - "glMaterialiv", - "glGetMaterialfv", - "glGetMaterialiv", - "glColorMaterial", - "glPixelZoom", - "glPixelStoref", - "glPixelStorei", - "glPixelTransferf", - "glPixelTransferi", - "glPixelMapfv", - "glPixelMapuiv", - "glPixelMapusv", - "glGetPixelMapfv", - "glGetPixelMapuiv", - "glGetPixelMapusv", - "glBitmap", - "glReadPixels", - "glDrawPixels", - "glCopyPixels", - "glStencilFunc", - "glStencilMask", - "glStencilOp", - "glClearStencil", - "glTexGend", - "glTexGenf", - "glTexGeni", - "glTexGendv", - "glTexGenfv", - "glTexGeniv", - "glGetTexGendv", - "glGetTexGenfv", - "glGetTexGeniv", - "glTexEnvf", - "glTexEnvi", - "glTexEnvfv", - "glTexEnviv", - "glGetTexEnvfv", - "glGetTexEnviv", - "glTexParameterf", - "glTexParameteri", - "glTexParameterfv", - "glTexParameteriv", - "glGetTexParameterfv", - "glGetTexParameteriv", - "glGetTexLevelParameterfv", - "glGetTexLevelParameteriv", - "glTexImage1D", - "glTexImage2D", - "glGetTexImage", - "glGenTextures", - "glDeleteTextures", - "glBindTexture", - "glPrioritizeTextures", - "glAreTexturesResident", - "glIsTexture", - "glTexSubImage1D", - "glTexSubImage2D", - "glCopyTexImage1D", - "glCopyTexImage2D", - "glCopyTexSubImage1D", - "glCopyTexSubImage2D", - "glMap1d", - "glMap1f", - "glMap2d", - "glMap2f", - "glGetMapdv", - "glGetMapfv", - "glGetMapiv", - "glEvalCoord1d", - "glEvalCoord1f", - "glEvalCoord1dv", - "glEvalCoord1fv", - "glEvalCoord2d", - "glEvalCoord2f", - "glEvalCoord2dv", - "glEvalCoord2fv", - "glMapGrid1d", - "glMapGrid1f", - "glMapGrid2d", - "glMapGrid2f", - "glEvalPoint1", - "glEvalPoint2", - "glEvalMesh1", - "glEvalMesh2", - "glFogf", - "glFogi", - "glFogfv", - "glFogiv", - "glFeedbackBuffer", - "glPassThrough", - "glSelectBuffer", - "glInitNames", - "glLoadName", - "glPushName", - "glPopName", - "glDrawRangeElements", - "glTexImage3D", - "glTexSubImage3D", - "glCopyTexSubImage3D", - "glColorTable", - "glColorSubTable", - "glColorTableParameteriv", - "glColorTableParameterfv", - "glCopyColorSubTable", - "glCopyColorTable", - "glGetColorTable", - "glGetColorTableParameterfv", - "glGetColorTableParameteriv", - "glBlendEquation", - "glBlendColor", - "glHistogram", - "glResetHistogram", - "glGetHistogram", - "glGetHistogramParameterfv", - "glGetHistogramParameteriv", - "glMinmax", - "glResetMinmax", - "glGetMinmax", - "glGetMinmaxParameterfv", - "glGetMinmaxParameteriv", - "glConvolutionFilter1D", - "glConvolutionFilter2D", - "glConvolutionParameterf", - "glConvolutionParameterfv", - "glConvolutionParameteri", - "glConvolutionParameteriv", - "glCopyConvolutionFilter1D", - "glCopyConvolutionFilter2D", - "glGetConvolutionFilter", - "glGetConvolutionParameterfv", - "glGetConvolutionParameteriv", - "glSeparableFilter2D", - "glGetSeparableFilter", - "glBlendColorEXT", - "glPolygonOffsetEXT", - "glTexImage3DEXT", - "glTexSubImage3DEXT", - "glCopyTexSubImage3DEXT", - "glGenTexturesEXT", - "glDeleteTexturesEXT", - "glBindTextureEXT", - "glPrioritizeTexturesEXT", - "glAreTexturesResidentEXT", - "glIsTextureEXT", - "glVertexPointerEXT", - "glNormalPointerEXT", - "glColorPointerEXT", - "glIndexPointerEXT", - "glTexCoordPointerEXT", - "glEdgeFlagPointerEXT", - "glGetPointervEXT", - "glArrayElementEXT", - "glDrawArraysEXT", - "glBlendEquationEXT", - "glPointParameterfEXT", - "glPointParameterfvEXT", - "glColorTableEXT", - "glColorSubTableEXT", - "glGetColorTableEXT", - "glGetColorTableParameterfvEXT", - "glGetColorTableParameterivEXT", - "glLockArraysEXT", - "glUnlockArraysEXT", - "glActiveTextureARB", - "glClientActiveTextureARB", - "glMultiTexCoord1dARB", - "glMultiTexCoord1dvARB", - "glMultiTexCoord1fARB", - "glMultiTexCoord1fvARB", - "glMultiTexCoord1iARB", - "glMultiTexCoord1ivARB", - "glMultiTexCoord1sARB", - "glMultiTexCoord1svARB", - "glMultiTexCoord2dARB", - "glMultiTexCoord2dvARB", - "glMultiTexCoord2fARB", - "glMultiTexCoord2fvARB", - "glMultiTexCoord2iARB", - "glMultiTexCoord2ivARB", - "glMultiTexCoord2sARB", - "glMultiTexCoord2svARB", - "glMultiTexCoord3dARB", - "glMultiTexCoord3dvARB", - "glMultiTexCoord3fARB", - "glMultiTexCoord3fvARB", - "glMultiTexCoord3iARB", - "glMultiTexCoord3ivARB", - "glMultiTexCoord3sARB", - "glMultiTexCoord3svARB", - "glMultiTexCoord4dARB", - "glMultiTexCoord4dvARB", - "glMultiTexCoord4fARB", - "glMultiTexCoord4fvARB", - "glMultiTexCoord4iARB", - "glMultiTexCoord4ivARB", - "glMultiTexCoord4sARB", - "glMultiTexCoord4svARB", -/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ +
+ "glClearIndex",
+ "glClearColor",
+ "glClear",
+ "glIndexMask",
+ "glColorMask",
+ "glAlphaFunc",
+ "glBlendFunc",
+ "glLogicOp",
+ "glCullFace",
+ "glFrontFace",
+ "glPointSize",
+ "glLineWidth",
+ "glLineStipple",
+ "glPolygonMode",
+ "glPolygonOffset",
+ "glPolygonStipple",
+ "glGetPolygonStipple",
+ "glEdgeFlag",
+ "glEdgeFlagv",
+ "glScissor",
+ "glClipPlane",
+ "glGetClipPlane",
+ "glDrawBuffer",
+ "glReadBuffer",
+ "glEnable",
+ "glDisable",
+ "glIsEnabled",
+ "glEnableClientState",
+ "glDisableClientState",
+ "glGetBooleanv",
+ "glGetDoublev",
+ "glGetFloatv",
+ "glGetIntegerv",
+ "glPushAttrib",
+ "glPopAttrib",
+ "glPushClientAttrib",
+ "glPopClientAttrib",
+ "glRenderMode",
+ "glGetError",
+ "glFinish",
+ "glFlush",
+ "glHint",
+ "glClearDepth",
+ "glDepthFunc",
+ "glDepthMask",
+ "glDepthRange",
+ "glClearAccum",
+ "glAccum",
+ "glMatrixMode",
+ "glOrtho",
+ "glFrustum",
+ "glViewport",
+ "glPushMatrix",
+ "glPopMatrix",
+ "glLoadIdentity",
+ "glLoadMatrixd",
+ "glLoadMatrixf",
+ "glMultMatrixd",
+ "glMultMatrixf",
+ "glRotated",
+ "glRotatef",
+ "glScaled",
+ "glScalef",
+ "glTranslated",
+ "glTranslatef",
+ "glIsList",
+ "glDeleteLists",
+ "glGenLists",
+ "glNewList",
+ "glEndList",
+ "glCallList",
+ "glCallLists",
+ "glListBase",
+ "glBegin",
+ "glEnd",
+ "glVertex2d",
+ "glVertex2f",
+ "glVertex2i",
+ "glVertex2s",
+ "glVertex3d",
+ "glVertex3f",
+ "glVertex3i",
+ "glVertex3s",
+ "glVertex4d",
+ "glVertex4f",
+ "glVertex4i",
+ "glVertex4s",
+ "glVertex2dv",
+ "glVertex2fv",
+ "glVertex2iv",
+ "glVertex2sv",
+ "glVertex3dv",
+ "glVertex3fv",
+ "glVertex3iv",
+ "glVertex3sv",
+ "glVertex4dv",
+ "glVertex4fv",
+ "glVertex4iv",
+ "glVertex4sv",
+ "glNormal3b",
+ "glNormal3d",
+ "glNormal3f",
+ "glNormal3i",
+ "glNormal3s",
+ "glNormal3bv",
+ "glNormal3dv",
+ "glNormal3fv",
+ "glNormal3iv",
+ "glNormal3sv",
+ "glIndexd",
+ "glIndexf",
+ "glIndexi",
+ "glIndexs",
+ "glIndexub",
+ "glIndexdv",
+ "glIndexfv",
+ "glIndexiv",
+ "glIndexsv",
+ "glIndexubv",
+ "glColor3b",
+ "glColor3d",
+ "glColor3f",
+ "glColor3i",
+ "glColor3s",
+ "glColor3ub",
+ "glColor3ui",
+ "glColor3us",
+ "glColor4b",
+ "glColor4d",
+ "glColor4f",
+ "glColor4i",
+ "glColor4s",
+ "glColor4ub",
+ "glColor4ui",
+ "glColor4us",
+ "glColor3bv",
+ "glColor3dv",
+ "glColor3fv",
+ "glColor3iv",
+ "glColor3sv",
+ "glColor3ubv",
+ "glColor3uiv",
+ "glColor3usv",
+ "glColor4bv",
+ "glColor4dv",
+ "glColor4fv",
+ "glColor4iv",
+ "glColor4sv",
+ "glColor4ubv",
+ "glColor4uiv",
+ "glColor4usv",
+ "glTexCoord1d",
+ "glTexCoord1f",
+ "glTexCoord1i",
+ "glTexCoord1s",
+ "glTexCoord2d",
+ "glTexCoord2f",
+ "glTexCoord2i",
+ "glTexCoord2s",
+ "glTexCoord3d",
+ "glTexCoord3f",
+ "glTexCoord3i",
+ "glTexCoord3s",
+ "glTexCoord4d",
+ "glTexCoord4f",
+ "glTexCoord4i",
+ "glTexCoord4s",
+ "glTexCoord1dv",
+ "glTexCoord1fv",
+ "glTexCoord1iv",
+ "glTexCoord1sv",
+ "glTexCoord2dv",
+ "glTexCoord2fv",
+ "glTexCoord2iv",
+ "glTexCoord2sv",
+ "glTexCoord3dv",
+ "glTexCoord3fv",
+ "glTexCoord3iv",
+ "glTexCoord3sv",
+ "glTexCoord4dv",
+ "glTexCoord4fv",
+ "glTexCoord4iv",
+ "glTexCoord4sv",
+ "glRasterPos2d",
+ "glRasterPos2f",
+ "glRasterPos2i",
+ "glRasterPos2s",
+ "glRasterPos3d",
+ "glRasterPos3f",
+ "glRasterPos3i",
+ "glRasterPos3s",
+ "glRasterPos4d",
+ "glRasterPos4f",
+ "glRasterPos4i",
+ "glRasterPos4s",
+ "glRasterPos2dv",
+ "glRasterPos2fv",
+ "glRasterPos2iv",
+ "glRasterPos2sv",
+ "glRasterPos3dv",
+ "glRasterPos3fv",
+ "glRasterPos3iv",
+ "glRasterPos3sv",
+ "glRasterPos4dv",
+ "glRasterPos4fv",
+ "glRasterPos4iv",
+ "glRasterPos4sv",
+ "glRectd",
+ "glRectf",
+ "glRecti",
+ "glRects",
+ "glRectdv",
+ "glRectfv",
+ "glRectiv",
+ "glRectsv",
+ "glVertexPointer",
+ "glNormalPointer",
+ "glColorPointer",
+ "glIndexPointer",
+ "glTexCoordPointer",
+ "glEdgeFlagPointer",
+ "glGetPointerv",
+ "glArrayElement",
+ "glDrawArrays",
+ "glDrawElements",
+ "glInterleavedArrays",
+ "glShadeModel",
+ "glLightf",
+ "glLighti",
+ "glLightfv",
+ "glLightiv",
+ "glGetLightfv",
+ "glGetLightiv",
+ "glLightModelf",
+ "glLightModeli",
+ "glLightModelfv",
+ "glLightModeliv",
+ "glMaterialf",
+ "glMateriali",
+ "glMaterialfv",
+ "glMaterialiv",
+ "glGetMaterialfv",
+ "glGetMaterialiv",
+ "glColorMaterial",
+ "glPixelZoom",
+ "glPixelStoref",
+ "glPixelStorei",
+ "glPixelTransferf",
+ "glPixelTransferi",
+ "glPixelMapfv",
+ "glPixelMapuiv",
+ "glPixelMapusv",
+ "glGetPixelMapfv",
+ "glGetPixelMapuiv",
+ "glGetPixelMapusv",
+ "glBitmap",
+ "glReadPixels",
+ "glDrawPixels",
+ "glCopyPixels",
+ "glStencilFunc",
+ "glStencilMask",
+ "glStencilOp",
+ "glClearStencil",
+ "glTexGend",
+ "glTexGenf",
+ "glTexGeni",
+ "glTexGendv",
+ "glTexGenfv",
+ "glTexGeniv",
+ "glGetTexGendv",
+ "glGetTexGenfv",
+ "glGetTexGeniv",
+ "glTexEnvf",
+ "glTexEnvi",
+ "glTexEnvfv",
+ "glTexEnviv",
+ "glGetTexEnvfv",
+ "glGetTexEnviv",
+ "glTexParameterf",
+ "glTexParameteri",
+ "glTexParameterfv",
+ "glTexParameteriv",
+ "glGetTexParameterfv",
+ "glGetTexParameteriv",
+ "glGetTexLevelParameterfv",
+ "glGetTexLevelParameteriv",
+ "glTexImage1D",
+ "glTexImage2D",
+ "glGetTexImage",
+ "glGenTextures",
+ "glDeleteTextures",
+ "glBindTexture",
+ "glPrioritizeTextures",
+ "glAreTexturesResident",
+ "glIsTexture",
+ "glTexSubImage1D",
+ "glTexSubImage2D",
+ "glCopyTexImage1D",
+ "glCopyTexImage2D",
+ "glCopyTexSubImage1D",
+ "glCopyTexSubImage2D",
+ "glMap1d",
+ "glMap1f",
+ "glMap2d",
+ "glMap2f",
+ "glGetMapdv",
+ "glGetMapfv",
+ "glGetMapiv",
+ "glEvalCoord1d",
+ "glEvalCoord1f",
+ "glEvalCoord1dv",
+ "glEvalCoord1fv",
+ "glEvalCoord2d",
+ "glEvalCoord2f",
+ "glEvalCoord2dv",
+ "glEvalCoord2fv",
+ "glMapGrid1d",
+ "glMapGrid1f",
+ "glMapGrid2d",
+ "glMapGrid2f",
+ "glEvalPoint1",
+ "glEvalPoint2",
+ "glEvalMesh1",
+ "glEvalMesh2",
+ "glFogf",
+ "glFogi",
+ "glFogfv",
+ "glFogiv",
+ "glFeedbackBuffer",
+ "glPassThrough",
+ "glSelectBuffer",
+ "glInitNames",
+ "glLoadName",
+ "glPushName",
+ "glPopName",
+ "glDrawRangeElements",
+ "glTexImage3D",
+ "glTexSubImage3D",
+ "glCopyTexSubImage3D",
+ "glColorTable",
+ "glColorSubTable",
+ "glColorTableParameteriv",
+ "glColorTableParameterfv",
+ "glCopyColorSubTable",
+ "glCopyColorTable",
+ "glGetColorTable",
+ "glGetColorTableParameterfv",
+ "glGetColorTableParameteriv",
+ "glBlendEquation",
+ "glBlendColor",
+ "glHistogram",
+ "glResetHistogram",
+ "glGetHistogram",
+ "glGetHistogramParameterfv",
+ "glGetHistogramParameteriv",
+ "glMinmax",
+ "glResetMinmax",
+ "glGetMinmax",
+ "glGetMinmaxParameterfv",
+ "glGetMinmaxParameteriv",
+ "glConvolutionFilter1D",
+ "glConvolutionFilter2D",
+ "glConvolutionParameterf",
+ "glConvolutionParameterfv",
+ "glConvolutionParameteri",
+ "glConvolutionParameteriv",
+ "glCopyConvolutionFilter1D",
+ "glCopyConvolutionFilter2D",
+ "glGetConvolutionFilter",
+ "glGetConvolutionParameterfv",
+ "glGetConvolutionParameteriv",
+ "glSeparableFilter2D",
+ "glGetSeparableFilter",
+ "glBlendColorEXT",
+ "glPolygonOffsetEXT",
+ "glTexImage3DEXT",
+ "glTexSubImage3DEXT",
+ "glCopyTexSubImage3DEXT",
+ "glGenTexturesEXT",
+ "glDeleteTexturesEXT",
+ "glBindTextureEXT",
+ "glPrioritizeTexturesEXT",
+ "glAreTexturesResidentEXT",
+ "glIsTextureEXT",
+ "glVertexPointerEXT",
+ "glNormalPointerEXT",
+ "glColorPointerEXT",
+ "glIndexPointerEXT",
+ "glTexCoordPointerEXT",
+ "glEdgeFlagPointerEXT",
+ "glGetPointervEXT",
+ "glArrayElementEXT",
+ "glDrawArraysEXT",
+ "glBlendEquationEXT",
+ "glPointParameterfEXT",
+ "glPointParameterfvEXT",
+ "glColorTableEXT",
+ "glColorSubTableEXT",
+ "glGetColorTableEXT",
+ "glGetColorTableParameterfvEXT",
+ "glGetColorTableParameterivEXT",
+ "glLockArraysEXT",
+ "glUnlockArraysEXT",
+ "glActiveTextureARB",
+ "glClientActiveTextureARB",
+ "glMultiTexCoord1dARB",
+ "glMultiTexCoord1dvARB",
+ "glMultiTexCoord1fARB",
+ "glMultiTexCoord1fvARB",
+ "glMultiTexCoord1iARB",
+ "glMultiTexCoord1ivARB",
+ "glMultiTexCoord1sARB",
+ "glMultiTexCoord1svARB",
+ "glMultiTexCoord2dARB",
+ "glMultiTexCoord2dvARB",
+ "glMultiTexCoord2fARB",
+ "glMultiTexCoord2fvARB",
+ "glMultiTexCoord2iARB",
+ "glMultiTexCoord2ivARB",
+ "glMultiTexCoord2sARB",
+ "glMultiTexCoord2svARB",
+ "glMultiTexCoord3dARB",
+ "glMultiTexCoord3dvARB",
+ "glMultiTexCoord3fARB",
+ "glMultiTexCoord3fvARB",
+ "glMultiTexCoord3iARB",
+ "glMultiTexCoord3ivARB",
+ "glMultiTexCoord3sARB",
+ "glMultiTexCoord3svARB",
+ "glMultiTexCoord4dARB",
+ "glMultiTexCoord4dvARB",
+ "glMultiTexCoord4fARB",
+ "glMultiTexCoord4fvARB",
+ "glMultiTexCoord4iARB",
+ "glMultiTexCoord4ivARB",
+ "glMultiTexCoord4sARB",
+ "glMultiTexCoord4svARB",
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
null }; -/** - * C2J Parser Version 1.4 Beta - * Jausoft - Sven Goethel Software Development - * Reading from file: gl-proto-auto.orig.h . . . - * Destination-Class: gl4java_GLFuncJauJNI ! - */ - -/** - * Original Function-Prototype : - * <pre> - extern void glClearIndex ( GLfloat c ) ; - * </pre> - */ - public void glClearIndex ( - float c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public void glClearColor ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClear ( GLbitfield mask ) ; - * </pre> - */ - public void glClear ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexMask ( GLuint mask ) ; - * </pre> - */ - public void glIndexMask ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; - * </pre> - */ - public void glColorMask ( - boolean red, - boolean green, - boolean blue, - boolean alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; - * </pre> - */ - public void glAlphaFunc ( - int func, - float ref - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; - * </pre> - */ - public void glBlendFunc ( - int sfactor, - int dfactor - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLogicOp ( GLenum opcode ) ; - * </pre> - */ - public void glLogicOp ( - int opcode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCullFace ( GLenum mode ) ; - * </pre> - */ - public void glCullFace ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFrontFace ( GLenum mode ) ; - * </pre> - */ - public void glFrontFace ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointSize ( GLfloat size ) ; - * </pre> - */ - public void glPointSize ( - float size - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLineWidth ( GLfloat width ) ; - * </pre> - */ - public void glLineWidth ( - float width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLineStipple ( GLint factor , GLushort pattern ) ; - * </pre> - */ - public void glLineStipple ( - int factor, - short pattern - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonMode ( GLenum face , GLenum mode ) ; - * </pre> - */ - public void glPolygonMode ( - int face, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; - * </pre> - */ - public void glPolygonOffset ( - float factor, - float units - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonStipple ( const GLubyte * mask ) ; - * </pre> - */ - public void glPolygonStipple ( - byte[] mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPolygonStipple ( GLubyte * mask ) ; - * </pre> - */ - public void glGetPolygonStipple ( - byte[] mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlag ( GLboolean flag ) ; - * </pre> - */ - public void glEdgeFlag ( - boolean flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagv ( const GLboolean * flag ) ; - * </pre> - */ - public void glEdgeFlagv ( - boolean[] flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public void glScissor ( - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; - * </pre> - */ - public void glClipPlane ( - int plane, - double[] equation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; - * </pre> - */ - public void glGetClipPlane ( - int plane, - double[] equation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawBuffer ( GLenum mode ) ; - * </pre> - */ - public void glDrawBuffer ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glReadBuffer ( GLenum mode ) ; - * </pre> - */ - public void glReadBuffer ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnable ( GLenum cap ) ; - * </pre> - */ - public void glEnable ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDisable ( GLenum cap ) ; - * </pre> - */ - public void glDisable ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsEnabled ( GLenum cap ) ; - * </pre> - */ - public boolean glIsEnabled ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnableClientState ( GLenum cap ) ; - * </pre> - */ - public void glEnableClientState ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDisableClientState ( GLenum cap ) ; - * </pre> - */ - public void glDisableClientState ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; - * </pre> - */ - public void glGetBooleanv ( - int pname, - boolean[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; - * </pre> - */ - public void glGetDoublev ( - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetFloatv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetIntegerv ( GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetIntegerv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushAttrib ( GLbitfield mask ) ; - * </pre> - */ - public void glPushAttrib ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopAttrib ( void ) ; - * </pre> - */ - public void glPopAttrib ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushClientAttrib ( GLbitfield mask ) ; - * </pre> - */ - public void glPushClientAttrib ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopClientAttrib ( void ) ; - * </pre> - */ - public void glPopClientAttrib ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint glRenderMode ( GLenum mode ) ; - * </pre> - */ - public int glRenderMode ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLenum glGetError ( void ) ; - * </pre> - */ - public int glGetError ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFinish ( void ) ; - * </pre> - */ - public void glFinish ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFlush ( void ) ; - * </pre> - */ - public void glFlush ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glHint ( GLenum target , GLenum mode ) ; - * </pre> - */ - public void glHint ( - int target, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearDepth ( GLclampd depth ) ; - * </pre> - */ - public void glClearDepth ( - double depth - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthFunc ( GLenum func ) ; - * </pre> - */ - public void glDepthFunc ( - int func - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthMask ( GLboolean flag ) ; - * </pre> - */ - public void glDepthMask ( - boolean flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; - * </pre> - */ - public void glDepthRange ( - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre> - */ - public void glClearAccum ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glAccum ( GLenum op , GLfloat value ) ; - * </pre> - */ - public void glAccum ( - int op, - float value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMatrixMode ( GLenum mode ) ; - * </pre> - */ - public void glMatrixMode ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre> - */ - public void glOrtho ( - double left, - double right, - double bottom, - double top, - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre> - */ - public void glFrustum ( - double left, - double right, - double bottom, - double top, - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public void glViewport ( - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushMatrix ( void ) ; - * </pre> - */ - public void glPushMatrix ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopMatrix ( void ) ; - * </pre> - */ - public void glPopMatrix ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadIdentity ( void ) ; - * </pre> - */ - public void glLoadIdentity ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadMatrixd ( const GLdouble * m ) ; - * </pre> - */ - public void glLoadMatrixd ( - double[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadMatrixf ( const GLfloat * m ) ; - * </pre> - */ - public void glLoadMatrixf ( - float[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultMatrixd ( const GLdouble * m ) ; - * </pre> - */ - public void glMultMatrixd ( - double[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultMatrixf ( const GLfloat * m ) ; - * </pre> - */ - public void glMultMatrixf ( - float[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public void glRotated ( - double angle, - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public void glRotatef ( - float angle, - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public void glScaled ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public void glScalef ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public void glTranslated ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public void glTranslatef ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsList ( GLuint list ) ; - * </pre> - */ - public boolean glIsList ( - int list - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteLists ( GLuint list , GLsizei range ) ; - * </pre> - */ - public void glDeleteLists ( - int list, - int range - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLuint glGenLists ( GLsizei range ) ; - * </pre> - */ - public int glGenLists ( - int range - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNewList ( GLuint list , GLenum mode ) ; - * </pre> - */ - public void glNewList ( - int list, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEndList ( void ) ; - * </pre> - */ - public void glEndList ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCallList ( GLuint list ) ; - * </pre> - */ - public void glCallList ( - int list - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; - * </pre> - */ - public void glCallLists ( - int n, - int type, - byte[] lists - ) ; - public void glCallLists ( - int n, - int type, - short[] lists - ) ; - public void glCallLists ( - int n, - int type, - int[] lists - ) ; - public void glCallLists ( - int n, - int type, - float[] lists - ) ; - public void glCallLists ( - int n, - int type, - double[] lists - ) ; - public void glCallLists ( - int n, - int type, - boolean[] lists - ) ; - public void glCallLists ( - int n, - int type, - long[] lists - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glListBase ( GLuint base ) ; - * </pre> - */ - public void glListBase ( - int base - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBegin ( GLenum mode ) ; - * </pre> - */ - public void glBegin ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnd ( void ) ; - * </pre> - */ - public void glEnd ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2d ( GLdouble x , GLdouble y ) ; - * </pre> - */ - public void glVertex2d ( - double x, - double y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2f ( GLfloat x , GLfloat y ) ; - * </pre> - */ - public void glVertex2f ( - float x, - float y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2i ( GLint x , GLint y ) ; - * </pre> - */ - public void glVertex2i ( - int x, - int y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2s ( GLshort x , GLshort y ) ; - * </pre> - */ - public void glVertex2s ( - short x, - short y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public void glVertex3d ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public void glVertex3f ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3i ( GLint x , GLint y , GLint z ) ; - * </pre> - */ - public void glVertex3i ( - int x, - int y, - int z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre> - */ - public void glVertex3s ( - short x, - short y, - short z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre> - */ - public void glVertex4d ( - double x, - double y, - double z, - double w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre> - */ - public void glVertex4f ( - float x, - float y, - float z, - float w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre> - */ - public void glVertex4i ( - int x, - int y, - int z, - int w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre> - */ - public void glVertex4s ( - short x, - short y, - short z, - short w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2dv ( const GLdouble * v ) ; - * </pre> - */ - public void glVertex2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2fv ( const GLfloat * v ) ; - * </pre> - */ - public void glVertex2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2iv ( const GLint * v ) ; - * </pre> - */ - public void glVertex2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2sv ( const GLshort * v ) ; - * </pre> - */ - public void glVertex2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3dv ( const GLdouble * v ) ; - * </pre> - */ - public void glVertex3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3fv ( const GLfloat * v ) ; - * </pre> - */ - public void glVertex3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3iv ( const GLint * v ) ; - * </pre> - */ - public void glVertex3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3sv ( const GLshort * v ) ; - * </pre> - */ - public void glVertex3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4dv ( const GLdouble * v ) ; - * </pre> - */ - public void glVertex4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4fv ( const GLfloat * v ) ; - * </pre> - */ - public void glVertex4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4iv ( const GLint * v ) ; - * </pre> - */ - public void glVertex4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4sv ( const GLshort * v ) ; - * </pre> - */ - public void glVertex4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; - * </pre> - */ - public void glNormal3b ( - byte nx, - byte ny, - byte nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; - * </pre> - */ - public void glNormal3d ( - double nx, - double ny, - double nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; - * </pre> - */ - public void glNormal3f ( - float nx, - float ny, - float nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; - * </pre> - */ - public void glNormal3i ( - int nx, - int ny, - int nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; - * </pre> - */ - public void glNormal3s ( - short nx, - short ny, - short nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3bv ( const GLbyte * v ) ; - * </pre> - */ - public void glNormal3bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3dv ( const GLdouble * v ) ; - * </pre> - */ - public void glNormal3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3fv ( const GLfloat * v ) ; - * </pre> - */ - public void glNormal3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3iv ( const GLint * v ) ; - * </pre> - */ - public void glNormal3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3sv ( const GLshort * v ) ; - * </pre> - */ - public void glNormal3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexd ( GLdouble c ) ; - * </pre> - */ - public void glIndexd ( - double c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexf ( GLfloat c ) ; - * </pre> - */ - public void glIndexf ( - float c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexi ( GLint c ) ; - * </pre> - */ - public void glIndexi ( - int c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexs ( GLshort c ) ; - * </pre> - */ - public void glIndexs ( - short c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexub ( GLubyte c ) ; - * </pre> - */ - public void glIndexub ( - byte c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexdv ( const GLdouble * c ) ; - * </pre> - */ - public void glIndexdv ( - double[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexfv ( const GLfloat * c ) ; - * </pre> - */ - public void glIndexfv ( - float[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexiv ( const GLint * c ) ; - * </pre> - */ - public void glIndexiv ( - int[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexsv ( const GLshort * c ) ; - * </pre> - */ - public void glIndexsv ( - short[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexubv ( const GLubyte * c ) ; - * </pre> - */ - public void glIndexubv ( - byte[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; - * </pre> - */ - public void glColor3b ( - byte red, - byte green, - byte blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; - * </pre> - */ - public void glColor3d ( - double red, - double green, - double blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; - * </pre> - */ - public void glColor3f ( - float red, - float green, - float blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3i ( GLint red , GLint green , GLint blue ) ; - * </pre> - */ - public void glColor3i ( - int red, - int green, - int blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; - * </pre> - */ - public void glColor3s ( - short red, - short green, - short blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; - * </pre> - */ - public void glColor3ub ( - byte red, - byte green, - byte blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; - * </pre> - */ - public void glColor3ui ( - int red, - int green, - int blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; - * </pre> - */ - public void glColor3us ( - short red, - short green, - short blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; - * </pre> - */ - public void glColor4b ( - byte red, - byte green, - byte blue, - byte alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; - * </pre> - */ - public void glColor4d ( - double red, - double green, - double blue, - double alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre> - */ - public void glColor4f ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; - * </pre> - */ - public void glColor4i ( - int red, - int green, - int blue, - int alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; - * </pre> - */ - public void glColor4s ( - short red, - short green, - short blue, - short alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; - * </pre> - */ - public void glColor4ub ( - byte red, - byte green, - byte blue, - byte alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; - * </pre> - */ - public void glColor4ui ( - int red, - int green, - int blue, - int alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; - * </pre> - */ - public void glColor4us ( - short red, - short green, - short blue, - short alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3bv ( const GLbyte * v ) ; - * </pre> - */ - public void glColor3bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3dv ( const GLdouble * v ) ; - * </pre> - */ - public void glColor3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3fv ( const GLfloat * v ) ; - * </pre> - */ - public void glColor3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3iv ( const GLint * v ) ; - * </pre> - */ - public void glColor3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3sv ( const GLshort * v ) ; - * </pre> - */ - public void glColor3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ubv ( const GLubyte * v ) ; - * </pre> - */ - public void glColor3ubv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3uiv ( const GLuint * v ) ; - * </pre> - */ - public void glColor3uiv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3usv ( const GLushort * v ) ; - * </pre> - */ - public void glColor3usv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4bv ( const GLbyte * v ) ; - * </pre> - */ - public void glColor4bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4dv ( const GLdouble * v ) ; - * </pre> - */ - public void glColor4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4fv ( const GLfloat * v ) ; - * </pre> - */ - public void glColor4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4iv ( const GLint * v ) ; - * </pre> - */ - public void glColor4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4sv ( const GLshort * v ) ; - * </pre> - */ - public void glColor4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ubv ( const GLubyte * v ) ; - * </pre> - */ - public void glColor4ubv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4uiv ( const GLuint * v ) ; - * </pre> - */ - public void glColor4uiv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4usv ( const GLushort * v ) ; - * </pre> - */ - public void glColor4usv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1d ( GLdouble s ) ; - * </pre> - */ - public void glTexCoord1d ( - double s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1f ( GLfloat s ) ; - * </pre> - */ - public void glTexCoord1f ( - float s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1i ( GLint s ) ; - * </pre> - */ - public void glTexCoord1i ( - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1s ( GLshort s ) ; - * </pre> - */ - public void glTexCoord1s ( - short s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; - * </pre> - */ - public void glTexCoord2d ( - double s, - double t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; - * </pre> - */ - public void glTexCoord2f ( - float s, - float t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2i ( GLint s , GLint t ) ; - * </pre> - */ - public void glTexCoord2i ( - int s, - int t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2s ( GLshort s , GLshort t ) ; - * </pre> - */ - public void glTexCoord2s ( - short s, - short t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; - * </pre> - */ - public void glTexCoord3d ( - double s, - double t, - double r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; - * </pre> - */ - public void glTexCoord3f ( - float s, - float t, - float r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; - * </pre> - */ - public void glTexCoord3i ( - int s, - int t, - int r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; - * </pre> - */ - public void glTexCoord3s ( - short s, - short t, - short r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre> - */ - public void glTexCoord4d ( - double s, - double t, - double r, - double q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre> - */ - public void glTexCoord4f ( - float s, - float t, - float r, - float q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; - * </pre> - */ - public void glTexCoord4i ( - int s, - int t, - int r, - int q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre> - */ - public void glTexCoord4s ( - short s, - short t, - short r, - short q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1dv ( const GLdouble * v ) ; - * </pre> - */ - public void glTexCoord1dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1fv ( const GLfloat * v ) ; - * </pre> - */ - public void glTexCoord1fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1iv ( const GLint * v ) ; - * </pre> - */ - public void glTexCoord1iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1sv ( const GLshort * v ) ; - * </pre> - */ - public void glTexCoord1sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2dv ( const GLdouble * v ) ; - * </pre> - */ - public void glTexCoord2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2fv ( const GLfloat * v ) ; - * </pre> - */ - public void glTexCoord2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2iv ( const GLint * v ) ; - * </pre> - */ - public void glTexCoord2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2sv ( const GLshort * v ) ; - * </pre> - */ - public void glTexCoord2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3dv ( const GLdouble * v ) ; - * </pre> - */ - public void glTexCoord3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3fv ( const GLfloat * v ) ; - * </pre> - */ - public void glTexCoord3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3iv ( const GLint * v ) ; - * </pre> - */ - public void glTexCoord3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3sv ( const GLshort * v ) ; - * </pre> - */ - public void glTexCoord3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4dv ( const GLdouble * v ) ; - * </pre> - */ - public void glTexCoord4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4fv ( const GLfloat * v ) ; - * </pre> - */ - public void glTexCoord4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4iv ( const GLint * v ) ; - * </pre> - */ - public void glTexCoord4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4sv ( const GLshort * v ) ; - * </pre> - */ - public void glTexCoord4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; - * </pre> - */ - public void glRasterPos2d ( - double x, - double y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; - * </pre> - */ - public void glRasterPos2f ( - float x, - float y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2i ( GLint x , GLint y ) ; - * </pre> - */ - public void glRasterPos2i ( - int x, - int y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2s ( GLshort x , GLshort y ) ; - * </pre> - */ - public void glRasterPos2s ( - short x, - short y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public void glRasterPos3d ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public void glRasterPos3f ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; - * </pre> - */ - public void glRasterPos3i ( - int x, - int y, - int z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre> - */ - public void glRasterPos3s ( - short x, - short y, - short z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre> - */ - public void glRasterPos4d ( - double x, - double y, - double z, - double w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre> - */ - public void glRasterPos4f ( - float x, - float y, - float z, - float w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre> - */ - public void glRasterPos4i ( - int x, - int y, - int z, - int w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre> - */ - public void glRasterPos4s ( - short x, - short y, - short z, - short w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2dv ( const GLdouble * v ) ; - * </pre> - */ - public void glRasterPos2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2fv ( const GLfloat * v ) ; - * </pre> - */ - public void glRasterPos2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2iv ( const GLint * v ) ; - * </pre> - */ - public void glRasterPos2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2sv ( const GLshort * v ) ; - * </pre> - */ - public void glRasterPos2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3dv ( const GLdouble * v ) ; - * </pre> - */ - public void glRasterPos3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3fv ( const GLfloat * v ) ; - * </pre> - */ - public void glRasterPos3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3iv ( const GLint * v ) ; - * </pre> - */ - public void glRasterPos3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3sv ( const GLshort * v ) ; - * </pre> - */ - public void glRasterPos3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4dv ( const GLdouble * v ) ; - * </pre> - */ - public void glRasterPos4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4fv ( const GLfloat * v ) ; - * </pre> - */ - public void glRasterPos4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4iv ( const GLint * v ) ; - * </pre> - */ - public void glRasterPos4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4sv ( const GLshort * v ) ; - * </pre> - */ - public void glRasterPos4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; - * </pre> - */ - public void glRectd ( - double x1, - double y1, - double x2, - double y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; - * </pre> - */ - public void glRectf ( - float x1, - float y1, - float x2, - float y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; - * </pre> - */ - public void glRecti ( - int x1, - int y1, - int x2, - int y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; - * </pre> - */ - public void glRects ( - short x1, - short y1, - short x2, - short y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; - * </pre> - */ - public void glRectdv ( - double[] v1, - double[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; - * </pre> - */ - public void glRectfv ( - float[] v1, - float[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; - * </pre> - */ - public void glRectiv ( - int[] v1, - int[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; - * </pre> - */ - public void glRectsv ( - short[] v1, - short[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public void glVertexPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public void glVertexPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public void glVertexPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public void glVertexPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public void glVertexPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public void glVertexPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public void glVertexPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public void glNormalPointer ( - int type, - int stride, - byte[] ptr - ) ; - public void glNormalPointer ( - int type, - int stride, - short[] ptr - ) ; - public void glNormalPointer ( - int type, - int stride, - int[] ptr - ) ; - public void glNormalPointer ( - int type, - int stride, - float[] ptr - ) ; - public void glNormalPointer ( - int type, - int stride, - double[] ptr - ) ; - public void glNormalPointer ( - int type, - int stride, - boolean[] ptr - ) ; - public void glNormalPointer ( - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public void glColorPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public void glColorPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public void glColorPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public void glColorPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public void glColorPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public void glColorPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public void glColorPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public void glIndexPointer ( - int type, - int stride, - byte[] ptr - ) ; - public void glIndexPointer ( - int type, - int stride, - short[] ptr - ) ; - public void glIndexPointer ( - int type, - int stride, - int[] ptr - ) ; - public void glIndexPointer ( - int type, - int stride, - float[] ptr - ) ; - public void glIndexPointer ( - int type, - int stride, - double[] ptr - ) ; - public void glIndexPointer ( - int type, - int stride, - boolean[] ptr - ) ; - public void glIndexPointer ( - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public void glTexCoordPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public void glTexCoordPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public void glTexCoordPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public void glTexCoordPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public void glTexCoordPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public void glTexCoordPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public void glTexCoordPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public void glEdgeFlagPointer ( - int stride, - byte[] ptr - ) ; - public void glEdgeFlagPointer ( - int stride, - short[] ptr - ) ; - public void glEdgeFlagPointer ( - int stride, - int[] ptr - ) ; - public void glEdgeFlagPointer ( - int stride, - float[] ptr - ) ; - public void glEdgeFlagPointer ( - int stride, - double[] ptr - ) ; - public void glEdgeFlagPointer ( - int stride, - boolean[] ptr - ) ; - public void glEdgeFlagPointer ( - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPointerv ( GLenum pname , void * * params ) ; - * </pre> - */ - public void glGetPointerv ( - int pname, - byte[][] params - ) ; - public void glGetPointerv ( - int pname, - short[][] params - ) ; - public void glGetPointerv ( - int pname, - int[][] params - ) ; - public void glGetPointerv ( - int pname, - float[][] params - ) ; - public void glGetPointerv ( - int pname, - double[][] params - ) ; - public void glGetPointerv ( - int pname, - boolean[][] params - ) ; - public void glGetPointerv ( - int pname, - long[][] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glArrayElement ( GLint i ) ; - * </pre> - */ - public void glArrayElement ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; - * </pre> - */ - public void glDrawArrays ( - int mode, - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre> - */ - public void glDrawElements ( - int mode, - int count, - int type, - byte[] indices - ) ; - public void glDrawElements ( - int mode, - int count, - int type, - short[] indices - ) ; - public void glDrawElements ( - int mode, - int count, - int type, - int[] indices - ) ; - public void glDrawElements ( - int mode, - int count, - int type, - float[] indices - ) ; - public void glDrawElements ( - int mode, - int count, - int type, - double[] indices - ) ; - public void glDrawElements ( - int mode, - int count, - int type, - boolean[] indices - ) ; - public void glDrawElements ( - int mode, - int count, - int type, - long[] indices - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; - * </pre> - */ - public void glInterleavedArrays ( - int format, - int stride, - byte[] pointer - ) ; - public void glInterleavedArrays ( - int format, - int stride, - short[] pointer - ) ; - public void glInterleavedArrays ( - int format, - int stride, - int[] pointer - ) ; - public void glInterleavedArrays ( - int format, - int stride, - float[] pointer - ) ; - public void glInterleavedArrays ( - int format, - int stride, - double[] pointer - ) ; - public void glInterleavedArrays ( - int format, - int stride, - boolean[] pointer - ) ; - public void glInterleavedArrays ( - int format, - int stride, - long[] pointer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glShadeModel ( GLenum mode ) ; - * </pre> - */ - public void glShadeModel ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glLightf ( - int light, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; - * </pre> - */ - public void glLighti ( - int light, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glLightfv ( - int light, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glLightiv ( - int light, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetLightfv ( - int light, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetLightiv ( - int light, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModelf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glLightModelf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModeli ( GLenum pname , GLint param ) ; - * </pre> - */ - public void glLightModeli ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glLightModelfv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModeliv ( GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glLightModeliv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glMaterialf ( - int face, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; - * </pre> - */ - public void glMateriali ( - int face, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glMaterialfv ( - int face, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glMaterialiv ( - int face, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetMaterialfv ( - int face, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetMaterialiv ( - int face, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorMaterial ( GLenum face , GLenum mode ) ; - * </pre> - */ - public void glColorMaterial ( - int face, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; - * </pre> - */ - public void glPixelZoom ( - float xfactor, - float yfactor - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelStoref ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glPixelStoref ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelStorei ( GLenum pname , GLint param ) ; - * </pre> - */ - public void glPixelStorei ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glPixelTransferf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelTransferi ( GLenum pname , GLint param ) ; - * </pre> - */ - public void glPixelTransferi ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; - * </pre> - */ - public void glPixelMapfv ( - int map, - int mapsize, - float[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; - * </pre> - */ - public void glPixelMapuiv ( - int map, - int mapsize, - int[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; - * </pre> - */ - public void glPixelMapusv ( - int map, - int mapsize, - short[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; - * </pre> - */ - public void glGetPixelMapfv ( - int map, - float[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; - * </pre> - */ - public void glGetPixelMapuiv ( - int map, - int[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; - * </pre> - */ - public void glGetPixelMapusv ( - int map, - short[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; - * </pre> - */ - public void glBitmap ( - int width, - int height, - float xorig, - float yorig, - float xmove, - float ymove, - byte[] bitmap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre> - */ - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glDrawPixels ( - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public void glDrawPixels ( - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public void glDrawPixels ( - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public void glDrawPixels ( - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public void glDrawPixels ( - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public void glDrawPixels ( - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public void glDrawPixels ( - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; - * </pre> - */ - public void glCopyPixels ( - int x, - int y, - int width, - int height, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; - * </pre> - */ - public void glStencilFunc ( - int func, - int ref, - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilMask ( GLuint mask ) ; - * </pre> - */ - public void glStencilMask ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; - * </pre> - */ - public void glStencilOp ( - int fail, - int zfail, - int zpass - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearStencil ( GLint s ) ; - * </pre> - */ - public void glClearStencil ( - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; - * </pre> - */ - public void glTexGend ( - int coord, - int pname, - double param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glTexGenf ( - int coord, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; - * </pre> - */ - public void glTexGeni ( - int coord, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; - * </pre> - */ - public void glTexGendv ( - int coord, - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glTexGenfv ( - int coord, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glTexGeniv ( - int coord, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; - * </pre> - */ - public void glGetTexGendv ( - int coord, - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetTexGenfv ( - int coord, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetTexGeniv ( - int coord, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glTexEnvf ( - int target, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; - * </pre> - */ - public void glTexEnvi ( - int target, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glTexEnvfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glTexEnviv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetTexEnvfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetTexEnviv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glTexParameterf ( - int target, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; - * </pre> - */ - public void glTexParameteri ( - int target, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glTexParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glTexParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetTexParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetTexParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetTexLevelParameterfv ( - int target, - int level, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetTexLevelParameteriv ( - int target, - int level, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - byte[] pixels - ) ; - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - short[] pixels - ) ; - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - int[] pixels - ) ; - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - float[] pixels - ) ; - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - double[] pixels - ) ; - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - boolean[] pixels - ) ; - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - byte[] pixels - ) ; - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - short[] pixels - ) ; - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - int[] pixels - ) ; - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - float[] pixels - ) ; - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - double[] pixels - ) ; - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - boolean[] pixels - ) ; - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre> - */ - public void glGetTexImage ( - int target, - int level, - int format, - int type, - byte[] pixels - ) ; - public void glGetTexImage ( - int target, - int level, - int format, - int type, - short[] pixels - ) ; - public void glGetTexImage ( - int target, - int level, - int format, - int type, - int[] pixels - ) ; - public void glGetTexImage ( - int target, - int level, - int format, - int type, - float[] pixels - ) ; - public void glGetTexImage ( - int target, - int level, - int format, - int type, - double[] pixels - ) ; - public void glGetTexImage ( - int target, - int level, - int format, - int type, - boolean[] pixels - ) ; - public void glGetTexImage ( - int target, - int level, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGenTextures ( GLsizei n , GLuint * textures ) ; - * </pre> - */ - public void glGenTextures ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; - * </pre> - */ - public void glDeleteTextures ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBindTexture ( GLenum target , GLuint texture ) ; - * </pre> - */ - public void glBindTexture ( - int target, - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre> - */ - public void glPrioritizeTextures ( - int n, - int[] textures, - float[] priorities - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre> - */ - public boolean glAreTexturesResident ( - int n, - int[] textures, - boolean[] residences - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsTexture ( GLuint texture ) ; - * </pre> - */ - public boolean glIsTexture ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - byte[] pixels - ) ; - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - short[] pixels - ) ; - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - int[] pixels - ) ; - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - float[] pixels - ) ; - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - double[] pixels - ) ; - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - boolean[] pixels - ) ; - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; - * </pre> - */ - public void glCopyTexImage1D ( - int target, - int level, - int internalformat, - int x, - int y, - int width, - int border - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; - * </pre> - */ - public void glCopyTexImage2D ( - int target, - int level, - int internalformat, - int x, - int y, - int width, - int height, - int border - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public void glCopyTexSubImage1D ( - int target, - int level, - int xoffset, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public void glCopyTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; - * </pre> - */ - public void glMap1d ( - int target, - double u1, - double u2, - int stride, - int order, - double[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; - * </pre> - */ - public void glMap1f ( - int target, - float u1, - float u2, - int stride, - int order, - float[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; - * </pre> - */ - public void glMap2d ( - int target, - double u1, - double u2, - int ustride, - int uorder, - double v1, - double v2, - int vstride, - int vorder, - double[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; - * </pre> - */ - public void glMap2f ( - int target, - float u1, - float u2, - int ustride, - int uorder, - float v1, - float v2, - int vstride, - int vorder, - float[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; - * </pre> - */ - public void glGetMapdv ( - int target, - int query, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; - * </pre> - */ - public void glGetMapfv ( - int target, - int query, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; - * </pre> - */ - public void glGetMapiv ( - int target, - int query, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1d ( GLdouble u ) ; - * </pre> - */ - public void glEvalCoord1d ( - double u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1f ( GLfloat u ) ; - * </pre> - */ - public void glEvalCoord1f ( - float u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1dv ( const GLdouble * u ) ; - * </pre> - */ - public void glEvalCoord1dv ( - double[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1fv ( const GLfloat * u ) ; - * </pre> - */ - public void glEvalCoord1fv ( - float[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; - * </pre> - */ - public void glEvalCoord2d ( - double u, - double v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; - * </pre> - */ - public void glEvalCoord2f ( - float u, - float v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2dv ( const GLdouble * u ) ; - * </pre> - */ - public void glEvalCoord2dv ( - double[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2fv ( const GLfloat * u ) ; - * </pre> - */ - public void glEvalCoord2fv ( - float[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; - * </pre> - */ - public void glMapGrid1d ( - int un, - double u1, - double u2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; - * </pre> - */ - public void glMapGrid1f ( - int un, - float u1, - float u2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; - * </pre> - */ - public void glMapGrid2d ( - int un, - double u1, - double u2, - int vn, - double v1, - double v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; - * </pre> - */ - public void glMapGrid2f ( - int un, - float u1, - float u2, - int vn, - float v1, - float v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalPoint1 ( GLint i ) ; - * </pre> - */ - public void glEvalPoint1 ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalPoint2 ( GLint i , GLint j ) ; - * </pre> - */ - public void glEvalPoint2 ( - int i, - int j - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; - * </pre> - */ - public void glEvalMesh1 ( - int mode, - int i1, - int i2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; - * </pre> - */ - public void glEvalMesh2 ( - int mode, - int i1, - int i2, - int j1, - int j2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glFogf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogi ( GLenum pname , GLint param ) ; - * </pre> - */ - public void glFogi ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogfv ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glFogfv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogiv ( GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glFogiv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; - * </pre> - */ - public void glFeedbackBuffer ( - int size, - int type, - float[] buffer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPassThrough ( GLfloat token ) ; - * </pre> - */ - public void glPassThrough ( - float token - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; - * </pre> - */ - public void glSelectBuffer ( - int size, - int[] buffer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glInitNames ( void ) ; - * </pre> - */ - public void glInitNames ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadName ( GLuint name ) ; - * </pre> - */ - public void glLoadName ( - int name - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushName ( GLuint name ) ; - * </pre> - */ - public void glPushName ( - int name - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopName ( void ) ; - * </pre> - */ - public void glPopName ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre> - */ - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - byte[] indices - ) ; - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - short[] indices - ) ; - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - int[] indices - ) ; - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - float[] indices - ) ; - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - double[] indices - ) ; - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - boolean[] indices - ) ; - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - long[] indices - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - byte[] pixels - ) ; - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - short[] pixels - ) ; - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - int[] pixels - ) ; - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - float[] pixels - ) ; - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - double[] pixels - ) ; - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - boolean[] pixels - ) ; - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - byte[] pixels - ) ; - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - short[] pixels - ) ; - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - int[] pixels - ) ; - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - float[] pixels - ) ; - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - double[] pixels - ) ; - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - boolean[] pixels - ) ; - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public void glCopyTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre> - */ - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] table - ) ; - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - short[] table - ) ; - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - int[] table - ) ; - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - float[] table - ) ; - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - double[] table - ) ; - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] table - ) ; - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre> - */ - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - byte[] data - ) ; - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - short[] data - ) ; - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - int[] data - ) ; - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - float[] data - ) ; - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - double[] data - ) ; - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - boolean[] data - ) ; - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glColorTableParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glColorTableParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public void glCopyColorSubTable ( - int target, - int start, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public void glCopyColorTable ( - int target, - int internalformat, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre> - */ - public void glGetColorTable ( - int target, - int format, - int type, - byte[] table - ) ; - public void glGetColorTable ( - int target, - int format, - int type, - short[] table - ) ; - public void glGetColorTable ( - int target, - int format, - int type, - int[] table - ) ; - public void glGetColorTable ( - int target, - int format, - int type, - float[] table - ) ; - public void glGetColorTable ( - int target, - int format, - int type, - double[] table - ) ; - public void glGetColorTable ( - int target, - int format, - int type, - boolean[] table - ) ; - public void glGetColorTable ( - int target, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetColorTableParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetColorTableParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendEquation ( GLenum mode ) ; - * </pre> - */ - public void glBlendEquation ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public void glBlendColor ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; - * </pre> - */ - public void glHistogram ( - int target, - int width, - int internalformat, - boolean sink - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glResetHistogram ( GLenum target ) ; - * </pre> - */ - public void glResetHistogram ( - int target - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; - * </pre> - */ - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - byte[] values - ) ; - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - short[] values - ) ; - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - int[] values - ) ; - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - float[] values - ) ; - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - double[] values - ) ; - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - boolean[] values - ) ; - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - long[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetHistogramParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetHistogramParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; - * </pre> - */ - public void glMinmax ( - int target, - int internalformat, - boolean sink - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glResetMinmax ( GLenum target ) ; - * </pre> - */ - public void glResetMinmax ( - int target - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; - * </pre> - */ - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - byte[] values - ) ; - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - short[] values - ) ; - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - int[] values - ) ; - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - float[] values - ) ; - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - double[] values - ) ; - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - boolean[] values - ) ; - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - long[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetMinmaxParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetMinmaxParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre> - */ - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] image - ) ; - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - short[] image - ) ; - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - int[] image - ) ; - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - float[] image - ) ; - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - double[] image - ) ; - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] image - ) ; - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre> - */ - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - byte[] image - ) ; - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - short[] image - ) ; - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - int[] image - ) ; - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - float[] image - ) ; - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - double[] image - ) ; - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - boolean[] image - ) ; - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; - * </pre> - */ - public void glConvolutionParameterf ( - int target, - int pname, - float params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glConvolutionParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; - * </pre> - */ - public void glConvolutionParameteri ( - int target, - int pname, - int params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glConvolutionParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public void glCopyConvolutionFilter1D ( - int target, - int internalformat, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public void glCopyConvolutionFilter2D ( - int target, - int internalformat, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; - * </pre> - */ - public void glGetConvolutionFilter ( - int target, - int format, - int type, - byte[] image - ) ; - public void glGetConvolutionFilter ( - int target, - int format, - int type, - short[] image - ) ; - public void glGetConvolutionFilter ( - int target, - int format, - int type, - int[] image - ) ; - public void glGetConvolutionFilter ( - int target, - int format, - int type, - float[] image - ) ; - public void glGetConvolutionFilter ( - int target, - int format, - int type, - double[] image - ) ; - public void glGetConvolutionFilter ( - int target, - int format, - int type, - boolean[] image - ) ; - public void glGetConvolutionFilter ( - int target, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetConvolutionParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetConvolutionParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; - * </pre> - */ - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - byte[] row, - byte[] column - ) ; - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - short[] row, - short[] column - ) ; - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - int[] row, - int[] column - ) ; - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - float[] row, - float[] column - ) ; - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - double[] row, - double[] column - ) ; - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - boolean[] row, - boolean[] column - ) ; - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - long[] row, - long[] column - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; - * </pre> - */ - public void glGetSeparableFilter ( - int target, - int format, - int type, - byte[] row, - byte[] column, - byte[] span - ) ; - public void glGetSeparableFilter ( - int target, - int format, - int type, - short[] row, - short[] column, - short[] span - ) ; - public void glGetSeparableFilter ( - int target, - int format, - int type, - int[] row, - int[] column, - int[] span - ) ; - public void glGetSeparableFilter ( - int target, - int format, - int type, - float[] row, - float[] column, - float[] span - ) ; - public void glGetSeparableFilter ( - int target, - int format, - int type, - double[] row, - double[] column, - double[] span - ) ; - public void glGetSeparableFilter ( - int target, - int format, - int type, - boolean[] row, - boolean[] column, - boolean[] span - ) ; - public void glGetSeparableFilter ( - int target, - int format, - int type, - long[] row, - long[] column, - long[] span - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public void glBlendColorEXT ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; - * </pre> - */ - public void glPolygonOffsetEXT ( - float factor, - float bias - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - byte[] pixels - ) ; - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - short[] pixels - ) ; - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - int[] pixels - ) ; - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - float[] pixels - ) ; - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - double[] pixels - ) ; - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - boolean[] pixels - ) ; - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - byte[] pixels - ) ; - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - short[] pixels - ) ; - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - int[] pixels - ) ; - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - float[] pixels - ) ; - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - double[] pixels - ) ; - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - boolean[] pixels - ) ; - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public void glCopyTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; - * </pre> - */ - public void glGenTexturesEXT ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; - * </pre> - */ - public void glDeleteTexturesEXT ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; - * </pre> - */ - public void glBindTextureEXT ( - int target, - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre> - */ - public void glPrioritizeTexturesEXT ( - int n, - int[] textures, - float[] priorities - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre> - */ - public boolean glAreTexturesResidentEXT ( - int n, - int[] textures, - boolean[] residences - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsTextureEXT ( GLuint texture ) ; - * </pre> - */ - public boolean glIsTextureEXT ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public void glNormalPointerEXT ( - int type, - int stride, - int count, - byte[] ptr - ) ; - public void glNormalPointerEXT ( - int type, - int stride, - int count, - short[] ptr - ) ; - public void glNormalPointerEXT ( - int type, - int stride, - int count, - int[] ptr - ) ; - public void glNormalPointerEXT ( - int type, - int stride, - int count, - float[] ptr - ) ; - public void glNormalPointerEXT ( - int type, - int stride, - int count, - double[] ptr - ) ; - public void glNormalPointerEXT ( - int type, - int stride, - int count, - boolean[] ptr - ) ; - public void glNormalPointerEXT ( - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public void glIndexPointerEXT ( - int type, - int stride, - int count, - byte[] ptr - ) ; - public void glIndexPointerEXT ( - int type, - int stride, - int count, - short[] ptr - ) ; - public void glIndexPointerEXT ( - int type, - int stride, - int count, - int[] ptr - ) ; - public void glIndexPointerEXT ( - int type, - int stride, - int count, - float[] ptr - ) ; - public void glIndexPointerEXT ( - int type, - int stride, - int count, - double[] ptr - ) ; - public void glIndexPointerEXT ( - int type, - int stride, - int count, - boolean[] ptr - ) ; - public void glIndexPointerEXT ( - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; - * </pre> - */ - public void glEdgeFlagPointerEXT ( - int stride, - int count, - boolean[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPointervEXT ( GLenum pname , void * * params ) ; - * </pre> - */ - public void glGetPointervEXT ( - int pname, - byte[][] params - ) ; - public void glGetPointervEXT ( - int pname, - short[][] params - ) ; - public void glGetPointervEXT ( - int pname, - int[][] params - ) ; - public void glGetPointervEXT ( - int pname, - float[][] params - ) ; - public void glGetPointervEXT ( - int pname, - double[][] params - ) ; - public void glGetPointervEXT ( - int pname, - boolean[][] params - ) ; - public void glGetPointervEXT ( - int pname, - long[][] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glArrayElementEXT ( GLint i ) ; - * </pre> - */ - public void glArrayElementEXT ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; - * </pre> - */ - public void glDrawArraysEXT ( - int mode, - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendEquationEXT ( GLenum mode ) ; - * </pre> - */ - public void glBlendEquationEXT ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glPointParameterfEXT ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glPointParameterfvEXT ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre> - */ - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] table - ) ; - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - short[] table - ) ; - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - int[] table - ) ; - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - float[] table - ) ; - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - double[] table - ) ; - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] table - ) ; - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre> - */ - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - byte[] data - ) ; - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - short[] data - ) ; - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - int[] data - ) ; - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - float[] data - ) ; - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - double[] data - ) ; - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - boolean[] data - ) ; - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre> - */ - public void glGetColorTableEXT ( - int target, - int format, - int type, - byte[] table - ) ; - public void glGetColorTableEXT ( - int target, - int format, - int type, - short[] table - ) ; - public void glGetColorTableEXT ( - int target, - int format, - int type, - int[] table - ) ; - public void glGetColorTableEXT ( - int target, - int format, - int type, - float[] table - ) ; - public void glGetColorTableEXT ( - int target, - int format, - int type, - double[] table - ) ; - public void glGetColorTableEXT ( - int target, - int format, - int type, - boolean[] table - ) ; - public void glGetColorTableEXT ( - int target, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetColorTableParameterfvEXT ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetColorTableParameterivEXT ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLockArraysEXT ( GLint first , GLsizei count ) ; - * </pre> - */ - public void glLockArraysEXT ( - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glUnlockArraysEXT ( void ) ; - * </pre> - */ - public void glUnlockArraysEXT ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glActiveTextureARB ( GLenum texture ) ; - * </pre> - */ - public void glActiveTextureARB ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClientActiveTextureARB ( GLenum texture ) ; - * </pre> - */ - public void glClientActiveTextureARB ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; - * </pre> - */ - public void glMultiTexCoord1dARB ( - int target, - double s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public void glMultiTexCoord1dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; - * </pre> - */ - public void glMultiTexCoord1fARB ( - int target, - float s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public void glMultiTexCoord1fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; - * </pre> - */ - public void glMultiTexCoord1iARB ( - int target, - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public void glMultiTexCoord1ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; - * </pre> - */ - public void glMultiTexCoord1sARB ( - int target, - short s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public void glMultiTexCoord1svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; - * </pre> - */ - public void glMultiTexCoord2dARB ( - int target, - double s, - double t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public void glMultiTexCoord2dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; - * </pre> - */ - public void glMultiTexCoord2fARB ( - int target, - float s, - float t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public void glMultiTexCoord2fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; - * </pre> - */ - public void glMultiTexCoord2iARB ( - int target, - int s, - int t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public void glMultiTexCoord2ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; - * </pre> - */ - public void glMultiTexCoord2sARB ( - int target, - short s, - short t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public void glMultiTexCoord2svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; - * </pre> - */ - public void glMultiTexCoord3dARB ( - int target, - double s, - double t, - double r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public void glMultiTexCoord3dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; - * </pre> - */ - public void glMultiTexCoord3fARB ( - int target, - float s, - float t, - float r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public void glMultiTexCoord3fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; - * </pre> - */ - public void glMultiTexCoord3iARB ( - int target, - int s, - int t, - int r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public void glMultiTexCoord3ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; - * </pre> - */ - public void glMultiTexCoord3sARB ( - int target, - short s, - short t, - short r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public void glMultiTexCoord3svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre> - */ - public void glMultiTexCoord4dARB ( - int target, - double s, - double t, - double r, - double q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public void glMultiTexCoord4dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre> - */ - public void glMultiTexCoord4fARB ( - int target, - float s, - float t, - float r, - float q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public void glMultiTexCoord4fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; - * </pre> - */ - public void glMultiTexCoord4iARB ( - int target, - int s, - int t, - int r, - int q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public void glMultiTexCoord4ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre> - */ - public void glMultiTexCoord4sARB ( - int target, - short s, - short t, - short r, - short q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public void glMultiTexCoord4svARB ( - int target, - short[] v - ) ; - -/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ - - -} - +/**
+ * C2J Parser Version 1.4 Beta
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: gl-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLFuncJauJNI !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearIndex ( GLfloat c ) ;
+ * </pre>
+ */
+ public void glClearIndex (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public void glClearColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClear ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public void glClear (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public void glIndexMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
+ * </pre>
+ */
+ public void glColorMask (
+ boolean red,
+ boolean green,
+ boolean blue,
+ boolean alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
+ * </pre>
+ */
+ public void glAlphaFunc (
+ int func,
+ float ref
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
+ * </pre>
+ */
+ public void glBlendFunc (
+ int sfactor,
+ int dfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLogicOp ( GLenum opcode ) ;
+ * </pre>
+ */
+ public void glLogicOp (
+ int opcode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glCullFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrontFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glFrontFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointSize ( GLfloat size ) ;
+ * </pre>
+ */
+ public void glPointSize (
+ float size
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineWidth ( GLfloat width ) ;
+ * </pre>
+ */
+ public void glLineWidth (
+ float width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineStipple ( GLint factor , GLushort pattern ) ;
+ * </pre>
+ */
+ public void glLineStipple (
+ int factor,
+ short pattern
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonMode ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public void glPolygonMode (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
+ * </pre>
+ */
+ public void glPolygonOffset (
+ float factor,
+ float units
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonStipple ( const GLubyte * mask ) ;
+ * </pre>
+ */
+ public void glPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPolygonStipple ( GLubyte * mask ) ;
+ * </pre>
+ */
+ public void glGetPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlag ( GLboolean flag ) ;
+ * </pre>
+ */
+ public void glEdgeFlag (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagv ( const GLboolean * flag ) ;
+ * </pre>
+ */
+ public void glEdgeFlagv (
+ boolean[] flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glScissor (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
+ * </pre>
+ */
+ public void glClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
+ * </pre>
+ */
+ public void glGetClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glDrawBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glReadBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnable ( GLenum cap ) ;
+ * </pre>
+ */
+ public void glEnable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisable ( GLenum cap ) ;
+ * </pre>
+ */
+ public void glDisable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsEnabled ( GLenum cap ) ;
+ * </pre>
+ */
+ public boolean glIsEnabled (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public void glEnableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public void glDisableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
+ * </pre>
+ */
+ public void glGetBooleanv (
+ int pname,
+ boolean[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public void glGetDoublev (
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetFloatv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetIntegerv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public void glPushAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopAttrib ( void ) ;
+ * </pre>
+ */
+ public void glPopAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushClientAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public void glPushClientAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopClientAttrib ( void ) ;
+ * </pre>
+ */
+ public void glPopClientAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glRenderMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public int glRenderMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLenum glGetError ( void ) ;
+ * </pre>
+ */
+ public int glGetError (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinish ( void ) ;
+ * </pre>
+ */
+ public void glFinish (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlush ( void ) ;
+ * </pre>
+ */
+ public void glFlush (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHint ( GLenum target , GLenum mode ) ;
+ * </pre>
+ */
+ public void glHint (
+ int target,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearDepth ( GLclampd depth ) ;
+ * </pre>
+ */
+ public void glClearDepth (
+ double depth
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthFunc ( GLenum func ) ;
+ * </pre>
+ */
+ public void glDepthFunc (
+ int func
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthMask ( GLboolean flag ) ;
+ * </pre>
+ */
+ public void glDepthMask (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
+ * </pre>
+ */
+ public void glDepthRange (
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public void glClearAccum (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAccum ( GLenum op , GLfloat value ) ;
+ * </pre>
+ */
+ public void glAccum (
+ int op,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMatrixMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glMatrixMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public void glOrtho (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public void glFrustum (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glViewport (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushMatrix ( void ) ;
+ * </pre>
+ */
+ public void glPushMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopMatrix ( void ) ;
+ * </pre>
+ */
+ public void glPopMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadIdentity ( void ) ;
+ * </pre>
+ */
+ public void glLoadIdentity (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public void glLoadMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public void glLoadMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public void glMultMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public void glMultMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glRotated (
+ double angle,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glRotatef (
+ float angle,
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glScaled (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glScalef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glTranslated (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glTranslatef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsList ( GLuint list ) ;
+ * </pre>
+ */
+ public boolean glIsList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteLists ( GLuint list , GLsizei range ) ;
+ * </pre>
+ */
+ public void glDeleteLists (
+ int list,
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenLists ( GLsizei range ) ;
+ * </pre>
+ */
+ public int glGenLists (
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNewList ( GLuint list , GLenum mode ) ;
+ * </pre>
+ */
+ public void glNewList (
+ int list,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndList ( void ) ;
+ * </pre>
+ */
+ public void glEndList (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallList ( GLuint list ) ;
+ * </pre>
+ */
+ public void glCallList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
+ * </pre>
+ */
+ public void glCallLists (
+ int n,
+ int type,
+ byte[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ short[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ int[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ float[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ double[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ boolean[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ long[] lists
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListBase ( GLuint base ) ;
+ * </pre>
+ */
+ public void glListBase (
+ int base
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBegin ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glBegin (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnd ( void ) ;
+ * </pre>
+ */
+ public void glEnd (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public void glVertex2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public void glVertex2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public void glVertex2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public void glVertex2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glVertex3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glVertex3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public void glVertex3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public void glVertex3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public void glVertex4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public void glVertex4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public void glVertex4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public void glVertex4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glVertex2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glVertex2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glVertex2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glVertex2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glVertex3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glVertex3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glVertex3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glVertex3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glVertex4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glVertex4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glVertex4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glVertex4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
+ * </pre>
+ */
+ public void glNormal3b (
+ byte nx,
+ byte ny,
+ byte nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
+ * </pre>
+ */
+ public void glNormal3d (
+ double nx,
+ double ny,
+ double nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
+ * </pre>
+ */
+ public void glNormal3f (
+ float nx,
+ float ny,
+ float nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
+ * </pre>
+ */
+ public void glNormal3i (
+ int nx,
+ int ny,
+ int nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
+ * </pre>
+ */
+ public void glNormal3s (
+ short nx,
+ short ny,
+ short nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public void glNormal3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glNormal3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glNormal3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glNormal3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glNormal3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexd ( GLdouble c ) ;
+ * </pre>
+ */
+ public void glIndexd (
+ double c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexf ( GLfloat c ) ;
+ * </pre>
+ */
+ public void glIndexf (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexi ( GLint c ) ;
+ * </pre>
+ */
+ public void glIndexi (
+ int c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexs ( GLshort c ) ;
+ * </pre>
+ */
+ public void glIndexs (
+ short c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexub ( GLubyte c ) ;
+ * </pre>
+ */
+ public void glIndexub (
+ byte c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexdv ( const GLdouble * c ) ;
+ * </pre>
+ */
+ public void glIndexdv (
+ double[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexfv ( const GLfloat * c ) ;
+ * </pre>
+ */
+ public void glIndexfv (
+ float[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexiv ( const GLint * c ) ;
+ * </pre>
+ */
+ public void glIndexiv (
+ int[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexsv ( const GLshort * c ) ;
+ * </pre>
+ */
+ public void glIndexsv (
+ short[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexubv ( const GLubyte * c ) ;
+ * </pre>
+ */
+ public void glIndexubv (
+ byte[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
+ * </pre>
+ */
+ public void glColor3b (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
+ * </pre>
+ */
+ public void glColor3d (
+ double red,
+ double green,
+ double blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
+ * </pre>
+ */
+ public void glColor3f (
+ float red,
+ float green,
+ float blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
+ * </pre>
+ */
+ public void glColor3i (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
+ * </pre>
+ */
+ public void glColor3s (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
+ * </pre>
+ */
+ public void glColor3ub (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
+ * </pre>
+ */
+ public void glColor3ui (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
+ * </pre>
+ */
+ public void glColor3us (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
+ * </pre>
+ */
+ public void glColor4b (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
+ * </pre>
+ */
+ public void glColor4d (
+ double red,
+ double green,
+ double blue,
+ double alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public void glColor4f (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
+ * </pre>
+ */
+ public void glColor4i (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
+ * </pre>
+ */
+ public void glColor4s (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
+ * </pre>
+ */
+ public void glColor4ub (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
+ * </pre>
+ */
+ public void glColor4ui (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
+ * </pre>
+ */
+ public void glColor4us (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public void glColor3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glColor3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glColor3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glColor3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glColor3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public void glColor3ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public void glColor3uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public void glColor3usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public void glColor4bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glColor4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glColor4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glColor4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glColor4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public void glColor4ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public void glColor4uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public void glColor4usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1d ( GLdouble s ) ;
+ * </pre>
+ */
+ public void glTexCoord1d (
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1f ( GLfloat s ) ;
+ * </pre>
+ */
+ public void glTexCoord1f (
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1i ( GLint s ) ;
+ * </pre>
+ */
+ public void glTexCoord1i (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1s ( GLshort s ) ;
+ * </pre>
+ */
+ public void glTexCoord1s (
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public void glTexCoord2d (
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public void glTexCoord2f (
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2i ( GLint s , GLint t ) ;
+ * </pre>
+ */
+ public void glTexCoord2i (
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2s ( GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public void glTexCoord2s (
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public void glTexCoord3d (
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public void glTexCoord3f (
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public void glTexCoord3i (
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public void glTexCoord3s (
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public void glTexCoord4d (
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public void glTexCoord4f (
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public void glTexCoord4i (
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public void glTexCoord4s (
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glTexCoord1dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glTexCoord1fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glTexCoord1iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glTexCoord1sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glTexCoord2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glTexCoord2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glTexCoord2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glTexCoord2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glTexCoord3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glTexCoord3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glTexCoord3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glTexCoord3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glTexCoord4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glTexCoord4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glTexCoord4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glTexCoord4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public void glRasterPos2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public void glRasterPos2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public void glRasterPos2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public void glRasterPos2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glRasterPos3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glRasterPos3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public void glRasterPos3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public void glRasterPos3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public void glRasterPos4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public void glRasterPos4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public void glRasterPos4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public void glRasterPos4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glRasterPos2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glRasterPos2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glRasterPos2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glRasterPos2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glRasterPos3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glRasterPos3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glRasterPos3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glRasterPos3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glRasterPos4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glRasterPos4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glRasterPos4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glRasterPos4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
+ * </pre>
+ */
+ public void glRectd (
+ double x1,
+ double y1,
+ double x2,
+ double y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
+ * </pre>
+ */
+ public void glRectf (
+ float x1,
+ float y1,
+ float x2,
+ float y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
+ * </pre>
+ */
+ public void glRecti (
+ int x1,
+ int y1,
+ int x2,
+ int y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
+ * </pre>
+ */
+ public void glRects (
+ short x1,
+ short y1,
+ short x2,
+ short y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
+ * </pre>
+ */
+ public void glRectdv (
+ double[] v1,
+ double[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
+ * </pre>
+ */
+ public void glRectfv (
+ float[] v1,
+ float[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
+ * </pre>
+ */
+ public void glRectiv (
+ int[] v1,
+ int[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
+ * </pre>
+ */
+ public void glRectsv (
+ short[] v1,
+ short[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glNormalPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glIndexPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glEdgeFlagPointer (
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ short[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ int[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ float[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ double[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointerv ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public void glGetPointerv (
+ int pname,
+ byte[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ short[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ int[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ float[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ double[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ boolean[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElement ( GLint i ) ;
+ * </pre>
+ */
+ public void glArrayElement (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public void glDrawArrays (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
+ * </pre>
+ */
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ byte[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ short[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ int[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ float[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ double[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ boolean[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ long[] pointer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShadeModel ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glShadeModel (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glLightf (
+ int light,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glLighti (
+ int light,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glLightModelf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeli ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glLightModeli (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glLightModelfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glLightModeliv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glMaterialf (
+ int face,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glMateriali (
+ int face,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMaterial ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public void glColorMaterial (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
+ * </pre>
+ */
+ public void glPixelZoom (
+ float xfactor,
+ float yfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glPixelStoref (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStorei ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glPixelStorei (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glPixelTransferf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glPixelTransferi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
+ * </pre>
+ */
+ public void glPixelMapfv (
+ int map,
+ int mapsize,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
+ * </pre>
+ */
+ public void glPixelMapuiv (
+ int map,
+ int mapsize,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
+ * </pre>
+ */
+ public void glPixelMapusv (
+ int map,
+ int mapsize,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
+ * </pre>
+ */
+ public void glGetPixelMapfv (
+ int map,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
+ * </pre>
+ */
+ public void glGetPixelMapuiv (
+ int map,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
+ * </pre>
+ */
+ public void glGetPixelMapusv (
+ int map,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
+ * </pre>
+ */
+ public void glBitmap (
+ int width,
+ int height,
+ float xorig,
+ float yorig,
+ float xmove,
+ float ymove,
+ byte[] bitmap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
+ * </pre>
+ */
+ public void glCopyPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
+ * </pre>
+ */
+ public void glStencilFunc (
+ int func,
+ int ref,
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public void glStencilMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
+ * </pre>
+ */
+ public void glStencilOp (
+ int fail,
+ int zfail,
+ int zpass
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearStencil ( GLint s ) ;
+ * </pre>
+ */
+ public void glClearStencil (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
+ * </pre>
+ */
+ public void glTexGend (
+ int coord,
+ int pname,
+ double param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glTexGenf (
+ int coord,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glTexGeni (
+ int coord,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
+ * </pre>
+ */
+ public void glTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public void glGetTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glTexEnvf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glTexEnvi (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glTexParameterf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glTexParameteri (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetTexLevelParameterfv (
+ int target,
+ int level,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetTexLevelParameteriv (
+ int target,
+ int level,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public void glGenTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public void glDeleteTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTexture ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public void glBindTexture (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public void glPrioritizeTextures (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public boolean glAreTexturesResident (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTexture ( GLuint texture ) ;
+ * </pre>
+ */
+ public boolean glIsTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
+ * </pre>
+ */
+ public void glCopyTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
+ * </pre>
+ */
+ public void glCopyTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public void glCopyTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glCopyTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
+ * </pre>
+ */
+ public void glMap1d (
+ int target,
+ double u1,
+ double u2,
+ int stride,
+ int order,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
+ * </pre>
+ */
+ public void glMap1f (
+ int target,
+ float u1,
+ float u2,
+ int stride,
+ int order,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
+ * </pre>
+ */
+ public void glMap2d (
+ int target,
+ double u1,
+ double u2,
+ int ustride,
+ int uorder,
+ double v1,
+ double v2,
+ int vstride,
+ int vorder,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
+ * </pre>
+ */
+ public void glMap2f (
+ int target,
+ float u1,
+ float u2,
+ int ustride,
+ int uorder,
+ float v1,
+ float v2,
+ int vstride,
+ int vorder,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
+ * </pre>
+ */
+ public void glGetMapdv (
+ int target,
+ int query,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
+ * </pre>
+ */
+ public void glGetMapfv (
+ int target,
+ int query,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
+ * </pre>
+ */
+ public void glGetMapiv (
+ int target,
+ int query,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1d ( GLdouble u ) ;
+ * </pre>
+ */
+ public void glEvalCoord1d (
+ double u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1f ( GLfloat u ) ;
+ * </pre>
+ */
+ public void glEvalCoord1f (
+ float u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public void glEvalCoord1dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public void glEvalCoord1fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
+ * </pre>
+ */
+ public void glEvalCoord2d (
+ double u,
+ double v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
+ * </pre>
+ */
+ public void glEvalCoord2f (
+ float u,
+ float v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public void glEvalCoord2dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public void glEvalCoord2fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
+ * </pre>
+ */
+ public void glMapGrid1d (
+ int un,
+ double u1,
+ double u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
+ * </pre>
+ */
+ public void glMapGrid1f (
+ int un,
+ float u1,
+ float u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
+ * </pre>
+ */
+ public void glMapGrid2d (
+ int un,
+ double u1,
+ double u2,
+ int vn,
+ double v1,
+ double v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
+ * </pre>
+ */
+ public void glMapGrid2f (
+ int un,
+ float u1,
+ float u2,
+ int vn,
+ float v1,
+ float v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint1 ( GLint i ) ;
+ * </pre>
+ */
+ public void glEvalPoint1 (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint2 ( GLint i , GLint j ) ;
+ * </pre>
+ */
+ public void glEvalPoint2 (
+ int i,
+ int j
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
+ * </pre>
+ */
+ public void glEvalMesh1 (
+ int mode,
+ int i1,
+ int i2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
+ * </pre>
+ */
+ public void glEvalMesh2 (
+ int mode,
+ int i1,
+ int i2,
+ int j1,
+ int j2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glFogf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glFogi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glFogfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogiv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glFogiv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
+ * </pre>
+ */
+ public void glFeedbackBuffer (
+ int size,
+ int type,
+ float[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPassThrough ( GLfloat token ) ;
+ * </pre>
+ */
+ public void glPassThrough (
+ float token
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
+ * </pre>
+ */
+ public void glSelectBuffer (
+ int size,
+ int[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInitNames ( void ) ;
+ * </pre>
+ */
+ public void glInitNames (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadName ( GLuint name ) ;
+ * </pre>
+ */
+ public void glLoadName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushName ( GLuint name ) ;
+ * </pre>
+ */
+ public void glPushName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopName ( void ) ;
+ * </pre>
+ */
+ public void glPopName (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glCopyTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public void glCopyColorSubTable (
+ int target,
+ int start,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public void glCopyColorTable (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquation ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glBlendEquation (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public void glBlendColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public void glHistogram (
+ int target,
+ int width,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetHistogram ( GLenum target ) ;
+ * </pre>
+ */
+ public void glResetHistogram (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
+ * </pre>
+ */
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ byte[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ short[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ int[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ float[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ double[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ boolean[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetHistogramParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetHistogramParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public void glMinmax (
+ int target,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetMinmax ( GLenum target ) ;
+ * </pre>
+ */
+ public void glResetMinmax (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
+ * </pre>
+ */
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ byte[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ short[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ int[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ float[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ double[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ boolean[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetMinmaxParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetMinmaxParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
+ * </pre>
+ */
+ public void glConvolutionParameterf (
+ int target,
+ int pname,
+ float params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
+ * </pre>
+ */
+ public void glConvolutionParameteri (
+ int target,
+ int pname,
+ int params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public void glCopyConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glCopyConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
+ * </pre>
+ */
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
+ * </pre>
+ */
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] row,
+ short[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] row,
+ int[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] row,
+ float[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] row,
+ double[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] row,
+ long[] column
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
+ * </pre>
+ */
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column,
+ byte[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ short[] row,
+ short[] column,
+ short[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ int[] row,
+ int[] column,
+ int[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ float[] row,
+ float[] column,
+ float[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ double[] row,
+ double[] column,
+ double[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column,
+ boolean[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ long[] row,
+ long[] column,
+ long[] span
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public void glBlendColorEXT (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
+ * </pre>
+ */
+ public void glPolygonOffsetEXT (
+ float factor,
+ float bias
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glCopyTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public void glGenTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public void glDeleteTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public void glBindTextureEXT (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public void glPrioritizeTexturesEXT (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public boolean glAreTexturesResidentEXT (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTextureEXT ( GLuint texture ) ;
+ * </pre>
+ */
+ public boolean glIsTextureEXT (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
+ * </pre>
+ */
+ public void glEdgeFlagPointerEXT (
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public void glGetPointervEXT (
+ int pname,
+ byte[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ short[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ int[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ float[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ double[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ boolean[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElementEXT ( GLint i ) ;
+ * </pre>
+ */
+ public void glArrayElementEXT (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public void glDrawArraysEXT (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquationEXT ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glBlendEquationEXT (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glPointParameterfEXT (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glPointParameterfvEXT (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameterfvEXT (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameterivEXT (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public void glLockArraysEXT (
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glUnlockArraysEXT ( void ) ;
+ * </pre>
+ */
+ public void glUnlockArraysEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public void glActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public void glClientActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1dARB (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1fARB (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1iARB (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1sARB (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2dARB (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2fARB (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2iARB (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2sARB (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3dARB (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3fARB (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3iARB (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3sARB (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4dARB (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4fARB (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4iARB (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4sARB (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4svARB (
+ int target,
+ short[] v
+ ) ;
+
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLFuncJauJNI.java b/gl4java/GLFuncJauJNI.java index 7887860..2859044 100644 --- a/gl4java/GLFuncJauJNI.java +++ b/gl4java/GLFuncJauJNI.java @@ -42,524 +42,524 @@ public final String getClassVersion ( ) * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! */ - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearIndex ( GLfloat c ) ; - * </pre> - */ + * </pre>
+ */
public final native void glClearIndex ( float c ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glClearColor ( float red, float green, float blue, float alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClear ( GLbitfield mask ) ; - * </pre> - */ + * </pre>
+ */
public final native void glClear ( int mask ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexMask ( GLuint mask ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexMask ( int mask ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColorMask ( boolean red, boolean green, boolean blue, boolean alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; - * </pre> - */ + * </pre>
+ */
public final native void glAlphaFunc ( int func, float ref ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; - * </pre> - */ + * </pre>
+ */
public final native void glBlendFunc ( int sfactor, int dfactor ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLogicOp ( GLenum opcode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLogicOp ( int opcode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCullFace ( GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCullFace ( int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFrontFace ( GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glFrontFace ( int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPointSize ( GLfloat size ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPointSize ( float size ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLineWidth ( GLfloat width ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLineWidth ( float width ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLineStipple ( GLint factor , GLushort pattern ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLineStipple ( int factor, short pattern ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPolygonMode ( GLenum face , GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPolygonMode ( int face, int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPolygonOffset ( float factor, float units ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPolygonStipple ( const GLubyte * mask ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPolygonStipple ( byte[] mask ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPolygonStipple ( GLubyte * mask ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetPolygonStipple ( byte[] mask ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEdgeFlag ( GLboolean flag ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEdgeFlag ( boolean flag ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEdgeFlagv ( const GLboolean * flag ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEdgeFlagv ( boolean[] flag ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ + * </pre>
+ */
public final native void glScissor ( int x, int y, int width, int height ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; - * </pre> - */ + * </pre>
+ */
public final native void glClipPlane ( int plane, double[] equation ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetClipPlane ( int plane, double[] equation ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawBuffer ( GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDrawBuffer ( int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glReadBuffer ( GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glReadBuffer ( int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEnable ( GLenum cap ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEnable ( int cap ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDisable ( GLenum cap ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDisable ( int cap ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glIsEnabled ( GLenum cap ) ; - * </pre> - */ + * </pre>
+ */
public final native boolean glIsEnabled ( int cap ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEnableClientState ( GLenum cap ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEnableClientState ( int cap ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDisableClientState ( GLenum cap ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDisableClientState ( int cap ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetBooleanv ( int pname, boolean[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetDoublev ( int pname, double[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetFloatv ( int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetIntegerv ( GLenum pname , GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetIntegerv ( int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPushAttrib ( GLbitfield mask ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPushAttrib ( int mask ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPopAttrib ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPopAttrib ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPushClientAttrib ( GLbitfield mask ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPushClientAttrib ( int mask ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPopClientAttrib ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPopClientAttrib ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint glRenderMode ( GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native int glRenderMode ( int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLenum glGetError ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native int glGetError ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFinish ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native void glFinish ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFlush ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native void glFlush ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glHint ( GLenum target , GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glHint ( int target, int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearDepth ( GLclampd depth ) ; - * </pre> - */ + * </pre>
+ */
public final native void glClearDepth ( double depth ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDepthFunc ( GLenum func ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDepthFunc ( int func ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDepthMask ( GLboolean flag ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDepthMask ( boolean flag ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDepthRange ( double near_val, double far_val ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glClearAccum ( float red, float green, float blue, float alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glAccum ( GLenum op , GLfloat value ) ; - * </pre> - */ + * </pre>
+ */
public final native void glAccum ( int op, float value ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMatrixMode ( GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMatrixMode ( int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre> - */ + * </pre>
+ */
public final native void glOrtho ( double left, double right, @@ -568,13 +568,13 @@ public final String getClassVersion ( ) double near_val, double far_val ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre> - */ + * </pre>
+ */
public final native void glFrustum ( double left, double right, @@ -583,228 +583,228 @@ public final String getClassVersion ( ) double near_val, double far_val ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ + * </pre>
+ */
public final native void glViewport ( int x, int y, int width, int height ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPushMatrix ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPushMatrix ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPopMatrix ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPopMatrix ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLoadIdentity ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLoadIdentity ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLoadMatrixd ( const GLdouble * m ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLoadMatrixd ( double[] m ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLoadMatrixf ( const GLfloat * m ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLoadMatrixf ( float[] m ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultMatrixd ( const GLdouble * m ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultMatrixd ( double[] m ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultMatrixf ( const GLfloat * m ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultMatrixf ( float[] m ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRotated ( double angle, double x, double y, double z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRotatef ( float angle, float x, float y, float z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glScaled ( double x, double y, double z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glScalef ( float x, float y, float z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTranslated ( double x, double y, double z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTranslatef ( float x, float y, float z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glIsList ( GLuint list ) ; - * </pre> - */ + * </pre>
+ */
public final native boolean glIsList ( int list ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDeleteLists ( GLuint list , GLsizei range ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDeleteLists ( int list, int range ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLuint glGenLists ( GLsizei range ) ; - * </pre> - */ + * </pre>
+ */
public final native int glGenLists ( int range ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNewList ( GLuint list , GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNewList ( int list, int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEndList ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEndList ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCallList ( GLuint list ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCallList ( int list ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCallLists ( int n, int type, @@ -840,1580 +840,1580 @@ public final String getClassVersion ( ) int type, long[] lists ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glListBase ( GLuint base ) ; - * </pre> - */ + * </pre>
+ */
public final native void glListBase ( int base ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBegin ( GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glBegin ( int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEnd ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEnd ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2d ( GLdouble x , GLdouble y ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex2d ( double x, double y ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2f ( GLfloat x , GLfloat y ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex2f ( float x, float y ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2i ( GLint x , GLint y ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex2i ( int x, int y ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2s ( GLshort x , GLshort y ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex2s ( short x, short y ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex3d ( double x, double y, double z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex3f ( float x, float y, float z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3i ( GLint x , GLint y , GLint z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex3i ( int x, int y, int z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex3s ( short x, short y, short z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex4d ( double x, double y, double z, double w ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex4f ( float x, float y, float z, float w ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex4i ( int x, int y, int z, int w ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex4s ( short x, short y, short z, short w ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex2dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex2fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex2iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex2sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex3dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex3fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex3iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex3sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex4dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex4fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex4iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertex4sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNormal3b ( byte nx, byte ny, byte nz ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNormal3d ( double nx, double ny, double nz ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNormal3f ( float nx, float ny, float nz ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNormal3i ( int nx, int ny, int nz ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNormal3s ( short nx, short ny, short nz ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3bv ( const GLbyte * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNormal3bv ( byte[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNormal3dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNormal3fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNormal3iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNormal3sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexd ( GLdouble c ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexd ( double c ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexf ( GLfloat c ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexf ( float c ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexi ( GLint c ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexi ( int c ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexs ( GLshort c ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexs ( short c ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexub ( GLubyte c ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexub ( byte c ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexdv ( const GLdouble * c ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexdv ( double[] c ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexfv ( const GLfloat * c ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexfv ( float[] c ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexiv ( const GLint * c ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexiv ( int[] c ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexsv ( const GLshort * c ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexsv ( short[] c ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexubv ( const GLubyte * c ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexubv ( byte[] c ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3b ( byte red, byte green, byte blue ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3d ( double red, double green, double blue ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3f ( float red, float green, float blue ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3i ( GLint red , GLint green , GLint blue ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3i ( int red, int green, int blue ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3s ( short red, short green, short blue ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3ub ( byte red, byte green, byte blue ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3ui ( int red, int green, int blue ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3us ( short red, short green, short blue ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4b ( byte red, byte green, byte blue, byte alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4d ( double red, double green, double blue, double alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4f ( float red, float green, float blue, float alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4i ( int red, int green, int blue, int alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4s ( short red, short green, short blue, short alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4ub ( byte red, byte green, byte blue, byte alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4ui ( int red, int green, int blue, int alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4us ( short red, short green, short blue, short alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3bv ( const GLbyte * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3bv ( byte[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3ubv ( const GLubyte * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3ubv ( byte[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3uiv ( const GLuint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3uiv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3usv ( const GLushort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor3usv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4bv ( const GLbyte * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4bv ( byte[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4ubv ( const GLubyte * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4ubv ( byte[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4uiv ( const GLuint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4uiv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4usv ( const GLushort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColor4usv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1d ( GLdouble s ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord1d ( double s ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1f ( GLfloat s ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord1f ( float s ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1i ( GLint s ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord1i ( int s ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1s ( GLshort s ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord1s ( short s ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord2d ( double s, double t ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord2f ( float s, float t ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2i ( GLint s , GLint t ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord2i ( int s, int t ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2s ( GLshort s , GLshort t ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord2s ( short s, short t ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord3d ( double s, double t, double r ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord3f ( float s, float t, float r ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord3i ( int s, int t, int r ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord3s ( short s, short t, short r ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord4d ( double s, double t, double r, double q ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord4f ( float s, float t, float r, float q ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord4i ( int s, int t, int r, int q ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord4s ( short s, short t, short r, short q ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord1dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord1fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord1iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord1sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord2dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord2fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord2iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord2sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord3dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord3fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord3iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord3sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord4dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord4fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord4iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoord4sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos2d ( double x, double y ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos2f ( float x, float y ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2i ( GLint x , GLint y ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos2i ( int x, int y ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2s ( GLshort x , GLshort y ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos2s ( short x, short y ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos3d ( double x, double y, double z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos3f ( float x, float y, float z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos3i ( int x, int y, int z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos3s ( short x, short y, short z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos4d ( double x, double y, double z, double w ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos4f ( float x, float y, float z, float w ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos4i ( int x, int y, int z, int w ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos4s ( short x, short y, short z, short w ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos2dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos2fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos2iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos2sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos3dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos3fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos3iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos3sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4dv ( const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos4dv ( double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4fv ( const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos4fv ( float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4iv ( const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos4iv ( int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4sv ( const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRasterPos4sv ( short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRectd ( double x1, double y1, double x2, double y2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRectf ( float x1, float y1, float x2, float y2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRecti ( int x1, int y1, int x2, int y2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRects ( short x1, short y1, short x2, short y2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRectdv ( double[] v1, double[] v2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRectfv ( float[] v1, float[] v2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRectiv ( int[] v1, int[] v2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glRectsv ( short[] v1, short[] v2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertexPointer ( int size, int type, @@ -2456,13 +2456,13 @@ public final String getClassVersion ( ) int stride, long[] ptr ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNormalPointer ( int type, int stride, @@ -2498,13 +2498,13 @@ public final String getClassVersion ( ) int stride, long[] ptr ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColorPointer ( int size, int type, @@ -2547,13 +2547,13 @@ public final String getClassVersion ( ) int stride, long[] ptr ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexPointer ( int type, int stride, @@ -2589,13 +2589,13 @@ public final String getClassVersion ( ) int stride, long[] ptr ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoordPointer ( int size, int type, @@ -2638,13 +2638,13 @@ public final String getClassVersion ( ) int stride, long[] ptr ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEdgeFlagPointer ( int stride, byte[] ptr @@ -2673,13 +2673,13 @@ public final String getClassVersion ( ) int stride, long[] ptr ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPointerv ( GLenum pname , void * * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetPointerv ( int pname, byte[][] params @@ -2708,35 +2708,35 @@ public final String getClassVersion ( ) int pname, long[][] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glArrayElement ( GLint i ) ; - * </pre> - */ + * </pre>
+ */
public final native void glArrayElement ( int i ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDrawArrays ( int mode, int first, int count ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDrawElements ( int mode, int count, @@ -2779,13 +2779,13 @@ public final String getClassVersion ( ) int type, long[] indices ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; - * </pre> - */ + * </pre>
+ */
public final native void glInterleavedArrays ( int format, int stride, @@ -2821,346 +2821,346 @@ public final String getClassVersion ( ) int stride, long[] pointer ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glShadeModel ( GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glShadeModel ( int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLightf ( int light, int pname, float param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLighti ( int light, int pname, int param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLightfv ( int light, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLightiv ( int light, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetLightfv ( int light, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetLightiv ( int light, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightModelf ( GLenum pname , GLfloat param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLightModelf ( int pname, float param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightModeli ( GLenum pname , GLint param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLightModeli ( int pname, int param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLightModelfv ( int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightModeliv ( GLenum pname , const GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLightModeliv ( int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMaterialf ( int face, int pname, float param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMateriali ( int face, int pname, int param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMaterialfv ( int face, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMaterialiv ( int face, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetMaterialfv ( int face, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetMaterialiv ( int face, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorMaterial ( GLenum face , GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColorMaterial ( int face, int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPixelZoom ( float xfactor, float yfactor ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelStoref ( GLenum pname , GLfloat param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPixelStoref ( int pname, float param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelStorei ( GLenum pname , GLint param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPixelStorei ( int pname, int param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPixelTransferf ( int pname, float param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelTransferi ( GLenum pname , GLint param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPixelTransferi ( int pname, int param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPixelMapfv ( int map, int mapsize, float[] values ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPixelMapuiv ( int map, int mapsize, int[] values ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPixelMapusv ( int map, int mapsize, short[] values ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetPixelMapfv ( int map, float[] values ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetPixelMapuiv ( int map, int[] values ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetPixelMapusv ( int map, short[] values ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; - * </pre> - */ + * </pre>
+ */
public final native void glBitmap ( int width, int height, @@ -3170,13 +3170,13 @@ public final String getClassVersion ( ) float ymove, byte[] bitmap ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre> - */ + * </pre>
+ */
public final native void glReadPixels ( int x, int y, @@ -3240,13 +3240,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDrawPixels ( int width, int height, @@ -3296,13 +3296,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCopyPixels ( int x, int y, @@ -3310,335 +3310,335 @@ public final String getClassVersion ( ) int height, int type ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; - * </pre> - */ + * </pre>
+ */
public final native void glStencilFunc ( int func, int ref, int mask ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glStencilMask ( GLuint mask ) ; - * </pre> - */ + * </pre>
+ */
public final native void glStencilMask ( int mask ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; - * </pre> - */ + * </pre>
+ */
public final native void glStencilOp ( int fail, int zfail, int zpass ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearStencil ( GLint s ) ; - * </pre> - */ + * </pre>
+ */
public final native void glClearStencil ( int s ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexGend ( int coord, int pname, double param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexGenf ( int coord, int pname, float param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexGeni ( int coord, int pname, int param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexGendv ( int coord, int pname, double[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexGenfv ( int coord, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexGeniv ( int coord, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetTexGendv ( int coord, int pname, double[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetTexGenfv ( int coord, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetTexGeniv ( int coord, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexEnvf ( int target, int pname, float param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexEnvi ( int target, int pname, int param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexEnvfv ( int target, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexEnviv ( int target, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetTexEnvfv ( int target, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetTexEnviv ( int target, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexParameterf ( int target, int pname, float param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexParameteri ( int target, int pname, int param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexParameterfv ( int target, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexParameteriv ( int target, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetTexParameterfv ( int target, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetTexParameteriv ( int target, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetTexLevelParameterfv ( int target, int level, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetTexLevelParameteriv ( int target, int level, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexImage1D ( int target, int level, @@ -3709,13 +3709,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexImage2D ( int target, int level, @@ -3793,13 +3793,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetTexImage ( int target, int level, @@ -3849,80 +3849,80 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGenTextures ( GLsizei n , GLuint * textures ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGenTextures ( int n, int[] textures ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDeleteTextures ( int n, int[] textures ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBindTexture ( GLenum target , GLuint texture ) ; - * </pre> - */ + * </pre>
+ */
public final native void glBindTexture ( int target, int texture ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPrioritizeTextures ( int n, int[] textures, float[] priorities ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre> - */ + * </pre>
+ */
public final native boolean glAreTexturesResident ( int n, int[] textures, boolean[] residences ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glIsTexture ( GLuint texture ) ; - * </pre> - */ + * </pre>
+ */
public final native boolean glIsTexture ( int texture ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexSubImage1D ( int target, int level, @@ -3986,13 +3986,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexSubImage2D ( int target, int level, @@ -4070,13 +4070,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCopyTexImage1D ( int target, int level, @@ -4086,13 +4086,13 @@ public final String getClassVersion ( ) int width, int border ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCopyTexImage2D ( int target, int level, @@ -4103,13 +4103,13 @@ public final String getClassVersion ( ) int height, int border ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCopyTexSubImage1D ( int target, int level, @@ -4118,13 +4118,13 @@ public final String getClassVersion ( ) int y, int width ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCopyTexSubImage2D ( int target, int level, @@ -4135,13 +4135,13 @@ public final String getClassVersion ( ) int width, int height ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMap1d ( int target, double u1, @@ -4150,13 +4150,13 @@ public final String getClassVersion ( ) int order, double[] points ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMap1f ( int target, float u1, @@ -4165,13 +4165,13 @@ public final String getClassVersion ( ) int order, float[] points ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMap2d ( int target, double u1, @@ -4184,13 +4184,13 @@ public final String getClassVersion ( ) int vorder, double[] points ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMap2f ( int target, float u1, @@ -4203,155 +4203,155 @@ public final String getClassVersion ( ) int vorder, float[] points ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetMapdv ( int target, int query, double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetMapfv ( int target, int query, float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetMapiv ( int target, int query, int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord1d ( GLdouble u ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEvalCoord1d ( double u ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord1f ( GLfloat u ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEvalCoord1f ( float u ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord1dv ( const GLdouble * u ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEvalCoord1dv ( double[] u ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord1fv ( const GLfloat * u ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEvalCoord1fv ( float[] u ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEvalCoord2d ( double u, double v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEvalCoord2f ( float u, float v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord2dv ( const GLdouble * u ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEvalCoord2dv ( double[] u ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord2fv ( const GLfloat * u ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEvalCoord2fv ( float[] u ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMapGrid1d ( int un, double u1, double u2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMapGrid1f ( int un, float u1, float u2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMapGrid2d ( int un, double u1, @@ -4360,13 +4360,13 @@ public final String getClassVersion ( ) double v1, double v2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMapGrid2f ( int un, float u1, @@ -4375,46 +4375,46 @@ public final String getClassVersion ( ) float v1, float v2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalPoint1 ( GLint i ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEvalPoint1 ( int i ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalPoint2 ( GLint i , GLint j ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEvalPoint2 ( int i, int j ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEvalMesh1 ( int mode, int i1, int i2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEvalMesh2 ( int mode, int i1, @@ -4422,128 +4422,128 @@ public final String getClassVersion ( ) int j1, int j2 ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFogf ( GLenum pname , GLfloat param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glFogf ( int pname, float param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFogi ( GLenum pname , GLint param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glFogi ( int pname, int param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFogfv ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glFogfv ( int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFogiv ( GLenum pname , const GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glFogiv ( int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; - * </pre> - */ + * </pre>
+ */
public final native void glFeedbackBuffer ( int size, int type, float[] buffer ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPassThrough ( GLfloat token ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPassThrough ( float token ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; - * </pre> - */ + * </pre>
+ */
public final native void glSelectBuffer ( int size, int[] buffer ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glInitNames ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native void glInitNames ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLoadName ( GLuint name ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLoadName ( int name ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPushName ( GLuint name ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPushName ( int name ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPopName ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPopName ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDrawRangeElements ( int mode, int start, @@ -4600,13 +4600,13 @@ public final String getClassVersion ( ) int type, long[] indices ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexImage3D ( int target, int level, @@ -4691,13 +4691,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexSubImage3D ( int target, int level, @@ -4789,13 +4789,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCopyTexSubImage3D ( int target, int level, @@ -4807,13 +4807,13 @@ public final String getClassVersion ( ) int width, int height ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColorTable ( int target, int internalformat, @@ -4870,13 +4870,13 @@ public final String getClassVersion ( ) int type, long[] table ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColorSubTable ( int target, int start, @@ -4933,37 +4933,37 @@ public final String getClassVersion ( ) int type, long[] data ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColorTableParameteriv ( int target, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColorTableParameterfv ( int target, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCopyColorSubTable ( int target, int start, @@ -4971,13 +4971,13 @@ public final String getClassVersion ( ) int y, int width ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCopyColorTable ( int target, int internalformat, @@ -4985,13 +4985,13 @@ public final String getClassVersion ( ) int y, int width ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetColorTable ( int target, int format, @@ -5034,83 +5034,83 @@ public final String getClassVersion ( ) int type, long[] table ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetColorTableParameterfv ( int target, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetColorTableParameteriv ( int target, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendEquation ( GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glBlendEquation ( int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glBlendColor ( float red, float green, float blue, float alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; - * </pre> - */ + * </pre>
+ */
public final native void glHistogram ( int target, int width, int internalformat, boolean sink ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glResetHistogram ( GLenum target ) ; - * </pre> - */ + * </pre>
+ */
public final native void glResetHistogram ( int target ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetHistogram ( int target, boolean reset, @@ -5160,59 +5160,59 @@ public final String getClassVersion ( ) int type, long[] values ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetHistogramParameterfv ( int target, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetHistogramParameteriv ( int target, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMinmax ( int target, int internalformat, boolean sink ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glResetMinmax ( GLenum target ) ; - * </pre> - */ + * </pre>
+ */
public final native void glResetMinmax ( int target ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetMinmax ( int target, boolean reset, @@ -5262,37 +5262,37 @@ public final String getClassVersion ( ) int types, long[] values ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetMinmaxParameterfv ( int target, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetMinmaxParameteriv ( int target, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre> - */ + * </pre>
+ */
public final native void glConvolutionFilter1D ( int target, int internalformat, @@ -5349,13 +5349,13 @@ public final String getClassVersion ( ) int type, long[] image ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre> - */ + * </pre>
+ */
public final native void glConvolutionFilter2D ( int target, int internalformat, @@ -5419,61 +5419,61 @@ public final String getClassVersion ( ) int type, long[] image ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glConvolutionParameterf ( int target, int pname, float params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glConvolutionParameterfv ( int target, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glConvolutionParameteri ( int target, int pname, int params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glConvolutionParameteriv ( int target, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCopyConvolutionFilter1D ( int target, int internalformat, @@ -5481,13 +5481,13 @@ public final String getClassVersion ( ) int y, int width ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCopyConvolutionFilter2D ( int target, int internalformat, @@ -5496,13 +5496,13 @@ public final String getClassVersion ( ) int width, int height ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetConvolutionFilter ( int target, int format, @@ -5545,37 +5545,37 @@ public final String getClassVersion ( ) int type, long[] image ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetConvolutionParameterfv ( int target, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetConvolutionParameteriv ( int target, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; - * </pre> - */ + * </pre>
+ */
public final native void glSeparableFilter2D ( int target, int internalformat, @@ -5646,13 +5646,13 @@ public final String getClassVersion ( ) long[] row, long[] column ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetSeparableFilter ( int target, int format, @@ -5709,37 +5709,37 @@ public final String getClassVersion ( ) long[] column, long[] span ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ + * </pre>
+ */
public final native void glBlendColorEXT ( float red, float green, float blue, float alpha ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPolygonOffsetEXT ( float factor, float bias ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexImage3DEXT ( int target, int level, @@ -5824,13 +5824,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexSubImage3DEXT ( int target, int level, @@ -5922,13 +5922,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ + * </pre>
+ */
public final native void glCopyTexSubImage3DEXT ( int target, int level, @@ -5940,80 +5940,80 @@ public final String getClassVersion ( ) int width, int height ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGenTexturesEXT ( int n, int[] textures ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDeleteTexturesEXT ( int n, int[] textures ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; - * </pre> - */ + * </pre>
+ */
public final native void glBindTextureEXT ( int target, int texture ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPrioritizeTexturesEXT ( int n, int[] textures, float[] priorities ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre> - */ + * </pre>
+ */
public final native boolean glAreTexturesResidentEXT ( int n, int[] textures, boolean[] residences ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glIsTextureEXT ( GLuint texture ) ; - * </pre> - */ + * </pre>
+ */
public final native boolean glIsTextureEXT ( int texture ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ + * </pre>
+ */
public final native void glVertexPointerEXT ( int size, int type, @@ -6063,13 +6063,13 @@ public final String getClassVersion ( ) int count, long[] ptr ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ + * </pre>
+ */
public final native void glNormalPointerEXT ( int type, int stride, @@ -6112,13 +6112,13 @@ public final String getClassVersion ( ) int count, long[] ptr ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColorPointerEXT ( int size, int type, @@ -6168,13 +6168,13 @@ public final String getClassVersion ( ) int count, long[] ptr ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ + * </pre>
+ */
public final native void glIndexPointerEXT ( int type, int stride, @@ -6217,13 +6217,13 @@ public final String getClassVersion ( ) int count, long[] ptr ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ + * </pre>
+ */
public final native void glTexCoordPointerEXT ( int size, int type, @@ -6273,25 +6273,25 @@ public final String getClassVersion ( ) int count, long[] ptr ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; - * </pre> - */ + * </pre>
+ */
public final native void glEdgeFlagPointerEXT ( int stride, int count, boolean[] ptr ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPointervEXT ( GLenum pname , void * * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetPointervEXT ( int pname, byte[][] params @@ -6320,67 +6320,67 @@ public final String getClassVersion ( ) int pname, long[][] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glArrayElementEXT ( GLint i ) ; - * </pre> - */ + * </pre>
+ */
public final native void glArrayElementEXT ( int i ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; - * </pre> - */ + * </pre>
+ */
public final native void glDrawArraysEXT ( int mode, int first, int count ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendEquationEXT ( GLenum mode ) ; - * </pre> - */ + * </pre>
+ */
public final native void glBlendEquationEXT ( int mode ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPointParameterfEXT ( int pname, float param ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glPointParameterfvEXT ( int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColorTableEXT ( int target, int internalformat, @@ -6437,13 +6437,13 @@ public final String getClassVersion ( ) int type, long[] table ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre> - */ + * </pre>
+ */
public final native void glColorSubTableEXT ( int target, int start, @@ -6500,13 +6500,13 @@ public final String getClassVersion ( ) int type, long[] data ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetColorTableEXT ( int target, int format, @@ -6549,353 +6549,353 @@ public final String getClassVersion ( ) int type, long[] table ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetColorTableParameterfvEXT ( int target, int pname, float[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ + * </pre>
+ */
public final native void glGetColorTableParameterivEXT ( int target, int pname, int[] params ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLockArraysEXT ( GLint first , GLsizei count ) ; - * </pre> - */ + * </pre>
+ */
public final native void glLockArraysEXT ( int first, int count ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glUnlockArraysEXT ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native void glUnlockArraysEXT ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glActiveTextureARB ( GLenum texture ) ; - * </pre> - */ + * </pre>
+ */
public final native void glActiveTextureARB ( int texture ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClientActiveTextureARB ( GLenum texture ) ; - * </pre> - */ + * </pre>
+ */
public final native void glClientActiveTextureARB ( int texture ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord1dARB ( int target, double s ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord1dvARB ( int target, double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord1fARB ( int target, float s ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord1fvARB ( int target, float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord1iARB ( int target, int s ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord1ivARB ( int target, int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord1sARB ( int target, short s ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord1svARB ( int target, short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord2dARB ( int target, double s, double t ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord2dvARB ( int target, double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord2fARB ( int target, float s, float t ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord2fvARB ( int target, float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord2iARB ( int target, int s, int t ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord2ivARB ( int target, int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord2sARB ( int target, short s, short t ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord2svARB ( int target, short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord3dARB ( int target, double s, double t, double r ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord3dvARB ( int target, double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord3fARB ( int target, float s, float t, float r ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord3fvARB ( int target, float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord3iARB ( int target, int s, int t, int r ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord3ivARB ( int target, int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord3sARB ( int target, short s, short t, short r ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord3svARB ( int target, short[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord4dARB ( int target, double s, @@ -6903,24 +6903,24 @@ public final String getClassVersion ( ) double r, double q ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord4dvARB ( int target, double[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord4fARB ( int target, float s, @@ -6928,24 +6928,24 @@ public final String getClassVersion ( ) float r, float q ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord4fvARB ( int target, float[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord4iARB ( int target, int s, @@ -6953,24 +6953,24 @@ public final String getClassVersion ( ) int r, int q ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord4ivARB ( int target, int[] v ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord4sARB ( int target, short s, @@ -6978,20 +6978,20 @@ public final String getClassVersion ( ) short r, short q ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ + * </pre>
+ */
public final native void glMultiTexCoord4svARB ( int target, short[] v ) ; - -/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ - - -} - +
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLFuncJauJNInf.java b/gl4java/GLFuncJauJNInf.java index 5187e83..a619bed 100644 --- a/gl4java/GLFuncJauJNInf.java +++ b/gl4java/GLFuncJauJNInf.java @@ -1,6997 +1,6997 @@ -/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!! - - DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!! -*/ - - -/** - * @(#) GLFuncJauJNInf.java - */ - - -package gl4java; - -/** - * The default implementation class for OpenGL native function mapping - * - * @version 2.00, 21. April 1999 - * @author Sven Goethel - */ -public class GLFuncJauJNInf - implements GLFunc -{ - - - -public native String glGetString ( int name ) ; - -public native String getNativeVendor ( ) ; -public native String getNativeVersion ( ) ; - -public String getClassVendor ( ) -{ return "Jausoft - Sven Goethel Software Development"; } - -public String getClassVersion ( ) -{ return "2.4.1.0"; } - - - -/** - * C2J Parser Version 1.4 Beta - * Jausoft - Sven Goethel Software Development - * Reading from file: gl-proto-auto.orig.h . . . - * Destination-Class: gl4java_GLFuncJauJNInf ! - */ - -/** - * Original Function-Prototype : - * <pre> - extern void glClearIndex ( GLfloat c ) ; - * </pre> - */ - public native void glClearIndex ( - float c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public native void glClearColor ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClear ( GLbitfield mask ) ; - * </pre> - */ - public native void glClear ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexMask ( GLuint mask ) ; - * </pre> - */ - public native void glIndexMask ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; - * </pre> - */ - public native void glColorMask ( - boolean red, - boolean green, - boolean blue, - boolean alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; - * </pre> - */ - public native void glAlphaFunc ( - int func, - float ref - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; - * </pre> - */ - public native void glBlendFunc ( - int sfactor, - int dfactor - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLogicOp ( GLenum opcode ) ; - * </pre> - */ - public native void glLogicOp ( - int opcode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCullFace ( GLenum mode ) ; - * </pre> - */ - public native void glCullFace ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFrontFace ( GLenum mode ) ; - * </pre> - */ - public native void glFrontFace ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointSize ( GLfloat size ) ; - * </pre> - */ - public native void glPointSize ( - float size - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLineWidth ( GLfloat width ) ; - * </pre> - */ - public native void glLineWidth ( - float width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLineStipple ( GLint factor , GLushort pattern ) ; - * </pre> - */ - public native void glLineStipple ( - int factor, - short pattern - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonMode ( GLenum face , GLenum mode ) ; - * </pre> - */ - public native void glPolygonMode ( - int face, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; - * </pre> - */ - public native void glPolygonOffset ( - float factor, - float units - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonStipple ( const GLubyte * mask ) ; - * </pre> - */ - public native void glPolygonStipple ( - byte[] mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPolygonStipple ( GLubyte * mask ) ; - * </pre> - */ - public native void glGetPolygonStipple ( - byte[] mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlag ( GLboolean flag ) ; - * </pre> - */ - public native void glEdgeFlag ( - boolean flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagv ( const GLboolean * flag ) ; - * </pre> - */ - public native void glEdgeFlagv ( - boolean[] flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glScissor ( - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; - * </pre> - */ - public native void glClipPlane ( - int plane, - double[] equation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; - * </pre> - */ - public native void glGetClipPlane ( - int plane, - double[] equation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawBuffer ( GLenum mode ) ; - * </pre> - */ - public native void glDrawBuffer ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glReadBuffer ( GLenum mode ) ; - * </pre> - */ - public native void glReadBuffer ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnable ( GLenum cap ) ; - * </pre> - */ - public native void glEnable ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDisable ( GLenum cap ) ; - * </pre> - */ - public native void glDisable ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsEnabled ( GLenum cap ) ; - * </pre> - */ - public native boolean glIsEnabled ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnableClientState ( GLenum cap ) ; - * </pre> - */ - public native void glEnableClientState ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDisableClientState ( GLenum cap ) ; - * </pre> - */ - public native void glDisableClientState ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; - * </pre> - */ - public native void glGetBooleanv ( - int pname, - boolean[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; - * </pre> - */ - public native void glGetDoublev ( - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetFloatv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetIntegerv ( GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetIntegerv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushAttrib ( GLbitfield mask ) ; - * </pre> - */ - public native void glPushAttrib ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopAttrib ( void ) ; - * </pre> - */ - public native void glPopAttrib ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushClientAttrib ( GLbitfield mask ) ; - * </pre> - */ - public native void glPushClientAttrib ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopClientAttrib ( void ) ; - * </pre> - */ - public native void glPopClientAttrib ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint glRenderMode ( GLenum mode ) ; - * </pre> - */ - public native int glRenderMode ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLenum glGetError ( void ) ; - * </pre> - */ - public native int glGetError ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFinish ( void ) ; - * </pre> - */ - public native void glFinish ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFlush ( void ) ; - * </pre> - */ - public native void glFlush ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glHint ( GLenum target , GLenum mode ) ; - * </pre> - */ - public native void glHint ( - int target, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearDepth ( GLclampd depth ) ; - * </pre> - */ - public native void glClearDepth ( - double depth - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthFunc ( GLenum func ) ; - * </pre> - */ - public native void glDepthFunc ( - int func - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthMask ( GLboolean flag ) ; - * </pre> - */ - public native void glDepthMask ( - boolean flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; - * </pre> - */ - public native void glDepthRange ( - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre> - */ - public native void glClearAccum ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glAccum ( GLenum op , GLfloat value ) ; - * </pre> - */ - public native void glAccum ( - int op, - float value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMatrixMode ( GLenum mode ) ; - * </pre> - */ - public native void glMatrixMode ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre> - */ - public native void glOrtho ( - double left, - double right, - double bottom, - double top, - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre> - */ - public native void glFrustum ( - double left, - double right, - double bottom, - double top, - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glViewport ( - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushMatrix ( void ) ; - * </pre> - */ - public native void glPushMatrix ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopMatrix ( void ) ; - * </pre> - */ - public native void glPopMatrix ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadIdentity ( void ) ; - * </pre> - */ - public native void glLoadIdentity ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadMatrixd ( const GLdouble * m ) ; - * </pre> - */ - public native void glLoadMatrixd ( - double[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadMatrixf ( const GLfloat * m ) ; - * </pre> - */ - public native void glLoadMatrixf ( - float[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultMatrixd ( const GLdouble * m ) ; - * </pre> - */ - public native void glMultMatrixd ( - double[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultMatrixf ( const GLfloat * m ) ; - * </pre> - */ - public native void glMultMatrixf ( - float[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glRotated ( - double angle, - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glRotatef ( - float angle, - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glScaled ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glScalef ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glTranslated ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glTranslatef ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsList ( GLuint list ) ; - * </pre> - */ - public native boolean glIsList ( - int list - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteLists ( GLuint list , GLsizei range ) ; - * </pre> - */ - public native void glDeleteLists ( - int list, - int range - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLuint glGenLists ( GLsizei range ) ; - * </pre> - */ - public native int glGenLists ( - int range - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNewList ( GLuint list , GLenum mode ) ; - * </pre> - */ - public native void glNewList ( - int list, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEndList ( void ) ; - * </pre> - */ - public native void glEndList ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCallList ( GLuint list ) ; - * </pre> - */ - public native void glCallList ( - int list - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; - * </pre> - */ - public native void glCallLists ( - int n, - int type, - byte[] lists - ) ; - public native void glCallLists ( - int n, - int type, - short[] lists - ) ; - public native void glCallLists ( - int n, - int type, - int[] lists - ) ; - public native void glCallLists ( - int n, - int type, - float[] lists - ) ; - public native void glCallLists ( - int n, - int type, - double[] lists - ) ; - public native void glCallLists ( - int n, - int type, - boolean[] lists - ) ; - public native void glCallLists ( - int n, - int type, - long[] lists - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glListBase ( GLuint base ) ; - * </pre> - */ - public native void glListBase ( - int base - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBegin ( GLenum mode ) ; - * </pre> - */ - public native void glBegin ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnd ( void ) ; - * </pre> - */ - public native void glEnd ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2d ( GLdouble x , GLdouble y ) ; - * </pre> - */ - public native void glVertex2d ( - double x, - double y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2f ( GLfloat x , GLfloat y ) ; - * </pre> - */ - public native void glVertex2f ( - float x, - float y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2i ( GLint x , GLint y ) ; - * </pre> - */ - public native void glVertex2i ( - int x, - int y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2s ( GLshort x , GLshort y ) ; - * </pre> - */ - public native void glVertex2s ( - short x, - short y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glVertex3d ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glVertex3f ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3i ( GLint x , GLint y , GLint z ) ; - * </pre> - */ - public native void glVertex3i ( - int x, - int y, - int z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre> - */ - public native void glVertex3s ( - short x, - short y, - short z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre> - */ - public native void glVertex4d ( - double x, - double y, - double z, - double w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre> - */ - public native void glVertex4f ( - float x, - float y, - float z, - float w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre> - */ - public native void glVertex4i ( - int x, - int y, - int z, - int w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre> - */ - public native void glVertex4s ( - short x, - short y, - short z, - short w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glVertex2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glVertex2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2iv ( const GLint * v ) ; - * </pre> - */ - public native void glVertex2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2sv ( const GLshort * v ) ; - * </pre> - */ - public native void glVertex2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glVertex3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glVertex3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3iv ( const GLint * v ) ; - * </pre> - */ - public native void glVertex3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glVertex3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glVertex4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glVertex4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4iv ( const GLint * v ) ; - * </pre> - */ - public native void glVertex4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4sv ( const GLshort * v ) ; - * </pre> - */ - public native void glVertex4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; - * </pre> - */ - public native void glNormal3b ( - byte nx, - byte ny, - byte nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; - * </pre> - */ - public native void glNormal3d ( - double nx, - double ny, - double nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; - * </pre> - */ - public native void glNormal3f ( - float nx, - float ny, - float nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; - * </pre> - */ - public native void glNormal3i ( - int nx, - int ny, - int nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; - * </pre> - */ - public native void glNormal3s ( - short nx, - short ny, - short nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3bv ( const GLbyte * v ) ; - * </pre> - */ - public native void glNormal3bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glNormal3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glNormal3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3iv ( const GLint * v ) ; - * </pre> - */ - public native void glNormal3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glNormal3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexd ( GLdouble c ) ; - * </pre> - */ - public native void glIndexd ( - double c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexf ( GLfloat c ) ; - * </pre> - */ - public native void glIndexf ( - float c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexi ( GLint c ) ; - * </pre> - */ - public native void glIndexi ( - int c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexs ( GLshort c ) ; - * </pre> - */ - public native void glIndexs ( - short c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexub ( GLubyte c ) ; - * </pre> - */ - public native void glIndexub ( - byte c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexdv ( const GLdouble * c ) ; - * </pre> - */ - public native void glIndexdv ( - double[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexfv ( const GLfloat * c ) ; - * </pre> - */ - public native void glIndexfv ( - float[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexiv ( const GLint * c ) ; - * </pre> - */ - public native void glIndexiv ( - int[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexsv ( const GLshort * c ) ; - * </pre> - */ - public native void glIndexsv ( - short[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexubv ( const GLubyte * c ) ; - * </pre> - */ - public native void glIndexubv ( - byte[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; - * </pre> - */ - public native void glColor3b ( - byte red, - byte green, - byte blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; - * </pre> - */ - public native void glColor3d ( - double red, - double green, - double blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; - * </pre> - */ - public native void glColor3f ( - float red, - float green, - float blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3i ( GLint red , GLint green , GLint blue ) ; - * </pre> - */ - public native void glColor3i ( - int red, - int green, - int blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; - * </pre> - */ - public native void glColor3s ( - short red, - short green, - short blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; - * </pre> - */ - public native void glColor3ub ( - byte red, - byte green, - byte blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; - * </pre> - */ - public native void glColor3ui ( - int red, - int green, - int blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; - * </pre> - */ - public native void glColor3us ( - short red, - short green, - short blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; - * </pre> - */ - public native void glColor4b ( - byte red, - byte green, - byte blue, - byte alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; - * </pre> - */ - public native void glColor4d ( - double red, - double green, - double blue, - double alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre> - */ - public native void glColor4f ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; - * </pre> - */ - public native void glColor4i ( - int red, - int green, - int blue, - int alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; - * </pre> - */ - public native void glColor4s ( - short red, - short green, - short blue, - short alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; - * </pre> - */ - public native void glColor4ub ( - byte red, - byte green, - byte blue, - byte alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; - * </pre> - */ - public native void glColor4ui ( - int red, - int green, - int blue, - int alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; - * </pre> - */ - public native void glColor4us ( - short red, - short green, - short blue, - short alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3bv ( const GLbyte * v ) ; - * </pre> - */ - public native void glColor3bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glColor3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glColor3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3iv ( const GLint * v ) ; - * </pre> - */ - public native void glColor3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glColor3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ubv ( const GLubyte * v ) ; - * </pre> - */ - public native void glColor3ubv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3uiv ( const GLuint * v ) ; - * </pre> - */ - public native void glColor3uiv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3usv ( const GLushort * v ) ; - * </pre> - */ - public native void glColor3usv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4bv ( const GLbyte * v ) ; - * </pre> - */ - public native void glColor4bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glColor4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glColor4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4iv ( const GLint * v ) ; - * </pre> - */ - public native void glColor4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4sv ( const GLshort * v ) ; - * </pre> - */ - public native void glColor4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ubv ( const GLubyte * v ) ; - * </pre> - */ - public native void glColor4ubv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4uiv ( const GLuint * v ) ; - * </pre> - */ - public native void glColor4uiv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4usv ( const GLushort * v ) ; - * </pre> - */ - public native void glColor4usv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1d ( GLdouble s ) ; - * </pre> - */ - public native void glTexCoord1d ( - double s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1f ( GLfloat s ) ; - * </pre> - */ - public native void glTexCoord1f ( - float s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1i ( GLint s ) ; - * </pre> - */ - public native void glTexCoord1i ( - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1s ( GLshort s ) ; - * </pre> - */ - public native void glTexCoord1s ( - short s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; - * </pre> - */ - public native void glTexCoord2d ( - double s, - double t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; - * </pre> - */ - public native void glTexCoord2f ( - float s, - float t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2i ( GLint s , GLint t ) ; - * </pre> - */ - public native void glTexCoord2i ( - int s, - int t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2s ( GLshort s , GLshort t ) ; - * </pre> - */ - public native void glTexCoord2s ( - short s, - short t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; - * </pre> - */ - public native void glTexCoord3d ( - double s, - double t, - double r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; - * </pre> - */ - public native void glTexCoord3f ( - float s, - float t, - float r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; - * </pre> - */ - public native void glTexCoord3i ( - int s, - int t, - int r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; - * </pre> - */ - public native void glTexCoord3s ( - short s, - short t, - short r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre> - */ - public native void glTexCoord4d ( - double s, - double t, - double r, - double q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre> - */ - public native void glTexCoord4f ( - float s, - float t, - float r, - float q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; - * </pre> - */ - public native void glTexCoord4i ( - int s, - int t, - int r, - int q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre> - */ - public native void glTexCoord4s ( - short s, - short t, - short r, - short q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glTexCoord1dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glTexCoord1fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1iv ( const GLint * v ) ; - * </pre> - */ - public native void glTexCoord1iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1sv ( const GLshort * v ) ; - * </pre> - */ - public native void glTexCoord1sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glTexCoord2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glTexCoord2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2iv ( const GLint * v ) ; - * </pre> - */ - public native void glTexCoord2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2sv ( const GLshort * v ) ; - * </pre> - */ - public native void glTexCoord2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glTexCoord3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glTexCoord3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3iv ( const GLint * v ) ; - * </pre> - */ - public native void glTexCoord3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glTexCoord3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glTexCoord4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glTexCoord4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4iv ( const GLint * v ) ; - * </pre> - */ - public native void glTexCoord4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4sv ( const GLshort * v ) ; - * </pre> - */ - public native void glTexCoord4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; - * </pre> - */ - public native void glRasterPos2d ( - double x, - double y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; - * </pre> - */ - public native void glRasterPos2f ( - float x, - float y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2i ( GLint x , GLint y ) ; - * </pre> - */ - public native void glRasterPos2i ( - int x, - int y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2s ( GLshort x , GLshort y ) ; - * </pre> - */ - public native void glRasterPos2s ( - short x, - short y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glRasterPos3d ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glRasterPos3f ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; - * </pre> - */ - public native void glRasterPos3i ( - int x, - int y, - int z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre> - */ - public native void glRasterPos3s ( - short x, - short y, - short z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre> - */ - public native void glRasterPos4d ( - double x, - double y, - double z, - double w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre> - */ - public native void glRasterPos4f ( - float x, - float y, - float z, - float w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre> - */ - public native void glRasterPos4i ( - int x, - int y, - int z, - int w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre> - */ - public native void glRasterPos4s ( - short x, - short y, - short z, - short w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glRasterPos2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glRasterPos2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2iv ( const GLint * v ) ; - * </pre> - */ - public native void glRasterPos2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2sv ( const GLshort * v ) ; - * </pre> - */ - public native void glRasterPos2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glRasterPos3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glRasterPos3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3iv ( const GLint * v ) ; - * </pre> - */ - public native void glRasterPos3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glRasterPos3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glRasterPos4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glRasterPos4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4iv ( const GLint * v ) ; - * </pre> - */ - public native void glRasterPos4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4sv ( const GLshort * v ) ; - * </pre> - */ - public native void glRasterPos4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; - * </pre> - */ - public native void glRectd ( - double x1, - double y1, - double x2, - double y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; - * </pre> - */ - public native void glRectf ( - float x1, - float y1, - float x2, - float y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; - * </pre> - */ - public native void glRecti ( - int x1, - int y1, - int x2, - int y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; - * </pre> - */ - public native void glRects ( - short x1, - short y1, - short x2, - short y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; - * </pre> - */ - public native void glRectdv ( - double[] v1, - double[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; - * </pre> - */ - public native void glRectfv ( - float[] v1, - float[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; - * </pre> - */ - public native void glRectiv ( - int[] v1, - int[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; - * </pre> - */ - public native void glRectsv ( - short[] v1, - short[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glVertexPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glNormalPointer ( - int type, - int stride, - byte[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - short[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - int[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - float[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - double[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - boolean[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glColorPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glIndexPointer ( - int type, - int stride, - byte[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - short[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - int[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - float[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - double[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - boolean[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glTexCoordPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glEdgeFlagPointer ( - int stride, - byte[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - short[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - int[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - float[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - double[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - boolean[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPointerv ( GLenum pname , void * * params ) ; - * </pre> - */ - public native void glGetPointerv ( - int pname, - byte[][] params - ) ; - public native void glGetPointerv ( - int pname, - short[][] params - ) ; - public native void glGetPointerv ( - int pname, - int[][] params - ) ; - public native void glGetPointerv ( - int pname, - float[][] params - ) ; - public native void glGetPointerv ( - int pname, - double[][] params - ) ; - public native void glGetPointerv ( - int pname, - boolean[][] params - ) ; - public native void glGetPointerv ( - int pname, - long[][] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glArrayElement ( GLint i ) ; - * </pre> - */ - public native void glArrayElement ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; - * </pre> - */ - public native void glDrawArrays ( - int mode, - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre> - */ - public native void glDrawElements ( - int mode, - int count, - int type, - byte[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - short[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - int[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - float[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - double[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - boolean[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - long[] indices - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; - * </pre> - */ - public native void glInterleavedArrays ( - int format, - int stride, - byte[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - short[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - int[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - float[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - double[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - boolean[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - long[] pointer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glShadeModel ( GLenum mode ) ; - * </pre> - */ - public native void glShadeModel ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glLightf ( - int light, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glLighti ( - int light, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glLightfv ( - int light, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glLightiv ( - int light, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetLightfv ( - int light, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetLightiv ( - int light, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModelf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glLightModelf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModeli ( GLenum pname , GLint param ) ; - * </pre> - */ - public native void glLightModeli ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glLightModelfv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModeliv ( GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glLightModeliv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glMaterialf ( - int face, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glMateriali ( - int face, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glMaterialfv ( - int face, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glMaterialiv ( - int face, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetMaterialfv ( - int face, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetMaterialiv ( - int face, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorMaterial ( GLenum face , GLenum mode ) ; - * </pre> - */ - public native void glColorMaterial ( - int face, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; - * </pre> - */ - public native void glPixelZoom ( - float xfactor, - float yfactor - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelStoref ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glPixelStoref ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelStorei ( GLenum pname , GLint param ) ; - * </pre> - */ - public native void glPixelStorei ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glPixelTransferf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelTransferi ( GLenum pname , GLint param ) ; - * </pre> - */ - public native void glPixelTransferi ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; - * </pre> - */ - public native void glPixelMapfv ( - int map, - int mapsize, - float[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; - * </pre> - */ - public native void glPixelMapuiv ( - int map, - int mapsize, - int[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; - * </pre> - */ - public native void glPixelMapusv ( - int map, - int mapsize, - short[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; - * </pre> - */ - public native void glGetPixelMapfv ( - int map, - float[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; - * </pre> - */ - public native void glGetPixelMapuiv ( - int map, - int[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; - * </pre> - */ - public native void glGetPixelMapusv ( - int map, - short[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; - * </pre> - */ - public native void glBitmap ( - int width, - int height, - float xorig, - float yorig, - float xmove, - float ymove, - byte[] bitmap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre> - */ - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; - * </pre> - */ - public native void glCopyPixels ( - int x, - int y, - int width, - int height, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; - * </pre> - */ - public native void glStencilFunc ( - int func, - int ref, - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilMask ( GLuint mask ) ; - * </pre> - */ - public native void glStencilMask ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; - * </pre> - */ - public native void glStencilOp ( - int fail, - int zfail, - int zpass - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearStencil ( GLint s ) ; - * </pre> - */ - public native void glClearStencil ( - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; - * </pre> - */ - public native void glTexGend ( - int coord, - int pname, - double param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glTexGenf ( - int coord, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glTexGeni ( - int coord, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; - * </pre> - */ - public native void glTexGendv ( - int coord, - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glTexGenfv ( - int coord, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glTexGeniv ( - int coord, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; - * </pre> - */ - public native void glGetTexGendv ( - int coord, - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetTexGenfv ( - int coord, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetTexGeniv ( - int coord, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glTexEnvf ( - int target, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glTexEnvi ( - int target, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glTexEnvfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glTexEnviv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetTexEnvfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetTexEnviv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glTexParameterf ( - int target, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glTexParameteri ( - int target, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glTexParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glTexParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetTexParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetTexParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetTexLevelParameterfv ( - int target, - int level, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetTexLevelParameteriv ( - int target, - int level, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - byte[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - short[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - int[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - float[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - double[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - byte[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - short[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - int[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - float[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - double[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre> - */ - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - byte[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - short[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - int[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - float[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - double[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - boolean[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGenTextures ( GLsizei n , GLuint * textures ) ; - * </pre> - */ - public native void glGenTextures ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; - * </pre> - */ - public native void glDeleteTextures ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBindTexture ( GLenum target , GLuint texture ) ; - * </pre> - */ - public native void glBindTexture ( - int target, - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre> - */ - public native void glPrioritizeTextures ( - int n, - int[] textures, - float[] priorities - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre> - */ - public native boolean glAreTexturesResident ( - int n, - int[] textures, - boolean[] residences - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsTexture ( GLuint texture ) ; - * </pre> - */ - public native boolean glIsTexture ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - byte[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - short[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - int[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - float[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - double[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; - * </pre> - */ - public native void glCopyTexImage1D ( - int target, - int level, - int internalformat, - int x, - int y, - int width, - int border - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; - * </pre> - */ - public native void glCopyTexImage2D ( - int target, - int level, - int internalformat, - int x, - int y, - int width, - int height, - int border - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public native void glCopyTexSubImage1D ( - int target, - int level, - int xoffset, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glCopyTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; - * </pre> - */ - public native void glMap1d ( - int target, - double u1, - double u2, - int stride, - int order, - double[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; - * </pre> - */ - public native void glMap1f ( - int target, - float u1, - float u2, - int stride, - int order, - float[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; - * </pre> - */ - public native void glMap2d ( - int target, - double u1, - double u2, - int ustride, - int uorder, - double v1, - double v2, - int vstride, - int vorder, - double[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; - * </pre> - */ - public native void glMap2f ( - int target, - float u1, - float u2, - int ustride, - int uorder, - float v1, - float v2, - int vstride, - int vorder, - float[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; - * </pre> - */ - public native void glGetMapdv ( - int target, - int query, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; - * </pre> - */ - public native void glGetMapfv ( - int target, - int query, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; - * </pre> - */ - public native void glGetMapiv ( - int target, - int query, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1d ( GLdouble u ) ; - * </pre> - */ - public native void glEvalCoord1d ( - double u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1f ( GLfloat u ) ; - * </pre> - */ - public native void glEvalCoord1f ( - float u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1dv ( const GLdouble * u ) ; - * </pre> - */ - public native void glEvalCoord1dv ( - double[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1fv ( const GLfloat * u ) ; - * </pre> - */ - public native void glEvalCoord1fv ( - float[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; - * </pre> - */ - public native void glEvalCoord2d ( - double u, - double v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; - * </pre> - */ - public native void glEvalCoord2f ( - float u, - float v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2dv ( const GLdouble * u ) ; - * </pre> - */ - public native void glEvalCoord2dv ( - double[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2fv ( const GLfloat * u ) ; - * </pre> - */ - public native void glEvalCoord2fv ( - float[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; - * </pre> - */ - public native void glMapGrid1d ( - int un, - double u1, - double u2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; - * </pre> - */ - public native void glMapGrid1f ( - int un, - float u1, - float u2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; - * </pre> - */ - public native void glMapGrid2d ( - int un, - double u1, - double u2, - int vn, - double v1, - double v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; - * </pre> - */ - public native void glMapGrid2f ( - int un, - float u1, - float u2, - int vn, - float v1, - float v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalPoint1 ( GLint i ) ; - * </pre> - */ - public native void glEvalPoint1 ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalPoint2 ( GLint i , GLint j ) ; - * </pre> - */ - public native void glEvalPoint2 ( - int i, - int j - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; - * </pre> - */ - public native void glEvalMesh1 ( - int mode, - int i1, - int i2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; - * </pre> - */ - public native void glEvalMesh2 ( - int mode, - int i1, - int i2, - int j1, - int j2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glFogf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogi ( GLenum pname , GLint param ) ; - * </pre> - */ - public native void glFogi ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogfv ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glFogfv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogiv ( GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glFogiv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; - * </pre> - */ - public native void glFeedbackBuffer ( - int size, - int type, - float[] buffer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPassThrough ( GLfloat token ) ; - * </pre> - */ - public native void glPassThrough ( - float token - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; - * </pre> - */ - public native void glSelectBuffer ( - int size, - int[] buffer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glInitNames ( void ) ; - * </pre> - */ - public native void glInitNames ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadName ( GLuint name ) ; - * </pre> - */ - public native void glLoadName ( - int name - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushName ( GLuint name ) ; - * </pre> - */ - public native void glPushName ( - int name - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopName ( void ) ; - * </pre> - */ - public native void glPopName ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre> - */ - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - byte[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - short[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - int[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - float[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - double[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - boolean[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - long[] indices - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - byte[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - short[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - int[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - float[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - double[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - byte[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - short[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - int[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - float[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - double[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glCopyTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre> - */ - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - short[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - int[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - float[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - double[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre> - */ - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - byte[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - short[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - int[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - float[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - double[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - boolean[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glColorTableParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glColorTableParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public native void glCopyColorSubTable ( - int target, - int start, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public native void glCopyColorTable ( - int target, - int internalformat, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre> - */ - public native void glGetColorTable ( - int target, - int format, - int type, - byte[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - short[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - int[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - float[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - double[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - boolean[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetColorTableParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetColorTableParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendEquation ( GLenum mode ) ; - * </pre> - */ - public native void glBlendEquation ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public native void glBlendColor ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; - * </pre> - */ - public native void glHistogram ( - int target, - int width, - int internalformat, - boolean sink - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glResetHistogram ( GLenum target ) ; - * </pre> - */ - public native void glResetHistogram ( - int target - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; - * </pre> - */ - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - byte[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - short[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - int[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - float[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - double[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - boolean[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - long[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetHistogramParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetHistogramParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; - * </pre> - */ - public native void glMinmax ( - int target, - int internalformat, - boolean sink - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glResetMinmax ( GLenum target ) ; - * </pre> - */ - public native void glResetMinmax ( - int target - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; - * </pre> - */ - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - byte[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - short[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - int[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - float[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - double[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - boolean[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - long[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetMinmaxParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetMinmaxParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre> - */ - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - short[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - int[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - float[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - double[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre> - */ - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - byte[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - short[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - int[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - float[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - double[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - boolean[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; - * </pre> - */ - public native void glConvolutionParameterf ( - int target, - int pname, - float params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glConvolutionParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; - * </pre> - */ - public native void glConvolutionParameteri ( - int target, - int pname, - int params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glConvolutionParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public native void glCopyConvolutionFilter1D ( - int target, - int internalformat, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glCopyConvolutionFilter2D ( - int target, - int internalformat, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; - * </pre> - */ - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - byte[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - short[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - int[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - float[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - double[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - boolean[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetConvolutionParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetConvolutionParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; - * </pre> - */ - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - byte[] row, - byte[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - short[] row, - short[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - int[] row, - int[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - float[] row, - float[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - double[] row, - double[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - boolean[] row, - boolean[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - long[] row, - long[] column - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; - * </pre> - */ - public native void glGetSeparableFilter ( - int target, - int format, - int type, - byte[] row, - byte[] column, - byte[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - short[] row, - short[] column, - short[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - int[] row, - int[] column, - int[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - float[] row, - float[] column, - float[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - double[] row, - double[] column, - double[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - boolean[] row, - boolean[] column, - boolean[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - long[] row, - long[] column, - long[] span - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public native void glBlendColorEXT ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; - * </pre> - */ - public native void glPolygonOffsetEXT ( - float factor, - float bias - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - byte[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - short[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - int[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - float[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - double[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - byte[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - short[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - int[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - float[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - double[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glCopyTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; - * </pre> - */ - public native void glGenTexturesEXT ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; - * </pre> - */ - public native void glDeleteTexturesEXT ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; - * </pre> - */ - public native void glBindTextureEXT ( - int target, - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre> - */ - public native void glPrioritizeTexturesEXT ( - int n, - int[] textures, - float[] priorities - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre> - */ - public native boolean glAreTexturesResidentEXT ( - int n, - int[] textures, - boolean[] residences - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsTextureEXT ( GLuint texture ) ; - * </pre> - */ - public native boolean glIsTextureEXT ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; - * </pre> - */ - public native void glEdgeFlagPointerEXT ( - int stride, - int count, - boolean[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPointervEXT ( GLenum pname , void * * params ) ; - * </pre> - */ - public native void glGetPointervEXT ( - int pname, - byte[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - short[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - int[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - float[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - double[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - boolean[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - long[][] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glArrayElementEXT ( GLint i ) ; - * </pre> - */ - public native void glArrayElementEXT ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; - * </pre> - */ - public native void glDrawArraysEXT ( - int mode, - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendEquationEXT ( GLenum mode ) ; - * </pre> - */ - public native void glBlendEquationEXT ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glPointParameterfEXT ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glPointParameterfvEXT ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre> - */ - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - short[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - int[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - float[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - double[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre> - */ - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - byte[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - short[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - int[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - float[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - double[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - boolean[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre> - */ - public native void glGetColorTableEXT ( - int target, - int format, - int type, - byte[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - short[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - int[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - float[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - double[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - boolean[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetColorTableParameterfvEXT ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetColorTableParameterivEXT ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLockArraysEXT ( GLint first , GLsizei count ) ; - * </pre> - */ - public native void glLockArraysEXT ( - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glUnlockArraysEXT ( void ) ; - * </pre> - */ - public native void glUnlockArraysEXT ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glActiveTextureARB ( GLenum texture ) ; - * </pre> - */ - public native void glActiveTextureARB ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClientActiveTextureARB ( GLenum texture ) ; - * </pre> - */ - public native void glClientActiveTextureARB ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; - * </pre> - */ - public native void glMultiTexCoord1dARB ( - int target, - double s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public native void glMultiTexCoord1dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; - * </pre> - */ - public native void glMultiTexCoord1fARB ( - int target, - float s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public native void glMultiTexCoord1fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; - * </pre> - */ - public native void glMultiTexCoord1iARB ( - int target, - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public native void glMultiTexCoord1ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; - * </pre> - */ - public native void glMultiTexCoord1sARB ( - int target, - short s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public native void glMultiTexCoord1svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; - * </pre> - */ - public native void glMultiTexCoord2dARB ( - int target, - double s, - double t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public native void glMultiTexCoord2dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; - * </pre> - */ - public native void glMultiTexCoord2fARB ( - int target, - float s, - float t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public native void glMultiTexCoord2fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; - * </pre> - */ - public native void glMultiTexCoord2iARB ( - int target, - int s, - int t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public native void glMultiTexCoord2ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; - * </pre> - */ - public native void glMultiTexCoord2sARB ( - int target, - short s, - short t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public native void glMultiTexCoord2svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; - * </pre> - */ - public native void glMultiTexCoord3dARB ( - int target, - double s, - double t, - double r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public native void glMultiTexCoord3dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; - * </pre> - */ - public native void glMultiTexCoord3fARB ( - int target, - float s, - float t, - float r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public native void glMultiTexCoord3fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; - * </pre> - */ - public native void glMultiTexCoord3iARB ( - int target, - int s, - int t, - int r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public native void glMultiTexCoord3ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; - * </pre> - */ - public native void glMultiTexCoord3sARB ( - int target, - short s, - short t, - short r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public native void glMultiTexCoord3svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre> - */ - public native void glMultiTexCoord4dARB ( - int target, - double s, - double t, - double r, - double q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public native void glMultiTexCoord4dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre> - */ - public native void glMultiTexCoord4fARB ( - int target, - float s, - float t, - float r, - float q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public native void glMultiTexCoord4fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; - * </pre> - */ - public native void glMultiTexCoord4iARB ( - int target, - int s, - int t, - int r, - int q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public native void glMultiTexCoord4ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre> - */ - public native void glMultiTexCoord4sARB ( - int target, - short s, - short t, - short r, - short q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public native void glMultiTexCoord4svARB ( - int target, - short[] v - ) ; - -/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ - - -} - +/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
+
+ DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
+*/
+
+
+/**
+ * @(#) GLFuncJauJNInf.java
+ */
+
+
+package gl4java;
+
+/**
+ * The default implementation class for OpenGL native function mapping
+ *
+ * @version 2.00, 21. April 1999
+ * @author Sven Goethel
+ */
+public class GLFuncJauJNInf
+ implements GLFunc
+{
+
+
+
+public native String glGetString ( int name ) ;
+
+public native String getNativeVendor ( ) ;
+public native String getNativeVersion ( ) ;
+
+public String getClassVendor ( )
+{ return "Jausoft - Sven Goethel Software Development"; }
+
+public String getClassVersion ( )
+{ return "2.4.1.0"; }
+
+
+
+/**
+ * C2J Parser Version 1.4 Beta
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: gl-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLFuncJauJNInf !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearIndex ( GLfloat c ) ;
+ * </pre>
+ */
+ public native void glClearIndex (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glClearColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClear ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glClear (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public native void glIndexMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
+ * </pre>
+ */
+ public native void glColorMask (
+ boolean red,
+ boolean green,
+ boolean blue,
+ boolean alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
+ * </pre>
+ */
+ public native void glAlphaFunc (
+ int func,
+ float ref
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
+ * </pre>
+ */
+ public native void glBlendFunc (
+ int sfactor,
+ int dfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLogicOp ( GLenum opcode ) ;
+ * </pre>
+ */
+ public native void glLogicOp (
+ int opcode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glCullFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrontFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glFrontFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointSize ( GLfloat size ) ;
+ * </pre>
+ */
+ public native void glPointSize (
+ float size
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineWidth ( GLfloat width ) ;
+ * </pre>
+ */
+ public native void glLineWidth (
+ float width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineStipple ( GLint factor , GLushort pattern ) ;
+ * </pre>
+ */
+ public native void glLineStipple (
+ int factor,
+ short pattern
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonMode ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glPolygonMode (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
+ * </pre>
+ */
+ public native void glPolygonOffset (
+ float factor,
+ float units
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonStipple ( const GLubyte * mask ) ;
+ * </pre>
+ */
+ public native void glPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPolygonStipple ( GLubyte * mask ) ;
+ * </pre>
+ */
+ public native void glGetPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlag ( GLboolean flag ) ;
+ * </pre>
+ */
+ public native void glEdgeFlag (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagv ( const GLboolean * flag ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagv (
+ boolean[] flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glScissor (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
+ * </pre>
+ */
+ public native void glClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
+ * </pre>
+ */
+ public native void glGetClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glDrawBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glReadBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnable ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glEnable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisable ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glDisable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsEnabled ( GLenum cap ) ;
+ * </pre>
+ */
+ public native boolean glIsEnabled (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glEnableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glDisableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
+ * </pre>
+ */
+ public native void glGetBooleanv (
+ int pname,
+ boolean[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glGetDoublev (
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetFloatv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetIntegerv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glPushAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopAttrib ( void ) ;
+ * </pre>
+ */
+ public native void glPopAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushClientAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glPushClientAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopClientAttrib ( void ) ;
+ * </pre>
+ */
+ public native void glPopClientAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glRenderMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public native int glRenderMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLenum glGetError ( void ) ;
+ * </pre>
+ */
+ public native int glGetError (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinish ( void ) ;
+ * </pre>
+ */
+ public native void glFinish (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlush ( void ) ;
+ * </pre>
+ */
+ public native void glFlush (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHint ( GLenum target , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glHint (
+ int target,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearDepth ( GLclampd depth ) ;
+ * </pre>
+ */
+ public native void glClearDepth (
+ double depth
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthFunc ( GLenum func ) ;
+ * </pre>
+ */
+ public native void glDepthFunc (
+ int func
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthMask ( GLboolean flag ) ;
+ * </pre>
+ */
+ public native void glDepthMask (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
+ * </pre>
+ */
+ public native void glDepthRange (
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public native void glClearAccum (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAccum ( GLenum op , GLfloat value ) ;
+ * </pre>
+ */
+ public native void glAccum (
+ int op,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMatrixMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glMatrixMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public native void glOrtho (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public native void glFrustum (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glViewport (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushMatrix ( void ) ;
+ * </pre>
+ */
+ public native void glPushMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopMatrix ( void ) ;
+ * </pre>
+ */
+ public native void glPopMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadIdentity ( void ) ;
+ * </pre>
+ */
+ public native void glLoadIdentity (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public native void glLoadMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public native void glLoadMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public native void glMultMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public native void glMultMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glRotated (
+ double angle,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glRotatef (
+ float angle,
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glScaled (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glScalef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glTranslated (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glTranslatef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsList ( GLuint list ) ;
+ * </pre>
+ */
+ public native boolean glIsList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteLists ( GLuint list , GLsizei range ) ;
+ * </pre>
+ */
+ public native void glDeleteLists (
+ int list,
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenLists ( GLsizei range ) ;
+ * </pre>
+ */
+ public native int glGenLists (
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNewList ( GLuint list , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glNewList (
+ int list,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndList ( void ) ;
+ * </pre>
+ */
+ public native void glEndList (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallList ( GLuint list ) ;
+ * </pre>
+ */
+ public native void glCallList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
+ * </pre>
+ */
+ public native void glCallLists (
+ int n,
+ int type,
+ byte[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ short[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ int[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ float[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ double[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ boolean[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ long[] lists
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListBase ( GLuint base ) ;
+ * </pre>
+ */
+ public native void glListBase (
+ int base
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBegin ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBegin (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnd ( void ) ;
+ * </pre>
+ */
+ public native void glEnd (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public native void glVertex2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public native void glVertex2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public native void glVertex2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public native void glVertex2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glVertex3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glVertex3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public native void glVertex3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public native void glVertex3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public native void glVertex4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public native void glVertex4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public native void glVertex4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public native void glVertex4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
+ * </pre>
+ */
+ public native void glNormal3b (
+ byte nx,
+ byte ny,
+ byte nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
+ * </pre>
+ */
+ public native void glNormal3d (
+ double nx,
+ double ny,
+ double nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
+ * </pre>
+ */
+ public native void glNormal3f (
+ float nx,
+ float ny,
+ float nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
+ * </pre>
+ */
+ public native void glNormal3i (
+ int nx,
+ int ny,
+ int nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
+ * </pre>
+ */
+ public native void glNormal3s (
+ short nx,
+ short ny,
+ short nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glNormal3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glNormal3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glNormal3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glNormal3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glNormal3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexd ( GLdouble c ) ;
+ * </pre>
+ */
+ public native void glIndexd (
+ double c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexf ( GLfloat c ) ;
+ * </pre>
+ */
+ public native void glIndexf (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexi ( GLint c ) ;
+ * </pre>
+ */
+ public native void glIndexi (
+ int c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexs ( GLshort c ) ;
+ * </pre>
+ */
+ public native void glIndexs (
+ short c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexub ( GLubyte c ) ;
+ * </pre>
+ */
+ public native void glIndexub (
+ byte c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexdv ( const GLdouble * c ) ;
+ * </pre>
+ */
+ public native void glIndexdv (
+ double[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexfv ( const GLfloat * c ) ;
+ * </pre>
+ */
+ public native void glIndexfv (
+ float[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexiv ( const GLint * c ) ;
+ * </pre>
+ */
+ public native void glIndexiv (
+ int[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexsv ( const GLshort * c ) ;
+ * </pre>
+ */
+ public native void glIndexsv (
+ short[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexubv ( const GLubyte * c ) ;
+ * </pre>
+ */
+ public native void glIndexubv (
+ byte[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
+ * </pre>
+ */
+ public native void glColor3b (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
+ * </pre>
+ */
+ public native void glColor3d (
+ double red,
+ double green,
+ double blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
+ * </pre>
+ */
+ public native void glColor3f (
+ float red,
+ float green,
+ float blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
+ * </pre>
+ */
+ public native void glColor3i (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
+ * </pre>
+ */
+ public native void glColor3s (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
+ * </pre>
+ */
+ public native void glColor3ub (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
+ * </pre>
+ */
+ public native void glColor3ui (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
+ * </pre>
+ */
+ public native void glColor3us (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
+ * </pre>
+ */
+ public native void glColor4b (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
+ * </pre>
+ */
+ public native void glColor4d (
+ double red,
+ double green,
+ double blue,
+ double alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public native void glColor4f (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
+ * </pre>
+ */
+ public native void glColor4i (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
+ * </pre>
+ */
+ public native void glColor4s (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
+ * </pre>
+ */
+ public native void glColor4ub (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
+ * </pre>
+ */
+ public native void glColor4ui (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
+ * </pre>
+ */
+ public native void glColor4us (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glColor3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glColor3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glColor3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glColor3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glColor3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public native void glColor3ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public native void glColor3uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public native void glColor3usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glColor4bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glColor4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glColor4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glColor4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glColor4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public native void glColor4ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public native void glColor4uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public native void glColor4usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1d ( GLdouble s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1d (
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1f ( GLfloat s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1f (
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1i ( GLint s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1i (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1s ( GLshort s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1s (
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2d (
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2f (
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2i ( GLint s , GLint t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2i (
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2s ( GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2s (
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3d (
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3f (
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3i (
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3s (
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4d (
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4f (
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4i (
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4s (
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
+ * </pre>
+ */
+ public native void glRectd (
+ double x1,
+ double y1,
+ double x2,
+ double y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
+ * </pre>
+ */
+ public native void glRectf (
+ float x1,
+ float y1,
+ float x2,
+ float y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
+ * </pre>
+ */
+ public native void glRecti (
+ int x1,
+ int y1,
+ int x2,
+ int y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
+ * </pre>
+ */
+ public native void glRects (
+ short x1,
+ short y1,
+ short x2,
+ short y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
+ * </pre>
+ */
+ public native void glRectdv (
+ double[] v1,
+ double[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
+ * </pre>
+ */
+ public native void glRectfv (
+ float[] v1,
+ float[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
+ * </pre>
+ */
+ public native void glRectiv (
+ int[] v1,
+ int[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
+ * </pre>
+ */
+ public native void glRectsv (
+ short[] v1,
+ short[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagPointer (
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointerv ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public native void glGetPointerv (
+ int pname,
+ byte[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ short[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ int[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ float[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ double[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ boolean[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElement ( GLint i ) ;
+ * </pre>
+ */
+ public native void glArrayElement (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glDrawArrays (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
+ * </pre>
+ */
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ byte[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ short[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ int[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ float[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ double[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ boolean[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ long[] pointer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShadeModel ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glShadeModel (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glLightf (
+ int light,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glLighti (
+ int light,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glLightModelf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeli ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glLightModeli (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glLightModelfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glLightModeliv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glMaterialf (
+ int face,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glMateriali (
+ int face,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMaterial ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glColorMaterial (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
+ * </pre>
+ */
+ public native void glPixelZoom (
+ float xfactor,
+ float yfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPixelStoref (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStorei ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glPixelStorei (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPixelTransferf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glPixelTransferi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapfv (
+ int map,
+ int mapsize,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapuiv (
+ int map,
+ int mapsize,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapusv (
+ int map,
+ int mapsize,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapfv (
+ int map,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapuiv (
+ int map,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapusv (
+ int map,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
+ * </pre>
+ */
+ public native void glBitmap (
+ int width,
+ int height,
+ float xorig,
+ float yorig,
+ float xmove,
+ float ymove,
+ byte[] bitmap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
+ * </pre>
+ */
+ public native void glCopyPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
+ * </pre>
+ */
+ public native void glStencilFunc (
+ int func,
+ int ref,
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public native void glStencilMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
+ * </pre>
+ */
+ public native void glStencilOp (
+ int fail,
+ int zfail,
+ int zpass
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearStencil ( GLint s ) ;
+ * </pre>
+ */
+ public native void glClearStencil (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
+ * </pre>
+ */
+ public native void glTexGend (
+ int coord,
+ int pname,
+ double param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexGenf (
+ int coord,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexGeni (
+ int coord,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexEnvf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexEnvi (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexParameterf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexParameteri (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexLevelParameterfv (
+ int target,
+ int level,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexLevelParameteriv (
+ int target,
+ int level,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glGenTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glDeleteTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTexture ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public native void glBindTexture (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public native void glPrioritizeTextures (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public native boolean glAreTexturesResident (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTexture ( GLuint texture ) ;
+ * </pre>
+ */
+ public native boolean glIsTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
+ * </pre>
+ */
+ public native void glCopyTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
+ * </pre>
+ */
+ public native void glCopyTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
+ * </pre>
+ */
+ public native void glMap1d (
+ int target,
+ double u1,
+ double u2,
+ int stride,
+ int order,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
+ * </pre>
+ */
+ public native void glMap1f (
+ int target,
+ float u1,
+ float u2,
+ int stride,
+ int order,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
+ * </pre>
+ */
+ public native void glMap2d (
+ int target,
+ double u1,
+ double u2,
+ int ustride,
+ int uorder,
+ double v1,
+ double v2,
+ int vstride,
+ int vorder,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
+ * </pre>
+ */
+ public native void glMap2f (
+ int target,
+ float u1,
+ float u2,
+ int ustride,
+ int uorder,
+ float v1,
+ float v2,
+ int vstride,
+ int vorder,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glGetMapdv (
+ int target,
+ int query,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glGetMapfv (
+ int target,
+ int query,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
+ * </pre>
+ */
+ public native void glGetMapiv (
+ int target,
+ int query,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1d ( GLdouble u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1d (
+ double u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1f ( GLfloat u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1f (
+ float u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2d (
+ double u,
+ double v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2f (
+ float u,
+ float v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid1d (
+ int un,
+ double u1,
+ double u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid1f (
+ int un,
+ float u1,
+ float u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid2d (
+ int un,
+ double u1,
+ double u2,
+ int vn,
+ double v1,
+ double v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid2f (
+ int un,
+ float u1,
+ float u2,
+ int vn,
+ float v1,
+ float v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint1 ( GLint i ) ;
+ * </pre>
+ */
+ public native void glEvalPoint1 (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint2 ( GLint i , GLint j ) ;
+ * </pre>
+ */
+ public native void glEvalPoint2 (
+ int i,
+ int j
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
+ * </pre>
+ */
+ public native void glEvalMesh1 (
+ int mode,
+ int i1,
+ int i2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
+ * </pre>
+ */
+ public native void glEvalMesh2 (
+ int mode,
+ int i1,
+ int i2,
+ int j1,
+ int j2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glFogf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glFogi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glFogfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogiv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glFogiv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
+ * </pre>
+ */
+ public native void glFeedbackBuffer (
+ int size,
+ int type,
+ float[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPassThrough ( GLfloat token ) ;
+ * </pre>
+ */
+ public native void glPassThrough (
+ float token
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
+ * </pre>
+ */
+ public native void glSelectBuffer (
+ int size,
+ int[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInitNames ( void ) ;
+ * </pre>
+ */
+ public native void glInitNames (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadName ( GLuint name ) ;
+ * </pre>
+ */
+ public native void glLoadName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushName ( GLuint name ) ;
+ * </pre>
+ */
+ public native void glPushName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopName ( void ) ;
+ * </pre>
+ */
+ public native void glPopName (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyColorSubTable (
+ int target,
+ int start,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyColorTable (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquation ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBlendEquation (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glBlendColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public native void glHistogram (
+ int target,
+ int width,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetHistogram ( GLenum target ) ;
+ * </pre>
+ */
+ public native void glResetHistogram (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
+ * </pre>
+ */
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ byte[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ short[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ int[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ float[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ double[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ boolean[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetHistogramParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetHistogramParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public native void glMinmax (
+ int target,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetMinmax ( GLenum target ) ;
+ * </pre>
+ */
+ public native void glResetMinmax (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
+ * </pre>
+ */
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ byte[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ short[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ int[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ float[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ double[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ boolean[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetMinmaxParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetMinmaxParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterf (
+ int target,
+ int pname,
+ float params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameteri (
+ int target,
+ int pname,
+ int params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
+ * </pre>
+ */
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] row,
+ short[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] row,
+ int[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] row,
+ float[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] row,
+ double[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] row,
+ long[] column
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
+ * </pre>
+ */
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column,
+ byte[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ short[] row,
+ short[] column,
+ short[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ int[] row,
+ int[] column,
+ int[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ float[] row,
+ float[] column,
+ float[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ double[] row,
+ double[] column,
+ double[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column,
+ boolean[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ long[] row,
+ long[] column,
+ long[] span
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glBlendColorEXT (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
+ * </pre>
+ */
+ public native void glPolygonOffsetEXT (
+ float factor,
+ float bias
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glGenTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glDeleteTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public native void glBindTextureEXT (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public native void glPrioritizeTexturesEXT (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public native boolean glAreTexturesResidentEXT (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTextureEXT ( GLuint texture ) ;
+ * </pre>
+ */
+ public native boolean glIsTextureEXT (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagPointerEXT (
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public native void glGetPointervEXT (
+ int pname,
+ byte[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ short[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ int[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ float[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ double[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ boolean[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElementEXT ( GLint i ) ;
+ * </pre>
+ */
+ public native void glArrayElementEXT (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glDrawArraysEXT (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquationEXT ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBlendEquationEXT (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPointParameterfEXT (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glPointParameterfvEXT (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterfvEXT (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterivEXT (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glLockArraysEXT (
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glUnlockArraysEXT ( void ) ;
+ * </pre>
+ */
+ public native void glUnlockArraysEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glClientActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dARB (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fARB (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1iARB (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1sARB (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dARB (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fARB (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2iARB (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2sARB (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dARB (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fARB (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3iARB (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3sARB (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dARB (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fARB (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4iARB (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4sARB (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4svARB (
+ int target,
+ short[] v
+ ) ;
+
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUEnum.java b/gl4java/GLUEnum.java index 41982b5..9880963 100644 --- a/gl4java/GLUEnum.java +++ b/gl4java/GLUEnum.java @@ -27,115 +27,115 @@ public interface GLUEnum * Reading from file: glu-enum-auto.orig.h . . . * Destination-Class: gl4java_GLUEnum ! */ - - public static final int GLU_AUTO_LOAD_MATRIX = 100200; - public static final int GLU_CCW = 100121; - public static final int GLU_CULLING = 100201; - public static final int GLU_CW = 100120; - public static final int GLU_DISPLAY_MODE = 100204; - public static final int GLU_DOMAIN_DISTANCE = 100217; - public static final int GLU_EXTENSIONS = 100801; - public static final int GLU_EXTERIOR = 100123; - public static final int GLU_FALSE = 0; - public static final int GLU_FILL = 100012; - public static final int GLU_FLAT = 100001; - public static final int GLU_INCOMPATIBLE_GL_VERSION = 100903; - public static final int GLU_INSIDE = 100021; - public static final int GLU_INTERIOR = 100122; - public static final int GLU_INVALID_ENUM = 100900; - public static final int GLU_INVALID_VALUE = 100901; - public static final int GLU_LINE = 100011; - public static final int GLU_MAP1_TRIM_2 = 100210; - public static final int GLU_MAP1_TRIM_3 = 100211; - public static final int GLU_NONE = 100002; - public static final int GLU_NURBS_ERROR1 = 100251; - public static final int GLU_NURBS_ERROR10 = 100260; - public static final int GLU_NURBS_ERROR11 = 100261; - public static final int GLU_NURBS_ERROR12 = 100262; - public static final int GLU_NURBS_ERROR13 = 100263; - public static final int GLU_NURBS_ERROR14 = 100264; - public static final int GLU_NURBS_ERROR15 = 100265; - public static final int GLU_NURBS_ERROR16 = 100266; - public static final int GLU_NURBS_ERROR17 = 100267; - public static final int GLU_NURBS_ERROR18 = 100268; - public static final int GLU_NURBS_ERROR19 = 100269; - public static final int GLU_NURBS_ERROR2 = 100252; - public static final int GLU_NURBS_ERROR20 = 100270; - public static final int GLU_NURBS_ERROR21 = 100271; - public static final int GLU_NURBS_ERROR22 = 100272; - public static final int GLU_NURBS_ERROR23 = 100273; - public static final int GLU_NURBS_ERROR24 = 100274; - public static final int GLU_NURBS_ERROR25 = 100275; - public static final int GLU_NURBS_ERROR26 = 100276; - public static final int GLU_NURBS_ERROR27 = 100277; - public static final int GLU_NURBS_ERROR28 = 100278; - public static final int GLU_NURBS_ERROR29 = 100279; - public static final int GLU_NURBS_ERROR3 = 100253; - public static final int GLU_NURBS_ERROR30 = 100280; - public static final int GLU_NURBS_ERROR31 = 100281; - public static final int GLU_NURBS_ERROR32 = 100282; - public static final int GLU_NURBS_ERROR33 = 100283; - public static final int GLU_NURBS_ERROR34 = 100284; - public static final int GLU_NURBS_ERROR35 = 100285; - public static final int GLU_NURBS_ERROR36 = 100286; - public static final int GLU_NURBS_ERROR37 = 100287; - public static final int GLU_NURBS_ERROR4 = 100254; - public static final int GLU_NURBS_ERROR5 = 100255; - public static final int GLU_NURBS_ERROR6 = 100256; - public static final int GLU_NURBS_ERROR7 = 100257; - public static final int GLU_NURBS_ERROR8 = 100258; - public static final int GLU_NURBS_ERROR9 = 100259; - public static final int GLU_OUTLINE_PATCH = 100241; - public static final int GLU_OUTLINE_POLYGON = 100240; - public static final int GLU_OUTSIDE = 100020; - public static final int GLU_OUT_OF_MEMORY = 100902; - public static final int GLU_PARAMETRIC_ERROR = 100216; - public static final int GLU_PARAMETRIC_TOLERANCE = 100202; - public static final int GLU_PATH_LENGTH = 100215; - public static final int GLU_POINT = 100010; - public static final int GLU_SAMPLING_METHOD = 100205; - public static final int GLU_SAMPLING_TOLERANCE = 100203; - public static final int GLU_SILHOUETTE = 100013; - public static final int GLU_SMOOTH = 100000; - public static final int GLU_TESS_BEGIN = 100100; - public static final int GLU_TESS_BEGIN_DATA = 100106; - public static final int GLU_TESS_BOUNDARY_ONLY = 100141; - public static final int GLU_TESS_COMBINE = 100105; - public static final int GLU_TESS_COMBINE_DATA = 100111; - public static final int GLU_TESS_EDGE_FLAG = 100104; - public static final int GLU_TESS_EDGE_FLAG_DATA = 100110; - public static final int GLU_TESS_END = 100102; - public static final int GLU_TESS_END_DATA = 100108; - public static final int GLU_TESS_ERROR = 100103; - public static final int GLU_TESS_ERROR1 = 100151; - public static final int GLU_TESS_ERROR2 = 100152; - public static final int GLU_TESS_ERROR3 = 100153; - public static final int GLU_TESS_ERROR4 = 100154; - public static final int GLU_TESS_ERROR5 = 100155; - public static final int GLU_TESS_ERROR6 = 100156; - public static final int GLU_TESS_ERROR7 = 100157; - public static final int GLU_TESS_ERROR8 = 100158; - public static final int GLU_TESS_ERROR_DATA = 100109; - public static final int GLU_TESS_TOLERANCE = 100142; - public static final int GLU_TESS_VERTEX = 100101; - public static final int GLU_TESS_VERTEX_DATA = 100107; - public static final int GLU_TESS_WINDING_ABS_GEQ_TWO = 100134; - public static final int GLU_TESS_WINDING_NEGATIVE = 100133; - public static final int GLU_TESS_WINDING_NONZERO = 100131; - public static final int GLU_TESS_WINDING_ODD = 100130; - public static final int GLU_TESS_WINDING_POSITIVE = 100132; - public static final int GLU_TESS_WINDING_RULE = 100140; - public static final int GLU_UNKNOWN = 100124; - public static final int GLU_U_STEP = 100206; - public static final int GLU_VERSION = 100800; - public static final int GLU_V_STEP = 100207; - public static final int GLU_VERTEX = GLU_TESS_VERTEX; - public static final int GLU_BEGIN = GLU_TESS_BEGIN; - public static final int GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG; - public static final int GLU_END = GLU_TESS_END; - public static final int GLU_ERROR = GLU_TESS_ERROR; -/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ - - -} - +
+ public static final int GLU_AUTO_LOAD_MATRIX = 100200;
+ public static final int GLU_CCW = 100121;
+ public static final int GLU_CULLING = 100201;
+ public static final int GLU_CW = 100120;
+ public static final int GLU_DISPLAY_MODE = 100204;
+ public static final int GLU_DOMAIN_DISTANCE = 100217;
+ public static final int GLU_EXTENSIONS = 100801;
+ public static final int GLU_EXTERIOR = 100123;
+ public static final int GLU_FALSE = 0;
+ public static final int GLU_FILL = 100012;
+ public static final int GLU_FLAT = 100001;
+ public static final int GLU_INCOMPATIBLE_GL_VERSION = 100903;
+ public static final int GLU_INSIDE = 100021;
+ public static final int GLU_INTERIOR = 100122;
+ public static final int GLU_INVALID_ENUM = 100900;
+ public static final int GLU_INVALID_VALUE = 100901;
+ public static final int GLU_LINE = 100011;
+ public static final int GLU_MAP1_TRIM_2 = 100210;
+ public static final int GLU_MAP1_TRIM_3 = 100211;
+ public static final int GLU_NONE = 100002;
+ public static final int GLU_NURBS_ERROR1 = 100251;
+ public static final int GLU_NURBS_ERROR10 = 100260;
+ public static final int GLU_NURBS_ERROR11 = 100261;
+ public static final int GLU_NURBS_ERROR12 = 100262;
+ public static final int GLU_NURBS_ERROR13 = 100263;
+ public static final int GLU_NURBS_ERROR14 = 100264;
+ public static final int GLU_NURBS_ERROR15 = 100265;
+ public static final int GLU_NURBS_ERROR16 = 100266;
+ public static final int GLU_NURBS_ERROR17 = 100267;
+ public static final int GLU_NURBS_ERROR18 = 100268;
+ public static final int GLU_NURBS_ERROR19 = 100269;
+ public static final int GLU_NURBS_ERROR2 = 100252;
+ public static final int GLU_NURBS_ERROR20 = 100270;
+ public static final int GLU_NURBS_ERROR21 = 100271;
+ public static final int GLU_NURBS_ERROR22 = 100272;
+ public static final int GLU_NURBS_ERROR23 = 100273;
+ public static final int GLU_NURBS_ERROR24 = 100274;
+ public static final int GLU_NURBS_ERROR25 = 100275;
+ public static final int GLU_NURBS_ERROR26 = 100276;
+ public static final int GLU_NURBS_ERROR27 = 100277;
+ public static final int GLU_NURBS_ERROR28 = 100278;
+ public static final int GLU_NURBS_ERROR29 = 100279;
+ public static final int GLU_NURBS_ERROR3 = 100253;
+ public static final int GLU_NURBS_ERROR30 = 100280;
+ public static final int GLU_NURBS_ERROR31 = 100281;
+ public static final int GLU_NURBS_ERROR32 = 100282;
+ public static final int GLU_NURBS_ERROR33 = 100283;
+ public static final int GLU_NURBS_ERROR34 = 100284;
+ public static final int GLU_NURBS_ERROR35 = 100285;
+ public static final int GLU_NURBS_ERROR36 = 100286;
+ public static final int GLU_NURBS_ERROR37 = 100287;
+ public static final int GLU_NURBS_ERROR4 = 100254;
+ public static final int GLU_NURBS_ERROR5 = 100255;
+ public static final int GLU_NURBS_ERROR6 = 100256;
+ public static final int GLU_NURBS_ERROR7 = 100257;
+ public static final int GLU_NURBS_ERROR8 = 100258;
+ public static final int GLU_NURBS_ERROR9 = 100259;
+ public static final int GLU_OUTLINE_PATCH = 100241;
+ public static final int GLU_OUTLINE_POLYGON = 100240;
+ public static final int GLU_OUTSIDE = 100020;
+ public static final int GLU_OUT_OF_MEMORY = 100902;
+ public static final int GLU_PARAMETRIC_ERROR = 100216;
+ public static final int GLU_PARAMETRIC_TOLERANCE = 100202;
+ public static final int GLU_PATH_LENGTH = 100215;
+ public static final int GLU_POINT = 100010;
+ public static final int GLU_SAMPLING_METHOD = 100205;
+ public static final int GLU_SAMPLING_TOLERANCE = 100203;
+ public static final int GLU_SILHOUETTE = 100013;
+ public static final int GLU_SMOOTH = 100000;
+ public static final int GLU_TESS_BEGIN = 100100;
+ public static final int GLU_TESS_BEGIN_DATA = 100106;
+ public static final int GLU_TESS_BOUNDARY_ONLY = 100141;
+ public static final int GLU_TESS_COMBINE = 100105;
+ public static final int GLU_TESS_COMBINE_DATA = 100111;
+ public static final int GLU_TESS_EDGE_FLAG = 100104;
+ public static final int GLU_TESS_EDGE_FLAG_DATA = 100110;
+ public static final int GLU_TESS_END = 100102;
+ public static final int GLU_TESS_END_DATA = 100108;
+ public static final int GLU_TESS_ERROR = 100103;
+ public static final int GLU_TESS_ERROR1 = 100151;
+ public static final int GLU_TESS_ERROR2 = 100152;
+ public static final int GLU_TESS_ERROR3 = 100153;
+ public static final int GLU_TESS_ERROR4 = 100154;
+ public static final int GLU_TESS_ERROR5 = 100155;
+ public static final int GLU_TESS_ERROR6 = 100156;
+ public static final int GLU_TESS_ERROR7 = 100157;
+ public static final int GLU_TESS_ERROR8 = 100158;
+ public static final int GLU_TESS_ERROR_DATA = 100109;
+ public static final int GLU_TESS_TOLERANCE = 100142;
+ public static final int GLU_TESS_VERTEX = 100101;
+ public static final int GLU_TESS_VERTEX_DATA = 100107;
+ public static final int GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
+ public static final int GLU_TESS_WINDING_NEGATIVE = 100133;
+ public static final int GLU_TESS_WINDING_NONZERO = 100131;
+ public static final int GLU_TESS_WINDING_ODD = 100130;
+ public static final int GLU_TESS_WINDING_POSITIVE = 100132;
+ public static final int GLU_TESS_WINDING_RULE = 100140;
+ public static final int GLU_UNKNOWN = 100124;
+ public static final int GLU_U_STEP = 100206;
+ public static final int GLU_VERSION = 100800;
+ public static final int GLU_V_STEP = 100207;
+ public static final int GLU_VERTEX = GLU_TESS_VERTEX;
+ public static final int GLU_BEGIN = GLU_TESS_BEGIN;
+ public static final int GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
+ public static final int GLU_END = GLU_TESS_END;
+ public static final int GLU_ERROR = GLU_TESS_ERROR;
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUFunc.java b/gl4java/GLUFunc.java index a36448d..181202f 100644 --- a/gl4java/GLUFunc.java +++ b/gl4java/GLUFunc.java @@ -64,711 +64,711 @@ public void gluDeleteNurbsRenderer( int nobj ); public void gluDeleteTess( int tobj ); -/** - * C2J Parser Version 1.4 Beta - * Jausoft - Sven Goethel Software Development - * Reading from file: glu-proto-auto.orig.h . . . - * Destination-Class: gl4java_GLUFuncJauJNI ! - */ - -/** - * Original Function-Prototype : - * <pre> - extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ; - * </pre> - */ - public void gluLookAt ( - double eyex, - double eyey, - double eyez, - double centerx, - double centery, - double centerz, - double upx, - double upy, - double upz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; - * </pre> - */ - public void gluOrtho2D ( - double left, - double right, - double bottom, - double top - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; - * </pre> - */ - public void gluPerspective ( - double fovy, - double aspect, - double zNear, - double zFar - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ; - * </pre> - */ - public void gluPickMatrix ( - double x, - double y, - double width, - double height, - int[] viewport - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ; - * </pre> - */ - public int gluProject ( - double objx, - double objy, - double objz, - double[] modelMatrix, - double[] projMatrix, - int[] viewport, - double[] winx, - double[] winy, - double[] winz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ; - * </pre> - */ - public int gluUnProject ( - double winx, - double winy, - double winz, - double[] modelMatrix, - double[] projMatrix, - int[] viewport, - double[] objx, - double[] objy, - double[] objz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ; - * </pre> - */ - public int gluScaleImage ( - int format, - int widthin, - int heightin, - int typein, - byte[] datain, - int widthout, - int heightout, - int typeout, - byte[] dataout - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ; - * </pre> - */ - public int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - byte[] data - ) ; - public int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - short[] data - ) ; - public int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - int[] data - ) ; - public int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - float[] data - ) ; - public int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - double[] data - ) ; - public int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - boolean[] data - ) ; - public int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ; - * </pre> - */ - public int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - byte[] data - ) ; - public int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - short[] data - ) ; - public int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - int[] data - ) ; - public int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - float[] data - ) ; - public int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - double[] data - ) ; - public int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - boolean[] data - ) ; - public int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLUquadricObj * gluNewQuadric ( void ) ; - * </pre> - */ - public int gluNewQuadric ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ; - * </pre> - */ - public void gluQuadricDrawStyle ( - int quadObject, - int drawStyle - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ; - * </pre> - */ - public void gluQuadricOrientation ( - int quadObject, - int orientation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ; - * </pre> - */ - public void gluQuadricNormals ( - int quadObject, - int normals - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ; - * </pre> - */ - public void gluQuadricTexture ( - int quadObject, - boolean textureCoords - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ; - * </pre> - */ - public void gluCylinder ( - int qobj, - double baseRadius, - double topRadius, - double height, - int slices, - int stacks - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ; - * </pre> - */ - public void gluSphere ( - int qobj, - double radius, - int slices, - int stacks - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ; - * </pre> - */ - public void gluDisk ( - int qobj, - double innerRadius, - double outerRadius, - int slices, - int loops - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ; - * </pre> - */ - public void gluPartialDisk ( - int qobj, - double innerRadius, - double outerRadius, - int slices, - int loops, - double startAngle, - double sweepAngle - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLUnurbsObj * gluNewNurbsRenderer ( void ) ; - * </pre> - */ - public int gluNewNurbsRenderer ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ; - * </pre> - */ - public void gluLoadSamplingMatrices ( - int nobj, - float[] modelMatrix, - float[] projMatrix, - int[] viewport - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ; - * </pre> - */ - public void gluNurbsProperty ( - int nobj, - int property, - float value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ; - * </pre> - */ - public void gluGetNurbsProperty ( - int nobj, - int property, - float[] value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluBeginCurve ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public void gluBeginCurve ( - int nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluEndCurve ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public void gluEndCurve ( - int nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ; - * </pre> - */ - public void gluNurbsCurve ( - int nobj, - int nknots, - float[] knot, - int stride, - float[] ctlarray, - int order, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluBeginSurface ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public void gluBeginSurface ( - int nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluEndSurface ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public void gluEndSurface ( - int nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ; - * </pre> - */ - public void gluNurbsSurface ( - int nobj, - int sknot_count, - float[] sknot, - int tknot_count, - float[] tknot, - int s_stride, - int t_stride, - float[] ctlarray, - int sorder, - int torder, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluBeginTrim ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public void gluBeginTrim ( - int nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluEndTrim ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public void gluEndTrim ( - int nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ; - * </pre> - */ - public void gluPwlCurve ( - int nobj, - int count, - float[] array, - int stride, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLUtesselator * gluNewTess ( void ) ; - * </pre> - */ - public int gluNewTess ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ; - * </pre> - */ - public void gluTessBeginPolygon ( - int tobj, - byte[] polygon_data - ) ; - public void gluTessBeginPolygon ( - int tobj, - short[] polygon_data - ) ; - public void gluTessBeginPolygon ( - int tobj, - int[] polygon_data - ) ; - public void gluTessBeginPolygon ( - int tobj, - float[] polygon_data - ) ; - public void gluTessBeginPolygon ( - int tobj, - double[] polygon_data - ) ; - public void gluTessBeginPolygon ( - int tobj, - boolean[] polygon_data - ) ; - public void gluTessBeginPolygon ( - int tobj, - long[] polygon_data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessBeginContour ( GLUtesselator * tobj ) ; - * </pre> - */ - public void gluTessBeginContour ( - int tobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ; - * </pre> - */ - public void gluTessVertex ( - int tobj, - double[] coords, - byte[] vertex_data - ) ; - public void gluTessVertex ( - int tobj, - double[] coords, - short[] vertex_data - ) ; - public void gluTessVertex ( - int tobj, - double[] coords, - int[] vertex_data - ) ; - public void gluTessVertex ( - int tobj, - double[] coords, - float[] vertex_data - ) ; - public void gluTessVertex ( - int tobj, - double[] coords, - double[] vertex_data - ) ; - public void gluTessVertex ( - int tobj, - double[] coords, - boolean[] vertex_data - ) ; - public void gluTessVertex ( - int tobj, - double[] coords, - long[] vertex_data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessEndContour ( GLUtesselator * tobj ) ; - * </pre> - */ - public void gluTessEndContour ( - int tobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessEndPolygon ( GLUtesselator * tobj ) ; - * </pre> - */ - public void gluTessEndPolygon ( - int tobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ; - * </pre> - */ - public void gluTessProperty ( - int tobj, - int which, - double value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public void gluTessNormal ( - int tobj, - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ; - * </pre> - */ - public void gluGetTessProperty ( - int tobj, - int which, - double[] value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluBeginPolygon ( GLUtesselator * tobj ) ; - * </pre> - */ - public void gluBeginPolygon ( - int tobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ; - * </pre> - */ - public void gluNextContour ( - int tobj, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluEndPolygon ( GLUtesselator * tobj ) ; - * </pre> - */ - public void gluEndPolygon ( - int tobj - ) ; - -/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ - - -} - +/**
+ * C2J Parser Version 1.4 Beta
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: glu-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLUFuncJauJNI !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
+ * </pre>
+ */
+ public void gluLookAt (
+ double eyex,
+ double eyey,
+ double eyez,
+ double centerx,
+ double centery,
+ double centerz,
+ double upx,
+ double upy,
+ double upz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
+ * </pre>
+ */
+ public void gluOrtho2D (
+ double left,
+ double right,
+ double bottom,
+ double top
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
+ * </pre>
+ */
+ public void gluPerspective (
+ double fovy,
+ double aspect,
+ double zNear,
+ double zFar
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
+ * </pre>
+ */
+ public void gluPickMatrix (
+ double x,
+ double y,
+ double width,
+ double height,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
+ * </pre>
+ */
+ public int gluProject (
+ double objx,
+ double objy,
+ double objz,
+ double[] modelMatrix,
+ double[] projMatrix,
+ int[] viewport,
+ double[] winx,
+ double[] winy,
+ double[] winz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
+ * </pre>
+ */
+ public int gluUnProject (
+ double winx,
+ double winy,
+ double winz,
+ double[] modelMatrix,
+ double[] projMatrix,
+ int[] viewport,
+ double[] objx,
+ double[] objy,
+ double[] objz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
+ * </pre>
+ */
+ public int gluScaleImage (
+ int format,
+ int widthin,
+ int heightin,
+ int typein,
+ byte[] datain,
+ int widthout,
+ int heightout,
+ int typeout,
+ byte[] dataout
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
+ * </pre>
+ */
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
+ * </pre>
+ */
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLUquadricObj * gluNewQuadric ( void ) ;
+ * </pre>
+ */
+ public int gluNewQuadric (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
+ * </pre>
+ */
+ public void gluQuadricDrawStyle (
+ int quadObject,
+ int drawStyle
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
+ * </pre>
+ */
+ public void gluQuadricOrientation (
+ int quadObject,
+ int orientation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
+ * </pre>
+ */
+ public void gluQuadricNormals (
+ int quadObject,
+ int normals
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
+ * </pre>
+ */
+ public void gluQuadricTexture (
+ int quadObject,
+ boolean textureCoords
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
+ * </pre>
+ */
+ public void gluCylinder (
+ int qobj,
+ double baseRadius,
+ double topRadius,
+ double height,
+ int slices,
+ int stacks
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
+ * </pre>
+ */
+ public void gluSphere (
+ int qobj,
+ double radius,
+ int slices,
+ int stacks
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
+ * </pre>
+ */
+ public void gluDisk (
+ int qobj,
+ double innerRadius,
+ double outerRadius,
+ int slices,
+ int loops
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
+ * </pre>
+ */
+ public void gluPartialDisk (
+ int qobj,
+ double innerRadius,
+ double outerRadius,
+ int slices,
+ int loops,
+ double startAngle,
+ double sweepAngle
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLUnurbsObj * gluNewNurbsRenderer ( void ) ;
+ * </pre>
+ */
+ public int gluNewNurbsRenderer (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
+ * </pre>
+ */
+ public void gluLoadSamplingMatrices (
+ int nobj,
+ float[] modelMatrix,
+ float[] projMatrix,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
+ * </pre>
+ */
+ public void gluNurbsProperty (
+ int nobj,
+ int property,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
+ * </pre>
+ */
+ public void gluGetNurbsProperty (
+ int nobj,
+ int property,
+ float[] value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public void gluBeginCurve (
+ int nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public void gluEndCurve (
+ int nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
+ * </pre>
+ */
+ public void gluNurbsCurve (
+ int nobj,
+ int nknots,
+ float[] knot,
+ int stride,
+ float[] ctlarray,
+ int order,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public void gluBeginSurface (
+ int nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public void gluEndSurface (
+ int nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
+ * </pre>
+ */
+ public void gluNurbsSurface (
+ int nobj,
+ int sknot_count,
+ float[] sknot,
+ int tknot_count,
+ float[] tknot,
+ int s_stride,
+ int t_stride,
+ float[] ctlarray,
+ int sorder,
+ int torder,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public void gluBeginTrim (
+ int nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public void gluEndTrim (
+ int nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
+ * </pre>
+ */
+ public void gluPwlCurve (
+ int nobj,
+ int count,
+ float[] array,
+ int stride,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLUtesselator * gluNewTess ( void ) ;
+ * </pre>
+ */
+ public int gluNewTess (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
+ * </pre>
+ */
+ public void gluTessBeginPolygon (
+ int tobj,
+ byte[] polygon_data
+ ) ;
+ public void gluTessBeginPolygon (
+ int tobj,
+ short[] polygon_data
+ ) ;
+ public void gluTessBeginPolygon (
+ int tobj,
+ int[] polygon_data
+ ) ;
+ public void gluTessBeginPolygon (
+ int tobj,
+ float[] polygon_data
+ ) ;
+ public void gluTessBeginPolygon (
+ int tobj,
+ double[] polygon_data
+ ) ;
+ public void gluTessBeginPolygon (
+ int tobj,
+ boolean[] polygon_data
+ ) ;
+ public void gluTessBeginPolygon (
+ int tobj,
+ long[] polygon_data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public void gluTessBeginContour (
+ int tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
+ * </pre>
+ */
+ public void gluTessVertex (
+ int tobj,
+ double[] coords,
+ byte[] vertex_data
+ ) ;
+ public void gluTessVertex (
+ int tobj,
+ double[] coords,
+ short[] vertex_data
+ ) ;
+ public void gluTessVertex (
+ int tobj,
+ double[] coords,
+ int[] vertex_data
+ ) ;
+ public void gluTessVertex (
+ int tobj,
+ double[] coords,
+ float[] vertex_data
+ ) ;
+ public void gluTessVertex (
+ int tobj,
+ double[] coords,
+ double[] vertex_data
+ ) ;
+ public void gluTessVertex (
+ int tobj,
+ double[] coords,
+ boolean[] vertex_data
+ ) ;
+ public void gluTessVertex (
+ int tobj,
+ double[] coords,
+ long[] vertex_data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessEndContour ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public void gluTessEndContour (
+ int tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public void gluTessEndPolygon (
+ int tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
+ * </pre>
+ */
+ public void gluTessProperty (
+ int tobj,
+ int which,
+ double value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void gluTessNormal (
+ int tobj,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
+ * </pre>
+ */
+ public void gluGetTessProperty (
+ int tobj,
+ int which,
+ double[] value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public void gluBeginPolygon (
+ int tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
+ * </pre>
+ */
+ public void gluNextContour (
+ int tobj,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public void gluEndPolygon (
+ int tobj
+ ) ;
+
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUFuncJauJNI.java b/gl4java/GLUFuncJauJNI.java index 439a758..fa1a9da 100644 --- a/gl4java/GLUFuncJauJNI.java +++ b/gl4java/GLUFuncJauJNI.java @@ -144,13 +144,13 @@ public final native void gluDeleteTess( int tobj ); * Reading from file: glu-proto-auto.orig.h . . . * Destination-Class: gl4java_GLUFuncJauJNI ! */ - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluLookAt ( double eyex, double eyey, @@ -162,39 +162,39 @@ public final native void gluDeleteTess( int tobj ); double upy, double upz ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluOrtho2D ( double left, double right, double bottom, double top ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluPerspective ( double fovy, double aspect, double zNear, double zFar ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluPickMatrix ( double x, double y, @@ -202,13 +202,13 @@ public final native void gluDeleteTess( int tobj ); double height, int[] viewport ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ; - * </pre> - */ + * </pre>
+ */
public final native int gluProject ( double objx, double objy, @@ -220,13 +220,13 @@ public final native void gluDeleteTess( int tobj ); double[] winy, double[] winz ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ; - * </pre> - */ + * </pre>
+ */
public final native int gluUnProject ( double winx, double winy, @@ -238,13 +238,13 @@ public final native void gluDeleteTess( int tobj ); double[] objy, double[] objz ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ; - * </pre> - */ + * </pre>
+ */
public final native int gluScaleImage ( int format, int widthin, @@ -256,13 +256,13 @@ public final native void gluDeleteTess( int tobj ); int typeout, byte[] dataout ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ; - * </pre> - */ + * </pre>
+ */
public final native int gluBuild1DMipmaps ( int target, int components, @@ -319,13 +319,13 @@ public final native void gluDeleteTess( int tobj ); int type, long[] data ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ; - * </pre> - */ + * </pre>
+ */
public final native int gluBuild2DMipmaps ( int target, int components, @@ -389,66 +389,66 @@ public final native void gluDeleteTess( int tobj ); int type, long[] data ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLUquadricObj * gluNewQuadric ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native int gluNewQuadric ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluQuadricDrawStyle ( int quadObject, int drawStyle ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluQuadricOrientation ( int quadObject, int orientation ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluQuadricNormals ( int quadObject, int normals ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluQuadricTexture ( int quadObject, boolean textureCoords ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluCylinder ( int qobj, double baseRadius, @@ -457,26 +457,26 @@ public final native void gluDeleteTess( int tobj ); int slices, int stacks ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluSphere ( int qobj, double radius, int slices, int stacks ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluDisk ( int qobj, double innerRadius, @@ -484,13 +484,13 @@ public final native void gluDeleteTess( int tobj ); int slices, int loops ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluPartialDisk ( int qobj, double innerRadius, @@ -500,79 +500,79 @@ public final native void gluDeleteTess( int tobj ); double startAngle, double sweepAngle ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLUnurbsObj * gluNewNurbsRenderer ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native int gluNewNurbsRenderer ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluLoadSamplingMatrices ( int nobj, float[] modelMatrix, float[] projMatrix, int[] viewport ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluNurbsProperty ( int nobj, int property, float value ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluGetNurbsProperty ( int nobj, int property, float[] value ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluBeginCurve ( GLUnurbsObj * nobj ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluBeginCurve ( int nobj ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluEndCurve ( GLUnurbsObj * nobj ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluEndCurve ( int nobj ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluNurbsCurve ( int nobj, int nknots, @@ -582,33 +582,33 @@ public final native void gluDeleteTess( int tobj ); int order, int type ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluBeginSurface ( GLUnurbsObj * nobj ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluBeginSurface ( int nobj ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluEndSurface ( GLUnurbsObj * nobj ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluEndSurface ( int nobj ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluNurbsSurface ( int nobj, int sknot_count, @@ -622,33 +622,33 @@ public final native void gluDeleteTess( int tobj ); int torder, int type ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluBeginTrim ( GLUnurbsObj * nobj ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluBeginTrim ( int nobj ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluEndTrim ( GLUnurbsObj * nobj ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluEndTrim ( int nobj ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluPwlCurve ( int nobj, int count, @@ -656,22 +656,22 @@ public final native void gluDeleteTess( int tobj ); int stride, int type ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLUtesselator * gluNewTess ( void ) ; - * </pre> - */ + * </pre>
+ */
public final native int gluNewTess ( ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluTessBeginPolygon ( int tobj, byte[] polygon_data @@ -700,23 +700,23 @@ public final native void gluDeleteTess( int tobj ); int tobj, long[] polygon_data ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessBeginContour ( GLUtesselator * tobj ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluTessBeginContour ( int tobj ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluTessVertex ( int tobj, double[] coords, @@ -752,97 +752,97 @@ public final native void gluDeleteTess( int tobj ); double[] coords, long[] vertex_data ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessEndContour ( GLUtesselator * tobj ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluTessEndContour ( int tobj ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessEndPolygon ( GLUtesselator * tobj ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluTessEndPolygon ( int tobj ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluTessProperty ( int tobj, int which, double value ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluTessNormal ( int tobj, double x, double y, double z ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluGetTessProperty ( int tobj, int which, double[] value ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluBeginPolygon ( GLUtesselator * tobj ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluBeginPolygon ( int tobj ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluNextContour ( int tobj, int type ) ; - -/** - * Original Function-Prototype : - * <pre> +
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluEndPolygon ( GLUtesselator * tobj ) ; - * </pre> - */ + * </pre>
+ */
public final native void gluEndPolygon ( int tobj ) ; - -/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ - - -} - +
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUFuncJauJNInf.java b/gl4java/GLUFuncJauJNInf.java index b1ea21a..6b2c193 100644 --- a/gl4java/GLUFuncJauJNInf.java +++ b/gl4java/GLUFuncJauJNInf.java @@ -1,848 +1,848 @@ -/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!! - - DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!! -*/ - - -/** - * @(#) GLUFuncJauJNInf.java - */ - - -package gl4java; - -/** - * The default implementation class for GLU native function mapping - * - * @version 2.00, 21. April 1999 - * @author Sven Goethel - */ -public class GLUFuncJauJNInf - implements GLUFunc -{ - - -public native String gluErrorString ( int errorCode ) ; -public native String gluGetString ( int name ) ; - -public native String getNativeVendor ( ) ; -public native String getNativeVersion ( ) ; - -public String getClassVendor ( ) -{ return "Jausoft - Sven Goethel Software Development"; } - -public String getClassVersion ( ) -{ return "2.4.1.0"; } - - -/** - * The Callback registry function. - * To achieve the signature (internal argument signature) - * you can use the "javap -s <classname>" toolkit of the JDK ! - * - * @param qobj the quadratic id, fetch with gluNewQuadric - * @param which the id for the callback type - * @param methodClassInstance the class instance, - * which implements the callback-method - * @param methodName the name of the callback-method - * @param signature the signature of the callback-method. - * - * @see GLUFunc#gluNewQuadric - */ -public native void gluQuadricCallback( - int qobj, int which, - Object methodClassInstance, - String methodName, - String signature - ); - -/** - * The Callback registry function. - * To achieve the signature (internal argument signature) - * you can use the "javap -s <classname>" toolkit of the JDK ! - * - * @param nobj the nurbs id, fetch with gluNewNurbsRenderer - * @param which the id for the callback type - * @param methodClassInstance the class instance, - * which implements the callback-method - * @param methodName the name of the callback-method - * @param signature the signature of the callback-method. - * - * @see GLUFunc#gluNewNurbsRenderer - */ -public native void gluNurbsCallback( - int nobj, int which, - Object methodClassInstance, - String methodName, - String signature - ); - - -/** - * The Callback registry function. - * To achieve the signature (internal argument signature) - * you can use the "javap -s <classname>" toolkit of the JDK ! - * - * @param tobj the tesselation id, fetch with gluNewTess - * @param which the id for the callback type - * @param methodClassInstance the class instance, - * which implements the callback-method - * @param methodName the name of the callback-method - * @param signature the signature of the callback-method. - * @param voidArrayLen1 the optional length of the 1st array - * in the callback-methods argument-list - * @param voidArrayLen2 the optional length of the 2nd array - * in the callback-methods argument-list - * @param voidArrayLen3 the optional length of the 3rd array - * in the callback-methods argument-list - * @param voidArrayLen4 the optional length of the 4th array - * in the callback-methods argument-list - * @param voidArrayLen5 the optional length of the 5th array - * in the callback-methods argument-list - * - * @see GLUFunc#gluNewTess - */ -public native void gluTessCallback( - int tobj, int which, - Object methodClassInstance, - String methodName, - String signature, - int voidArrayLen1, - int voidArrayLen2, - int voidArrayLen3, - int voidArrayLen4, - int voidArrayLen5 - ); - -/** - * The Callback de-registry function. - * - * @param qobj the quadratic id, for which all callback-methods - * should be de-registered - */ -public native void gluDeleteQuadric( int qobj ); - -/** - * The Callback de-registry function. - * - * @param nobj the nurbs id, for which all callback-methods - * should be de-registered - */ -public native void gluDeleteNurbsRenderer( int nobj ); - -/** - * The Callback de-registry function. - * - * @param tobj the tesselation id, for which all callback-methods - * should be de-registered - */ -public native void gluDeleteTess( int tobj ); - -/** - * C2J Parser Version 1.4 Beta - * Jausoft - Sven Goethel Software Development - * Reading from file: glu-proto-auto.orig.h . . . - * Destination-Class: gl4java_GLUFuncJauJNInf ! - */ - -/** - * Original Function-Prototype : - * <pre> - extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ; - * </pre> - */ - public native void gluLookAt ( - double eyex, - double eyey, - double eyez, - double centerx, - double centery, - double centerz, - double upx, - double upy, - double upz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; - * </pre> - */ - public native void gluOrtho2D ( - double left, - double right, - double bottom, - double top - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; - * </pre> - */ - public native void gluPerspective ( - double fovy, - double aspect, - double zNear, - double zFar - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ; - * </pre> - */ - public native void gluPickMatrix ( - double x, - double y, - double width, - double height, - int[] viewport - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ; - * </pre> - */ - public native int gluProject ( - double objx, - double objy, - double objz, - double[] modelMatrix, - double[] projMatrix, - int[] viewport, - double[] winx, - double[] winy, - double[] winz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ; - * </pre> - */ - public native int gluUnProject ( - double winx, - double winy, - double winz, - double[] modelMatrix, - double[] projMatrix, - int[] viewport, - double[] objx, - double[] objy, - double[] objz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ; - * </pre> - */ - public native int gluScaleImage ( - int format, - int widthin, - int heightin, - int typein, - byte[] datain, - int widthout, - int heightout, - int typeout, - byte[] dataout - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ; - * </pre> - */ - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - byte[] data - ) ; - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - short[] data - ) ; - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - int[] data - ) ; - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - float[] data - ) ; - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - double[] data - ) ; - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - boolean[] data - ) ; - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ; - * </pre> - */ - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - byte[] data - ) ; - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - short[] data - ) ; - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - int[] data - ) ; - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - float[] data - ) ; - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - double[] data - ) ; - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - boolean[] data - ) ; - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLUquadricObj * gluNewQuadric ( void ) ; - * </pre> - */ - public native int gluNewQuadric ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ; - * </pre> - */ - public native void gluQuadricDrawStyle ( - int quadObject, - int drawStyle - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ; - * </pre> - */ - public native void gluQuadricOrientation ( - int quadObject, - int orientation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ; - * </pre> - */ - public native void gluQuadricNormals ( - int quadObject, - int normals - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ; - * </pre> - */ - public native void gluQuadricTexture ( - int quadObject, - boolean textureCoords - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ; - * </pre> - */ - public native void gluCylinder ( - int qobj, - double baseRadius, - double topRadius, - double height, - int slices, - int stacks - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ; - * </pre> - */ - public native void gluSphere ( - int qobj, - double radius, - int slices, - int stacks - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ; - * </pre> - */ - public native void gluDisk ( - int qobj, - double innerRadius, - double outerRadius, - int slices, - int loops - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ; - * </pre> - */ - public native void gluPartialDisk ( - int qobj, - double innerRadius, - double outerRadius, - int slices, - int loops, - double startAngle, - double sweepAngle - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLUnurbsObj * gluNewNurbsRenderer ( void ) ; - * </pre> - */ - public native int gluNewNurbsRenderer ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ; - * </pre> - */ - public native void gluLoadSamplingMatrices ( - int nobj, - float[] modelMatrix, - float[] projMatrix, - int[] viewport - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ; - * </pre> - */ - public native void gluNurbsProperty ( - int nobj, - int property, - float value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ; - * </pre> - */ - public native void gluGetNurbsProperty ( - int nobj, - int property, - float[] value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluBeginCurve ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public native void gluBeginCurve ( - int nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluEndCurve ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public native void gluEndCurve ( - int nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ; - * </pre> - */ - public native void gluNurbsCurve ( - int nobj, - int nknots, - float[] knot, - int stride, - float[] ctlarray, - int order, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluBeginSurface ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public native void gluBeginSurface ( - int nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluEndSurface ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public native void gluEndSurface ( - int nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ; - * </pre> - */ - public native void gluNurbsSurface ( - int nobj, - int sknot_count, - float[] sknot, - int tknot_count, - float[] tknot, - int s_stride, - int t_stride, - float[] ctlarray, - int sorder, - int torder, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluBeginTrim ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public native void gluBeginTrim ( - int nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluEndTrim ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public native void gluEndTrim ( - int nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ; - * </pre> - */ - public native void gluPwlCurve ( - int nobj, - int count, - float[] array, - int stride, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLUtesselator * gluNewTess ( void ) ; - * </pre> - */ - public native int gluNewTess ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ; - * </pre> - */ - public native void gluTessBeginPolygon ( - int tobj, - byte[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - int tobj, - short[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - int tobj, - int[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - int tobj, - float[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - int tobj, - double[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - int tobj, - boolean[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - int tobj, - long[] polygon_data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessBeginContour ( GLUtesselator * tobj ) ; - * </pre> - */ - public native void gluTessBeginContour ( - int tobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ; - * </pre> - */ - public native void gluTessVertex ( - int tobj, - double[] coords, - byte[] vertex_data - ) ; - public native void gluTessVertex ( - int tobj, - double[] coords, - short[] vertex_data - ) ; - public native void gluTessVertex ( - int tobj, - double[] coords, - int[] vertex_data - ) ; - public native void gluTessVertex ( - int tobj, - double[] coords, - float[] vertex_data - ) ; - public native void gluTessVertex ( - int tobj, - double[] coords, - double[] vertex_data - ) ; - public native void gluTessVertex ( - int tobj, - double[] coords, - boolean[] vertex_data - ) ; - public native void gluTessVertex ( - int tobj, - double[] coords, - long[] vertex_data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessEndContour ( GLUtesselator * tobj ) ; - * </pre> - */ - public native void gluTessEndContour ( - int tobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessEndPolygon ( GLUtesselator * tobj ) ; - * </pre> - */ - public native void gluTessEndPolygon ( - int tobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ; - * </pre> - */ - public native void gluTessProperty ( - int tobj, - int which, - double value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void gluTessNormal ( - int tobj, - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ; - * </pre> - */ - public native void gluGetTessProperty ( - int tobj, - int which, - double[] value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluBeginPolygon ( GLUtesselator * tobj ) ; - * </pre> - */ - public native void gluBeginPolygon ( - int tobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ; - * </pre> - */ - public native void gluNextContour ( - int tobj, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluEndPolygon ( GLUtesselator * tobj ) ; - * </pre> - */ - public native void gluEndPolygon ( - int tobj - ) ; - -/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ - - -} - +/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
+
+ DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
+*/
+
+
+/**
+ * @(#) GLUFuncJauJNInf.java
+ */
+
+
+package gl4java;
+
+/**
+ * The default implementation class for GLU native function mapping
+ *
+ * @version 2.00, 21. April 1999
+ * @author Sven Goethel
+ */
+public class GLUFuncJauJNInf
+ implements GLUFunc
+{
+
+
+public native String gluErrorString ( int errorCode ) ;
+public native String gluGetString ( int name ) ;
+
+public native String getNativeVendor ( ) ;
+public native String getNativeVersion ( ) ;
+
+public String getClassVendor ( )
+{ return "Jausoft - Sven Goethel Software Development"; }
+
+public String getClassVersion ( )
+{ return "2.4.1.0"; }
+
+
+/**
+ * The Callback registry function.
+ * To achieve the signature (internal argument signature)
+ * you can use the "javap -s <classname>" toolkit of the JDK !
+ *
+ * @param qobj the quadratic id, fetch with gluNewQuadric
+ * @param which the id for the callback type
+ * @param methodClassInstance the class instance,
+ * which implements the callback-method
+ * @param methodName the name of the callback-method
+ * @param signature the signature of the callback-method.
+ *
+ * @see GLUFunc#gluNewQuadric
+ */
+public native void gluQuadricCallback(
+ int qobj, int which,
+ Object methodClassInstance,
+ String methodName,
+ String signature
+ );
+
+/**
+ * The Callback registry function.
+ * To achieve the signature (internal argument signature)
+ * you can use the "javap -s <classname>" toolkit of the JDK !
+ *
+ * @param nobj the nurbs id, fetch with gluNewNurbsRenderer
+ * @param which the id for the callback type
+ * @param methodClassInstance the class instance,
+ * which implements the callback-method
+ * @param methodName the name of the callback-method
+ * @param signature the signature of the callback-method.
+ *
+ * @see GLUFunc#gluNewNurbsRenderer
+ */
+public native void gluNurbsCallback(
+ int nobj, int which,
+ Object methodClassInstance,
+ String methodName,
+ String signature
+ );
+
+
+/**
+ * The Callback registry function.
+ * To achieve the signature (internal argument signature)
+ * you can use the "javap -s <classname>" toolkit of the JDK !
+ *
+ * @param tobj the tesselation id, fetch with gluNewTess
+ * @param which the id for the callback type
+ * @param methodClassInstance the class instance,
+ * which implements the callback-method
+ * @param methodName the name of the callback-method
+ * @param signature the signature of the callback-method.
+ * @param voidArrayLen1 the optional length of the 1st array
+ * in the callback-methods argument-list
+ * @param voidArrayLen2 the optional length of the 2nd array
+ * in the callback-methods argument-list
+ * @param voidArrayLen3 the optional length of the 3rd array
+ * in the callback-methods argument-list
+ * @param voidArrayLen4 the optional length of the 4th array
+ * in the callback-methods argument-list
+ * @param voidArrayLen5 the optional length of the 5th array
+ * in the callback-methods argument-list
+ *
+ * @see GLUFunc#gluNewTess
+ */
+public native void gluTessCallback(
+ int tobj, int which,
+ Object methodClassInstance,
+ String methodName,
+ String signature,
+ int voidArrayLen1,
+ int voidArrayLen2,
+ int voidArrayLen3,
+ int voidArrayLen4,
+ int voidArrayLen5
+ );
+
+/**
+ * The Callback de-registry function.
+ *
+ * @param qobj the quadratic id, for which all callback-methods
+ * should be de-registered
+ */
+public native void gluDeleteQuadric( int qobj );
+
+/**
+ * The Callback de-registry function.
+ *
+ * @param nobj the nurbs id, for which all callback-methods
+ * should be de-registered
+ */
+public native void gluDeleteNurbsRenderer( int nobj );
+
+/**
+ * The Callback de-registry function.
+ *
+ * @param tobj the tesselation id, for which all callback-methods
+ * should be de-registered
+ */
+public native void gluDeleteTess( int tobj );
+
+/**
+ * C2J Parser Version 1.4 Beta
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: glu-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLUFuncJauJNInf !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
+ * </pre>
+ */
+ public native void gluLookAt (
+ double eyex,
+ double eyey,
+ double eyez,
+ double centerx,
+ double centery,
+ double centerz,
+ double upx,
+ double upy,
+ double upz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
+ * </pre>
+ */
+ public native void gluOrtho2D (
+ double left,
+ double right,
+ double bottom,
+ double top
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
+ * </pre>
+ */
+ public native void gluPerspective (
+ double fovy,
+ double aspect,
+ double zNear,
+ double zFar
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
+ * </pre>
+ */
+ public native void gluPickMatrix (
+ double x,
+ double y,
+ double width,
+ double height,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
+ * </pre>
+ */
+ public native int gluProject (
+ double objx,
+ double objy,
+ double objz,
+ double[] modelMatrix,
+ double[] projMatrix,
+ int[] viewport,
+ double[] winx,
+ double[] winy,
+ double[] winz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
+ * </pre>
+ */
+ public native int gluUnProject (
+ double winx,
+ double winy,
+ double winz,
+ double[] modelMatrix,
+ double[] projMatrix,
+ int[] viewport,
+ double[] objx,
+ double[] objy,
+ double[] objz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
+ * </pre>
+ */
+ public native int gluScaleImage (
+ int format,
+ int widthin,
+ int heightin,
+ int typein,
+ byte[] datain,
+ int widthout,
+ int heightout,
+ int typeout,
+ byte[] dataout
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
+ * </pre>
+ */
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
+ * </pre>
+ */
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLUquadricObj * gluNewQuadric ( void ) ;
+ * </pre>
+ */
+ public native int gluNewQuadric (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
+ * </pre>
+ */
+ public native void gluQuadricDrawStyle (
+ int quadObject,
+ int drawStyle
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
+ * </pre>
+ */
+ public native void gluQuadricOrientation (
+ int quadObject,
+ int orientation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
+ * </pre>
+ */
+ public native void gluQuadricNormals (
+ int quadObject,
+ int normals
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
+ * </pre>
+ */
+ public native void gluQuadricTexture (
+ int quadObject,
+ boolean textureCoords
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
+ * </pre>
+ */
+ public native void gluCylinder (
+ int qobj,
+ double baseRadius,
+ double topRadius,
+ double height,
+ int slices,
+ int stacks
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
+ * </pre>
+ */
+ public native void gluSphere (
+ int qobj,
+ double radius,
+ int slices,
+ int stacks
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
+ * </pre>
+ */
+ public native void gluDisk (
+ int qobj,
+ double innerRadius,
+ double outerRadius,
+ int slices,
+ int loops
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
+ * </pre>
+ */
+ public native void gluPartialDisk (
+ int qobj,
+ double innerRadius,
+ double outerRadius,
+ int slices,
+ int loops,
+ double startAngle,
+ double sweepAngle
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLUnurbsObj * gluNewNurbsRenderer ( void ) ;
+ * </pre>
+ */
+ public native int gluNewNurbsRenderer (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
+ * </pre>
+ */
+ public native void gluLoadSamplingMatrices (
+ int nobj,
+ float[] modelMatrix,
+ float[] projMatrix,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
+ * </pre>
+ */
+ public native void gluNurbsProperty (
+ int nobj,
+ int property,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
+ * </pre>
+ */
+ public native void gluGetNurbsProperty (
+ int nobj,
+ int property,
+ float[] value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluBeginCurve (
+ int nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluEndCurve (
+ int nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNurbsCurve (
+ int nobj,
+ int nknots,
+ float[] knot,
+ int stride,
+ float[] ctlarray,
+ int order,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluBeginSurface (
+ int nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluEndSurface (
+ int nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNurbsSurface (
+ int nobj,
+ int sknot_count,
+ float[] sknot,
+ int tknot_count,
+ float[] tknot,
+ int s_stride,
+ int t_stride,
+ float[] ctlarray,
+ int sorder,
+ int torder,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluBeginTrim (
+ int nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluEndTrim (
+ int nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluPwlCurve (
+ int nobj,
+ int count,
+ float[] array,
+ int stride,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLUtesselator * gluNewTess ( void ) ;
+ * </pre>
+ */
+ public native int gluNewTess (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
+ * </pre>
+ */
+ public native void gluTessBeginPolygon (
+ int tobj,
+ byte[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ int tobj,
+ short[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ int tobj,
+ int[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ int tobj,
+ float[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ int tobj,
+ double[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ int tobj,
+ boolean[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ int tobj,
+ long[] polygon_data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluTessBeginContour (
+ int tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
+ * </pre>
+ */
+ public native void gluTessVertex (
+ int tobj,
+ double[] coords,
+ byte[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ int tobj,
+ double[] coords,
+ short[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ int tobj,
+ double[] coords,
+ int[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ int tobj,
+ double[] coords,
+ float[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ int tobj,
+ double[] coords,
+ double[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ int tobj,
+ double[] coords,
+ boolean[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ int tobj,
+ double[] coords,
+ long[] vertex_data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessEndContour ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluTessEndContour (
+ int tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluTessEndPolygon (
+ int tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
+ * </pre>
+ */
+ public native void gluTessProperty (
+ int tobj,
+ int which,
+ double value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void gluTessNormal (
+ int tobj,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
+ * </pre>
+ */
+ public native void gluGetTessProperty (
+ int tobj,
+ int which,
+ double[] value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluBeginPolygon (
+ int tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNextContour (
+ int tobj,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluEndPolygon (
+ int tobj
+ ) ;
+
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
+
+
+}
+
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