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-rw-r--r--C2J/gl-enum-auto.java1317
1 files changed, 1317 insertions, 0 deletions
diff --git a/C2J/gl-enum-auto.java b/C2J/gl-enum-auto.java
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+++ b/C2J/gl-enum-auto.java
@@ -0,0 +1,1317 @@
+/**
+ * C2J Parser Version 1.4 Beta
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: gl-enum-auto.orig . . .
+ * Destination-Class: gl4java_GLEnum !
+ */
+
+ public static final int GL_1PASS_ARB = 0x80A1;
+ public static final int GL_1PASS_SGIS = 0x80A1;
+ public static final int GL_2D = 0x0600;
+ public static final int GL_2PASS_0_ARB = 0x80A2;
+ public static final int GL_2PASS_0_SGIS = 0x80A2;
+ public static final int GL_2PASS_1_ARB = 0x80A3;
+ public static final int GL_2PASS_1_SGIS = 0x80A3;
+ public static final int GL_2_BYTES = 0x1407;
+ public static final int GL_3D = 0x0601;
+ public static final int GL_3D_COLOR = 0x0602;
+ public static final int GL_3D_COLOR_TEXTURE = 0x0603;
+ public static final int GL_3_BYTES = 0x1408;
+ public static final int GL_422_AVERAGE_EXT = 0x80CE;
+ public static final int GL_422_EXT = 0x80CC;
+ public static final int GL_422_REV_AVERAGE_EXT = 0x80CF;
+ public static final int GL_422_REV_EXT = 0x80CD;
+ public static final int GL_4D_COLOR_TEXTURE = 0x0604;
+ public static final int GL_4PASS_0_ARB = 0x80A4;
+ public static final int GL_4PASS_0_SGIS = 0x80A4;
+ public static final int GL_4PASS_1_ARB = 0x80A5;
+ public static final int GL_4PASS_1_SGIS = 0x80A5;
+ public static final int GL_4PASS_2_ARB = 0x80A6;
+ public static final int GL_4PASS_2_SGIS = 0x80A6;
+ public static final int GL_4PASS_3_ARB = 0x80A7;
+ public static final int GL_4PASS_3_SGIS = 0x80A7;
+ public static final int GL_4_BYTES = 0x1409;
+ public static final int GL_ABGR_EXT = 0x8000;
+ public static final int GL_ACCUM = 0x0100;
+ public static final int GL_ACCUM_ALPHA_BITS = 0x0D5B;
+ public static final int GL_ACCUM_BLUE_BITS = 0x0D5A;
+ public static final int GL_ACCUM_BUFFER_BIT = 0x00000200;
+ public static final int GL_ACCUM_CLEAR_VALUE = 0x0B80;
+ public static final int GL_ACCUM_GREEN_BITS = 0x0D59;
+ public static final int GL_ACCUM_RED_BITS = 0x0D58;
+ public static final int GL_ACTIVE_TEXTURE_ARB = 0x84E0;
+ public static final int GL_ADD = 0x0104;
+ public static final int GL_ADD_SIGNED_EXT = 0x8574;
+ public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
+ public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
+ public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 107024;
+ public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 107025;
+ public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022;
+ public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 107023;
+ public static final int GL_ALL_ATTRIB_BITS = 0x000FFFFF;
+ public static final int GL_ALL_STATIC_DATA_IBM = 0x19294;
+ public static final int GL_ALPHA = 0x1906;
+ public static final int GL_ALPHA12 = 0x803D;
+ public static final int GL_ALPHA12_EXT = 0x803D;
+ public static final int GL_ALPHA16 = 0x803E;
+ public static final int GL_ALPHA16_EXT = 0x803E;
+ public static final int GL_ALPHA4 = 0x803B;
+ public static final int GL_ALPHA4_EXT = 0x803B;
+ public static final int GL_ALPHA8 = 0x803C;
+ public static final int GL_ALPHA8_EXT = 0x803C;
+ public static final int GL_ALPHA_BIAS = 0x0D1D;
+ public static final int GL_ALPHA_BITS = 0x0D55;
+ public static final int GL_ALPHA_MAX_CLAMP_INGR = 0x8567;
+ public static final int GL_ALPHA_MIN_CLAMP_INGR = 0x8563;
+ public static final int GL_ALPHA_SCALE = 0x0D1C;
+ public static final int GL_ALPHA_TEST = 0x0BC0;
+ public static final int GL_ALPHA_TEST_FUNC = 0x0BC1;
+ public static final int GL_ALPHA_TEST_REF = 0x0BC2;
+ public static final int GL_ALWAYS = 0x0207;
+ public static final int GL_ALWAYS_FAST_HINT_PGI = 107020;
+ public static final int GL_ALWAYS_SOFT_HINT_PGI = 107021;
+ public static final int GL_AMBIENT = 0x1200;
+ public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602;
+ public static final int GL_AND = 0x1501;
+ public static final int GL_AND_INVERTED = 0x1504;
+ public static final int GL_AND_REVERSE = 0x1502;
+ public static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9;
+ public static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8;
+ public static final int GL_ATTENUATION_EXT = 0x834D;
+ public static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0;
+ public static final int GL_AUTO_NORMAL = 0x0D80;
+ public static final int GL_AUX0 = 0x0409;
+ public static final int GL_AUX1 = 0x040A;
+ public static final int GL_AUX2 = 0x040B;
+ public static final int GL_AUX3 = 0x040C;
+ public static final int GL_AUX_BUFFERS = 0x0C00;
+ public static final int GL_AVERAGE_EXT = 0x8335;
+ public static final int GL_BACK = 0x0405;
+ public static final int GL_BACK_LEFT = 0x0402;
+ public static final int GL_BACK_NORMALS_HINT_PGI = 107043;
+ public static final int GL_BACK_RIGHT = 0x0403;
+ public static final int GL_BGR = 0x80E0;
+ public static final int GL_BGRA = 0x80E1;
+ public static final int GL_BGRA_EXT = 0x80E1;
+ public static final int GL_BGR_EXT = 0x80E0;
+ public static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541;
+ public static final int GL_BINORMAL_ARRAY_EXT = 0x843A;
+ public static final int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443;
+ public static final int GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441;
+ public static final int GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440;
+ public static final int GL_BITMAP = 0x1A00;
+ public static final int GL_BITMAP_TOKEN = 0x0704;
+ public static final int GL_BLEND = 0x0BE2;
+ public static final int GL_BLEND_COLOR_EXT = 0x8005;
+ public static final int GL_BLEND_DST = 0x0BE0;
+ public static final int GL_BLEND_DST_ALPHA_EXT = 0x80CA;
+ public static final int GL_BLEND_DST_ALPHA_INGR = 0x80CA;
+ public static final int GL_BLEND_DST_RGB_EXT = 0x80C8;
+ public static final int GL_BLEND_DST_RGB_INGR = 0x80C8;
+ public static final int GL_BLEND_EQUATION = 0x8009;
+ public static final int GL_BLEND_EQUATION_EXT = 0x8009;
+ public static final int GL_BLEND_SRC = 0x0BE1;
+ public static final int GL_BLEND_SRC_ALPHA_EXT = 0x80CB;
+ public static final int GL_BLEND_SRC_ALPHA_INGR = 0x80CB;
+ public static final int GL_BLEND_SRC_RGB_EXT = 0x80C9;
+ public static final int GL_BLEND_SRC_RGB_INGR = 0x80C9;
+ public static final int GL_BLUE = 0x1905;
+ public static final int GL_BLUE_BIAS = 0x0D1B;
+ public static final int GL_BLUE_BITS = 0x0D54;
+ public static final int GL_BLUE_MAX_CLAMP_INGR = 0x8566;
+ public static final int GL_BLUE_MIN_CLAMP_INGR = 0x8562;
+ public static final int GL_BLUE_SCALE = 0x0D1A;
+ public static final int GL_BYTE = 0x1400;
+ public static final int GL_C3F_V3F = 0x2A24;
+ public static final int GL_C4F_N3F_V3F = 0x2A26;
+ public static final int GL_C4UB_V2F = 0x2A22;
+ public static final int GL_C4UB_V3F = 0x2A23;
+ public static final int GL_CCW = 0x0901;
+ public static final int GL_CLAMP = 0x2900;
+ public static final int GL_CLAMP_TO_BORDER_SGIS = 0x812D;
+ public static final int GL_CLAMP_TO_EDGE = 0x812F;
+ public static final int GL_CLAMP_TO_EDGE_SGIS = 0x812F;
+ public static final int GL_CLEAR = 0x1500;
+ public static final int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1;
+ public static final int GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF;
+ public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1;
+ public static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001;
+ public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002;
+ public static final int GL_CLIP_FAR_HINT_PGI = 107041;
+ public static final int GL_CLIP_NEAR_HINT_PGI = 107040;
+ public static final int GL_CLIP_PLANE0 = 0x3000;
+ public static final int GL_CLIP_PLANE1 = 0x3001;
+ public static final int GL_CLIP_PLANE2 = 0x3002;
+ public static final int GL_CLIP_PLANE3 = 0x3003;
+ public static final int GL_CLIP_PLANE4 = 0x3004;
+ public static final int GL_CLIP_PLANE5 = 0x3005;
+ public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F;
+ public static final int GL_CMYKA_EXT = 0x800D;
+ public static final int GL_CMYK_EXT = 0x800C;
+ public static final int GL_COEFF = 0x0A00;
+ public static final int GL_COLOR = 0x1800;
+ public static final int GL_COLOR_ARRAY = 0x8076;
+ public static final int GL_COLOR_ARRAY_COUNT_EXT = 0x8084;
+ public static final int GL_COLOR_ARRAY_EXT = 0x8076;
+ public static final int GL_COLOR_ARRAY_POINTER = 0x8090;
+ public static final int GL_COLOR_ARRAY_POINTER_EXT = 0x8090;
+ public static final int GL_COLOR_ARRAY_SIZE = 0x8081;
+ public static final int GL_COLOR_ARRAY_SIZE_EXT = 0x8081;
+ public static final int GL_COLOR_ARRAY_STRIDE = 0x8083;
+ public static final int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083;
+ public static final int GL_COLOR_ARRAY_TYPE = 0x8082;
+ public static final int GL_COLOR_ARRAY_TYPE_EXT = 0x8082;
+ public static final int GL_COLOR_BUFFER_BIT = 0x00004000;
+ public static final int GL_COLOR_CLEAR_VALUE = 0x0C22;
+ public static final int GL_COLOR_INDEX = 0x1900;
+ public static final int GL_COLOR_INDEX12_EXT = 0x80E6;
+ public static final int GL_COLOR_INDEX16_EXT = 0x80E7;
+ public static final int GL_COLOR_INDEX1_EXT = 0x80E2;
+ public static final int GL_COLOR_INDEX2_EXT = 0x80E3;
+ public static final int GL_COLOR_INDEX4_EXT = 0x80E4;
+ public static final int GL_COLOR_INDEX8_EXT = 0x80E5;
+ public static final int GL_COLOR_INDEXES = 0x1603;
+ public static final int GL_COLOR_LOGIC_OP = 0x0BF2;
+ public static final int GL_COLOR_MATERIAL = 0x0B57;
+ public static final int GL_COLOR_MATERIAL_FACE = 0x0B55;
+ public static final int GL_COLOR_MATERIAL_PARAMETER = 0x0B56;
+ public static final int GL_COLOR_MATRIX = 0x80B1;
+ public static final int GL_COLOR_MATRIX_SGI = 0x80B1;
+ public static final int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2;
+ public static final int GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2;
+ public static final int GL_COLOR_SUM_CLAMP_NV = 0x854F;
+ public static final int GL_COLOR_SUM_EXT = 0x8458;
+ public static final int GL_COLOR_TABLE = 0x80D0;
+ public static final int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD;
+ public static final int GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD;
+ public static final int GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD;
+ public static final int GL_COLOR_TABLE_BIAS = 0x80D7;
+ public static final int GL_COLOR_TABLE_BIAS_SGI = 0x80D7;
+ public static final int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC;
+ public static final int GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC;
+ public static final int GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC;
+ public static final int GL_COLOR_TABLE_FORMAT = 0x80D8;
+ public static final int GL_COLOR_TABLE_FORMAT_EXT = 0x80D8;
+ public static final int GL_COLOR_TABLE_FORMAT_SGI = 0x80D8;
+ public static final int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB;
+ public static final int GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB;
+ public static final int GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB;
+ public static final int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF;
+ public static final int GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF;
+ public static final int GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF;
+ public static final int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE;
+ public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE;
+ public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE;
+ public static final int GL_COLOR_TABLE_RED_SIZE = 0x80DA;
+ public static final int GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA;
+ public static final int GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA;
+ public static final int GL_COLOR_TABLE_SCALE = 0x80D6;
+ public static final int GL_COLOR_TABLE_SCALE_SGI = 0x80D6;
+ public static final int GL_COLOR_TABLE_SGI = 0x80D0;
+ public static final int GL_COLOR_TABLE_SGI_80BC = 0x80BC;
+ public static final int GL_COLOR_TABLE_WIDTH = 0x80D9;
+ public static final int GL_COLOR_TABLE_WIDTH_EXT = 0x80D9;
+ public static final int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9;
+ public static final int GL_COLOR_WRITEMASK = 0x0C23;
+ public static final int GL_COMBINE4_NV = 0x8503;
+ public static final int GL_COMBINER0_NV = 0x8550;
+ public static final int GL_COMBINER1_NV = 0x8551;
+ public static final int GL_COMBINER2_NV = 0x8552;
+ public static final int GL_COMBINER3_NV = 0x8553;
+ public static final int GL_COMBINER4_NV = 0x8554;
+ public static final int GL_COMBINER5_NV = 0x8555;
+ public static final int GL_COMBINER6_NV = 0x8556;
+ public static final int GL_COMBINER7_NV = 0x8557;
+ public static final int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545;
+ public static final int GL_COMBINER_AB_OUTPUT_NV = 0x854A;
+ public static final int GL_COMBINER_BIAS_NV = 0x8549;
+ public static final int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546;
+ public static final int GL_COMBINER_CD_OUTPUT_NV = 0x854B;
+ public static final int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544;
+ public static final int GL_COMBINER_INPUT_NV = 0x8542;
+ public static final int GL_COMBINER_MAPPING_NV = 0x8543;
+ public static final int GL_COMBINER_MUX_SUM_NV = 0x8547;
+ public static final int GL_COMBINER_SCALE_NV = 0x8548;
+ public static final int GL_COMBINER_SUM_OUTPUT_NV = 0x854C;
+ public static final int GL_COMBINE_ALPHA_EXT = 0x8572;
+ public static final int GL_COMBINE_EXT = 0x8570;
+ public static final int GL_COMBINE_RGB_EXT = 0x8571;
+ public static final int GL_COMPILE = 0x1300;
+ public static final int GL_COMPILE_AND_EXECUTE = 0x1301;
+ public static final int GL_COMPRESSED_ALPHA_ARB = 0x84E9;
+ public static final int GL_COMPRESSED_INTENSITY_ARB = 0x84EC;
+ public static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB;
+ public static final int GL_COMPRESSED_LUMINANCE_ARB = 0x84EA;
+ public static final int GL_COMPRESSED_RGBA_ARB = 0x84EE;
+ public static final int GL_COMPRESSED_RGB_ARB = 0x84ED;
+ public static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3;
+ public static final int GL_CONSERVE_MEMORY_HINT_PGI = 107005;
+ public static final int GL_CONSTANT_ALPHA = 0x8003;
+ public static final int GL_CONSTANT_ALPHA_EXT = 0x8003;
+ public static final int GL_CONSTANT_ATTENUATION = 0x1207;
+ public static final int GL_CONSTANT_BORDER = 0x8151;
+ public static final int GL_CONSTANT_COLOR = 0x8001;
+ public static final int GL_CONSTANT_COLOR0_NV = 0x852A;
+ public static final int GL_CONSTANT_COLOR1_NV = 0x852B;
+ public static final int GL_CONSTANT_COLOR_EXT = 0x8001;
+ public static final int GL_CONSTANT_EXT = 0x8576;
+ public static final int GL_CONVOLUTION_1D = 0x8010;
+ public static final int GL_CONVOLUTION_1D_EXT = 0x8010;
+ public static final int GL_CONVOLUTION_2D = 0x8011;
+ public static final int GL_CONVOLUTION_2D_EXT = 0x8011;
+ public static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154;
+ public static final int GL_CONVOLUTION_BORDER_MODE = 0x8013;
+ public static final int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013;
+ public static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015;
+ public static final int GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015;
+ public static final int GL_CONVOLUTION_FILTER_SCALE = 0x8014;
+ public static final int GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014;
+ public static final int GL_CONVOLUTION_FORMAT = 0x8017;
+ public static final int GL_CONVOLUTION_FORMAT_EXT = 0x8017;
+ public static final int GL_CONVOLUTION_HEIGHT = 0x8019;
+ public static final int GL_CONVOLUTION_HEIGHT_EXT = 0x8019;
+ public static final int GL_CONVOLUTION_WIDTH = 0x8018;
+ public static final int GL_CONVOLUTION_WIDTH_EXT = 0x8018;
+ public static final int GL_COPY = 0x1503;
+ public static final int GL_COPY_INVERTED = 0x150C;
+ public static final int GL_COPY_PIXEL_TOKEN = 0x0706;
+ public static final int GL_CUBIC_EXT = 0x8334;
+ public static final int GL_CULL_FACE = 0x0B44;
+ public static final int GL_CULL_FACE_MODE = 0x0B45;
+ public static final int GL_CULL_VERTEX_EXT = 0x81AA;
+ public static final int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB;
+ public static final int GL_CULL_VERTEX_IBM = 0x1928A;
+ public static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC;
+ public static final int GL_CURRENT_BINORMAL_EXT = 0x843C;
+ public static final int GL_CURRENT_BIT = 0x00000001;
+ public static final int GL_CURRENT_COLOR = 0x0B00;
+ public static final int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453;
+ public static final int GL_CURRENT_INDEX = 0x0B01;
+ public static final int GL_CURRENT_NORMAL = 0x0B02;
+ public static final int GL_CURRENT_RASTER_COLOR = 0x0B04;
+ public static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09;
+ public static final int GL_CURRENT_RASTER_INDEX = 0x0B05;
+ public static final int GL_CURRENT_RASTER_POSITION = 0x0B07;
+ public static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08;
+ public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06;
+ public static final int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459;
+ public static final int GL_CURRENT_TANGENT_EXT = 0x843B;
+ public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03;
+ public static final int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B;
+ public static final int GL_CW = 0x0900;
+ public static final int GL_DECAL = 0x2101;
+ public static final int GL_DECR = 0x1E03;
+ public static final int GL_DECR_WRAP_EXT = 0x8508;
+ public static final int GL_DEPTH = 0x1801;
+ public static final int GL_DEPTH_BIAS = 0x0D1F;
+ public static final int GL_DEPTH_BITS = 0x0D56;
+ public static final int GL_DEPTH_BUFFER_BIT = 0x00000100;
+ public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73;
+ public static final int GL_DEPTH_COMPONENT = 0x1902;
+ public static final int GL_DEPTH_COMPONENT16_SGIX = 0x81A5;
+ public static final int GL_DEPTH_COMPONENT24_SGIX = 0x81A6;
+ public static final int GL_DEPTH_COMPONENT32_SGIX = 0x81A7;
+ public static final int GL_DEPTH_FUNC = 0x0B74;
+ public static final int GL_DEPTH_RANGE = 0x0B70;
+ public static final int GL_DEPTH_SCALE = 0x0D1E;
+ public static final int GL_DEPTH_TEST = 0x0B71;
+ public static final int GL_DEPTH_WRITEMASK = 0x0B72;
+ public static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096;
+ public static final int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095;
+ public static final int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A;
+ public static final int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B;
+ public static final int GL_DIFFUSE = 0x1201;
+ public static final int GL_DISCARD_NV = 0x8530;
+ public static final int GL_DISTANCE_ATTENUATION_EXT = 0x8129;
+ public static final int GL_DITHER = 0x0BD0;
+ public static final int GL_DOMAIN = 0x0A02;
+ public static final int GL_DONT_CARE = 0x1100;
+ public static final int GL_DOUBLE = 0x140A;
+ public static final int GL_DOUBLEBUFFER = 0x0C32;
+ public static final int GL_DRAW_BUFFER = 0x0C01;
+ public static final int GL_DRAW_PIXEL_TOKEN = 0x0705;
+ public static final int GL_DST_ALPHA = 0x0304;
+ public static final int GL_DST_COLOR = 0x0306;
+ public static final int GL_DUAL_ALPHA12_SGIS = 0x8112;
+ public static final int GL_DUAL_ALPHA16_SGIS = 0x8113;
+ public static final int GL_DUAL_ALPHA4_SGIS = 0x8110;
+ public static final int GL_DUAL_ALPHA8_SGIS = 0x8111;
+ public static final int GL_DUAL_INTENSITY12_SGIS = 0x811A;
+ public static final int GL_DUAL_INTENSITY16_SGIS = 0x811B;
+ public static final int GL_DUAL_INTENSITY4_SGIS = 0x8118;
+ public static final int GL_DUAL_INTENSITY8_SGIS = 0x8119;
+ public static final int GL_DUAL_LUMINANCE12_SGIS = 0x8116;
+ public static final int GL_DUAL_LUMINANCE16_SGIS = 0x8117;
+ public static final int GL_DUAL_LUMINANCE4_SGIS = 0x8114;
+ public static final int GL_DUAL_LUMINANCE8_SGIS = 0x8115;
+ public static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C;
+ public static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D;
+ public static final int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124;
+ public static final int GL_EDGE_FLAG = 0x0B43;
+ public static final int GL_EDGE_FLAG_ARRAY = 0x8079;
+ public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D;
+ public static final int GL_EDGE_FLAG_ARRAY_EXT = 0x8079;
+ public static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093;
+ public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093;
+ public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C;
+ public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C;
+ public static final int GL_EMBOSS_CONSTANT_NV = 0x855E;
+ public static final int GL_EMBOSS_LIGHT_NV = 0x855D;
+ public static final int GL_EMBOSS_MAP_NV = 0x855F;
+ public static final int GL_EMISSION = 0x1600;
+ public static final int GL_ENABLE_BIT = 0x00002000;
+ public static final int GL_EQUAL = 0x0202;
+ public static final int GL_EQUIV = 0x1509;
+ public static final int GL_EVAL_BIT = 0x00010000;
+ public static final int GL_EXP = 0x0800;
+ public static final int GL_EXP2 = 0x0801;
+ public static final int GL_EXPAND_NEGATE_NV = 0x8539;
+ public static final int GL_EXPAND_NORMAL_NV = 0x8538;
+ public static final int GL_EXTENSIONS = 0x1F03;
+ public static final int GL_EYE_LINEAR = 0x2400;
+ public static final int GL_EYE_PLANE = 0x2502;
+ public static final int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C;
+ public static final int GL_EYE_RADIAL_NV = 0x855B;
+ public static final int GL_E_TIMES_F_NV = 0x8531;
+ public static final int GL_FASTEST = 0x1101;
+ public static final int GL_FEEDBACK = 0x1C01;
+ public static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0;
+ public static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1;
+ public static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2;
+ public static final int GL_FILL = 0x1B02;
+ public static final int GL_FILTER4_SGIS = 0x8146;
+ public static final int GL_FLAT = 0x1D00;
+ public static final int GL_FLOAT = 0x1406;
+ public static final int GL_FOG = 0x0B60;
+ public static final int GL_FOG_BIT = 0x00000080;
+ public static final int GL_FOG_COLOR = 0x0B66;
+ public static final int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457;
+ public static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456;
+ public static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455;
+ public static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454;
+ public static final int GL_FOG_COORDINATE_EXT = 0x8451;
+ public static final int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450;
+ public static final int GL_FOG_DENSITY = 0x0B62;
+ public static final int GL_FOG_DISTANCE_MODE_NV = 0x855A;
+ public static final int GL_FOG_END = 0x0B64;
+ public static final int GL_FOG_FUNC_POINTS_SGIS = 0x812B;
+ public static final int GL_FOG_FUNC_SGIS = 0x812A;
+ public static final int GL_FOG_HINT = 0x0C54;
+ public static final int GL_FOG_INDEX = 0x0B61;
+ public static final int GL_FOG_MODE = 0x0B65;
+ public static final int GL_FOG_OFFSET_SGIX = 0x8198;
+ public static final int GL_FOG_OFFSET_VALUE_SGIX = 0x8199;
+ public static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC;
+ public static final int GL_FOG_START = 0x0B63;
+ public static final int GL_FRAGMENT_COLOR_EXT = 0x834C;
+ public static final int GL_FRAGMENT_DEPTH_EXT = 0x8452;
+ public static final int GL_FRAGMENT_DEPTH_EXT_834B = 0x834B;
+ public static final int GL_FRAGMENT_MATERIAL_EXT = 0x8349;
+ public static final int GL_FRAGMENT_NORMAL_EXT = 0x834A;
+ public static final int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C;
+ public static final int GL_FRAMEZOOM_SGIX = 0x818B;
+ public static final int GL_FRONT = 0x0404;
+ public static final int GL_FRONT_AND_BACK = 0x0408;
+ public static final int GL_FRONT_FACE = 0x0B46;
+ public static final int GL_FRONT_LEFT = 0x0400;
+ public static final int GL_FRONT_RIGHT = 0x0401;
+ public static final int GL_FULL_STIPPLE_HINT_PGI = 107033;
+ public static final int GL_FUNC_ADD = 0x8006;
+ public static final int GL_FUNC_ADD_EXT = 0x8006;
+ public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
+ public static final int GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B;
+ public static final int GL_FUNC_SUBTRACT = 0x800A;
+ public static final int GL_FUNC_SUBTRACT_EXT = 0x800A;
+ public static final int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192;
+ public static final int GL_GENERATE_MIPMAP_SGIS = 0x8191;
+ public static final int GL_GEQUAL = 0x0206;
+ public static final int GL_GLEXT_VERSION_EXT = 8;
+ public static final int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA;
+ public static final int GL_GLOBAL_ALPHA_SUN = 0x81D9;
+ public static final int GL_GREATER = 0x0204;
+ public static final int GL_GREEN = 0x1904;
+ public static final int GL_GREEN_BIAS = 0x0D19;
+ public static final int GL_GREEN_BITS = 0x0D53;
+ public static final int GL_GREEN_MAX_CLAMP_INGR = 0x8565;
+ public static final int GL_GREEN_MIN_CLAMP_INGR = 0x8561;
+ public static final int GL_GREEN_SCALE = 0x0D18;
+ public static final int GL_HALF_BIAS_NEGATE_NV = 0x853B;
+ public static final int GL_HALF_BIAS_NORMAL_NV = 0x853A;
+ public static final int GL_HINT_BIT = 0x00008000;
+ public static final int GL_HISTOGRAM = 0x8024;
+ public static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B;
+ public static final int GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B;
+ public static final int GL_HISTOGRAM_BLUE_SIZE = 0x802A;
+ public static final int GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A;
+ public static final int GL_HISTOGRAM_EXT = 0x8024;
+ public static final int GL_HISTOGRAM_FORMAT = 0x8027;
+ public static final int GL_HISTOGRAM_FORMAT_EXT = 0x8027;
+ public static final int GL_HISTOGRAM_GREEN_SIZE = 0x8029;
+ public static final int GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029;
+ public static final int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C;
+ public static final int GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C;
+ public static final int GL_HISTOGRAM_RED_SIZE = 0x8028;
+ public static final int GL_HISTOGRAM_RED_SIZE_EXT = 0x8028;
+ public static final int GL_HISTOGRAM_SINK = 0x802D;
+ public static final int GL_HISTOGRAM_SINK_EXT = 0x802D;
+ public static final int GL_HISTOGRAM_WIDTH = 0x8026;
+ public static final int GL_HISTOGRAM_WIDTH_EXT = 0x8026;
+ public static final int GL_INCR = 0x1E02;
+ public static final int GL_INCR_WRAP_EXT = 0x8507;
+ public static final int GL_INDEX_ARRAY = 0x8077;
+ public static final int GL_INDEX_ARRAY_COUNT_EXT = 0x8087;
+ public static final int GL_INDEX_ARRAY_EXT = 0x8077;
+ public static final int GL_INDEX_ARRAY_POINTER = 0x8091;
+ public static final int GL_INDEX_ARRAY_POINTER_EXT = 0x8091;
+ public static final int GL_INDEX_ARRAY_STRIDE = 0x8086;
+ public static final int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086;
+ public static final int GL_INDEX_ARRAY_TYPE = 0x8085;
+ public static final int GL_INDEX_ARRAY_TYPE_EXT = 0x8085;
+ public static final int GL_INDEX_BITS = 0x0D51;
+ public static final int GL_INDEX_CLEAR_VALUE = 0x0C20;
+ public static final int GL_INDEX_LOGIC_OP = 0x0BF1;
+ public static final int GL_INDEX_MODE = 0x0C30;
+ public static final int GL_INDEX_OFFSET = 0x0D13;
+ public static final int GL_INDEX_SHIFT = 0x0D12;
+ public static final int GL_INDEX_WRITEMASK = 0x0C21;
+ public static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180;
+ public static final int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181;
+ public static final int GL_INT = 0x1404;
+ public static final int GL_INTENSITY = 0x8049;
+ public static final int GL_INTENSITY12 = 0x804C;
+ public static final int GL_INTENSITY12_EXT = 0x804C;
+ public static final int GL_INTENSITY16 = 0x804D;
+ public static final int GL_INTENSITY16_EXT = 0x804D;
+ public static final int GL_INTENSITY4 = 0x804A;
+ public static final int GL_INTENSITY4_EXT = 0x804A;
+ public static final int GL_INTENSITY8 = 0x804B;
+ public static final int GL_INTENSITY8_EXT = 0x804B;
+ public static final int GL_INTENSITY_EXT = 0x8049;
+ public static final int GL_INTERLACE_READ_INGR = 0x8568;
+ public static final int GL_INTERLACE_SGIX = 0x8094;
+ public static final int GL_INTERPOLATE_EXT = 0x8575;
+ public static final int GL_INVALID_ENUM = 0x0500;
+ public static final int GL_INVALID_OPERATION = 0x0502;
+ public static final int GL_INVALID_VALUE = 0x0501;
+ public static final int GL_INVERT = 0x150A;
+ public static final int GL_INVERTED_SCREEN_W_REND = 0x8491;
+ public static final int GL_IR_INSTRUMENT1_SGIX = 0x817F;
+ public static final int GL_KEEP = 0x1E00;
+ public static final int GL_LEFT = 0x0406;
+ public static final int GL_LEQUAL = 0x0203;
+ public static final int GL_LESS = 0x0201;
+ public static final int GL_LIGHT0 = 0x4000;
+ public static final int GL_LIGHT1 = 0x4001;
+ public static final int GL_LIGHT2 = 0x4002;
+ public static final int GL_LIGHT3 = 0x4003;
+ public static final int GL_LIGHT4 = 0x4004;
+ public static final int GL_LIGHT5 = 0x4005;
+ public static final int GL_LIGHT6 = 0x4006;
+ public static final int GL_LIGHT7 = 0x4007;
+ public static final int GL_LIGHTING = 0x0B50;
+ public static final int GL_LIGHTING_BIT = 0x00000040;
+ public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53;
+ public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8;
+ public static final int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8;
+ public static final int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51;
+ public static final int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0;
+ public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52;
+ public static final int GL_LINE = 0x1B01;
+ public static final int GL_LINEAR = 0x2601;
+ public static final int GL_LINEAR_ATTENUATION = 0x1208;
+ public static final int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170;
+ public static final int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098;
+ public static final int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099;
+ public static final int GL_LINEAR_DETAIL_SGIS = 0x8097;
+ public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703;
+ public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701;
+ public static final int GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE;
+ public static final int GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF;
+ public static final int GL_LINEAR_SHARPEN_SGIS = 0x80AD;
+ public static final int GL_LINES = 0x0001;
+ public static final int GL_LINE_BIT = 0x00000004;
+ public static final int GL_LINE_LOOP = 0x0002;
+ public static final int GL_LINE_RESET_TOKEN = 0x0707;
+ public static final int GL_LINE_SMOOTH = 0x0B20;
+ public static final int GL_LINE_SMOOTH_HINT = 0x0C52;
+ public static final int GL_LINE_STIPPLE = 0x0B24;
+ public static final int GL_LINE_STIPPLE_PATTERN = 0x0B25;
+ public static final int GL_LINE_STIPPLE_REPEAT = 0x0B26;
+ public static final int GL_LINE_STRIP = 0x0003;
+ public static final int GL_LINE_TOKEN = 0x0702;
+ public static final int GL_LINE_WIDTH = 0x0B21;
+ public static final int GL_LINE_WIDTH_GRANULARITY = 0x0B23;
+ public static final int GL_LINE_WIDTH_RANGE = 0x0B22;
+ public static final int GL_LIST_BASE = 0x0B32;
+ public static final int GL_LIST_BIT = 0x00020000;
+ public static final int GL_LIST_INDEX = 0x0B33;
+ public static final int GL_LIST_MODE = 0x0B30;
+ public static final int GL_LIST_PRIORITY_SGIX = 0x8182;
+ public static final int GL_LOAD = 0x0101;
+ public static final int GL_LOGIC_OP = 0x0BF1;
+ public static final int GL_LOGIC_OP_MODE = 0x0BF0;
+ public static final int GL_LUMINANCE = 0x1909;
+ public static final int GL_LUMINANCE12 = 0x8041;
+ public static final int GL_LUMINANCE12_ALPHA12 = 0x8047;
+ public static final int GL_LUMINANCE12_ALPHA12_EXT = 0x8047;
+ public static final int GL_LUMINANCE12_ALPHA4 = 0x8046;
+ public static final int GL_LUMINANCE12_ALPHA4_EXT = 0x8046;
+ public static final int GL_LUMINANCE12_EXT = 0x8041;
+ public static final int GL_LUMINANCE16 = 0x8042;
+ public static final int GL_LUMINANCE16_ALPHA16 = 0x8048;
+ public static final int GL_LUMINANCE16_ALPHA16_EXT = 0x8048;
+ public static final int GL_LUMINANCE16_EXT = 0x8042;
+ public static final int GL_LUMINANCE4 = 0x803F;
+ public static final int GL_LUMINANCE4_ALPHA4 = 0x8043;
+ public static final int GL_LUMINANCE4_ALPHA4_EXT = 0x8043;
+ public static final int GL_LUMINANCE4_EXT = 0x803F;
+ public static final int GL_LUMINANCE6_ALPHA2 = 0x8044;
+ public static final int GL_LUMINANCE6_ALPHA2_EXT = 0x8044;
+ public static final int GL_LUMINANCE8 = 0x8040;
+ public static final int GL_LUMINANCE8_ALPHA8 = 0x8045;
+ public static final int GL_LUMINANCE8_ALPHA8_EXT = 0x8045;
+ public static final int GL_LUMINANCE8_EXT = 0x8040;
+ public static final int GL_LUMINANCE_ALPHA = 0x190A;
+ public static final int GL_MAP1_BINORMAL_EXT = 0x8446;
+ public static final int GL_MAP1_COLOR_4 = 0x0D90;
+ public static final int GL_MAP1_GRID_DOMAIN = 0x0DD0;
+ public static final int GL_MAP1_GRID_SEGMENTS = 0x0DD1;
+ public static final int GL_MAP1_INDEX = 0x0D91;
+ public static final int GL_MAP1_NORMAL = 0x0D92;
+ public static final int GL_MAP1_TANGENT_EXT = 0x8444;
+ public static final int GL_MAP1_TEXTURE_COORD_1 = 0x0D93;
+ public static final int GL_MAP1_TEXTURE_COORD_2 = 0x0D94;
+ public static final int GL_MAP1_TEXTURE_COORD_3 = 0x0D95;
+ public static final int GL_MAP1_TEXTURE_COORD_4 = 0x0D96;
+ public static final int GL_MAP1_VERTEX_3 = 0x0D97;
+ public static final int GL_MAP1_VERTEX_4 = 0x0D98;
+ public static final int GL_MAP2_BINORMAL_EXT = 0x8447;
+ public static final int GL_MAP2_COLOR_4 = 0x0DB0;
+ public static final int GL_MAP2_GRID_DOMAIN = 0x0DD2;
+ public static final int GL_MAP2_GRID_SEGMENTS = 0x0DD3;
+ public static final int GL_MAP2_INDEX = 0x0DB1;
+ public static final int GL_MAP2_NORMAL = 0x0DB2;
+ public static final int GL_MAP2_TANGENT_EXT = 0x8445;
+ public static final int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3;
+ public static final int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4;
+ public static final int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5;
+ public static final int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6;
+ public static final int GL_MAP2_VERTEX_3 = 0x0DB7;
+ public static final int GL_MAP2_VERTEX_4 = 0x0DB8;
+ public static final int GL_MAP_COLOR = 0x0D10;
+ public static final int GL_MAP_STENCIL = 0x0D11;
+ public static final int GL_MATRIX_MODE = 0x0BA0;
+ public static final int GL_MAX = 0x8008;
+ public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073;
+ public static final int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073;
+ public static final int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138;
+ public static final int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35;
+ public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B;
+ public static final int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177;
+ public static final int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178;
+ public static final int GL_MAX_CLIP_PLANES = 0x0D32;
+ public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3;
+ public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3;
+ public static final int GL_MAX_CONVOLUTION_HEIGHT = 0x801B;
+ public static final int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B;
+ public static final int GL_MAX_CONVOLUTION_WIDTH = 0x801A;
+ public static final int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A;
+ public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C;
+ public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9;
+ public static final int GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9;
+ public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
+ public static final int GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8;
+ public static final int GL_MAX_EVAL_ORDER = 0x0D30;
+ public static final int GL_MAX_EXT = 0x8008;
+ public static final int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C;
+ public static final int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D;
+ public static final int GL_MAX_GENERAL_COMBINERS_NV = 0x854D;
+ public static final int GL_MAX_LIGHTS = 0x0D31;
+ public static final int GL_MAX_LIST_NESTING = 0x0B31;
+ public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
+ public static final int GL_MAX_NAME_STACK_DEPTH = 0x0D37;
+ public static final int GL_MAX_PIXEL_MAP_TABLE = 0x0D34;
+ public static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337;
+ public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
+ public static final int GL_MAX_SHININESS_NV = 0x8507;
+ public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8508;
+ public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF;
+ public static final int GL_MAX_TEXTURE_SIZE = 0x0D33;
+ public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
+ public static final int GL_MAX_TEXTURE_UNITS_ARB = 0x84E2;
+ public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520;
+ public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A;
+ public static final int GL_MIN = 0x8007;
+ public static final int GL_MINMAX = 0x802E;
+ public static final int GL_MINMAX_FORMAT = 0x802F;
+ public static final int GL_MINMAX_SINK = 0x8030;
+ public static final int GL_MIN_EXT = 0x8007;
+ public static final int GL_MIRRORED_REPEAT_IBM = 0x8370;
+ public static final int GL_MODELVIEW = 0x1700;
+ public static final int GL_MODELVIEW0_EXT = 0x1700;
+ public static final int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3;
+ public static final int GL_MODELVIEW1_EXT = 0x850A;
+ public static final int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502;
+ public static final int GL_MODELVIEW_MATRIX = 0x0BA6;
+ public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
+ public static final int GL_MODULATE = 0x2100;
+ public static final int GL_MULT = 0x0103;
+ public static final int GL_MULTISAMPLE_ARBfunda = 0x809D;
+ public static final int GL_MULTISAMPLE_BIT_ARB = 0x20000000;
+ public static final int GL_MULTISAMPLE_BIT_EXT = 0x20000000;
+ public static final int GL_MULTISAMPLE_SGIS = 0x809D;
+ public static final int GL_N3F_V3F = 0x2A25;
+ public static final int GL_NAME_STACK_DEPTH = 0x0D70;
+ public static final int GL_NAND = 0x150E;
+ public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011;
+ public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012;
+ public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010;
+ public static final int GL_NEAREST = 0x2600;
+ public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
+ public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
+ public static final int GL_NEVER = 0x0200;
+ public static final int GL_NICEST = 0x1102;
+ public static final int GL_NONE = 0x0;
+ public static final int GL_NOOP = 0x1505;
+ public static final int GL_NOR = 0x1508;
+ public static final int GL_NORMALIZE = 0x0BA1;
+ public static final int GL_NORMAL_ARRAY = 0x8075;
+ public static final int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080;
+ public static final int GL_NORMAL_ARRAY_EXT = 0x8075;
+ public static final int GL_NORMAL_ARRAY_POINTER = 0x808F;
+ public static final int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F;
+ public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F;
+ public static final int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F;
+ public static final int GL_NORMAL_ARRAY_TYPE = 0x807E;
+ public static final int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E;
+ public static final int GL_NORMAL_MAP_EXT = 0x8511;
+ public static final int GL_NORMAL_MAP_NV = 0x8511;
+ public static final int GL_NOTEQUAL = 0x0205;
+ public static final int GL_NO_ERROR = 0x0;
+ public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2;
+ public static final int GL_NUM_GENERAL_COMBINERS_NV = 0x854E;
+ public static final int GL_OBJECT_LINEAR = 0x2401;
+ public static final int GL_OBJECT_PLANE = 0x2501;
+ public static final int GL_OCCLUSION_TEST_HP = 0x8165;
+ public static final int GL_OCCLUSION_TEST_RESULT_HP = 0x8166;
+ public static final int GL_ONE = 0x1;
+ public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
+ public static final int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004;
+ public static final int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
+ public static final int GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002;
+ public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305;
+ public static final int GL_ONE_MINUS_DST_COLOR = 0x0307;
+ public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303;
+ public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301;
+ public static final int GL_OPERAND0_ALPHA_EXT = 0x8598;
+ public static final int GL_OPERAND0_RGB_EXT = 0x8590;
+ public static final int GL_OPERAND1_ALPHA_EXT = 0x8599;
+ public static final int GL_OPERAND1_RGB_EXT = 0x8591;
+ public static final int GL_OPERAND2_ALPHA_EXT = 0x859A;
+ public static final int GL_OPERAND2_RGB_EXT = 0x8592;
+ public static final int GL_OPERAND3_ALPHA_NV = 0x859B;
+ public static final int GL_OPERAND3_RGB_NV = 0x8593;
+ public static final int GL_OR = 0x1507;
+ public static final int GL_ORDER = 0x0A01;
+ public static final int GL_OR_INVERTED = 0x150D;
+ public static final int GL_OR_REVERSE = 0x150B;
+ public static final int GL_OUT_OF_MEMORY = 0x0505;
+ public static final int GL_PACK_ALIGNMENT = 0x0D05;
+ public static final int GL_PACK_CMYK_HINT_EXT = 0x800E;
+ public static final int GL_PACK_IMAGE_DEPTH_SGIS = 0x8131;
+ public static final int GL_PACK_IMAGE_HEIGHT = 0x806C;
+ public static final int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C;
+ public static final int GL_PACK_LSB_FIRST = 0x0D01;
+ public static final int GL_PACK_ROW_LENGTH = 0x0D02;
+ public static final int GL_PACK_SKIP_IMAGES = 0x806B;
+ public static final int GL_PACK_SKIP_IMAGES_EXT = 0x806B;
+ public static final int GL_PACK_SKIP_PIXELS = 0x0D04;
+ public static final int GL_PACK_SKIP_ROWS = 0x0D03;
+ public static final int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130;
+ public static final int GL_PACK_SWAP_BYTES = 0x0D00;
+ public static final int GL_PASS_THROUGH_TOKEN = 0x0700;
+ public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
+ public static final int GL_PERTURB_EXT = 0x85AE;
+ public static final int GL_PHONG_HINT_WIN = 0x80EB;
+ public static final int GL_PHONG_WIN = 0x80EA;
+ public static final int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333;
+ public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x1002;
+ public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x1001;
+ public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x1003;
+ public static final int GL_PIXEL_MAG_FILTER_EXT = 0x8331;
+ public static final int GL_PIXEL_MAP_A_TO_A = 0x0C79;
+ public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9;
+ public static final int GL_PIXEL_MAP_B_TO_B = 0x0C78;
+ public static final int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8;
+ public static final int GL_PIXEL_MAP_G_TO_G = 0x0C77;
+ public static final int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7;
+ public static final int GL_PIXEL_MAP_I_TO_A = 0x0C75;
+ public static final int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5;
+ public static final int GL_PIXEL_MAP_I_TO_B = 0x0C74;
+ public static final int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4;
+ public static final int GL_PIXEL_MAP_I_TO_G = 0x0C73;
+ public static final int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3;
+ public static final int GL_PIXEL_MAP_I_TO_I = 0x0C70;
+ public static final int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0;
+ public static final int GL_PIXEL_MAP_I_TO_R = 0x0C72;
+ public static final int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2;
+ public static final int GL_PIXEL_MAP_R_TO_R = 0x0C76;
+ public static final int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6;
+ public static final int GL_PIXEL_MAP_S_TO_S = 0x0C71;
+ public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1;
+ public static final int GL_PIXEL_MIN_FILTER_EXT = 0x8332;
+ public static final int GL_PIXEL_MODE_BIT = 0x00000020;
+ public static final int GL_PIXEL_TEXTURE_SGIS = 0x1000;
+ public static final int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B;
+ public static final int GL_PIXEL_TEX_GEN_SGIX = 0x8139;
+ public static final int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330;
+ public static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338;
+ public static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336;
+ public static final int GL_POINT = 0x1B00;
+ public static final int GL_POINTS = 0x0000;
+ public static final int GL_POINT_BIT = 0x00000002;
+ public static final int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128;
+ public static final int GL_POINT_SIZE = 0x0B11;
+ public static final int GL_POINT_SIZE_GRANULARITY = 0x0B13;
+ public static final int GL_POINT_SIZE_MAX_EXT = 0x8127;
+ public static final int GL_POINT_SIZE_MIN_EXT = 0x8126;
+ public static final int GL_POINT_SIZE_RANGE = 0x0B12;
+ public static final int GL_POINT_SMOOTH = 0x0B10;
+ public static final int GL_POINT_SMOOTH_HINT = 0x0C51;
+ public static final int GL_POINT_TOKEN = 0x0701;
+ public static final int GL_POLYGON = 0x0009;
+ public static final int GL_POLYGON_BIT = 0x00000008;
+ public static final int GL_POLYGON_MODE = 0x0B40;
+ public static final int GL_POLYGON_OFFSET_BIAS_EXT = 0x8039;
+ public static final int GL_POLYGON_OFFSET_EXT = 0x8037;
+ public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038;
+ public static final int GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038;
+ public static final int GL_POLYGON_OFFSET_FILL = 0x8037;
+ public static final int GL_POLYGON_OFFSET_LINE = 0x2A02;
+ public static final int GL_POLYGON_OFFSET_POINT = 0x2A01;
+ public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00;
+ public static final int GL_POLYGON_SMOOTH = 0x0B41;
+ public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53;
+ public static final int GL_POLYGON_STIPPLE = 0x0B42;
+ public static final int GL_POLYGON_STIPPLE_BIT = 0x00000010;
+ public static final int GL_POLYGON_TOKEN = 0x0703;
+ public static final int GL_POSITION = 0x1203;
+ public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB;
+ public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB;
+ public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7;
+ public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7;
+ public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA;
+ public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA;
+ public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6;
+ public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6;
+ public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2;
+ public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2;
+ public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9;
+ public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9;
+ public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5;
+ public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5;
+ public static final int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8;
+ public static final int GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8;
+ public static final int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4;
+ public static final int GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4;
+ public static final int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023;
+ public static final int GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023;
+ public static final int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F;
+ public static final int GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F;
+ public static final int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022;
+ public static final int GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022;
+ public static final int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E;
+ public static final int GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E;
+ public static final int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1;
+ public static final int GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1;
+ public static final int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021;
+ public static final int GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021;
+ public static final int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D;
+ public static final int GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D;
+ public static final int GL_POST_CONVOLUTION_RED_BIAS = 0x8020;
+ public static final int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020;
+ public static final int GL_POST_CONVOLUTION_RED_SCALE = 0x801C;
+ public static final int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C;
+ public static final int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B;
+ public static final int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179;
+ public static final int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C;
+ public static final int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A;
+ public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000;
+ public static final int GL_PREVIOUS_EXT = 0x8578;
+ public static final int GL_PRIMARY_COLOR_EXT = 0x8577;
+ public static final int GL_PRIMARY_COLOR_NV = 0x852C;
+ public static final int GL_PROJECTION = 0x1701;
+ public static final int GL_PROJECTION_MATRIX = 0x0BA7;
+ public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4;
+ public static final int GL_PROXY_COLOR_TABLE = 0x80D3;
+ public static final int GL_PROXY_COLOR_TABLE_SGI = 0x80D3;
+ public static final int GL_PROXY_HISTOGRAM = 0x8025;
+ public static final int GL_PROXY_HISTOGRAM_EXT = 0x8025;
+ public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5;
+ public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5;
+ public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4;
+ public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4;
+ public static final int GL_PROXY_TEXTURE_1D = 0x8063;
+ public static final int GL_PROXY_TEXTURE_1D_EXT = 0x8063;
+ public static final int GL_PROXY_TEXTURE_2D = 0x8064;
+ public static final int GL_PROXY_TEXTURE_2D_EXT = 0x8064;
+ public static final int GL_PROXY_TEXTURE_3D = 0x8070;
+ public static final int GL_PROXY_TEXTURE_3D_EXT = 0x8070;
+ public static final int GL_PROXY_TEXTURE_4D_SGIS = 0x8135;
+ public static final int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD;
+ public static final int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B;
+ public static final int GL_Q = 0x2003;
+ public static final int GL_QUADRATIC_ATTENUATION = 0x1209;
+ public static final int GL_QUADS = 0x0007;
+ public static final int GL_QUAD_ALPHA4_SGIS = 0x811E;
+ public static final int GL_QUAD_ALPHA8_SGIS = 0x811F;
+ public static final int GL_QUAD_INTENSITY4_SGIS = 0x8122;
+ public static final int GL_QUAD_INTENSITY8_SGIS = 0x8123;
+ public static final int GL_QUAD_LUMINANCE4_SGIS0 = 0x8120;
+ public static final int GL_QUAD_LUMINANCE8_SGIS = 0x8121;
+ public static final int GL_QUAD_STRIP = 0x0008;
+ public static final int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125;
+ public static final int GL_R = 0x2002;
+ public static final int GL_R1UI_C3F_V3F_SUN = 0x85C6;
+ public static final int GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8;
+ public static final int GL_R1UI_C4UB_V3F_SUN = 0x85C5;
+ public static final int GL_R1UI_N3F_V3F_SUN = 0x85C7;
+ public static final int GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB;
+ public static final int GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA;
+ public static final int GL_R1UI_T2F_V3F_SUN = 0x85C9;
+ public static final int GL_R1UI_V3F_SUN = 0x85C4;
+ public static final int GL_R3_G3_B2 = 0x2A10;
+ public static final int GL_READ_BUFFER = 0x0C02;
+ public static final int GL_RECLAIM_MEMORY_HINT_PGI = 107006;
+ public static final int GL_RED = 0x1903;
+ public static final int GL_REDUCE = 0x8016;
+ public static final int GL_REDUCE_EXT = 0x8016;
+ public static final int GL_RED_BIAS = 0x0D15;
+ public static final int GL_RED_BITS = 0x0D52;
+ public static final int GL_RED_MAX_CLAMP_INGR = 0x8564;
+ public static final int GL_RED_MIN_CLAMP_INGR = 0x8560;
+ public static final int GL_RED_SCALE = 0x0D14;
+ public static final int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E;
+ public static final int GL_REFERENCE_PLANE_SGIX = 0x817D;
+ public static final int GL_REFLECTION_MAP_EXT = 0x8512;
+ public static final int GL_REFLECTION_MAP_NV = 0x8512;
+ public static final int GL_REGISTER_COMBINERS_NV = 0x8522;
+ public static final int GL_RENDER = 0x1C00;
+ public static final int GL_RENDERER = 0x1F01;
+ public static final int GL_RENDER_MODE = 0x0C40;
+ public static final int GL_REPEAT = 0x2901;
+ public static final int GL_REPLACE = 0x1E01;
+ public static final int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3;
+ public static final int GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2;
+ public static final int GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0;
+ public static final int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1;
+ public static final int GL_REPLACEMENT_CODE_SUN = 0x81D8;
+ public static final int GL_REPLACE_EXT = 0x8062;
+ public static final int GL_REPLACE_MIDDLE_SUN = 0x02;
+ public static final int GL_REPLACE_OLDEST_SUN = 0x03;
+ public static final int GL_REPLICATE_BORDER = 0x8153;
+ public static final int GL_RESCALE_NORMAL = 0x803A;
+ public static final int GL_RESCALE_NORMAL_EXT = 0x803A;
+ public static final int GL_RESTART_SUN = 0x01;
+ public static final int GL_RETURN = 0x0102;
+ public static final int GL_RGB = 0x1907;
+ public static final int GL_RGB10 = 0x8052;
+ public static final int GL_RGB10_A2 = 0x8059;
+ public static final int GL_RGB10_A2_EXT = 0x8059;
+ public static final int GL_RGB10_EXT = 0x8052;
+ public static final int GL_RGB12 = 0x8053;
+ public static final int GL_RGB12_EXT = 0x8053;
+ public static final int GL_RGB16 = 0x8054;
+ public static final int GL_RGB16_EXT = 0x8054;
+ public static final int GL_RGB2_EXT = 0x804E;
+ public static final int GL_RGB4 = 0x804F;
+ public static final int GL_RGB4_EXT = 0x804F;
+ public static final int GL_RGB5 = 0x8050;
+ public static final int GL_RGB5_A1 = 0x8057;
+ public static final int GL_RGB5_A1_EXT = 0x8057;
+ public static final int GL_RGB5_EXT = 0x8050;
+ public static final int GL_RGB8 = 0x8051;
+ public static final int GL_RGB8_EXT = 0x8051;
+ public static final int GL_RGBA = 0x1908;
+ public static final int GL_RGBA12 = 0x805A;
+ public static final int GL_RGBA12_EXT = 0x805A;
+ public static final int GL_RGBA16 = 0x805B;
+ public static final int GL_RGBA16_EXT = 0x805B;
+ public static final int GL_RGBA2 = 0x8055;
+ public static final int GL_RGBA2_EXT = 0x8055;
+ public static final int GL_RGBA4 = 0x8056;
+ public static final int GL_RGBA4_EXT = 0x8056;
+ public static final int GL_RGBA8 = 0x8058;
+ public static final int GL_RGBA8_EXT = 0x8058;
+ public static final int GL_RGBA_MODE = 0x0C31;
+ public static final int GL_RGB_SCALE_EXT = 0x8573;
+ public static final int GL_RIGHT = 0x0407;
+ public static final int GL_S = 0x2000;
+ public static final int GL_SAMPLES_ARB = 0x80A9;
+ public static final int GL_SAMPLES_SGIS = 0x80A9;
+ public static final int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E;
+ public static final int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E;
+ public static final int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F;
+ public static final int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F;
+ public static final int GL_SAMPLE_BUFFERS_ARB = 0x80A8;
+ public static final int GL_SAMPLE_BUFFERS_SGIS = 0x80A8;
+ public static final int GL_SAMPLE_COVERAGE_ARB = 0x80A0;
+ public static final int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB;
+ public static final int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA;
+ public static final int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB;
+ public static final int GL_SAMPLE_MASK_SGIS = 0x80A0;
+ public static final int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA;
+ public static final int GL_SAMPLE_MAX_PASSES_ARB = 0x84E7;
+ public static final int GL_SAMPLE_PASS_ARB = 0x84E8;
+ public static final int GL_SAMPLE_PATTERN_SGIS = 0x80AC;
+ public static final int GL_SCALE_BY_FOUR_NV = 0x853F;
+ public static final int GL_SCALE_BY_ONE_HALF_NV = 0x8540;
+ public static final int GL_SCALE_BY_TWO_NV = 0x853E;
+ public static final int GL_SCISSOR_BIT = 0x00080000;
+ public static final int GL_SCISSOR_BOX = 0x0C10;
+ public static final int GL_SCISSOR_TEST = 0x0C11;
+ public static final int GL_SCREEN_COORDINATES_REND = 0x8490;
+ public static final int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E;
+ public static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D;
+ public static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A;
+ public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C;
+ public static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B;
+ public static final int GL_SECONDARY_COLOR_NV = 0x852D;
+ public static final int GL_SELECT = 0x1C02;
+ public static final int GL_SELECTION_BUFFER_POINTER = 0x0DF3;
+ public static final int GL_SELECTION_BUFFER_SIZE = 0x0DF4;
+ public static final int GL_SEPARABLE_2D = 0x8012;
+ public static final int GL_SEPARABLE_2D_EXT = 0x8012;
+ public static final int GL_SEPARATE_SPECULAR_COLOR = 0x81FA;
+ public static final int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA;
+ public static final int GL_SET = 0x150F;
+ public static final int GL_SHADE_MODEL = 0x0B54;
+ public static final int GL_SHADOW_ATTENUATION_EXT = 0x834E;
+ public static final int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB;
+ public static final int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0;
+ public static final int GL_SHININESS = 0x1601;
+ public static final int GL_SHORT = 0x1402;
+ public static final int GL_SIGNED_IDENTITY_NV = 0x853C;
+ public static final int GL_SIGNED_NEGATE_NV = 0x853D;
+ public static final int GL_SINGLE_COLOR = 0x81F9;
+ public static final int GL_SINGLE_COLOR_EXT = 0x81F9;
+ public static final int GL_SMOOTH = 0x1D01;
+ public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23;
+ public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
+ public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13;
+ public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
+ public static final int GL_SOURCE0_ALPHA_EXT = 0x8588;
+ public static final int GL_SOURCE0_RGB_EXT = 0x8580;
+ public static final int GL_SOURCE1_ALPHA_EXT = 0x8589;
+ public static final int GL_SOURCE1_RGB_EXT = 0x8581;
+ public static final int GL_SOURCE2_ALPHA_EXT = 0x858A;
+ public static final int GL_SOURCE2_RGB_EXT = 0x8582;
+ public static final int GL_SOURCE3_ALPHA_NV = 0x858B;
+ public static final int GL_SOURCE3_RGB_NV = 0x8583;
+ public static final int GL_SPARE0_NV = 0x852E;
+ public static final int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532;
+ public static final int GL_SPARE1_NV = 0x852F;
+ public static final int GL_SPECULAR = 0x1202;
+ public static final int GL_SPHERE_MAP = 0x2402;
+ public static final int GL_SPOT_CUTOFF = 0x1206;
+ public static final int GL_SPOT_DIRECTION = 0x1204;
+ public static final int GL_SPOT_EXPONENT = 0x1205;
+ public static final int GL_SPRITE_AXIAL_SGIX = 0x814C;
+ public static final int GL_SPRITE_AXIS_SGIX = 0x814A;
+ public static final int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E;
+ public static final int GL_SPRITE_MODE_SGIX = 0x8149;
+ public static final int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D;
+ public static final int GL_SPRITE_SGIX = 0x8148;
+ public static final int GL_SPRITE_TRANSLATION_SGIX = 0x814B;
+ public static final int GL_SRC_ALPHA = 0x0302;
+ public static final int GL_SRC_ALPHA_SATURATE = 0x0308;
+ public static final int GL_SRC_COLOR = 0x0300;
+ public static final int GL_STACK_OVERFLOW = 0x0503;
+ public static final int GL_STACK_UNDERFLOW = 0x0504;
+ public static final int GL_STATIC_VERTEX_ARRAY_IBM = 0x19295;
+ public static final int GL_STENCIL = 0x1802;
+ public static final int GL_STENCIL_BITS = 0x0D57;
+ public static final int GL_STENCIL_BUFFER_BIT = 0x00000400;
+ public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91;
+ public static final int GL_STENCIL_FAIL = 0x0B94;
+ public static final int GL_STENCIL_FUNC = 0x0B92;
+ public static final int GL_STENCIL_INDEX = 0x1901;
+ public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
+ public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
+ public static final int GL_STENCIL_REF = 0x0B97;
+ public static final int GL_STENCIL_TEST = 0x0B90;
+ public static final int GL_STENCIL_VALUE_MASK = 0x0B93;
+ public static final int GL_STENCIL_WRITEMASK = 0x0B98;
+ public static final int GL_STEREO = 0x0C33;
+ public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 107030;
+ public static final int GL_STRICT_LIGHTING_HINT_PGI = 107031;
+ public static final int GL_STRICT_SCISSOR_HINT_PGI = 107032;
+ public static final int GL_SUBPIXEL_BITS = 0x0D50;
+ public static final int GL_T = 0x2001;
+ public static final int GL_T2F_C3F_V3F = 0x2A2A;
+ public static final int GL_T2F_C4F_N3F_V3F = 0x2A2C;
+ public static final int GL_T2F_C4UB_V3F = 0x2A29;
+ public static final int GL_T2F_N3F_V3F = 0x2A2B;
+ public static final int GL_T2F_V3F = 0x2A27;
+ public static final int GL_T4F_C4F_N3F_V4F = 0x2A2D;
+ public static final int GL_T4F_V4F = 0x2A28;
+ public static final int GL_TABLE_TOO_LARGE = 0x8031;
+ public static final int GL_TABLE_TOO_LARGE_EXT = 0x8031;
+ public static final int GL_TANGENT_ARRAY_EXT = 0x8439;
+ public static final int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442;
+ public static final int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F;
+ public static final int GL_TANGENT_ARRAY_TYPE_EXT = 0x843E;
+ public static final int GL_TEXTURE = 0x1702;
+ public static final int GL_TEXTURE0_ARB = 0x84C0;
+ public static final int GL_TEXTURE10_ARB = 0x84CA;
+ public static final int GL_TEXTURE11_ARB = 0x84CB;
+ public static final int GL_TEXTURE12_ARB = 0x84CC;
+ public static final int GL_TEXTURE13_ARB = 0x84CD;
+ public static final int GL_TEXTURE14_ARB = 0x84CE;
+ public static final int GL_TEXTURE15_ARB = 0x84CF;
+ public static final int GL_TEXTURE16_ARB = 0x84D0;
+ public static final int GL_TEXTURE17_ARB = 0x84D1;
+ public static final int GL_TEXTURE18_ARB = 0x84D2;
+ public static final int GL_TEXTURE19_ARB = 0x84D3;
+ public static final int GL_TEXTURE1_ARB = 0x84C1;
+ public static final int GL_TEXTURE20_ARB = 0x84D4;
+ public static final int GL_TEXTURE21_ARB = 0x84D5;
+ public static final int GL_TEXTURE22_ARB = 0x84D6;
+ public static final int GL_TEXTURE23_ARB = 0x84D7;
+ public static final int GL_TEXTURE24_ARB = 0x84D8;
+ public static final int GL_TEXTURE25_ARB = 0x84D9;
+ public static final int GL_TEXTURE26_ARB = 0x84DA;
+ public static final int GL_TEXTURE27_ARB = 0x84DB;
+ public static final int GL_TEXTURE28_ARB = 0x84DC;
+ public static final int GL_TEXTURE29_ARB = 0x84DD;
+ public static final int GL_TEXTURE2_ARB = 0x84C2;
+ public static final int GL_TEXTURE30_ARB = 0x84DE;
+ public static final int GL_TEXTURE31_ARB = 0x84DF;
+ public static final int GL_TEXTURE3_ARB = 0x84C3;
+ public static final int GL_TEXTURE4_ARB = 0x84C4;
+ public static final int GL_TEXTURE5_ARB = 0x84C5;
+ public static final int GL_TEXTURE6_ARB = 0x84C6;
+ public static final int GL_TEXTURE7_ARB = 0x84C7;
+ public static final int GL_TEXTURE8_ARB = 0x84C8;
+ public static final int GL_TEXTURE9_ARB = 0x84C9;
+ public static final int GL_TEXTURE_1D = 0x0DE0;
+ public static final int GL_TEXTURE_1D_BINDING_EXT = 0x8068;
+ public static final int GL_TEXTURE_2D = 0x0DE1;
+ public static final int GL_TEXTURE_2D_BINDING_EXT = 0x8069;
+ public static final int GL_TEXTURE_3D = 0x806F;
+ public static final int GL_TEXTURE_3D_BINDING_EXT = 0x806A;
+ public static final int GL_TEXTURE_3D_EXT = 0x806F;
+ public static final int GL_TEXTURE_4DSIZE_SGIS = 0x8136;
+ public static final int GL_TEXTURE_4D_BINDING_SGIS = 0x814F;
+ public static final int GL_TEXTURE_4D_SGIS = 0x8134;
+ public static final int GL_TEXTURE_ALPHA_SIZE = 0x805F;
+ public static final int GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F;
+ public static final int GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F;
+ public static final int GL_TEXTURE_BASE_LEVEL = 0x813C;
+ public static final int GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C;
+ public static final int GL_TEXTURE_BINDING_1D = 0x8068;
+ public static final int GL_TEXTURE_BINDING_2D = 0x8069;
+ public static final int GL_TEXTURE_BINDING_3D = 0x806A;
+ public static final int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514;
+ public static final int GL_TEXTURE_BIT = 0x00040000;
+ public static final int GL_TEXTURE_BLUE_SIZE = 0x805E;
+ public static final int GL_TEXTURE_BLUE_SIZE_EXT = 0x805E;
+ public static final int GL_TEXTURE_BORDER = 0x1005;
+ public static final int GL_TEXTURE_BORDER_COLOR = 0x1004;
+ public static final int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171;
+ public static final int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176;
+ public static final int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172;
+ public static final int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175;
+ public static final int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173;
+ public static final int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174;
+ public static final int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B;
+ public static final int GL_TEXTURE_COMPARE_SGIX = 0x819A;
+ public static final int GL_TEXTURE_COMPONENTS = 0x1003;
+ public static final int GL_TEXTURE_COMPRESSED_ARB = 0x86A1;
+ public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0;
+ public static final int GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF;
+ public static final int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6;
+ public static final int GL_TEXTURE_COORD_ARRAY = 0x8078;
+ public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B;
+ public static final int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078;
+ public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
+ public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092;
+ public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
+ public static final int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088;
+ public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
+ public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A;
+ public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
+ public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089;
+ public static final int GL_TEXTURE_CUBE_MAP_EXT = 0x8513;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519;
+ public static final int GL_TEXTURE_DEPTH = 0x8071;
+ public static final int GL_TEXTURE_DEPTH_EXT = 0x8071;
+ public static final int GL_TEXTURE_ENV = 0x2300;
+ public static final int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE;
+ public static final int GL_TEXTURE_ENV_COLOR = 0x2201;
+ public static final int GL_TEXTURE_ENV_MODE = 0x2200;
+ public static final int GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147;
+ public static final int GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500;
+ public static final int GL_TEXTURE_GEN_MODE = 0x2500;
+ public static final int GL_TEXTURE_GEN_Q = 0x0C63;
+ public static final int GL_TEXTURE_GEN_R = 0x0C62;
+ public static final int GL_TEXTURE_GEN_S = 0x0C60;
+ public static final int GL_TEXTURE_GEN_T = 0x0C61;
+ public static final int GL_TEXTURE_GEQUAL_R_SGIX = 0x819D;
+ public static final int GL_TEXTURE_GREEN_SIZE = 0x805D;
+ public static final int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D;
+ public static final int GL_TEXTURE_HEIGHT = 0x1001;
+ public static final int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED;
+ public static final int GL_TEXTURE_INTENSITY_SIZE = 0x8061;
+ public static final int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061;
+ public static final int GL_TEXTURE_INTERNAL_FORMAT = 0x1003;
+ public static final int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C;
+ public static final int GL_TEXTURE_LIGHT_EXT = 0x8350;
+ public static final int GL_TEXTURE_LOD_BIAS_EXT = 0x8501;
+ public static final int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190;
+ public static final int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E;
+ public static final int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F;
+ public static final int GL_TEXTURE_LUMINANCE_SIZE = 0x8060;
+ public static final int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060;
+ public static final int GL_TEXTURE_MAG_FILTER = 0x2800;
+ public static final int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351;
+ public static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352;
+ public static final int GL_TEXTURE_MATRIX = 0x0BA8;
+ public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE;
+ public static final int GL_TEXTURE_MAX_LEVEL = 0x813D;
+ public static final int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D;
+ public static final int GL_TEXTURE_MAX_LOD = 0x813B;
+ public static final int GL_TEXTURE_MAX_LOD_SGIS = 0x813B;
+ public static final int GL_TEXTURE_MIN_FILTER = 0x2801;
+ public static final int GL_TEXTURE_MIN_LOD = 0x813A;
+ public static final int GL_TEXTURE_MIN_LOD_SGIS = 0x813A;
+ public static final int GL_TEXTURE_NORMAL_EXT = 0x85AF;
+ public static final int GL_TEXTURE_PRIORITY = 0x8066;
+ public static final int GL_TEXTURE_PRIORITY_EXT = 0x8066;
+ public static final int GL_TEXTURE_RED_SIZE = 0x805C;
+ public static final int GL_TEXTURE_RED_SIZE_EXT = 0x805C;
+ public static final int GL_TEXTURE_RESIDENT = 0x8067;
+ public static final int GL_TEXTURE_RESIDENT_EXT = 0x8067;
+ public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5;
+ public static final int GL_TEXTURE_WIDTH = 0x1000;
+ public static final int GL_TEXTURE_WRAP_Q_SGIS = 0x8137;
+ public static final int GL_TEXTURE_WRAP_R = 0x8072;
+ public static final int GL_TEXTURE_WRAP_R_EXT = 0x8072;
+ public static final int GL_TEXTURE_WRAP_S = 0x2802;
+ public static final int GL_TEXTURE_WRAP_T = 0x2803;
+ public static final int GL_TRANSFORM_BIT = 0x00001000;
+ public static final int GL_TRANSFORM_HINT_APPLE = 0x85B1;
+ public static final int GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6;
+ public static final int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3;
+ public static final int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4;
+ public static final int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5;
+ public static final int GL_TRIANGLES = 0x0004;
+ public static final int GL_TRIANGLE_FAN = 0x0006;
+ public static final int GL_TRIANGLE_LIST_SUN = 0x81D7;
+ public static final int GL_TRIANGLE_STRIP = 0x0005;
+ public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
+ public static final int GL_UNPACK_CMYK_HINT_EXT = 0x800F;
+ public static final int GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5;
+ public static final int GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133;
+ public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E;
+ public static final int GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E;
+ public static final int GL_UNPACK_LSB_FIRST = 0x0CF1;
+ public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2;
+ public static final int GL_UNPACK_SKIP_IMAGES = 0x806D;
+ public static final int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D;
+ public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4;
+ public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3;
+ public static final int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132;
+ public static final int GL_UNPACK_SWAP_BYTES = 0x0CF0;
+ public static final int GL_UNSIGNED_BYTE = 0x1401;
+ public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362;
+ public static final int GL_UNSIGNED_BYTE_3_3_2 = 0x8032;
+ public static final int GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032;
+ public static final int GL_UNSIGNED_IDENTITY_NV = 0x8536;
+ public static final int GL_UNSIGNED_INT = 0x1405;
+ public static final int GL_UNSIGNED_INT_10_10_10_2 = 0x8036;
+ public static final int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036;
+ public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
+ public static final int GL_UNSIGNED_INT_8_8_8_8 = 0x8035;
+ public static final int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035;
+ public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367;
+ public static final int GL_UNSIGNED_INVERT_NV = 0x8537;
+ public static final int GL_UNSIGNED_SHORT = 0x1403;
+ public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
+ public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
+ public static final int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033;
+ public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365;
+ public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
+ public static final int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034;
+ public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
+ public static final int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364;
+ public static final int GL_V2F = 0x2A20;
+ public static final int GL_V3F = 0x2A21;
+ public static final int GL_VARIABLE_A_NV = 0x8523;
+ public static final int GL_VARIABLE_B_NV = 0x8524;
+ public static final int GL_VARIABLE_C_NV = 0x8525;
+ public static final int GL_VARIABLE_D_NV = 0x8526;
+ public static final int GL_VARIABLE_E_NV = 0x8527;
+ public static final int GL_VARIABLE_F_NV = 0x8528;
+ public static final int GL_VARIABLE_G_NV = 0x8529;
+ public static final int GL_VATERIAL_SIDE_HINT_PGI = 107052;
+ public static final int GL_VAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000;
+ public static final int GL_VAT_AMBIENT_BIT_PGI = 0x00100000;
+ public static final int GL_VAT_COLOR_INDEXES_BIT_PGI = 0x01000000;
+ public static final int GL_VAT_DIFFUSE_BIT_PGI = 0x00400000;
+ public static final int GL_VAT_EMISSION_BIT_PGI = 0x00800000;
+ public static final int GL_VAT_SHININESS_BIT_PGI = 0x02000000;
+ public static final int GL_VAT_SPECULAR_BIT_PGI = 0x04000000;
+ public static final int GL_VAX_VERTEX_HINT_PGI = 107053;
+ public static final int GL_VDGEFLAG_BIT_PGI = 0x00040000;
+ public static final int GL_VENDOR = 0x1F00;
+ public static final int GL_VERSION = 0x1F02;
+ public static final int GL_VERTEX23_BIT_PGI = 0x00000004;
+ public static final int GL_VERTEX4_BIT_PGI = 0x00000008;
+ public static final int GL_VERTEX_ARRAY = 0x8074;
+ public static final int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D;
+ public static final int GL_VERTEX_ARRAY_EXT = 0x8074;
+ public static final int GL_VERTEX_ARRAY_POINTER = 0x808E;
+ public static final int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E;
+ public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E;
+ public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851D;
+ public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521;
+ public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F;
+ public static final int GL_VERTEX_ARRAY_SIZE = 0x807A;
+ public static final int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A;
+ public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C;
+ public static final int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C;
+ public static final int GL_VERTEX_ARRAY_TYPE = 0x807B;
+ public static final int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B;
+ public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 107051;
+ public static final int GL_VERTEX_DATA_HINT_PGI = 107050;
+ public static final int GL_VERTEX_WEIGHTING_EXT = 0x8509;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E;
+ public static final int GL_VEXCOORD1_BIT_PGI = 0x10000000;
+ public static final int GL_VEXCOORD2_BIT_PGI = 0x20000000;
+ public static final int GL_VEXCOORD3_BIT_PGI = 0x40000000;
+ public static final int GL_VEXCOORD4_BIT_PGI = 0x80000000;
+ public static final int GL_VIEWPORT = 0x0BA2;
+ public static final int GL_VIEWPORT_BIT = 0x00000800;
+ public static final int GL_VNDEX_BIT_PGI = 0x00080000;
+ public static final int GL_VOLOR3_BIT_PGI = 0x00010000;
+ public static final int GL_VOLOR4_BIT_PGI = 0x00020000;
+ public static final int GL_VORMAL_BIT_PGI = 0x08000000;
+ public static final int GL_WIDE_LINE_HINT_PGI = 107042;
+ public static final int GL_WRAP_BORDER_SUN = 0x81D4;
+ public static final int GL_XOR = 0x1506;
+ public static final int GL_YCRCB_422_SGIX = 0x81BB;
+ public static final int GL_YCRCB_444_SGIX = 0x81BC;
+ public static final int GL_ZERO = 0x0;
+ public static final int GL_ZOOM_X = 0x0D16;
+ public static final int GL_ZOOM_Y = 0x0D17;
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */