diff options
Diffstat (limited to 'C2J/gl-enum-auto.java')
-rw-r--r-- | C2J/gl-enum-auto.java | 1317 |
1 files changed, 1317 insertions, 0 deletions
diff --git a/C2J/gl-enum-auto.java b/C2J/gl-enum-auto.java new file mode 100644 index 0000000..97860ad --- /dev/null +++ b/C2J/gl-enum-auto.java @@ -0,0 +1,1317 @@ +/** + * C2J Parser Version 1.4 Beta + * Jausoft - Sven Goethel Software Development + * Reading from file: gl-enum-auto.orig . . . + * Destination-Class: gl4java_GLEnum ! + */ + + public static final int GL_1PASS_ARB = 0x80A1; + public static final int GL_1PASS_SGIS = 0x80A1; + public static final int GL_2D = 0x0600; + public static final int GL_2PASS_0_ARB = 0x80A2; + public static final int GL_2PASS_0_SGIS = 0x80A2; + public static final int GL_2PASS_1_ARB = 0x80A3; + public static final int GL_2PASS_1_SGIS = 0x80A3; + public static final int GL_2_BYTES = 0x1407; + public static final int GL_3D = 0x0601; + public static final int GL_3D_COLOR = 0x0602; + public static final int GL_3D_COLOR_TEXTURE = 0x0603; + public static final int GL_3_BYTES = 0x1408; + public static final int GL_422_AVERAGE_EXT = 0x80CE; + public static final int GL_422_EXT = 0x80CC; + public static final int GL_422_REV_AVERAGE_EXT = 0x80CF; + public static final int GL_422_REV_EXT = 0x80CD; + public static final int GL_4D_COLOR_TEXTURE = 0x0604; + public static final int GL_4PASS_0_ARB = 0x80A4; + public static final int GL_4PASS_0_SGIS = 0x80A4; + public static final int GL_4PASS_1_ARB = 0x80A5; + public static final int GL_4PASS_1_SGIS = 0x80A5; + public static final int GL_4PASS_2_ARB = 0x80A6; + public static final int GL_4PASS_2_SGIS = 0x80A6; + public static final int GL_4PASS_3_ARB = 0x80A7; + public static final int GL_4PASS_3_SGIS = 0x80A7; + public static final int GL_4_BYTES = 0x1409; + public static final int GL_ABGR_EXT = 0x8000; + public static final int GL_ACCUM = 0x0100; + public static final int GL_ACCUM_ALPHA_BITS = 0x0D5B; + public static final int GL_ACCUM_BLUE_BITS = 0x0D5A; + public static final int GL_ACCUM_BUFFER_BIT = 0x00000200; + public static final int GL_ACCUM_CLEAR_VALUE = 0x0B80; + public static final int GL_ACCUM_GREEN_BITS = 0x0D59; + public static final int GL_ACCUM_RED_BITS = 0x0D58; + public static final int GL_ACTIVE_TEXTURE_ARB = 0x84E0; + public static final int GL_ADD = 0x0104; + public static final int GL_ADD_SIGNED_EXT = 0x8574; + public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; + public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; + public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 107024; + public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 107025; + public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022; + public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 107023; + public static final int GL_ALL_ATTRIB_BITS = 0x000FFFFF; + public static final int GL_ALL_STATIC_DATA_IBM = 0x19294; + public static final int GL_ALPHA = 0x1906; + public static final int GL_ALPHA12 = 0x803D; + public static final int GL_ALPHA12_EXT = 0x803D; + public static final int GL_ALPHA16 = 0x803E; + public static final int GL_ALPHA16_EXT = 0x803E; + public static final int GL_ALPHA4 = 0x803B; + public static final int GL_ALPHA4_EXT = 0x803B; + public static final int GL_ALPHA8 = 0x803C; + public static final int GL_ALPHA8_EXT = 0x803C; + public static final int GL_ALPHA_BIAS = 0x0D1D; + public static final int GL_ALPHA_BITS = 0x0D55; + public static final int GL_ALPHA_MAX_CLAMP_INGR = 0x8567; + public static final int GL_ALPHA_MIN_CLAMP_INGR = 0x8563; + public static final int GL_ALPHA_SCALE = 0x0D1C; + public static final int GL_ALPHA_TEST = 0x0BC0; + public static final int GL_ALPHA_TEST_FUNC = 0x0BC1; + public static final int GL_ALPHA_TEST_REF = 0x0BC2; + public static final int GL_ALWAYS = 0x0207; + public static final int GL_ALWAYS_FAST_HINT_PGI = 107020; + public static final int GL_ALWAYS_SOFT_HINT_PGI = 107021; + public static final int GL_AMBIENT = 0x1200; + public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602; + public static final int GL_AND = 0x1501; + public static final int GL_AND_INVERTED = 0x1504; + public static final int GL_AND_REVERSE = 0x1502; + public static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9; + public static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8; + public static final int GL_ATTENUATION_EXT = 0x834D; + public static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0; + public static final int GL_AUTO_NORMAL = 0x0D80; + public static final int GL_AUX0 = 0x0409; + public static final int GL_AUX1 = 0x040A; + public static final int GL_AUX2 = 0x040B; + public static final int GL_AUX3 = 0x040C; + public static final int GL_AUX_BUFFERS = 0x0C00; + public static final int GL_AVERAGE_EXT = 0x8335; + public static final int GL_BACK = 0x0405; + public static final int GL_BACK_LEFT = 0x0402; + public static final int GL_BACK_NORMALS_HINT_PGI = 107043; + public static final int GL_BACK_RIGHT = 0x0403; + public static final int GL_BGR = 0x80E0; + public static final int GL_BGRA = 0x80E1; + public static final int GL_BGRA_EXT = 0x80E1; + public static final int GL_BGR_EXT = 0x80E0; + public static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541; + public static final int GL_BINORMAL_ARRAY_EXT = 0x843A; + public static final int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443; + public static final int GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441; + public static final int GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440; + public static final int GL_BITMAP = 0x1A00; + public static final int GL_BITMAP_TOKEN = 0x0704; + public static final int GL_BLEND = 0x0BE2; + public static final int GL_BLEND_COLOR_EXT = 0x8005; + public static final int GL_BLEND_DST = 0x0BE0; + public static final int GL_BLEND_DST_ALPHA_EXT = 0x80CA; + public static final int GL_BLEND_DST_ALPHA_INGR = 0x80CA; + public static final int GL_BLEND_DST_RGB_EXT = 0x80C8; + public static final int GL_BLEND_DST_RGB_INGR = 0x80C8; + public static final int GL_BLEND_EQUATION = 0x8009; + public static final int GL_BLEND_EQUATION_EXT = 0x8009; + public static final int GL_BLEND_SRC = 0x0BE1; + public static final int GL_BLEND_SRC_ALPHA_EXT = 0x80CB; + public static final int GL_BLEND_SRC_ALPHA_INGR = 0x80CB; + public static final int GL_BLEND_SRC_RGB_EXT = 0x80C9; + public static final int GL_BLEND_SRC_RGB_INGR = 0x80C9; + public static final int GL_BLUE = 0x1905; + public static final int GL_BLUE_BIAS = 0x0D1B; + public static final int GL_BLUE_BITS = 0x0D54; + public static final int GL_BLUE_MAX_CLAMP_INGR = 0x8566; + public static final int GL_BLUE_MIN_CLAMP_INGR = 0x8562; + public static final int GL_BLUE_SCALE = 0x0D1A; + public static final int GL_BYTE = 0x1400; + public static final int GL_C3F_V3F = 0x2A24; + public static final int GL_C4F_N3F_V3F = 0x2A26; + public static final int GL_C4UB_V2F = 0x2A22; + public static final int GL_C4UB_V3F = 0x2A23; + public static final int GL_CCW = 0x0901; + public static final int GL_CLAMP = 0x2900; + public static final int GL_CLAMP_TO_BORDER_SGIS = 0x812D; + public static final int GL_CLAMP_TO_EDGE = 0x812F; + public static final int GL_CLAMP_TO_EDGE_SGIS = 0x812F; + public static final int GL_CLEAR = 0x1500; + public static final int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1; + public static final int GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF; + public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; + public static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001; + public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002; + public static final int GL_CLIP_FAR_HINT_PGI = 107041; + public static final int GL_CLIP_NEAR_HINT_PGI = 107040; + public static final int GL_CLIP_PLANE0 = 0x3000; + public static final int GL_CLIP_PLANE1 = 0x3001; + public static final int GL_CLIP_PLANE2 = 0x3002; + public static final int GL_CLIP_PLANE3 = 0x3003; + public static final int GL_CLIP_PLANE4 = 0x3004; + public static final int GL_CLIP_PLANE5 = 0x3005; + public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F; + public static final int GL_CMYKA_EXT = 0x800D; + public static final int GL_CMYK_EXT = 0x800C; + public static final int GL_COEFF = 0x0A00; + public static final int GL_COLOR = 0x1800; + public static final int GL_COLOR_ARRAY = 0x8076; + public static final int GL_COLOR_ARRAY_COUNT_EXT = 0x8084; + public static final int GL_COLOR_ARRAY_EXT = 0x8076; + public static final int GL_COLOR_ARRAY_POINTER = 0x8090; + public static final int GL_COLOR_ARRAY_POINTER_EXT = 0x8090; + public static final int GL_COLOR_ARRAY_SIZE = 0x8081; + public static final int GL_COLOR_ARRAY_SIZE_EXT = 0x8081; + public static final int GL_COLOR_ARRAY_STRIDE = 0x8083; + public static final int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083; + public static final int GL_COLOR_ARRAY_TYPE = 0x8082; + public static final int GL_COLOR_ARRAY_TYPE_EXT = 0x8082; + public static final int GL_COLOR_BUFFER_BIT = 0x00004000; + public static final int GL_COLOR_CLEAR_VALUE = 0x0C22; + public static final int GL_COLOR_INDEX = 0x1900; + public static final int GL_COLOR_INDEX12_EXT = 0x80E6; + public static final int GL_COLOR_INDEX16_EXT = 0x80E7; + public static final int GL_COLOR_INDEX1_EXT = 0x80E2; + public static final int GL_COLOR_INDEX2_EXT = 0x80E3; + public static final int GL_COLOR_INDEX4_EXT = 0x80E4; + public static final int GL_COLOR_INDEX8_EXT = 0x80E5; + public static final int GL_COLOR_INDEXES = 0x1603; + public static final int GL_COLOR_LOGIC_OP = 0x0BF2; + public static final int GL_COLOR_MATERIAL = 0x0B57; + public static final int GL_COLOR_MATERIAL_FACE = 0x0B55; + public static final int GL_COLOR_MATERIAL_PARAMETER = 0x0B56; + public static final int GL_COLOR_MATRIX = 0x80B1; + public static final int GL_COLOR_MATRIX_SGI = 0x80B1; + public static final int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2; + public static final int GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2; + public static final int GL_COLOR_SUM_CLAMP_NV = 0x854F; + public static final int GL_COLOR_SUM_EXT = 0x8458; + public static final int GL_COLOR_TABLE = 0x80D0; + public static final int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD; + public static final int GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD; + public static final int GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD; + public static final int GL_COLOR_TABLE_BIAS = 0x80D7; + public static final int GL_COLOR_TABLE_BIAS_SGI = 0x80D7; + public static final int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC; + public static final int GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC; + public static final int GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC; + public static final int GL_COLOR_TABLE_FORMAT = 0x80D8; + public static final int GL_COLOR_TABLE_FORMAT_EXT = 0x80D8; + public static final int GL_COLOR_TABLE_FORMAT_SGI = 0x80D8; + public static final int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB; + public static final int GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB; + public static final int GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB; + public static final int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF; + public static final int GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF; + public static final int GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF; + public static final int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE; + public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE; + public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE; + public static final int GL_COLOR_TABLE_RED_SIZE = 0x80DA; + public static final int GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA; + public static final int GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA; + public static final int GL_COLOR_TABLE_SCALE = 0x80D6; + public static final int GL_COLOR_TABLE_SCALE_SGI = 0x80D6; + public static final int GL_COLOR_TABLE_SGI = 0x80D0; + public static final int GL_COLOR_TABLE_SGI_80BC = 0x80BC; + public static final int GL_COLOR_TABLE_WIDTH = 0x80D9; + public static final int GL_COLOR_TABLE_WIDTH_EXT = 0x80D9; + public static final int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9; + public static final int GL_COLOR_WRITEMASK = 0x0C23; + public static final int GL_COMBINE4_NV = 0x8503; + public static final int GL_COMBINER0_NV = 0x8550; + public static final int GL_COMBINER1_NV = 0x8551; + public static final int GL_COMBINER2_NV = 0x8552; + public static final int GL_COMBINER3_NV = 0x8553; + public static final int GL_COMBINER4_NV = 0x8554; + public static final int GL_COMBINER5_NV = 0x8555; + public static final int GL_COMBINER6_NV = 0x8556; + public static final int GL_COMBINER7_NV = 0x8557; + public static final int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545; + public static final int GL_COMBINER_AB_OUTPUT_NV = 0x854A; + public static final int GL_COMBINER_BIAS_NV = 0x8549; + public static final int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546; + public static final int GL_COMBINER_CD_OUTPUT_NV = 0x854B; + public static final int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544; + public static final int GL_COMBINER_INPUT_NV = 0x8542; + public static final int GL_COMBINER_MAPPING_NV = 0x8543; + public static final int GL_COMBINER_MUX_SUM_NV = 0x8547; + public static final int GL_COMBINER_SCALE_NV = 0x8548; + public static final int GL_COMBINER_SUM_OUTPUT_NV = 0x854C; + public static final int GL_COMBINE_ALPHA_EXT = 0x8572; + public static final int GL_COMBINE_EXT = 0x8570; + public static final int GL_COMBINE_RGB_EXT = 0x8571; + public static final int GL_COMPILE = 0x1300; + public static final int GL_COMPILE_AND_EXECUTE = 0x1301; + public static final int GL_COMPRESSED_ALPHA_ARB = 0x84E9; + public static final int GL_COMPRESSED_INTENSITY_ARB = 0x84EC; + public static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB; + public static final int GL_COMPRESSED_LUMINANCE_ARB = 0x84EA; + public static final int GL_COMPRESSED_RGBA_ARB = 0x84EE; + public static final int GL_COMPRESSED_RGB_ARB = 0x84ED; + public static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3; + public static final int GL_CONSERVE_MEMORY_HINT_PGI = 107005; + public static final int GL_CONSTANT_ALPHA = 0x8003; + public static final int GL_CONSTANT_ALPHA_EXT = 0x8003; + public static final int GL_CONSTANT_ATTENUATION = 0x1207; + public static final int GL_CONSTANT_BORDER = 0x8151; + public static final int GL_CONSTANT_COLOR = 0x8001; + public static final int GL_CONSTANT_COLOR0_NV = 0x852A; + public static final int GL_CONSTANT_COLOR1_NV = 0x852B; + public static final int GL_CONSTANT_COLOR_EXT = 0x8001; + public static final int GL_CONSTANT_EXT = 0x8576; + public static final int GL_CONVOLUTION_1D = 0x8010; + public static final int GL_CONVOLUTION_1D_EXT = 0x8010; + public static final int GL_CONVOLUTION_2D = 0x8011; + public static final int GL_CONVOLUTION_2D_EXT = 0x8011; + public static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154; + public static final int GL_CONVOLUTION_BORDER_MODE = 0x8013; + public static final int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013; + public static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015; + public static final int GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015; + public static final int GL_CONVOLUTION_FILTER_SCALE = 0x8014; + public static final int GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014; + public static final int GL_CONVOLUTION_FORMAT = 0x8017; + public static final int GL_CONVOLUTION_FORMAT_EXT = 0x8017; + public static final int GL_CONVOLUTION_HEIGHT = 0x8019; + public static final int GL_CONVOLUTION_HEIGHT_EXT = 0x8019; + public static final int GL_CONVOLUTION_WIDTH = 0x8018; + public static final int GL_CONVOLUTION_WIDTH_EXT = 0x8018; + public static final int GL_COPY = 0x1503; + public static final int GL_COPY_INVERTED = 0x150C; + public static final int GL_COPY_PIXEL_TOKEN = 0x0706; + public static final int GL_CUBIC_EXT = 0x8334; + public static final int GL_CULL_FACE = 0x0B44; + public static final int GL_CULL_FACE_MODE = 0x0B45; + public static final int GL_CULL_VERTEX_EXT = 0x81AA; + public static final int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB; + public static final int GL_CULL_VERTEX_IBM = 0x1928A; + public static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC; + public static final int GL_CURRENT_BINORMAL_EXT = 0x843C; + public static final int GL_CURRENT_BIT = 0x00000001; + public static final int GL_CURRENT_COLOR = 0x0B00; + public static final int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453; + public static final int GL_CURRENT_INDEX = 0x0B01; + public static final int GL_CURRENT_NORMAL = 0x0B02; + public static final int GL_CURRENT_RASTER_COLOR = 0x0B04; + public static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09; + public static final int GL_CURRENT_RASTER_INDEX = 0x0B05; + public static final int GL_CURRENT_RASTER_POSITION = 0x0B07; + public static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08; + public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; + public static final int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459; + public static final int GL_CURRENT_TANGENT_EXT = 0x843B; + public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03; + public static final int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B; + public static final int GL_CW = 0x0900; + public static final int GL_DECAL = 0x2101; + public static final int GL_DECR = 0x1E03; + public static final int GL_DECR_WRAP_EXT = 0x8508; + public static final int GL_DEPTH = 0x1801; + public static final int GL_DEPTH_BIAS = 0x0D1F; + public static final int GL_DEPTH_BITS = 0x0D56; + public static final int GL_DEPTH_BUFFER_BIT = 0x00000100; + public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73; + public static final int GL_DEPTH_COMPONENT = 0x1902; + public static final int GL_DEPTH_COMPONENT16_SGIX = 0x81A5; + public static final int GL_DEPTH_COMPONENT24_SGIX = 0x81A6; + public static final int GL_DEPTH_COMPONENT32_SGIX = 0x81A7; + public static final int GL_DEPTH_FUNC = 0x0B74; + public static final int GL_DEPTH_RANGE = 0x0B70; + public static final int GL_DEPTH_SCALE = 0x0D1E; + public static final int GL_DEPTH_TEST = 0x0B71; + public static final int GL_DEPTH_WRITEMASK = 0x0B72; + public static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096; + public static final int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095; + public static final int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A; + public static final int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B; + public static final int GL_DIFFUSE = 0x1201; + public static final int GL_DISCARD_NV = 0x8530; + public static final int GL_DISTANCE_ATTENUATION_EXT = 0x8129; + public static final int GL_DITHER = 0x0BD0; + public static final int GL_DOMAIN = 0x0A02; + public static final int GL_DONT_CARE = 0x1100; + public static final int GL_DOUBLE = 0x140A; + public static final int GL_DOUBLEBUFFER = 0x0C32; + public static final int GL_DRAW_BUFFER = 0x0C01; + public static final int GL_DRAW_PIXEL_TOKEN = 0x0705; + public static final int GL_DST_ALPHA = 0x0304; + public static final int GL_DST_COLOR = 0x0306; + public static final int GL_DUAL_ALPHA12_SGIS = 0x8112; + public static final int GL_DUAL_ALPHA16_SGIS = 0x8113; + public static final int GL_DUAL_ALPHA4_SGIS = 0x8110; + public static final int GL_DUAL_ALPHA8_SGIS = 0x8111; + public static final int GL_DUAL_INTENSITY12_SGIS = 0x811A; + public static final int GL_DUAL_INTENSITY16_SGIS = 0x811B; + public static final int GL_DUAL_INTENSITY4_SGIS = 0x8118; + public static final int GL_DUAL_INTENSITY8_SGIS = 0x8119; + public static final int GL_DUAL_LUMINANCE12_SGIS = 0x8116; + public static final int GL_DUAL_LUMINANCE16_SGIS = 0x8117; + public static final int GL_DUAL_LUMINANCE4_SGIS = 0x8114; + public static final int GL_DUAL_LUMINANCE8_SGIS = 0x8115; + public static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C; + public static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D; + public static final int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124; + public static final int GL_EDGE_FLAG = 0x0B43; + public static final int GL_EDGE_FLAG_ARRAY = 0x8079; + public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D; + public static final int GL_EDGE_FLAG_ARRAY_EXT = 0x8079; + public static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093; + public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093; + public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C; + public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C; + public static final int GL_EMBOSS_CONSTANT_NV = 0x855E; + public static final int GL_EMBOSS_LIGHT_NV = 0x855D; + public static final int GL_EMBOSS_MAP_NV = 0x855F; + public static final int GL_EMISSION = 0x1600; + public static final int GL_ENABLE_BIT = 0x00002000; + public static final int GL_EQUAL = 0x0202; + public static final int GL_EQUIV = 0x1509; + public static final int GL_EVAL_BIT = 0x00010000; + public static final int GL_EXP = 0x0800; + public static final int GL_EXP2 = 0x0801; + public static final int GL_EXPAND_NEGATE_NV = 0x8539; + public static final int GL_EXPAND_NORMAL_NV = 0x8538; + public static final int GL_EXTENSIONS = 0x1F03; + public static final int GL_EYE_LINEAR = 0x2400; + public static final int GL_EYE_PLANE = 0x2502; + public static final int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C; + public static final int GL_EYE_RADIAL_NV = 0x855B; + public static final int GL_E_TIMES_F_NV = 0x8531; + public static final int GL_FASTEST = 0x1101; + public static final int GL_FEEDBACK = 0x1C01; + public static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0; + public static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1; + public static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2; + public static final int GL_FILL = 0x1B02; + public static final int GL_FILTER4_SGIS = 0x8146; + public static final int GL_FLAT = 0x1D00; + public static final int GL_FLOAT = 0x1406; + public static final int GL_FOG = 0x0B60; + public static final int GL_FOG_BIT = 0x00000080; + public static final int GL_FOG_COLOR = 0x0B66; + public static final int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457; + public static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456; + public static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455; + public static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454; + public static final int GL_FOG_COORDINATE_EXT = 0x8451; + public static final int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450; + public static final int GL_FOG_DENSITY = 0x0B62; + public static final int GL_FOG_DISTANCE_MODE_NV = 0x855A; + public static final int GL_FOG_END = 0x0B64; + public static final int GL_FOG_FUNC_POINTS_SGIS = 0x812B; + public static final int GL_FOG_FUNC_SGIS = 0x812A; + public static final int GL_FOG_HINT = 0x0C54; + public static final int GL_FOG_INDEX = 0x0B61; + public static final int GL_FOG_MODE = 0x0B65; + public static final int GL_FOG_OFFSET_SGIX = 0x8198; + public static final int GL_FOG_OFFSET_VALUE_SGIX = 0x8199; + public static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC; + public static final int GL_FOG_START = 0x0B63; + public static final int GL_FRAGMENT_COLOR_EXT = 0x834C; + public static final int GL_FRAGMENT_DEPTH_EXT = 0x8452; + public static final int GL_FRAGMENT_DEPTH_EXT_834B = 0x834B; + public static final int GL_FRAGMENT_MATERIAL_EXT = 0x8349; + public static final int GL_FRAGMENT_NORMAL_EXT = 0x834A; + public static final int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C; + public static final int GL_FRAMEZOOM_SGIX = 0x818B; + public static final int GL_FRONT = 0x0404; + public static final int GL_FRONT_AND_BACK = 0x0408; + public static final int GL_FRONT_FACE = 0x0B46; + public static final int GL_FRONT_LEFT = 0x0400; + public static final int GL_FRONT_RIGHT = 0x0401; + public static final int GL_FULL_STIPPLE_HINT_PGI = 107033; + public static final int GL_FUNC_ADD = 0x8006; + public static final int GL_FUNC_ADD_EXT = 0x8006; + public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B; + public static final int GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B; + public static final int GL_FUNC_SUBTRACT = 0x800A; + public static final int GL_FUNC_SUBTRACT_EXT = 0x800A; + public static final int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192; + public static final int GL_GENERATE_MIPMAP_SGIS = 0x8191; + public static final int GL_GEQUAL = 0x0206; + public static final int GL_GLEXT_VERSION_EXT = 8; + public static final int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA; + public static final int GL_GLOBAL_ALPHA_SUN = 0x81D9; + public static final int GL_GREATER = 0x0204; + public static final int GL_GREEN = 0x1904; + public static final int GL_GREEN_BIAS = 0x0D19; + public static final int GL_GREEN_BITS = 0x0D53; + public static final int GL_GREEN_MAX_CLAMP_INGR = 0x8565; + public static final int GL_GREEN_MIN_CLAMP_INGR = 0x8561; + public static final int GL_GREEN_SCALE = 0x0D18; + public static final int GL_HALF_BIAS_NEGATE_NV = 0x853B; + public static final int GL_HALF_BIAS_NORMAL_NV = 0x853A; + public static final int GL_HINT_BIT = 0x00008000; + public static final int GL_HISTOGRAM = 0x8024; + public static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B; + public static final int GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B; + public static final int GL_HISTOGRAM_BLUE_SIZE = 0x802A; + public static final int GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A; + public static final int GL_HISTOGRAM_EXT = 0x8024; + public static final int GL_HISTOGRAM_FORMAT = 0x8027; + public static final int GL_HISTOGRAM_FORMAT_EXT = 0x8027; + public static final int GL_HISTOGRAM_GREEN_SIZE = 0x8029; + public static final int GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029; + public static final int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C; + public static final int GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C; + public static final int GL_HISTOGRAM_RED_SIZE = 0x8028; + public static final int GL_HISTOGRAM_RED_SIZE_EXT = 0x8028; + public static final int GL_HISTOGRAM_SINK = 0x802D; + public static final int GL_HISTOGRAM_SINK_EXT = 0x802D; + public static final int GL_HISTOGRAM_WIDTH = 0x8026; + public static final int GL_HISTOGRAM_WIDTH_EXT = 0x8026; + public static final int GL_INCR = 0x1E02; + public static final int GL_INCR_WRAP_EXT = 0x8507; + public static final int GL_INDEX_ARRAY = 0x8077; + public static final int GL_INDEX_ARRAY_COUNT_EXT = 0x8087; + public static final int GL_INDEX_ARRAY_EXT = 0x8077; + public static final int GL_INDEX_ARRAY_POINTER = 0x8091; + public static final int GL_INDEX_ARRAY_POINTER_EXT = 0x8091; + public static final int GL_INDEX_ARRAY_STRIDE = 0x8086; + public static final int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086; + public static final int GL_INDEX_ARRAY_TYPE = 0x8085; + public static final int GL_INDEX_ARRAY_TYPE_EXT = 0x8085; + public static final int GL_INDEX_BITS = 0x0D51; + public static final int GL_INDEX_CLEAR_VALUE = 0x0C20; + public static final int GL_INDEX_LOGIC_OP = 0x0BF1; + public static final int GL_INDEX_MODE = 0x0C30; + public static final int GL_INDEX_OFFSET = 0x0D13; + public static final int GL_INDEX_SHIFT = 0x0D12; + public static final int GL_INDEX_WRITEMASK = 0x0C21; + public static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180; + public static final int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181; + public static final int GL_INT = 0x1404; + public static final int GL_INTENSITY = 0x8049; + public static final int GL_INTENSITY12 = 0x804C; + public static final int GL_INTENSITY12_EXT = 0x804C; + public static final int GL_INTENSITY16 = 0x804D; + public static final int GL_INTENSITY16_EXT = 0x804D; + public static final int GL_INTENSITY4 = 0x804A; + public static final int GL_INTENSITY4_EXT = 0x804A; + public static final int GL_INTENSITY8 = 0x804B; + public static final int GL_INTENSITY8_EXT = 0x804B; + public static final int GL_INTENSITY_EXT = 0x8049; + public static final int GL_INTERLACE_READ_INGR = 0x8568; + public static final int GL_INTERLACE_SGIX = 0x8094; + public static final int GL_INTERPOLATE_EXT = 0x8575; + public static final int GL_INVALID_ENUM = 0x0500; + public static final int GL_INVALID_OPERATION = 0x0502; + public static final int GL_INVALID_VALUE = 0x0501; + public static final int GL_INVERT = 0x150A; + public static final int GL_INVERTED_SCREEN_W_REND = 0x8491; + public static final int GL_IR_INSTRUMENT1_SGIX = 0x817F; + public static final int GL_KEEP = 0x1E00; + public static final int GL_LEFT = 0x0406; + public static final int GL_LEQUAL = 0x0203; + public static final int GL_LESS = 0x0201; + public static final int GL_LIGHT0 = 0x4000; + public static final int GL_LIGHT1 = 0x4001; + public static final int GL_LIGHT2 = 0x4002; + public static final int GL_LIGHT3 = 0x4003; + public static final int GL_LIGHT4 = 0x4004; + public static final int GL_LIGHT5 = 0x4005; + public static final int GL_LIGHT6 = 0x4006; + public static final int GL_LIGHT7 = 0x4007; + public static final int GL_LIGHTING = 0x0B50; + public static final int GL_LIGHTING_BIT = 0x00000040; + public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53; + public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8; + public static final int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8; + public static final int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51; + public static final int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0; + public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; + public static final int GL_LINE = 0x1B01; + public static final int GL_LINEAR = 0x2601; + public static final int GL_LINEAR_ATTENUATION = 0x1208; + public static final int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170; + public static final int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098; + public static final int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099; + public static final int GL_LINEAR_DETAIL_SGIS = 0x8097; + public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703; + public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701; + public static final int GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE; + public static final int GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF; + public static final int GL_LINEAR_SHARPEN_SGIS = 0x80AD; + public static final int GL_LINES = 0x0001; + public static final int GL_LINE_BIT = 0x00000004; + public static final int GL_LINE_LOOP = 0x0002; + public static final int GL_LINE_RESET_TOKEN = 0x0707; + public static final int GL_LINE_SMOOTH = 0x0B20; + public static final int GL_LINE_SMOOTH_HINT = 0x0C52; + public static final int GL_LINE_STIPPLE = 0x0B24; + public static final int GL_LINE_STIPPLE_PATTERN = 0x0B25; + public static final int GL_LINE_STIPPLE_REPEAT = 0x0B26; + public static final int GL_LINE_STRIP = 0x0003; + public static final int GL_LINE_TOKEN = 0x0702; + public static final int GL_LINE_WIDTH = 0x0B21; + public static final int GL_LINE_WIDTH_GRANULARITY = 0x0B23; + public static final int GL_LINE_WIDTH_RANGE = 0x0B22; + public static final int GL_LIST_BASE = 0x0B32; + public static final int GL_LIST_BIT = 0x00020000; + public static final int GL_LIST_INDEX = 0x0B33; + public static final int GL_LIST_MODE = 0x0B30; + public static final int GL_LIST_PRIORITY_SGIX = 0x8182; + public static final int GL_LOAD = 0x0101; + public static final int GL_LOGIC_OP = 0x0BF1; + public static final int GL_LOGIC_OP_MODE = 0x0BF0; + public static final int GL_LUMINANCE = 0x1909; + public static final int GL_LUMINANCE12 = 0x8041; + public static final int GL_LUMINANCE12_ALPHA12 = 0x8047; + public static final int GL_LUMINANCE12_ALPHA12_EXT = 0x8047; + public static final int GL_LUMINANCE12_ALPHA4 = 0x8046; + public static final int GL_LUMINANCE12_ALPHA4_EXT = 0x8046; + public static final int GL_LUMINANCE12_EXT = 0x8041; + public static final int GL_LUMINANCE16 = 0x8042; + public static final int GL_LUMINANCE16_ALPHA16 = 0x8048; + public static final int GL_LUMINANCE16_ALPHA16_EXT = 0x8048; + public static final int GL_LUMINANCE16_EXT = 0x8042; + public static final int GL_LUMINANCE4 = 0x803F; + public static final int GL_LUMINANCE4_ALPHA4 = 0x8043; + public static final int GL_LUMINANCE4_ALPHA4_EXT = 0x8043; + public static final int GL_LUMINANCE4_EXT = 0x803F; + public static final int GL_LUMINANCE6_ALPHA2 = 0x8044; + public static final int GL_LUMINANCE6_ALPHA2_EXT = 0x8044; + public static final int GL_LUMINANCE8 = 0x8040; + public static final int GL_LUMINANCE8_ALPHA8 = 0x8045; + public static final int GL_LUMINANCE8_ALPHA8_EXT = 0x8045; + public static final int GL_LUMINANCE8_EXT = 0x8040; + public static final int GL_LUMINANCE_ALPHA = 0x190A; + public static final int GL_MAP1_BINORMAL_EXT = 0x8446; + public static final int GL_MAP1_COLOR_4 = 0x0D90; + public static final int GL_MAP1_GRID_DOMAIN = 0x0DD0; + public static final int GL_MAP1_GRID_SEGMENTS = 0x0DD1; + public static final int GL_MAP1_INDEX = 0x0D91; + public static final int GL_MAP1_NORMAL = 0x0D92; + public static final int GL_MAP1_TANGENT_EXT = 0x8444; + public static final int GL_MAP1_TEXTURE_COORD_1 = 0x0D93; + public static final int GL_MAP1_TEXTURE_COORD_2 = 0x0D94; + public static final int GL_MAP1_TEXTURE_COORD_3 = 0x0D95; + public static final int GL_MAP1_TEXTURE_COORD_4 = 0x0D96; + public static final int GL_MAP1_VERTEX_3 = 0x0D97; + public static final int GL_MAP1_VERTEX_4 = 0x0D98; + public static final int GL_MAP2_BINORMAL_EXT = 0x8447; + public static final int GL_MAP2_COLOR_4 = 0x0DB0; + public static final int GL_MAP2_GRID_DOMAIN = 0x0DD2; + public static final int GL_MAP2_GRID_SEGMENTS = 0x0DD3; + public static final int GL_MAP2_INDEX = 0x0DB1; + public static final int GL_MAP2_NORMAL = 0x0DB2; + public static final int GL_MAP2_TANGENT_EXT = 0x8445; + public static final int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3; + public static final int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4; + public static final int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5; + public static final int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6; + public static final int GL_MAP2_VERTEX_3 = 0x0DB7; + public static final int GL_MAP2_VERTEX_4 = 0x0DB8; + public static final int GL_MAP_COLOR = 0x0D10; + public static final int GL_MAP_STENCIL = 0x0D11; + public static final int GL_MATRIX_MODE = 0x0BA0; + public static final int GL_MAX = 0x8008; + public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073; + public static final int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073; + public static final int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138; + public static final int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35; + public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; + public static final int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177; + public static final int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178; + public static final int GL_MAX_CLIP_PLANES = 0x0D32; + public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3; + public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3; + public static final int GL_MAX_CONVOLUTION_HEIGHT = 0x801B; + public static final int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B; + public static final int GL_MAX_CONVOLUTION_WIDTH = 0x801A; + public static final int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A; + public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C; + public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9; + public static final int GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9; + public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; + public static final int GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8; + public static final int GL_MAX_EVAL_ORDER = 0x0D30; + public static final int GL_MAX_EXT = 0x8008; + public static final int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C; + public static final int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D; + public static final int GL_MAX_GENERAL_COMBINERS_NV = 0x854D; + public static final int GL_MAX_LIGHTS = 0x0D31; + public static final int GL_MAX_LIST_NESTING = 0x0B31; + public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; + public static final int GL_MAX_NAME_STACK_DEPTH = 0x0D37; + public static final int GL_MAX_PIXEL_MAP_TABLE = 0x0D34; + public static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337; + public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; + public static final int GL_MAX_SHININESS_NV = 0x8507; + public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8508; + public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; + public static final int GL_MAX_TEXTURE_SIZE = 0x0D33; + public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; + public static final int GL_MAX_TEXTURE_UNITS_ARB = 0x84E2; + public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520; + public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A; + public static final int GL_MIN = 0x8007; + public static final int GL_MINMAX = 0x802E; + public static final int GL_MINMAX_FORMAT = 0x802F; + public static final int GL_MINMAX_SINK = 0x8030; + public static final int GL_MIN_EXT = 0x8007; + public static final int GL_MIRRORED_REPEAT_IBM = 0x8370; + public static final int GL_MODELVIEW = 0x1700; + public static final int GL_MODELVIEW0_EXT = 0x1700; + public static final int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3; + public static final int GL_MODELVIEW1_EXT = 0x850A; + public static final int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502; + public static final int GL_MODELVIEW_MATRIX = 0x0BA6; + public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; + public static final int GL_MODULATE = 0x2100; + public static final int GL_MULT = 0x0103; + public static final int GL_MULTISAMPLE_ARBfunda = 0x809D; + public static final int GL_MULTISAMPLE_BIT_ARB = 0x20000000; + public static final int GL_MULTISAMPLE_BIT_EXT = 0x20000000; + public static final int GL_MULTISAMPLE_SGIS = 0x809D; + public static final int GL_N3F_V3F = 0x2A25; + public static final int GL_NAME_STACK_DEPTH = 0x0D70; + public static final int GL_NAND = 0x150E; + public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011; + public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012; + public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010; + public static final int GL_NEAREST = 0x2600; + public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; + public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700; + public static final int GL_NEVER = 0x0200; + public static final int GL_NICEST = 0x1102; + public static final int GL_NONE = 0x0; + public static final int GL_NOOP = 0x1505; + public static final int GL_NOR = 0x1508; + public static final int GL_NORMALIZE = 0x0BA1; + public static final int GL_NORMAL_ARRAY = 0x8075; + public static final int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080; + public static final int GL_NORMAL_ARRAY_EXT = 0x8075; + public static final int GL_NORMAL_ARRAY_POINTER = 0x808F; + public static final int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F; + public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F; + public static final int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F; + public static final int GL_NORMAL_ARRAY_TYPE = 0x807E; + public static final int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E; + public static final int GL_NORMAL_MAP_EXT = 0x8511; + public static final int GL_NORMAL_MAP_NV = 0x8511; + public static final int GL_NOTEQUAL = 0x0205; + public static final int GL_NO_ERROR = 0x0; + public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2; + public static final int GL_NUM_GENERAL_COMBINERS_NV = 0x854E; + public static final int GL_OBJECT_LINEAR = 0x2401; + public static final int GL_OBJECT_PLANE = 0x2501; + public static final int GL_OCCLUSION_TEST_HP = 0x8165; + public static final int GL_OCCLUSION_TEST_RESULT_HP = 0x8166; + public static final int GL_ONE = 0x1; + public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; + public static final int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004; + public static final int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; + public static final int GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002; + public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305; + public static final int GL_ONE_MINUS_DST_COLOR = 0x0307; + public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303; + public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301; + public static final int GL_OPERAND0_ALPHA_EXT = 0x8598; + public static final int GL_OPERAND0_RGB_EXT = 0x8590; + public static final int GL_OPERAND1_ALPHA_EXT = 0x8599; + public static final int GL_OPERAND1_RGB_EXT = 0x8591; + public static final int GL_OPERAND2_ALPHA_EXT = 0x859A; + public static final int GL_OPERAND2_RGB_EXT = 0x8592; + public static final int GL_OPERAND3_ALPHA_NV = 0x859B; + public static final int GL_OPERAND3_RGB_NV = 0x8593; + public static final int GL_OR = 0x1507; + public static final int GL_ORDER = 0x0A01; + public static final int GL_OR_INVERTED = 0x150D; + public static final int GL_OR_REVERSE = 0x150B; + public static final int GL_OUT_OF_MEMORY = 0x0505; + public static final int GL_PACK_ALIGNMENT = 0x0D05; + public static final int GL_PACK_CMYK_HINT_EXT = 0x800E; + public static final int GL_PACK_IMAGE_DEPTH_SGIS = 0x8131; + public static final int GL_PACK_IMAGE_HEIGHT = 0x806C; + public static final int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C; + public static final int GL_PACK_LSB_FIRST = 0x0D01; + public static final int GL_PACK_ROW_LENGTH = 0x0D02; + public static final int GL_PACK_SKIP_IMAGES = 0x806B; + public static final int GL_PACK_SKIP_IMAGES_EXT = 0x806B; + public static final int GL_PACK_SKIP_PIXELS = 0x0D04; + public static final int GL_PACK_SKIP_ROWS = 0x0D03; + public static final int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130; + public static final int GL_PACK_SWAP_BYTES = 0x0D00; + public static final int GL_PASS_THROUGH_TOKEN = 0x0700; + public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; + public static final int GL_PERTURB_EXT = 0x85AE; + public static final int GL_PHONG_HINT_WIN = 0x80EB; + public static final int GL_PHONG_WIN = 0x80EA; + public static final int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333; + public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x1002; + public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x1001; + public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x1003; + public static final int GL_PIXEL_MAG_FILTER_EXT = 0x8331; + public static final int GL_PIXEL_MAP_A_TO_A = 0x0C79; + public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; + public static final int GL_PIXEL_MAP_B_TO_B = 0x0C78; + public static final int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8; + public static final int GL_PIXEL_MAP_G_TO_G = 0x0C77; + public static final int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7; + public static final int GL_PIXEL_MAP_I_TO_A = 0x0C75; + public static final int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5; + public static final int GL_PIXEL_MAP_I_TO_B = 0x0C74; + public static final int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4; + public static final int GL_PIXEL_MAP_I_TO_G = 0x0C73; + public static final int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3; + public static final int GL_PIXEL_MAP_I_TO_I = 0x0C70; + public static final int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0; + public static final int GL_PIXEL_MAP_I_TO_R = 0x0C72; + public static final int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2; + public static final int GL_PIXEL_MAP_R_TO_R = 0x0C76; + public static final int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6; + public static final int GL_PIXEL_MAP_S_TO_S = 0x0C71; + public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; + public static final int GL_PIXEL_MIN_FILTER_EXT = 0x8332; + public static final int GL_PIXEL_MODE_BIT = 0x00000020; + public static final int GL_PIXEL_TEXTURE_SGIS = 0x1000; + public static final int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B; + public static final int GL_PIXEL_TEX_GEN_SGIX = 0x8139; + public static final int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330; + public static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338; + public static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336; + public static final int GL_POINT = 0x1B00; + public static final int GL_POINTS = 0x0000; + public static final int GL_POINT_BIT = 0x00000002; + public static final int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128; + public static final int GL_POINT_SIZE = 0x0B11; + public static final int GL_POINT_SIZE_GRANULARITY = 0x0B13; + public static final int GL_POINT_SIZE_MAX_EXT = 0x8127; + public static final int GL_POINT_SIZE_MIN_EXT = 0x8126; + public static final int GL_POINT_SIZE_RANGE = 0x0B12; + public static final int GL_POINT_SMOOTH = 0x0B10; + public static final int GL_POINT_SMOOTH_HINT = 0x0C51; + public static final int GL_POINT_TOKEN = 0x0701; + public static final int GL_POLYGON = 0x0009; + public static final int GL_POLYGON_BIT = 0x00000008; + public static final int GL_POLYGON_MODE = 0x0B40; + public static final int GL_POLYGON_OFFSET_BIAS_EXT = 0x8039; + public static final int GL_POLYGON_OFFSET_EXT = 0x8037; + public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038; + public static final int GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038; + public static final int GL_POLYGON_OFFSET_FILL = 0x8037; + public static final int GL_POLYGON_OFFSET_LINE = 0x2A02; + public static final int GL_POLYGON_OFFSET_POINT = 0x2A01; + public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00; + public static final int GL_POLYGON_SMOOTH = 0x0B41; + public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53; + public static final int GL_POLYGON_STIPPLE = 0x0B42; + public static final int GL_POLYGON_STIPPLE_BIT = 0x00000010; + public static final int GL_POLYGON_TOKEN = 0x0703; + public static final int GL_POSITION = 0x1203; + public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB; + public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB; + public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7; + public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7; + public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA; + public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA; + public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6; + public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6; + public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2; + public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2; + public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9; + public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9; + public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5; + public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5; + public static final int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8; + public static final int GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8; + public static final int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4; + public static final int GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4; + public static final int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023; + public static final int GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023; + public static final int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F; + public static final int GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F; + public static final int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022; + public static final int GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022; + public static final int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E; + public static final int GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E; + public static final int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1; + public static final int GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1; + public static final int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021; + public static final int GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021; + public static final int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D; + public static final int GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D; + public static final int GL_POST_CONVOLUTION_RED_BIAS = 0x8020; + public static final int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020; + public static final int GL_POST_CONVOLUTION_RED_SCALE = 0x801C; + public static final int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C; + public static final int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B; + public static final int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179; + public static final int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C; + public static final int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A; + public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000; + public static final int GL_PREVIOUS_EXT = 0x8578; + public static final int GL_PRIMARY_COLOR_EXT = 0x8577; + public static final int GL_PRIMARY_COLOR_NV = 0x852C; + public static final int GL_PROJECTION = 0x1701; + public static final int GL_PROJECTION_MATRIX = 0x0BA7; + public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; + public static final int GL_PROXY_COLOR_TABLE = 0x80D3; + public static final int GL_PROXY_COLOR_TABLE_SGI = 0x80D3; + public static final int GL_PROXY_HISTOGRAM = 0x8025; + public static final int GL_PROXY_HISTOGRAM_EXT = 0x8025; + public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5; + public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5; + public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4; + public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4; + public static final int GL_PROXY_TEXTURE_1D = 0x8063; + public static final int GL_PROXY_TEXTURE_1D_EXT = 0x8063; + public static final int GL_PROXY_TEXTURE_2D = 0x8064; + public static final int GL_PROXY_TEXTURE_2D_EXT = 0x8064; + public static final int GL_PROXY_TEXTURE_3D = 0x8070; + public static final int GL_PROXY_TEXTURE_3D_EXT = 0x8070; + public static final int GL_PROXY_TEXTURE_4D_SGIS = 0x8135; + public static final int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD; + public static final int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B; + public static final int GL_Q = 0x2003; + public static final int GL_QUADRATIC_ATTENUATION = 0x1209; + public static final int GL_QUADS = 0x0007; + public static final int GL_QUAD_ALPHA4_SGIS = 0x811E; + public static final int GL_QUAD_ALPHA8_SGIS = 0x811F; + public static final int GL_QUAD_INTENSITY4_SGIS = 0x8122; + public static final int GL_QUAD_INTENSITY8_SGIS = 0x8123; + public static final int GL_QUAD_LUMINANCE4_SGIS0 = 0x8120; + public static final int GL_QUAD_LUMINANCE8_SGIS = 0x8121; + public static final int GL_QUAD_STRIP = 0x0008; + public static final int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125; + public static final int GL_R = 0x2002; + public static final int GL_R1UI_C3F_V3F_SUN = 0x85C6; + public static final int GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8; + public static final int GL_R1UI_C4UB_V3F_SUN = 0x85C5; + public static final int GL_R1UI_N3F_V3F_SUN = 0x85C7; + public static final int GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB; + public static final int GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA; + public static final int GL_R1UI_T2F_V3F_SUN = 0x85C9; + public static final int GL_R1UI_V3F_SUN = 0x85C4; + public static final int GL_R3_G3_B2 = 0x2A10; + public static final int GL_READ_BUFFER = 0x0C02; + public static final int GL_RECLAIM_MEMORY_HINT_PGI = 107006; + public static final int GL_RED = 0x1903; + public static final int GL_REDUCE = 0x8016; + public static final int GL_REDUCE_EXT = 0x8016; + public static final int GL_RED_BIAS = 0x0D15; + public static final int GL_RED_BITS = 0x0D52; + public static final int GL_RED_MAX_CLAMP_INGR = 0x8564; + public static final int GL_RED_MIN_CLAMP_INGR = 0x8560; + public static final int GL_RED_SCALE = 0x0D14; + public static final int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E; + public static final int GL_REFERENCE_PLANE_SGIX = 0x817D; + public static final int GL_REFLECTION_MAP_EXT = 0x8512; + public static final int GL_REFLECTION_MAP_NV = 0x8512; + public static final int GL_REGISTER_COMBINERS_NV = 0x8522; + public static final int GL_RENDER = 0x1C00; + public static final int GL_RENDERER = 0x1F01; + public static final int GL_RENDER_MODE = 0x0C40; + public static final int GL_REPEAT = 0x2901; + public static final int GL_REPLACE = 0x1E01; + public static final int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3; + public static final int GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2; + public static final int GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0; + public static final int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1; + public static final int GL_REPLACEMENT_CODE_SUN = 0x81D8; + public static final int GL_REPLACE_EXT = 0x8062; + public static final int GL_REPLACE_MIDDLE_SUN = 0x02; + public static final int GL_REPLACE_OLDEST_SUN = 0x03; + public static final int GL_REPLICATE_BORDER = 0x8153; + public static final int GL_RESCALE_NORMAL = 0x803A; + public static final int GL_RESCALE_NORMAL_EXT = 0x803A; + public static final int GL_RESTART_SUN = 0x01; + public static final int GL_RETURN = 0x0102; + public static final int GL_RGB = 0x1907; + public static final int GL_RGB10 = 0x8052; + public static final int GL_RGB10_A2 = 0x8059; + public static final int GL_RGB10_A2_EXT = 0x8059; + public static final int GL_RGB10_EXT = 0x8052; + public static final int GL_RGB12 = 0x8053; + public static final int GL_RGB12_EXT = 0x8053; + public static final int GL_RGB16 = 0x8054; + public static final int GL_RGB16_EXT = 0x8054; + public static final int GL_RGB2_EXT = 0x804E; + public static final int GL_RGB4 = 0x804F; + public static final int GL_RGB4_EXT = 0x804F; + public static final int GL_RGB5 = 0x8050; + public static final int GL_RGB5_A1 = 0x8057; + public static final int GL_RGB5_A1_EXT = 0x8057; + public static final int GL_RGB5_EXT = 0x8050; + public static final int GL_RGB8 = 0x8051; + public static final int GL_RGB8_EXT = 0x8051; + public static final int GL_RGBA = 0x1908; + public static final int GL_RGBA12 = 0x805A; + public static final int GL_RGBA12_EXT = 0x805A; + public static final int GL_RGBA16 = 0x805B; + public static final int GL_RGBA16_EXT = 0x805B; + public static final int GL_RGBA2 = 0x8055; + public static final int GL_RGBA2_EXT = 0x8055; + public static final int GL_RGBA4 = 0x8056; + public static final int GL_RGBA4_EXT = 0x8056; + public static final int GL_RGBA8 = 0x8058; + public static final int GL_RGBA8_EXT = 0x8058; + public static final int GL_RGBA_MODE = 0x0C31; + public static final int GL_RGB_SCALE_EXT = 0x8573; + public static final int GL_RIGHT = 0x0407; + public static final int GL_S = 0x2000; + public static final int GL_SAMPLES_ARB = 0x80A9; + public static final int GL_SAMPLES_SGIS = 0x80A9; + public static final int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E; + public static final int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E; + public static final int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F; + public static final int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F; + public static final int GL_SAMPLE_BUFFERS_ARB = 0x80A8; + public static final int GL_SAMPLE_BUFFERS_SGIS = 0x80A8; + public static final int GL_SAMPLE_COVERAGE_ARB = 0x80A0; + public static final int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB; + public static final int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA; + public static final int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB; + public static final int GL_SAMPLE_MASK_SGIS = 0x80A0; + public static final int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA; + public static final int GL_SAMPLE_MAX_PASSES_ARB = 0x84E7; + public static final int GL_SAMPLE_PASS_ARB = 0x84E8; + public static final int GL_SAMPLE_PATTERN_SGIS = 0x80AC; + public static final int GL_SCALE_BY_FOUR_NV = 0x853F; + public static final int GL_SCALE_BY_ONE_HALF_NV = 0x8540; + public static final int GL_SCALE_BY_TWO_NV = 0x853E; + public static final int GL_SCISSOR_BIT = 0x00080000; + public static final int GL_SCISSOR_BOX = 0x0C10; + public static final int GL_SCISSOR_TEST = 0x0C11; + public static final int GL_SCREEN_COORDINATES_REND = 0x8490; + public static final int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E; + public static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D; + public static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A; + public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C; + public static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B; + public static final int GL_SECONDARY_COLOR_NV = 0x852D; + public static final int GL_SELECT = 0x1C02; + public static final int GL_SELECTION_BUFFER_POINTER = 0x0DF3; + public static final int GL_SELECTION_BUFFER_SIZE = 0x0DF4; + public static final int GL_SEPARABLE_2D = 0x8012; + public static final int GL_SEPARABLE_2D_EXT = 0x8012; + public static final int GL_SEPARATE_SPECULAR_COLOR = 0x81FA; + public static final int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA; + public static final int GL_SET = 0x150F; + public static final int GL_SHADE_MODEL = 0x0B54; + public static final int GL_SHADOW_ATTENUATION_EXT = 0x834E; + public static final int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB; + public static final int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0; + public static final int GL_SHININESS = 0x1601; + public static final int GL_SHORT = 0x1402; + public static final int GL_SIGNED_IDENTITY_NV = 0x853C; + public static final int GL_SIGNED_NEGATE_NV = 0x853D; + public static final int GL_SINGLE_COLOR = 0x81F9; + public static final int GL_SINGLE_COLOR_EXT = 0x81F9; + public static final int GL_SMOOTH = 0x1D01; + public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; + public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; + public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; + public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; + public static final int GL_SOURCE0_ALPHA_EXT = 0x8588; + public static final int GL_SOURCE0_RGB_EXT = 0x8580; + public static final int GL_SOURCE1_ALPHA_EXT = 0x8589; + public static final int GL_SOURCE1_RGB_EXT = 0x8581; + public static final int GL_SOURCE2_ALPHA_EXT = 0x858A; + public static final int GL_SOURCE2_RGB_EXT = 0x8582; + public static final int GL_SOURCE3_ALPHA_NV = 0x858B; + public static final int GL_SOURCE3_RGB_NV = 0x8583; + public static final int GL_SPARE0_NV = 0x852E; + public static final int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532; + public static final int GL_SPARE1_NV = 0x852F; + public static final int GL_SPECULAR = 0x1202; + public static final int GL_SPHERE_MAP = 0x2402; + public static final int GL_SPOT_CUTOFF = 0x1206; + public static final int GL_SPOT_DIRECTION = 0x1204; + public static final int GL_SPOT_EXPONENT = 0x1205; + public static final int GL_SPRITE_AXIAL_SGIX = 0x814C; + public static final int GL_SPRITE_AXIS_SGIX = 0x814A; + public static final int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E; + public static final int GL_SPRITE_MODE_SGIX = 0x8149; + public static final int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D; + public static final int GL_SPRITE_SGIX = 0x8148; + public static final int GL_SPRITE_TRANSLATION_SGIX = 0x814B; + public static final int GL_SRC_ALPHA = 0x0302; + public static final int GL_SRC_ALPHA_SATURATE = 0x0308; + public static final int GL_SRC_COLOR = 0x0300; + public static final int GL_STACK_OVERFLOW = 0x0503; + public static final int GL_STACK_UNDERFLOW = 0x0504; + public static final int GL_STATIC_VERTEX_ARRAY_IBM = 0x19295; + public static final int GL_STENCIL = 0x1802; + public static final int GL_STENCIL_BITS = 0x0D57; + public static final int GL_STENCIL_BUFFER_BIT = 0x00000400; + public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91; + public static final int GL_STENCIL_FAIL = 0x0B94; + public static final int GL_STENCIL_FUNC = 0x0B92; + public static final int GL_STENCIL_INDEX = 0x1901; + public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; + public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; + public static final int GL_STENCIL_REF = 0x0B97; + public static final int GL_STENCIL_TEST = 0x0B90; + public static final int GL_STENCIL_VALUE_MASK = 0x0B93; + public static final int GL_STENCIL_WRITEMASK = 0x0B98; + public static final int GL_STEREO = 0x0C33; + public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 107030; + public static final int GL_STRICT_LIGHTING_HINT_PGI = 107031; + public static final int GL_STRICT_SCISSOR_HINT_PGI = 107032; + public static final int GL_SUBPIXEL_BITS = 0x0D50; + public static final int GL_T = 0x2001; + public static final int GL_T2F_C3F_V3F = 0x2A2A; + public static final int GL_T2F_C4F_N3F_V3F = 0x2A2C; + public static final int GL_T2F_C4UB_V3F = 0x2A29; + public static final int GL_T2F_N3F_V3F = 0x2A2B; + public static final int GL_T2F_V3F = 0x2A27; + public static final int GL_T4F_C4F_N3F_V4F = 0x2A2D; + public static final int GL_T4F_V4F = 0x2A28; + public static final int GL_TABLE_TOO_LARGE = 0x8031; + public static final int GL_TABLE_TOO_LARGE_EXT = 0x8031; + public static final int GL_TANGENT_ARRAY_EXT = 0x8439; + public static final int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442; + public static final int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F; + public static final int GL_TANGENT_ARRAY_TYPE_EXT = 0x843E; + public static final int GL_TEXTURE = 0x1702; + public static final int GL_TEXTURE0_ARB = 0x84C0; + public static final int GL_TEXTURE10_ARB = 0x84CA; + public static final int GL_TEXTURE11_ARB = 0x84CB; + public static final int GL_TEXTURE12_ARB = 0x84CC; + public static final int GL_TEXTURE13_ARB = 0x84CD; + public static final int GL_TEXTURE14_ARB = 0x84CE; + public static final int GL_TEXTURE15_ARB = 0x84CF; + public static final int GL_TEXTURE16_ARB = 0x84D0; + public static final int GL_TEXTURE17_ARB = 0x84D1; + public static final int GL_TEXTURE18_ARB = 0x84D2; + public static final int GL_TEXTURE19_ARB = 0x84D3; + public static final int GL_TEXTURE1_ARB = 0x84C1; + public static final int GL_TEXTURE20_ARB = 0x84D4; + public static final int GL_TEXTURE21_ARB = 0x84D5; + public static final int GL_TEXTURE22_ARB = 0x84D6; + public static final int GL_TEXTURE23_ARB = 0x84D7; + public static final int GL_TEXTURE24_ARB = 0x84D8; + public static final int GL_TEXTURE25_ARB = 0x84D9; + public static final int GL_TEXTURE26_ARB = 0x84DA; + public static final int GL_TEXTURE27_ARB = 0x84DB; + public static final int GL_TEXTURE28_ARB = 0x84DC; + public static final int GL_TEXTURE29_ARB = 0x84DD; + public static final int GL_TEXTURE2_ARB = 0x84C2; + public static final int GL_TEXTURE30_ARB = 0x84DE; + public static final int GL_TEXTURE31_ARB = 0x84DF; + public static final int GL_TEXTURE3_ARB = 0x84C3; + public static final int GL_TEXTURE4_ARB = 0x84C4; + public static final int GL_TEXTURE5_ARB = 0x84C5; + public static final int GL_TEXTURE6_ARB = 0x84C6; + public static final int GL_TEXTURE7_ARB = 0x84C7; + public static final int GL_TEXTURE8_ARB = 0x84C8; + public static final int GL_TEXTURE9_ARB = 0x84C9; + public static final int GL_TEXTURE_1D = 0x0DE0; + public static final int GL_TEXTURE_1D_BINDING_EXT = 0x8068; + public static final int GL_TEXTURE_2D = 0x0DE1; + public static final int GL_TEXTURE_2D_BINDING_EXT = 0x8069; + public static final int GL_TEXTURE_3D = 0x806F; + public static final int GL_TEXTURE_3D_BINDING_EXT = 0x806A; + public static final int GL_TEXTURE_3D_EXT = 0x806F; + public static final int GL_TEXTURE_4DSIZE_SGIS = 0x8136; + public static final int GL_TEXTURE_4D_BINDING_SGIS = 0x814F; + public static final int GL_TEXTURE_4D_SGIS = 0x8134; + public static final int GL_TEXTURE_ALPHA_SIZE = 0x805F; + public static final int GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F; + public static final int GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F; + public static final int GL_TEXTURE_BASE_LEVEL = 0x813C; + public static final int GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C; + public static final int GL_TEXTURE_BINDING_1D = 0x8068; + public static final int GL_TEXTURE_BINDING_2D = 0x8069; + public static final int GL_TEXTURE_BINDING_3D = 0x806A; + public static final int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514; + public static final int GL_TEXTURE_BIT = 0x00040000; + public static final int GL_TEXTURE_BLUE_SIZE = 0x805E; + public static final int GL_TEXTURE_BLUE_SIZE_EXT = 0x805E; + public static final int GL_TEXTURE_BORDER = 0x1005; + public static final int GL_TEXTURE_BORDER_COLOR = 0x1004; + public static final int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171; + public static final int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176; + public static final int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172; + public static final int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175; + public static final int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173; + public static final int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174; + public static final int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B; + public static final int GL_TEXTURE_COMPARE_SGIX = 0x819A; + public static final int GL_TEXTURE_COMPONENTS = 0x1003; + public static final int GL_TEXTURE_COMPRESSED_ARB = 0x86A1; + public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0; + public static final int GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF; + public static final int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6; + public static final int GL_TEXTURE_COORD_ARRAY = 0x8078; + public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B; + public static final int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078; + public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; + public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092; + public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; + public static final int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088; + public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; + public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A; + public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; + public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089; + public static final int GL_TEXTURE_CUBE_MAP_EXT = 0x8513; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519; + public static final int GL_TEXTURE_DEPTH = 0x8071; + public static final int GL_TEXTURE_DEPTH_EXT = 0x8071; + public static final int GL_TEXTURE_ENV = 0x2300; + public static final int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE; + public static final int GL_TEXTURE_ENV_COLOR = 0x2201; + public static final int GL_TEXTURE_ENV_MODE = 0x2200; + public static final int GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147; + public static final int GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500; + public static final int GL_TEXTURE_GEN_MODE = 0x2500; + public static final int GL_TEXTURE_GEN_Q = 0x0C63; + public static final int GL_TEXTURE_GEN_R = 0x0C62; + public static final int GL_TEXTURE_GEN_S = 0x0C60; + public static final int GL_TEXTURE_GEN_T = 0x0C61; + public static final int GL_TEXTURE_GEQUAL_R_SGIX = 0x819D; + public static final int GL_TEXTURE_GREEN_SIZE = 0x805D; + public static final int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D; + public static final int GL_TEXTURE_HEIGHT = 0x1001; + public static final int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED; + public static final int GL_TEXTURE_INTENSITY_SIZE = 0x8061; + public static final int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061; + public static final int GL_TEXTURE_INTERNAL_FORMAT = 0x1003; + public static final int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C; + public static final int GL_TEXTURE_LIGHT_EXT = 0x8350; + public static final int GL_TEXTURE_LOD_BIAS_EXT = 0x8501; + public static final int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190; + public static final int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E; + public static final int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F; + public static final int GL_TEXTURE_LUMINANCE_SIZE = 0x8060; + public static final int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060; + public static final int GL_TEXTURE_MAG_FILTER = 0x2800; + public static final int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351; + public static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352; + public static final int GL_TEXTURE_MATRIX = 0x0BA8; + public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; + public static final int GL_TEXTURE_MAX_LEVEL = 0x813D; + public static final int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D; + public static final int GL_TEXTURE_MAX_LOD = 0x813B; + public static final int GL_TEXTURE_MAX_LOD_SGIS = 0x813B; + public static final int GL_TEXTURE_MIN_FILTER = 0x2801; + public static final int GL_TEXTURE_MIN_LOD = 0x813A; + public static final int GL_TEXTURE_MIN_LOD_SGIS = 0x813A; + public static final int GL_TEXTURE_NORMAL_EXT = 0x85AF; + public static final int GL_TEXTURE_PRIORITY = 0x8066; + public static final int GL_TEXTURE_PRIORITY_EXT = 0x8066; + public static final int GL_TEXTURE_RED_SIZE = 0x805C; + public static final int GL_TEXTURE_RED_SIZE_EXT = 0x805C; + public static final int GL_TEXTURE_RESIDENT = 0x8067; + public static final int GL_TEXTURE_RESIDENT_EXT = 0x8067; + public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5; + public static final int GL_TEXTURE_WIDTH = 0x1000; + public static final int GL_TEXTURE_WRAP_Q_SGIS = 0x8137; + public static final int GL_TEXTURE_WRAP_R = 0x8072; + public static final int GL_TEXTURE_WRAP_R_EXT = 0x8072; + public static final int GL_TEXTURE_WRAP_S = 0x2802; + public static final int GL_TEXTURE_WRAP_T = 0x2803; + public static final int GL_TRANSFORM_BIT = 0x00001000; + public static final int GL_TRANSFORM_HINT_APPLE = 0x85B1; + public static final int GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6; + public static final int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3; + public static final int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4; + public static final int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5; + public static final int GL_TRIANGLES = 0x0004; + public static final int GL_TRIANGLE_FAN = 0x0006; + public static final int GL_TRIANGLE_LIST_SUN = 0x81D7; + public static final int GL_TRIANGLE_STRIP = 0x0005; + public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; + public static final int GL_UNPACK_CMYK_HINT_EXT = 0x800F; + public static final int GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5; + public static final int GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133; + public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E; + public static final int GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E; + public static final int GL_UNPACK_LSB_FIRST = 0x0CF1; + public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2; + public static final int GL_UNPACK_SKIP_IMAGES = 0x806D; + public static final int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D; + public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4; + public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3; + public static final int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132; + public static final int GL_UNPACK_SWAP_BYTES = 0x0CF0; + public static final int GL_UNSIGNED_BYTE = 0x1401; + public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; + public static final int GL_UNSIGNED_BYTE_3_3_2 = 0x8032; + public static final int GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032; + public static final int GL_UNSIGNED_IDENTITY_NV = 0x8536; + public static final int GL_UNSIGNED_INT = 0x1405; + public static final int GL_UNSIGNED_INT_10_10_10_2 = 0x8036; + public static final int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036; + public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; + public static final int GL_UNSIGNED_INT_8_8_8_8 = 0x8035; + public static final int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035; + public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; + public static final int GL_UNSIGNED_INVERT_NV = 0x8537; + public static final int GL_UNSIGNED_SHORT = 0x1403; + public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; + public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; + public static final int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033; + public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; + public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; + public static final int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034; + public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363; + public static final int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364; + public static final int GL_V2F = 0x2A20; + public static final int GL_V3F = 0x2A21; + public static final int GL_VARIABLE_A_NV = 0x8523; + public static final int GL_VARIABLE_B_NV = 0x8524; + public static final int GL_VARIABLE_C_NV = 0x8525; + public static final int GL_VARIABLE_D_NV = 0x8526; + public static final int GL_VARIABLE_E_NV = 0x8527; + public static final int GL_VARIABLE_F_NV = 0x8528; + public static final int GL_VARIABLE_G_NV = 0x8529; + public static final int GL_VATERIAL_SIDE_HINT_PGI = 107052; + public static final int GL_VAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000; + public static final int GL_VAT_AMBIENT_BIT_PGI = 0x00100000; + public static final int GL_VAT_COLOR_INDEXES_BIT_PGI = 0x01000000; + public static final int GL_VAT_DIFFUSE_BIT_PGI = 0x00400000; + public static final int GL_VAT_EMISSION_BIT_PGI = 0x00800000; + public static final int GL_VAT_SHININESS_BIT_PGI = 0x02000000; + public static final int GL_VAT_SPECULAR_BIT_PGI = 0x04000000; + public static final int GL_VAX_VERTEX_HINT_PGI = 107053; + public static final int GL_VDGEFLAG_BIT_PGI = 0x00040000; + public static final int GL_VENDOR = 0x1F00; + public static final int GL_VERSION = 0x1F02; + public static final int GL_VERTEX23_BIT_PGI = 0x00000004; + public static final int GL_VERTEX4_BIT_PGI = 0x00000008; + public static final int GL_VERTEX_ARRAY = 0x8074; + public static final int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D; + public static final int GL_VERTEX_ARRAY_EXT = 0x8074; + public static final int GL_VERTEX_ARRAY_POINTER = 0x808E; + public static final int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E; + public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E; + public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851D; + public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521; + public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F; + public static final int GL_VERTEX_ARRAY_SIZE = 0x807A; + public static final int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A; + public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C; + public static final int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C; + public static final int GL_VERTEX_ARRAY_TYPE = 0x807B; + public static final int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B; + public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 107051; + public static final int GL_VERTEX_DATA_HINT_PGI = 107050; + public static final int GL_VERTEX_WEIGHTING_EXT = 0x8509; + public static final int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C; + public static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510; + public static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D; + public static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F; + public static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E; + public static final int GL_VEXCOORD1_BIT_PGI = 0x10000000; + public static final int GL_VEXCOORD2_BIT_PGI = 0x20000000; + public static final int GL_VEXCOORD3_BIT_PGI = 0x40000000; + public static final int GL_VEXCOORD4_BIT_PGI = 0x80000000; + public static final int GL_VIEWPORT = 0x0BA2; + public static final int GL_VIEWPORT_BIT = 0x00000800; + public static final int GL_VNDEX_BIT_PGI = 0x00080000; + public static final int GL_VOLOR3_BIT_PGI = 0x00010000; + public static final int GL_VOLOR4_BIT_PGI = 0x00020000; + public static final int GL_VORMAL_BIT_PGI = 0x08000000; + public static final int GL_WIDE_LINE_HINT_PGI = 107042; + public static final int GL_WRAP_BORDER_SUN = 0x81D4; + public static final int GL_XOR = 0x1506; + public static final int GL_YCRCB_422_SGIX = 0x81BB; + public static final int GL_YCRCB_444_SGIX = 0x81BC; + public static final int GL_ZERO = 0x0; + public static final int GL_ZOOM_X = 0x0D16; + public static final int GL_ZOOM_Y = 0x0D17; +/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ |