diff options
Diffstat (limited to 'C2J/gl-funcnames.skel')
-rw-r--r-- | C2J/gl-funcnames.skel | 1966 |
1 files changed, 983 insertions, 983 deletions
diff --git a/C2J/gl-funcnames.skel b/C2J/gl-funcnames.skel index 0ce148d..af5ccec 100644 --- a/C2J/gl-funcnames.skel +++ b/C2J/gl-funcnames.skel @@ -4,986 +4,986 @@ * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! */ -
- "glClearIndex",
- "glClearColor",
- "glClear",
- "glIndexMask",
- "glColorMask",
- "glAlphaFunc",
- "glBlendFunc",
- "glLogicOp",
- "glCullFace",
- "glFrontFace",
- "glPointSize",
- "glLineWidth",
- "glLineStipple",
- "glPolygonMode",
- "glPolygonOffset",
- "glPolygonStipple",
- "glGetPolygonStipple",
- "glEdgeFlag",
- "glEdgeFlagv",
- "glScissor",
- "glClipPlane",
- "glGetClipPlane",
- "glDrawBuffer",
- "glReadBuffer",
- "glEnable",
- "glDisable",
- "glIsEnabled",
- "glEnableClientState",
- "glDisableClientState",
- "glGetBooleanv",
- "glGetDoublev",
- "glGetFloatv",
- "glGetIntegerv",
- "glPushAttrib",
- "glPopAttrib",
- "glPushClientAttrib",
- "glPopClientAttrib",
- "glRenderMode",
- "glGetError",
- "glFinish",
- "glFlush",
- "glHint",
- "glClearDepth",
- "glDepthFunc",
- "glDepthMask",
- "glDepthRange",
- "glClearAccum",
- "glAccum",
- "glMatrixMode",
- "glOrtho",
- "glFrustum",
- "glViewport",
- "glPushMatrix",
- "glPopMatrix",
- "glLoadIdentity",
- "glLoadMatrixd",
- "glLoadMatrixf",
- "glMultMatrixd",
- "glMultMatrixf",
- "glRotated",
- "glRotatef",
- "glScaled",
- "glScalef",
- "glTranslated",
- "glTranslatef",
- "glIsList",
- "glDeleteLists",
- "glGenLists",
- "glNewList",
- "glEndList",
- "glCallList",
- "glCallLists",
- "glListBase",
- "glBegin",
- "glEnd",
- "glVertex2d",
- "glVertex2f",
- "glVertex2i",
- "glVertex2s",
- "glVertex3d",
- "glVertex3f",
- "glVertex3i",
- "glVertex3s",
- "glVertex4d",
- "glVertex4f",
- "glVertex4i",
- "glVertex4s",
- "glVertex2dv",
- "glVertex2fv",
- "glVertex2iv",
- "glVertex2sv",
- "glVertex3dv",
- "glVertex3fv",
- "glVertex3iv",
- "glVertex3sv",
- "glVertex4dv",
- "glVertex4fv",
- "glVertex4iv",
- "glVertex4sv",
- "glNormal3b",
- "glNormal3d",
- "glNormal3f",
- "glNormal3i",
- "glNormal3s",
- "glNormal3bv",
- "glNormal3dv",
- "glNormal3fv",
- "glNormal3iv",
- "glNormal3sv",
- "glIndexd",
- "glIndexf",
- "glIndexi",
- "glIndexs",
- "glIndexub",
- "glIndexdv",
- "glIndexfv",
- "glIndexiv",
- "glIndexsv",
- "glIndexubv",
- "glColor3b",
- "glColor3d",
- "glColor3f",
- "glColor3i",
- "glColor3s",
- "glColor3ub",
- "glColor3ui",
- "glColor3us",
- "glColor4b",
- "glColor4d",
- "glColor4f",
- "glColor4i",
- "glColor4s",
- "glColor4ub",
- "glColor4ui",
- "glColor4us",
- "glColor3bv",
- "glColor3dv",
- "glColor3fv",
- "glColor3iv",
- "glColor3sv",
- "glColor3ubv",
- "glColor3uiv",
- "glColor3usv",
- "glColor4bv",
- "glColor4dv",
- "glColor4fv",
- "glColor4iv",
- "glColor4sv",
- "glColor4ubv",
- "glColor4uiv",
- "glColor4usv",
- "glTexCoord1d",
- "glTexCoord1f",
- "glTexCoord1i",
- "glTexCoord1s",
- "glTexCoord2d",
- "glTexCoord2f",
- "glTexCoord2i",
- "glTexCoord2s",
- "glTexCoord3d",
- "glTexCoord3f",
- "glTexCoord3i",
- "glTexCoord3s",
- "glTexCoord4d",
- "glTexCoord4f",
- "glTexCoord4i",
- "glTexCoord4s",
- "glTexCoord1dv",
- "glTexCoord1fv",
- "glTexCoord1iv",
- "glTexCoord1sv",
- "glTexCoord2dv",
- "glTexCoord2fv",
- "glTexCoord2iv",
- "glTexCoord2sv",
- "glTexCoord3dv",
- "glTexCoord3fv",
- "glTexCoord3iv",
- "glTexCoord3sv",
- "glTexCoord4dv",
- "glTexCoord4fv",
- "glTexCoord4iv",
- "glTexCoord4sv",
- "glRasterPos2d",
- "glRasterPos2f",
- "glRasterPos2i",
- "glRasterPos2s",
- "glRasterPos3d",
- "glRasterPos3f",
- "glRasterPos3i",
- "glRasterPos3s",
- "glRasterPos4d",
- "glRasterPos4f",
- "glRasterPos4i",
- "glRasterPos4s",
- "glRasterPos2dv",
- "glRasterPos2fv",
- "glRasterPos2iv",
- "glRasterPos2sv",
- "glRasterPos3dv",
- "glRasterPos3fv",
- "glRasterPos3iv",
- "glRasterPos3sv",
- "glRasterPos4dv",
- "glRasterPos4fv",
- "glRasterPos4iv",
- "glRasterPos4sv",
- "glRectd",
- "glRectf",
- "glRecti",
- "glRects",
- "glRectdv",
- "glRectfv",
- "glRectiv",
- "glRectsv",
- "glVertexPointer",
- "glNormalPointer",
- "glColorPointer",
- "glIndexPointer",
- "glTexCoordPointer",
- "glEdgeFlagPointer",
- "glGetPointerv",
- "glArrayElement",
- "glDrawArrays",
- "glDrawElements",
- "glInterleavedArrays",
- "glShadeModel",
- "glLightf",
- "glLighti",
- "glLightfv",
- "glLightiv",
- "glGetLightfv",
- "glGetLightiv",
- "glLightModelf",
- "glLightModeli",
- "glLightModelfv",
- "glLightModeliv",
- "glMaterialf",
- "glMateriali",
- "glMaterialfv",
- "glMaterialiv",
- "glGetMaterialfv",
- "glGetMaterialiv",
- "glColorMaterial",
- "glPixelZoom",
- "glPixelStoref",
- "glPixelStorei",
- "glPixelTransferf",
- "glPixelTransferi",
- "glPixelMapfv",
- "glPixelMapuiv",
- "glPixelMapusv",
- "glGetPixelMapfv",
- "glGetPixelMapuiv",
- "glGetPixelMapusv",
- "glBitmap",
- "glReadPixels",
- "glDrawPixels",
- "glCopyPixels",
- "glStencilFunc",
- "glStencilMask",
- "glStencilOp",
- "glClearStencil",
- "glTexGend",
- "glTexGenf",
- "glTexGeni",
- "glTexGendv",
- "glTexGenfv",
- "glTexGeniv",
- "glGetTexGendv",
- "glGetTexGenfv",
- "glGetTexGeniv",
- "glTexEnvf",
- "glTexEnvi",
- "glTexEnvfv",
- "glTexEnviv",
- "glGetTexEnvfv",
- "glGetTexEnviv",
- "glTexParameterf",
- "glTexParameteri",
- "glTexParameterfv",
- "glTexParameteriv",
- "glGetTexParameterfv",
- "glGetTexParameteriv",
- "glGetTexLevelParameterfv",
- "glGetTexLevelParameteriv",
- "glTexImage1D",
- "glTexImage2D",
- "glGetTexImage",
- "glGenTextures",
- "glDeleteTextures",
- "glBindTexture",
- "glPrioritizeTextures",
- "glAreTexturesResident",
- "glIsTexture",
- "glTexSubImage1D",
- "glTexSubImage2D",
- "glCopyTexImage1D",
- "glCopyTexImage2D",
- "glCopyTexSubImage1D",
- "glCopyTexSubImage2D",
- "glMap1d",
- "glMap1f",
- "glMap2d",
- "glMap2f",
- "glGetMapdv",
- "glGetMapfv",
- "glGetMapiv",
- "glEvalCoord1d",
- "glEvalCoord1f",
- "glEvalCoord1dv",
- "glEvalCoord1fv",
- "glEvalCoord2d",
- "glEvalCoord2f",
- "glEvalCoord2dv",
- "glEvalCoord2fv",
- "glMapGrid1d",
- "glMapGrid1f",
- "glMapGrid2d",
- "glMapGrid2f",
- "glEvalPoint1",
- "glEvalPoint2",
- "glEvalMesh1",
- "glEvalMesh2",
- "glFogf",
- "glFogi",
- "glFogfv",
- "glFogiv",
- "glFeedbackBuffer",
- "glPassThrough",
- "glSelectBuffer",
- "glInitNames",
- "glLoadName",
- "glPushName",
- "glPopName",
- "glDrawRangeElements",
- "glTexImage3D",
- "glTexSubImage3D",
- "glCopyTexSubImage3D",
- "glColorTable",
- "glColorSubTable",
- "glColorTableParameteriv",
- "glColorTableParameterfv",
- "glCopyColorSubTable",
- "glCopyColorTable",
- "glGetColorTable",
- "glGetColorTableParameterfv",
- "glGetColorTableParameteriv",
- "glBlendEquation",
- "glBlendColor",
- "glHistogram",
- "glResetHistogram",
- "glGetHistogram",
- "glGetHistogramParameterfv",
- "glGetHistogramParameteriv",
- "glMinmax",
- "glResetMinmax",
- "glGetMinmax",
- "glGetMinmaxParameterfv",
- "glGetMinmaxParameteriv",
- "glConvolutionFilter1D",
- "glConvolutionFilter2D",
- "glConvolutionParameterf",
- "glConvolutionParameterfv",
- "glConvolutionParameteri",
- "glConvolutionParameteriv",
- "glCopyConvolutionFilter1D",
- "glCopyConvolutionFilter2D",
- "glGetConvolutionFilter",
- "glGetConvolutionParameterfv",
- "glGetConvolutionParameteriv",
- "glSeparableFilter2D",
- "glGetSeparableFilter",
- "glActiveTexture",
- "glClientActiveTexture",
- "glCompressedTexImage1D",
- "glCompressedTexImage2D",
- "glCompressedTexImage3D",
- "glCompressedTexSubImage1D",
- "glCompressedTexSubImage2D",
- "glCompressedTexSubImage3D",
- "glGetCompressedTexImage",
- "glMultiTexCoord1d",
- "glMultiTexCoord1dv",
- "glMultiTexCoord1f",
- "glMultiTexCoord1fv",
- "glMultiTexCoord1i",
- "glMultiTexCoord1iv",
- "glMultiTexCoord1s",
- "glMultiTexCoord1sv",
- "glMultiTexCoord2d",
- "glMultiTexCoord2dv",
- "glMultiTexCoord2f",
- "glMultiTexCoord2fv",
- "glMultiTexCoord2i",
- "glMultiTexCoord2iv",
- "glMultiTexCoord2s",
- "glMultiTexCoord2sv",
- "glMultiTexCoord3d",
- "glMultiTexCoord3dv",
- "glMultiTexCoord3f",
- "glMultiTexCoord3fv",
- "glMultiTexCoord3i",
- "glMultiTexCoord3iv",
- "glMultiTexCoord3s",
- "glMultiTexCoord3sv",
- "glMultiTexCoord4d",
- "glMultiTexCoord4dv",
- "glMultiTexCoord4f",
- "glMultiTexCoord4fv",
- "glMultiTexCoord4i",
- "glMultiTexCoord4iv",
- "glMultiTexCoord4s",
- "glMultiTexCoord4sv",
- "glLoadTransposeMatrixd",
- "glLoadTransposeMatrixf",
- "glMultTransposeMatrixd",
- "glMultTransposeMatrixf",
- "glSampleCoverage",
- "glSamplePass",
- "glActiveTextureARB",
- "glClientActiveTextureARB",
- "glMultiTexCoord1dARB",
- "glMultiTexCoord1dvARB",
- "glMultiTexCoord1fARB",
- "glMultiTexCoord1fvARB",
- "glMultiTexCoord1iARB",
- "glMultiTexCoord1ivARB",
- "glMultiTexCoord1sARB",
- "glMultiTexCoord1svARB",
- "glMultiTexCoord2dARB",
- "glMultiTexCoord2dvARB",
- "glMultiTexCoord2fARB",
- "glMultiTexCoord2fvARB",
- "glMultiTexCoord2iARB",
- "glMultiTexCoord2ivARB",
- "glMultiTexCoord2sARB",
- "glMultiTexCoord2svARB",
- "glMultiTexCoord3dARB",
- "glMultiTexCoord3dvARB",
- "glMultiTexCoord3fARB",
- "glMultiTexCoord3fvARB",
- "glMultiTexCoord3iARB",
- "glMultiTexCoord3ivARB",
- "glMultiTexCoord3sARB",
- "glMultiTexCoord3svARB",
- "glMultiTexCoord4dARB",
- "glMultiTexCoord4dvARB",
- "glMultiTexCoord4fARB",
- "glMultiTexCoord4fvARB",
- "glMultiTexCoord4iARB",
- "glMultiTexCoord4ivARB",
- "glMultiTexCoord4sARB",
- "glMultiTexCoord4svARB",
- "glBlendColorEXT",
- "glPolygonOffsetEXT",
- "glTexImage3DEXT",
- "glTexSubImage3DEXT",
- "glCopyTexSubImage3DEXT",
- "glGenTexturesEXT",
- "glDeleteTexturesEXT",
- "glBindTextureEXT",
- "glPrioritizeTexturesEXT",
- "glAreTexturesResidentEXT",
- "glIsTextureEXT",
- "glVertexPointerEXT",
- "glNormalPointerEXT",
- "glColorPointerEXT",
- "glIndexPointerEXT",
- "glTexCoordPointerEXT",
- "glEdgeFlagPointerEXT",
- "glGetPointervEXT",
- "glArrayElementEXT",
- "glDrawArraysEXT",
- "glBlendEquationEXT",
- "glPointParameterfEXT",
- "glPointParameterfvEXT",
- "glPointParameterfSGIS",
- "glPointParameterfvSGIS",
- "glColorTableEXT",
- "glColorSubTableEXT",
- "glGetColorTableEXT",
- "glGetColorTableParameterfvEXT",
- "glGetColorTableParameterivEXT",
- "glLockArraysEXT",
- "glUnlockArraysEXT",
- "glLoadTransposeMatrixfARB",
- "glLoadTransposeMatrixdARB",
- "glMultTransposeMatrixfARB",
- "glMultTransposeMatrixdARB",
- "glSampleCoverageARB",
- "glCompressedTexImage3DARB",
- "glCompressedTexImage2DARB",
- "glCompressedTexImage1DARB",
- "glCompressedTexSubImage3DARB",
- "glCompressedTexSubImage2DARB",
- "glCompressedTexSubImage1DARB",
- "glGetCompressedTexImageARB",
- "glWeightbvARB",
- "glWeightsvARB",
- "glWeightivARB",
- "glWeightfvARB",
- "glWeightdvARB",
- "glWeightubvARB",
- "glWeightusvARB",
- "glWeightuivARB",
- "glWeightPointerARB",
- "glVertexBlendARB",
- "glCurrentPaletteMatrixARB",
- "glMatrixIndexubvARB",
- "glMatrixIndexusvARB",
- "glMatrixIndexuivARB",
- "glMatrixIndexPointerARB",
- "glGetTexFilterFuncSGIS",
- "glTexFilterFuncSGIS",
- "glTexSubImage1DEXT",
- "glTexSubImage2DEXT",
- "glCopyTexImage1DEXT",
- "glCopyTexImage2DEXT",
- "glCopyTexSubImage1DEXT",
- "glCopyTexSubImage2DEXT",
- "glGetHistogramEXT",
- "glGetHistogramParameterfvEXT",
- "glGetHistogramParameterivEXT",
- "glGetMinmaxEXT",
- "glGetMinmaxParameterfvEXT",
- "glGetMinmaxParameterivEXT",
- "glHistogramEXT",
- "glMinmaxEXT",
- "glResetHistogramEXT",
- "glResetMinmaxEXT",
- "glConvolutionFilter1DEXT",
- "glConvolutionFilter2DEXT",
- "glConvolutionParameterfEXT",
- "glConvolutionParameterfvEXT",
- "glConvolutionParameteriEXT",
- "glConvolutionParameterivEXT",
- "glCopyConvolutionFilter1DEXT",
- "glCopyConvolutionFilter2DEXT",
- "glGetConvolutionFilterEXT",
- "glGetConvolutionParameterfvEXT",
- "glGetConvolutionParameterivEXT",
- "glGetSeparableFilterEXT",
- "glSeparableFilter2DEXT",
- "glColorTableSGI",
- "glColorTableParameterfvSGI",
- "glColorTableParameterivSGI",
- "glCopyColorTableSGI",
- "glGetColorTableSGI",
- "glGetColorTableParameterfvSGI",
- "glGetColorTableParameterivSGI",
- "glPixelTexGenSGIX",
- "glPixelTexGenParameteriSGIS",
- "glPixelTexGenParameterivSGIS",
- "glPixelTexGenParameterfSGIS",
- "glPixelTexGenParameterfvSGIS",
- "glGetPixelTexGenParameterivSGIS",
- "glGetPixelTexGenParameterfvSGIS",
- "glTexImage4DSGIS",
- "glTexSubImage4DSGIS",
- "glDetailTexFuncSGIS",
- "glGetDetailTexFuncSGIS",
- "glSharpenTexFuncSGIS",
- "glGetSharpenTexFuncSGIS",
- "glSampleMaskSGIS",
- "glSamplePatternSGIS",
- "glSpriteParameterfSGIX",
- "glSpriteParameterfvSGIX",
- "glSpriteParameteriSGIX",
- "glSpriteParameterivSGIX",
- "glPointParameterfARB",
- "glPointParameterfvARB",
- "glGetInstrumentsSGIX",
- "glInstrumentsBufferSGIX",
- "glPollInstrumentsSGIX",
- "glReadInstrumentsSGIX",
- "glStartInstrumentsSGIX",
- "glStopInstrumentsSGIX",
- "glFrameZoomSGIX",
- "glTagSampleBufferSGIX",
- "glDeformationMap3dSGIX",
- "glDeformationMap3fSGIX",
- "glDeformSGIX",
- "glLoadIdentityDeformationMapSGIX",
- "glReferencePlaneSGIX",
- "glFlushRasterSGIX",
- "glFogFuncSGIS",
- "glGetFogFuncSGIS",
- "glImageTransformParameteriHP",
- "glImageTransformParameterfHP",
- "glImageTransformParameterivHP",
- "glImageTransformParameterfvHP",
- "glGetImageTransformParameterivHP",
- "glGetImageTransformParameterfvHP",
- "glCopyColorSubTableEXT",
- "glHintPGI",
- "glGetListParameterfvSGIX",
- "glGetListParameterivSGIX",
- "glListParameterfSGIX",
- "glListParameterfvSGIX",
- "glListParameteriSGIX",
- "glListParameterivSGIX",
- "glIndexMaterialEXT",
- "glIndexFuncEXT",
- "glCullParameterdvEXT",
- "glCullParameterfvEXT",
- "glFragmentColorMaterialSGIX",
- "glFragmentLightfSGIX",
- "glFragmentLightfvSGIX",
- "glFragmentLightiSGIX",
- "glFragmentLightivSGIX",
- "glFragmentLightModelfSGIX",
- "glFragmentLightModelfvSGIX",
- "glFragmentLightModeliSGIX",
- "glFragmentLightModelivSGIX",
- "glFragmentMaterialfSGIX",
- "glFragmentMaterialfvSGIX",
- "glFragmentMaterialiSGIX",
- "glFragmentMaterialivSGIX",
- "glGetFragmentLightfvSGIX",
- "glGetFragmentLightivSGIX",
- "glGetFragmentMaterialfvSGIX",
- "glGetFragmentMaterialivSGIX",
- "glLightEnviSGIX",
- "glDrawRangeElementsEXT",
- "glApplyTextureEXT",
- "glTextureLightEXT",
- "glTextureMaterialEXT",
- "glAsyncMarkerSGIX",
- "glFinishAsyncSGIX",
- "glPollAsyncSGIX",
- "glGenAsyncMarkersSGIX",
- "glDeleteAsyncMarkersSGIX",
- "glIsAsyncMarkerSGIX",
- "glVertexPointervINTEL",
- "glNormalPointervINTEL",
- "glColorPointervINTEL",
- "glTexCoordPointervINTEL",
- "glPixelTransformParameteriEXT",
- "glPixelTransformParameterfEXT",
- "glPixelTransformParameterivEXT",
- "glPixelTransformParameterfvEXT",
- "glSecondaryColor3bEXT",
- "glSecondaryColor3bvEXT",
- "glSecondaryColor3dEXT",
- "glSecondaryColor3dvEXT",
- "glSecondaryColor3fEXT",
- "glSecondaryColor3fvEXT",
- "glSecondaryColor3iEXT",
- "glSecondaryColor3ivEXT",
- "glSecondaryColor3sEXT",
- "glSecondaryColor3svEXT",
- "glSecondaryColor3ubEXT",
- "glSecondaryColor3ubvEXT",
- "glSecondaryColor3uiEXT",
- "glSecondaryColor3uivEXT",
- "glSecondaryColor3usEXT",
- "glSecondaryColor3usvEXT",
- "glSecondaryColorPointerEXT",
- "glTextureNormalEXT",
- "glMultiDrawArraysEXT",
- "glMultiDrawElementsEXT",
- "glFogCoordfEXT",
- "glFogCoordfvEXT",
- "glFogCoorddEXT",
- "glFogCoorddvEXT",
- "glFogCoordPointerEXT",
- "glTangent3bEXT",
- "glTangent3bvEXT",
- "glTangent3dEXT",
- "glTangent3dvEXT",
- "glTangent3fEXT",
- "glTangent3fvEXT",
- "glTangent3iEXT",
- "glTangent3ivEXT",
- "glTangent3sEXT",
- "glTangent3svEXT",
- "glBinormal3bEXT",
- "glBinormal3bvEXT",
- "glBinormal3dEXT",
- "glBinormal3dvEXT",
- "glBinormal3fEXT",
- "glBinormal3fvEXT",
- "glBinormal3iEXT",
- "glBinormal3ivEXT",
- "glBinormal3sEXT",
- "glBinormal3svEXT",
- "glTangentPointerEXT",
- "glBinormalPointerEXT",
- "glFinishTextureSUNX",
- "glGlobalAlphaFactorbSUN",
- "glGlobalAlphaFactorsSUN",
- "glGlobalAlphaFactoriSUN",
- "glGlobalAlphaFactorfSUN",
- "glGlobalAlphaFactordSUN",
- "glGlobalAlphaFactorubSUN",
- "glGlobalAlphaFactorusSUN",
- "glGlobalAlphaFactoruiSUN",
- "glReplacementCodeuiSUN",
- "glReplacementCodeusSUN",
- "glReplacementCodeubSUN",
- "glReplacementCodeuivSUN",
- "glReplacementCodeusvSUN",
- "glReplacementCodeubvSUN",
- "glReplacementCodePointerSUN",
- "glColor4ubVertex2fSUN",
- "glColor4ubVertex2fvSUN",
- "glColor4ubVertex3fSUN",
- "glColor4ubVertex3fvSUN",
- "glColor3fVertex3fSUN",
- "glColor3fVertex3fvSUN",
- "glNormal3fVertex3fSUN",
- "glNormal3fVertex3fvSUN",
- "glColor4fNormal3fVertex3fSUN",
- "glColor4fNormal3fVertex3fvSUN",
- "glTexCoord2fVertex3fSUN",
- "glTexCoord2fVertex3fvSUN",
- "glTexCoord4fVertex4fSUN",
- "glTexCoord4fVertex4fvSUN",
- "glTexCoord2fColor4ubVertex3fSUN",
- "glTexCoord2fColor4ubVertex3fvSUN",
- "glTexCoord2fColor3fVertex3fSUN",
- "glTexCoord2fColor3fVertex3fvSUN",
- "glTexCoord2fNormal3fVertex3fSUN",
- "glTexCoord2fNormal3fVertex3fvSUN",
- "glTexCoord2fColor4fNormal3fVertex3fSUN",
- "glTexCoord2fColor4fNormal3fVertex3fvSUN",
- "glTexCoord4fColor4fNormal3fVertex4fSUN",
- "glTexCoord4fColor4fNormal3fVertex4fvSUN",
- "glReplacementCodeuiVertex3fSUN",
- "glReplacementCodeuiVertex3fvSUN",
- "glReplacementCodeuiColor4ubVertex3fSUN",
- "glReplacementCodeuiColor4ubVertex3fvSUN",
- "glReplacementCodeuiColor3fVertex3fSUN",
- "glReplacementCodeuiColor3fVertex3fvSUN",
- "glReplacementCodeuiNormal3fVertex3fSUN",
- "glReplacementCodeuiNormal3fVertex3fvSUN",
- "glReplacementCodeuiColor4fNormal3fVertex3fSUN",
- "glReplacementCodeuiColor4fNormal3fVertex3fvSUN",
- "glReplacementCodeuiTexCoord2fVertex3fSUN",
- "glReplacementCodeuiTexCoord2fVertex3fvSUN",
- "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN",
- "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN",
- "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN",
- "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN",
- "glBlendFuncSeparateEXT",
- "glBlendFuncSeparateINGR",
- "glVertexWeightfEXT",
- "glVertexWeightfvEXT",
- "glVertexWeightPointerEXT",
- "glFlushVertexArrayRangeNV",
- "glVertexArrayRangeNV",
- "glCombinerParameterfvNV",
- "glCombinerParameterfNV",
- "glCombinerParameterivNV",
- "glCombinerParameteriNV",
- "glCombinerInputNV",
- "glCombinerOutputNV",
- "glFinalCombinerInputNV",
- "glGetCombinerInputParameterfvNV",
- "glGetCombinerInputParameterivNV",
- "glGetCombinerOutputParameterfvNV",
- "glGetCombinerOutputParameterivNV",
- "glGetFinalCombinerInputParameterfvNV",
- "glGetFinalCombinerInputParameterivNV",
- "glMultiModeDrawArraysIBM",
- "glMultiModeDrawElementsIBM",
- "glColorPointerListIBM",
- "glSecondaryColorPointerListIBM",
- "glEdgeFlagPointerListIBM",
- "glFogCoordPointerListIBM",
- "glIndexPointerListIBM",
- "glNormalPointerListIBM",
- "glTexCoordPointerListIBM",
- "glVertexPointerListIBM",
- "glTbufferMask3DFX",
- "glSampleMaskEXT",
- "glSamplePatternEXT",
- "glTextureColorMaskSGIS",
- "glIglooInterfaceSGIX",
- "glGenFencesNV",
- "glDeleteFencesNV",
- "glSetFenceNV",
- "glTestFenceNV",
- "glFinishFenceNV",
- "glIsFenceNV",
- "glGetFenceivNV",
- "glMapControlPointsNV",
- "glMapParameterivNV",
- "glMapParameterfvNV",
- "glGetMapControlPointsNV",
- "glGetMapParameterivNV",
- "glGetMapParameterfvNV",
- "glGetMapAttribParameterivNV",
- "glGetMapAttribParameterfvNV",
- "glEvalMapsNV",
- "glCombinerStageParameterfvNV",
- "glGetCombinerStageParameterfvNV",
- "glBindProgramNV",
- "glDeleteProgramsNV",
- "glExecuteProgramNV",
- "glGenProgramsNV",
- "glAreProgramsResidentNV",
- "glRequestResidentProgramsNV",
- "glGetProgramParameterfvNV",
- "glGetProgramParameterdvNV",
- "glGetProgramivNV",
- "glGetProgramStringNV",
- "glGetTrackMatrixivNV",
- "glGetVertexAttribdvNV",
- "glGetVertexAttribfvNV",
- "glGetVertexAttribivNV",
- "glGetVertexAttribPointervNV",
- "glIsProgramNV",
- "glLoadProgramNV",
- "glProgramParameter4fNV",
- "glProgramParameter4dNV",
- "glProgramParameter4dvNV",
- "glProgramParameter4fvNV",
- "glProgramParameters4dvNV",
- "glProgramParameters4fvNV",
- "glTrackMatrixNV",
- "glVertexAttribPointerNV",
- "glVertexAttrib1sNV",
- "glVertexAttrib1fNV",
- "glVertexAttrib1dNV",
- "glVertexAttrib2sNV",
- "glVertexAttrib2fNV",
- "glVertexAttrib2dNV",
- "glVertexAttrib3sNV",
- "glVertexAttrib3fNV",
- "glVertexAttrib3dNV",
- "glVertexAttrib4sNV",
- "glVertexAttrib4fNV",
- "glVertexAttrib4dNV",
- "glVertexAttrib4ubNV",
- "glVertexAttrib1svNV",
- "glVertexAttrib1fvNV",
- "glVertexAttrib1dvNV",
- "glVertexAttrib2svNV",
- "glVertexAttrib2fvNV",
- "glVertexAttrib2dvNV",
- "glVertexAttrib3svNV",
- "glVertexAttrib3fvNV",
- "glVertexAttrib3dvNV",
- "glVertexAttrib4svNV",
- "glVertexAttrib4fvNV",
- "glVertexAttrib4dvNV",
- "glVertexAttrib4ubvNV",
- "glVertexAttribs1svNV",
- "glVertexAttribs1fvNV",
- "glVertexAttribs1dvNV",
- "glVertexAttribs2svNV",
- "glVertexAttribs2fvNV",
- "glVertexAttribs2dvNV",
- "glVertexAttribs3svNV",
- "glVertexAttribs3fvNV",
- "glVertexAttribs3dvNV",
- "glVertexAttribs4svNV",
- "glVertexAttribs4fvNV",
- "glVertexAttribs4dvNV",
- "glVertexAttribs4ubvNV",
- "glTexBumpParameterivATI",
- "glTexBumpParameterfvATI",
- "glGetTexBumpParameterivATI",
- "glGetTexBumpParameterfvATI",
- "glGenFragmentShadersATI",
- "glBindFragmentShaderATI",
- "glDeleteFragmentShaderATI",
- "glBeginFragmentShaderATI",
- "glEndFragmentShaderATI",
- "glPassTexCoordATI",
- "glSampleMapATI",
- "glColorFragmentOp1ATI",
- "glColorFragmentOp2ATI",
- "glColorFragmentOp3ATI",
- "glAlphaFragmentOp1ATI",
- "glAlphaFragmentOp2ATI",
- "glAlphaFragmentOp3ATI",
- "glSetFragmentShaderConstantATI",
- "glPNTrianglesiATI",
- "glPNTrianglesfATI",
- "glNewObjectBufferATI",
- "glIsObjectBufferATI",
- "glUpdateObjectBufferATI",
- "glGetObjectBufferfvATI",
- "glGetObjectBufferivATI",
- "glDeleteObjectBufferATI",
- "glArrayObjectATI",
- "glGetArrayObjectfvATI",
- "glGetArrayObjectivATI",
- "glVariantArrayObjectATI",
- "glGetVariantArrayObjectfvATI",
- "glGetVariantArrayObjectivATI",
- "glBeginVertexShaderEXT",
- "glEndVertexShaderEXT",
- "glBindVertexShaderEXT",
- "glGenVertexShadersEXT",
- "glDeleteVertexShaderEXT",
- "glShaderOp1EXT",
- "glShaderOp2EXT",
- "glShaderOp3EXT",
- "glSwizzleEXT",
- "glWriteMaskEXT",
- "glInsertComponentEXT",
- "glExtractComponentEXT",
- "glGenSymbolsEXT",
- "glSetInvariantEXT",
- "glSetLocalConstantEXT",
- "glVariantbvEXT",
- "glVariantsvEXT",
- "glVariantivEXT",
- "glVariantfvEXT",
- "glVariantdvEXT",
- "glVariantubvEXT",
- "glVariantusvEXT",
- "glVariantuivEXT",
- "glVariantPointerEXT",
- "glEnableVariantClientStateEXT",
- "glDisableVariantClientStateEXT",
- "glBindLightParameterEXT",
- "glBindMaterialParameterEXT",
- "glBindTexGenParameterEXT",
- "glBindTextureUnitParameterEXT",
- "glBindParameterEXT",
- "glIsVariantEnabledEXT",
- "glGetVariantBooleanvEXT",
- "glGetVariantIntegervEXT",
- "glGetVariantFloatvEXT",
- "glGetVariantPointervEXT",
- "glGetInvariantBooleanvEXT",
- "glGetInvariantIntegervEXT",
- "glGetInvariantFloatvEXT",
- "glGetLocalConstantBooleanvEXT",
- "glGetLocalConstantIntegervEXT",
- "glGetLocalConstantFloatvEXT",
- "glVertexStream1s",
- "glVertexStream1sv",
- "glVertexStream1i",
- "glVertexStream1iv",
- "glVertexStream1f",
- "glVertexStream1fv",
- "glVertexStream1d",
- "glVertexStream1dv",
- "glVertexStream2s",
- "glVertexStream2sv",
- "glVertexStream2i",
- "glVertexStream2iv",
- "glVertexStream2f",
- "glVertexStream2fv",
- "glVertexStream2d",
- "glVertexStream2dv",
- "glVertexStream3s",
- "glVertexStream3sv",
- "glVertexStream3i",
- "glVertexStream3iv",
- "glVertexStream3f",
- "glVertexStream3fv",
- "glVertexStream3d",
- "glVertexStream3dv",
- "glVertexStream4s",
- "glVertexStream4sv",
- "glVertexStream4i",
- "glVertexStream4iv",
- "glVertexStream4f",
- "glVertexStream4fv",
- "glVertexStream4d",
- "glVertexStream4dv",
- "glNormalStream3b",
- "glNormalStream3bv",
- "glNormalStream3s",
- "glNormalStream3sv",
- "glNormalStream3i",
- "glNormalStream3iv",
- "glNormalStream3f",
- "glNormalStream3fv",
- "glNormalStream3d",
- "glNormalStream3dv",
- "glClientActiveVertexStream",
- "glVertexBlendEnvi",
- "glVertexBlendEnvf",
-/* C2J Parser Version 3.0: Java program parsed successfully. */
+ + "glClearIndex", + "glClearColor", + "glClear", + "glIndexMask", + "glColorMask", + "glAlphaFunc", + "glBlendFunc", + "glLogicOp", + "glCullFace", + "glFrontFace", + "glPointSize", + "glLineWidth", + "glLineStipple", + "glPolygonMode", + "glPolygonOffset", + "glPolygonStipple", + "glGetPolygonStipple", + "glEdgeFlag", + "glEdgeFlagv", + "glScissor", + "glClipPlane", + "glGetClipPlane", + "glDrawBuffer", + "glReadBuffer", + "glEnable", + "glDisable", + "glIsEnabled", + "glEnableClientState", + "glDisableClientState", + "glGetBooleanv", + "glGetDoublev", + "glGetFloatv", + "glGetIntegerv", + "glPushAttrib", + "glPopAttrib", + "glPushClientAttrib", + "glPopClientAttrib", + "glRenderMode", + "glGetError", + "glFinish", + "glFlush", + "glHint", + "glClearDepth", + "glDepthFunc", + "glDepthMask", + "glDepthRange", + "glClearAccum", + "glAccum", + "glMatrixMode", + "glOrtho", + "glFrustum", + "glViewport", + "glPushMatrix", + "glPopMatrix", + "glLoadIdentity", + "glLoadMatrixd", + "glLoadMatrixf", + "glMultMatrixd", + "glMultMatrixf", + "glRotated", + "glRotatef", + "glScaled", + "glScalef", + "glTranslated", + "glTranslatef", + "glIsList", + "glDeleteLists", + "glGenLists", + "glNewList", + "glEndList", + "glCallList", + "glCallLists", + "glListBase", + "glBegin", + "glEnd", + "glVertex2d", + "glVertex2f", + "glVertex2i", + "glVertex2s", + "glVertex3d", + "glVertex3f", + "glVertex3i", + "glVertex3s", + "glVertex4d", + "glVertex4f", + "glVertex4i", + "glVertex4s", + "glVertex2dv", + "glVertex2fv", + "glVertex2iv", + "glVertex2sv", + "glVertex3dv", + "glVertex3fv", + "glVertex3iv", + "glVertex3sv", + "glVertex4dv", + "glVertex4fv", + "glVertex4iv", + "glVertex4sv", + "glNormal3b", + "glNormal3d", + "glNormal3f", + "glNormal3i", + "glNormal3s", + "glNormal3bv", + "glNormal3dv", + "glNormal3fv", + "glNormal3iv", + "glNormal3sv", + "glIndexd", + "glIndexf", + "glIndexi", + "glIndexs", + "glIndexub", + "glIndexdv", + "glIndexfv", + "glIndexiv", + "glIndexsv", + "glIndexubv", + "glColor3b", + "glColor3d", + "glColor3f", + "glColor3i", + "glColor3s", + "glColor3ub", + "glColor3ui", + "glColor3us", + "glColor4b", + "glColor4d", + "glColor4f", + "glColor4i", + "glColor4s", + "glColor4ub", + "glColor4ui", + "glColor4us", + "glColor3bv", + "glColor3dv", + "glColor3fv", + "glColor3iv", + "glColor3sv", + "glColor3ubv", + "glColor3uiv", + "glColor3usv", + "glColor4bv", + "glColor4dv", + "glColor4fv", + "glColor4iv", + "glColor4sv", + "glColor4ubv", + "glColor4uiv", + "glColor4usv", + "glTexCoord1d", + "glTexCoord1f", + "glTexCoord1i", + "glTexCoord1s", + "glTexCoord2d", + "glTexCoord2f", + "glTexCoord2i", + "glTexCoord2s", + "glTexCoord3d", + "glTexCoord3f", + "glTexCoord3i", + "glTexCoord3s", + "glTexCoord4d", + "glTexCoord4f", + "glTexCoord4i", + "glTexCoord4s", + "glTexCoord1dv", + "glTexCoord1fv", + "glTexCoord1iv", + "glTexCoord1sv", + "glTexCoord2dv", + "glTexCoord2fv", + "glTexCoord2iv", + "glTexCoord2sv", + "glTexCoord3dv", + "glTexCoord3fv", + "glTexCoord3iv", + "glTexCoord3sv", + "glTexCoord4dv", + "glTexCoord4fv", + "glTexCoord4iv", + "glTexCoord4sv", + "glRasterPos2d", + "glRasterPos2f", + "glRasterPos2i", + "glRasterPos2s", + "glRasterPos3d", + "glRasterPos3f", + "glRasterPos3i", + "glRasterPos3s", + "glRasterPos4d", + "glRasterPos4f", + "glRasterPos4i", + "glRasterPos4s", + "glRasterPos2dv", + "glRasterPos2fv", + "glRasterPos2iv", + "glRasterPos2sv", + "glRasterPos3dv", + "glRasterPos3fv", + "glRasterPos3iv", + "glRasterPos3sv", + "glRasterPos4dv", + "glRasterPos4fv", + "glRasterPos4iv", + "glRasterPos4sv", + "glRectd", + "glRectf", + "glRecti", + "glRects", + "glRectdv", + "glRectfv", + "glRectiv", + "glRectsv", + "glVertexPointer", + "glNormalPointer", + "glColorPointer", + "glIndexPointer", + "glTexCoordPointer", + "glEdgeFlagPointer", + "glGetPointerv", + "glArrayElement", + "glDrawArrays", + "glDrawElements", + "glInterleavedArrays", + "glShadeModel", + "glLightf", + "glLighti", + "glLightfv", + "glLightiv", + "glGetLightfv", + "glGetLightiv", + "glLightModelf", + "glLightModeli", + "glLightModelfv", + "glLightModeliv", + "glMaterialf", + "glMateriali", + "glMaterialfv", + "glMaterialiv", + "glGetMaterialfv", + "glGetMaterialiv", + "glColorMaterial", + "glPixelZoom", + "glPixelStoref", + "glPixelStorei", + "glPixelTransferf", + "glPixelTransferi", + "glPixelMapfv", + "glPixelMapuiv", + "glPixelMapusv", + "glGetPixelMapfv", + "glGetPixelMapuiv", + "glGetPixelMapusv", + "glBitmap", + "glReadPixels", + "glDrawPixels", + "glCopyPixels", + "glStencilFunc", + "glStencilMask", + "glStencilOp", + "glClearStencil", + "glTexGend", + "glTexGenf", + "glTexGeni", + "glTexGendv", + "glTexGenfv", + "glTexGeniv", + "glGetTexGendv", + "glGetTexGenfv", + "glGetTexGeniv", + "glTexEnvf", + "glTexEnvi", + "glTexEnvfv", + "glTexEnviv", + "glGetTexEnvfv", + "glGetTexEnviv", + "glTexParameterf", + "glTexParameteri", + "glTexParameterfv", + "glTexParameteriv", + "glGetTexParameterfv", + "glGetTexParameteriv", + "glGetTexLevelParameterfv", + "glGetTexLevelParameteriv", + "glTexImage1D", + "glTexImage2D", + "glGetTexImage", + "glGenTextures", + "glDeleteTextures", + "glBindTexture", + "glPrioritizeTextures", + "glAreTexturesResident", + "glIsTexture", + "glTexSubImage1D", + "glTexSubImage2D", + "glCopyTexImage1D", + "glCopyTexImage2D", + "glCopyTexSubImage1D", + "glCopyTexSubImage2D", + "glMap1d", + "glMap1f", + "glMap2d", + "glMap2f", + "glGetMapdv", + "glGetMapfv", + "glGetMapiv", + "glEvalCoord1d", + "glEvalCoord1f", + "glEvalCoord1dv", + "glEvalCoord1fv", + "glEvalCoord2d", + "glEvalCoord2f", + "glEvalCoord2dv", + "glEvalCoord2fv", + "glMapGrid1d", + "glMapGrid1f", + "glMapGrid2d", + "glMapGrid2f", + "glEvalPoint1", + "glEvalPoint2", + "glEvalMesh1", + "glEvalMesh2", + "glFogf", + "glFogi", + "glFogfv", + "glFogiv", + "glFeedbackBuffer", + "glPassThrough", + "glSelectBuffer", + "glInitNames", + "glLoadName", + "glPushName", + "glPopName", + "glDrawRangeElements", + "glTexImage3D", + "glTexSubImage3D", + "glCopyTexSubImage3D", + "glColorTable", + "glColorSubTable", + "glColorTableParameteriv", + "glColorTableParameterfv", + "glCopyColorSubTable", + "glCopyColorTable", + "glGetColorTable", + "glGetColorTableParameterfv", + "glGetColorTableParameteriv", + "glBlendEquation", + "glBlendColor", + "glHistogram", + "glResetHistogram", + "glGetHistogram", + "glGetHistogramParameterfv", + "glGetHistogramParameteriv", + "glMinmax", + "glResetMinmax", + "glGetMinmax", + "glGetMinmaxParameterfv", + "glGetMinmaxParameteriv", + "glConvolutionFilter1D", + "glConvolutionFilter2D", + "glConvolutionParameterf", + "glConvolutionParameterfv", + "glConvolutionParameteri", + "glConvolutionParameteriv", + "glCopyConvolutionFilter1D", + "glCopyConvolutionFilter2D", + "glGetConvolutionFilter", + "glGetConvolutionParameterfv", + "glGetConvolutionParameteriv", + "glSeparableFilter2D", + "glGetSeparableFilter", + "glActiveTexture", + "glClientActiveTexture", + "glCompressedTexImage1D", + "glCompressedTexImage2D", + "glCompressedTexImage3D", + "glCompressedTexSubImage1D", + "glCompressedTexSubImage2D", + "glCompressedTexSubImage3D", + "glGetCompressedTexImage", + "glMultiTexCoord1d", + "glMultiTexCoord1dv", + "glMultiTexCoord1f", + "glMultiTexCoord1fv", + "glMultiTexCoord1i", + "glMultiTexCoord1iv", + "glMultiTexCoord1s", + "glMultiTexCoord1sv", + "glMultiTexCoord2d", + "glMultiTexCoord2dv", + "glMultiTexCoord2f", + "glMultiTexCoord2fv", + "glMultiTexCoord2i", + "glMultiTexCoord2iv", + "glMultiTexCoord2s", + "glMultiTexCoord2sv", + "glMultiTexCoord3d", + "glMultiTexCoord3dv", + "glMultiTexCoord3f", + "glMultiTexCoord3fv", + "glMultiTexCoord3i", + "glMultiTexCoord3iv", + "glMultiTexCoord3s", + "glMultiTexCoord3sv", + "glMultiTexCoord4d", + "glMultiTexCoord4dv", + "glMultiTexCoord4f", + "glMultiTexCoord4fv", + "glMultiTexCoord4i", + "glMultiTexCoord4iv", + "glMultiTexCoord4s", + "glMultiTexCoord4sv", + "glLoadTransposeMatrixd", + "glLoadTransposeMatrixf", + "glMultTransposeMatrixd", + "glMultTransposeMatrixf", + "glSampleCoverage", + "glSamplePass", + "glActiveTextureARB", + "glClientActiveTextureARB", + "glMultiTexCoord1dARB", + "glMultiTexCoord1dvARB", + "glMultiTexCoord1fARB", + "glMultiTexCoord1fvARB", + "glMultiTexCoord1iARB", + "glMultiTexCoord1ivARB", + "glMultiTexCoord1sARB", + "glMultiTexCoord1svARB", + "glMultiTexCoord2dARB", + "glMultiTexCoord2dvARB", + "glMultiTexCoord2fARB", + "glMultiTexCoord2fvARB", + "glMultiTexCoord2iARB", + "glMultiTexCoord2ivARB", + "glMultiTexCoord2sARB", + "glMultiTexCoord2svARB", + "glMultiTexCoord3dARB", + "glMultiTexCoord3dvARB", + "glMultiTexCoord3fARB", + "glMultiTexCoord3fvARB", + "glMultiTexCoord3iARB", + "glMultiTexCoord3ivARB", + "glMultiTexCoord3sARB", + "glMultiTexCoord3svARB", + "glMultiTexCoord4dARB", + "glMultiTexCoord4dvARB", + "glMultiTexCoord4fARB", + "glMultiTexCoord4fvARB", + "glMultiTexCoord4iARB", + "glMultiTexCoord4ivARB", + "glMultiTexCoord4sARB", + "glMultiTexCoord4svARB", + "glBlendColorEXT", + "glPolygonOffsetEXT", + "glTexImage3DEXT", + "glTexSubImage3DEXT", + "glCopyTexSubImage3DEXT", + "glGenTexturesEXT", + "glDeleteTexturesEXT", + "glBindTextureEXT", + "glPrioritizeTexturesEXT", + "glAreTexturesResidentEXT", + "glIsTextureEXT", + "glVertexPointerEXT", + "glNormalPointerEXT", + "glColorPointerEXT", + "glIndexPointerEXT", + "glTexCoordPointerEXT", + "glEdgeFlagPointerEXT", + "glGetPointervEXT", + "glArrayElementEXT", + "glDrawArraysEXT", + "glBlendEquationEXT", + "glPointParameterfEXT", + "glPointParameterfvEXT", + "glPointParameterfSGIS", + "glPointParameterfvSGIS", + "glColorTableEXT", + "glColorSubTableEXT", + "glGetColorTableEXT", + "glGetColorTableParameterfvEXT", + "glGetColorTableParameterivEXT", + "glLockArraysEXT", + "glUnlockArraysEXT", + "glLoadTransposeMatrixfARB", + "glLoadTransposeMatrixdARB", + "glMultTransposeMatrixfARB", + "glMultTransposeMatrixdARB", + "glSampleCoverageARB", + "glCompressedTexImage3DARB", + "glCompressedTexImage2DARB", + "glCompressedTexImage1DARB", + "glCompressedTexSubImage3DARB", + "glCompressedTexSubImage2DARB", + "glCompressedTexSubImage1DARB", + "glGetCompressedTexImageARB", + "glWeightbvARB", + "glWeightsvARB", + "glWeightivARB", + "glWeightfvARB", + "glWeightdvARB", + "glWeightubvARB", + "glWeightusvARB", + "glWeightuivARB", + "glWeightPointerARB", + "glVertexBlendARB", + "glCurrentPaletteMatrixARB", + "glMatrixIndexubvARB", + "glMatrixIndexusvARB", + "glMatrixIndexuivARB", + "glMatrixIndexPointerARB", + "glGetTexFilterFuncSGIS", + "glTexFilterFuncSGIS", + "glTexSubImage1DEXT", + "glTexSubImage2DEXT", + "glCopyTexImage1DEXT", + "glCopyTexImage2DEXT", + "glCopyTexSubImage1DEXT", + "glCopyTexSubImage2DEXT", + "glGetHistogramEXT", + "glGetHistogramParameterfvEXT", + "glGetHistogramParameterivEXT", + "glGetMinmaxEXT", + "glGetMinmaxParameterfvEXT", + "glGetMinmaxParameterivEXT", + "glHistogramEXT", + "glMinmaxEXT", + "glResetHistogramEXT", + "glResetMinmaxEXT", + "glConvolutionFilter1DEXT", + "glConvolutionFilter2DEXT", + "glConvolutionParameterfEXT", + "glConvolutionParameterfvEXT", + "glConvolutionParameteriEXT", + "glConvolutionParameterivEXT", + "glCopyConvolutionFilter1DEXT", + "glCopyConvolutionFilter2DEXT", + "glGetConvolutionFilterEXT", + "glGetConvolutionParameterfvEXT", + "glGetConvolutionParameterivEXT", + "glGetSeparableFilterEXT", + "glSeparableFilter2DEXT", + "glColorTableSGI", + "glColorTableParameterfvSGI", + "glColorTableParameterivSGI", + "glCopyColorTableSGI", + "glGetColorTableSGI", + "glGetColorTableParameterfvSGI", + "glGetColorTableParameterivSGI", + "glPixelTexGenSGIX", + "glPixelTexGenParameteriSGIS", + "glPixelTexGenParameterivSGIS", + "glPixelTexGenParameterfSGIS", + "glPixelTexGenParameterfvSGIS", + "glGetPixelTexGenParameterivSGIS", + "glGetPixelTexGenParameterfvSGIS", + "glTexImage4DSGIS", + "glTexSubImage4DSGIS", + "glDetailTexFuncSGIS", + "glGetDetailTexFuncSGIS", + "glSharpenTexFuncSGIS", + "glGetSharpenTexFuncSGIS", + "glSampleMaskSGIS", + "glSamplePatternSGIS", + "glSpriteParameterfSGIX", + "glSpriteParameterfvSGIX", + "glSpriteParameteriSGIX", + "glSpriteParameterivSGIX", + "glPointParameterfARB", + "glPointParameterfvARB", + "glGetInstrumentsSGIX", + "glInstrumentsBufferSGIX", + "glPollInstrumentsSGIX", + "glReadInstrumentsSGIX", + "glStartInstrumentsSGIX", + "glStopInstrumentsSGIX", + "glFrameZoomSGIX", + "glTagSampleBufferSGIX", + "glDeformationMap3dSGIX", + "glDeformationMap3fSGIX", + "glDeformSGIX", + "glLoadIdentityDeformationMapSGIX", + "glReferencePlaneSGIX", + "glFlushRasterSGIX", + "glFogFuncSGIS", + "glGetFogFuncSGIS", + "glImageTransformParameteriHP", + "glImageTransformParameterfHP", + "glImageTransformParameterivHP", + "glImageTransformParameterfvHP", + "glGetImageTransformParameterivHP", + "glGetImageTransformParameterfvHP", + "glCopyColorSubTableEXT", + "glHintPGI", + "glGetListParameterfvSGIX", + "glGetListParameterivSGIX", + "glListParameterfSGIX", + "glListParameterfvSGIX", + "glListParameteriSGIX", + "glListParameterivSGIX", + "glIndexMaterialEXT", + "glIndexFuncEXT", + "glCullParameterdvEXT", + "glCullParameterfvEXT", + "glFragmentColorMaterialSGIX", + "glFragmentLightfSGIX", + "glFragmentLightfvSGIX", + "glFragmentLightiSGIX", + "glFragmentLightivSGIX", + "glFragmentLightModelfSGIX", + "glFragmentLightModelfvSGIX", + "glFragmentLightModeliSGIX", + "glFragmentLightModelivSGIX", + "glFragmentMaterialfSGIX", + "glFragmentMaterialfvSGIX", + "glFragmentMaterialiSGIX", + "glFragmentMaterialivSGIX", + "glGetFragmentLightfvSGIX", + "glGetFragmentLightivSGIX", + "glGetFragmentMaterialfvSGIX", + "glGetFragmentMaterialivSGIX", + "glLightEnviSGIX", + "glDrawRangeElementsEXT", + "glApplyTextureEXT", + "glTextureLightEXT", + "glTextureMaterialEXT", + "glAsyncMarkerSGIX", + "glFinishAsyncSGIX", + "glPollAsyncSGIX", + "glGenAsyncMarkersSGIX", + "glDeleteAsyncMarkersSGIX", + "glIsAsyncMarkerSGIX", + "glVertexPointervINTEL", + "glNormalPointervINTEL", + "glColorPointervINTEL", + "glTexCoordPointervINTEL", + "glPixelTransformParameteriEXT", + "glPixelTransformParameterfEXT", + "glPixelTransformParameterivEXT", + "glPixelTransformParameterfvEXT", + "glSecondaryColor3bEXT", + "glSecondaryColor3bvEXT", + "glSecondaryColor3dEXT", + "glSecondaryColor3dvEXT", + "glSecondaryColor3fEXT", + "glSecondaryColor3fvEXT", + "glSecondaryColor3iEXT", + "glSecondaryColor3ivEXT", + "glSecondaryColor3sEXT", + "glSecondaryColor3svEXT", + "glSecondaryColor3ubEXT", + "glSecondaryColor3ubvEXT", + "glSecondaryColor3uiEXT", + "glSecondaryColor3uivEXT", + "glSecondaryColor3usEXT", + "glSecondaryColor3usvEXT", + "glSecondaryColorPointerEXT", + "glTextureNormalEXT", + "glMultiDrawArraysEXT", + "glMultiDrawElementsEXT", + "glFogCoordfEXT", + "glFogCoordfvEXT", + "glFogCoorddEXT", + "glFogCoorddvEXT", + "glFogCoordPointerEXT", + "glTangent3bEXT", + "glTangent3bvEXT", + "glTangent3dEXT", + "glTangent3dvEXT", + "glTangent3fEXT", + "glTangent3fvEXT", + "glTangent3iEXT", + "glTangent3ivEXT", + "glTangent3sEXT", + "glTangent3svEXT", + "glBinormal3bEXT", + "glBinormal3bvEXT", + "glBinormal3dEXT", + "glBinormal3dvEXT", + "glBinormal3fEXT", + "glBinormal3fvEXT", + "glBinormal3iEXT", + "glBinormal3ivEXT", + "glBinormal3sEXT", + "glBinormal3svEXT", + "glTangentPointerEXT", + "glBinormalPointerEXT", + "glFinishTextureSUNX", + "glGlobalAlphaFactorbSUN", + "glGlobalAlphaFactorsSUN", + "glGlobalAlphaFactoriSUN", + "glGlobalAlphaFactorfSUN", + "glGlobalAlphaFactordSUN", + "glGlobalAlphaFactorubSUN", + "glGlobalAlphaFactorusSUN", + "glGlobalAlphaFactoruiSUN", + "glReplacementCodeuiSUN", + "glReplacementCodeusSUN", + "glReplacementCodeubSUN", + "glReplacementCodeuivSUN", + "glReplacementCodeusvSUN", + "glReplacementCodeubvSUN", + "glReplacementCodePointerSUN", + "glColor4ubVertex2fSUN", + "glColor4ubVertex2fvSUN", + "glColor4ubVertex3fSUN", + "glColor4ubVertex3fvSUN", + "glColor3fVertex3fSUN", + "glColor3fVertex3fvSUN", + "glNormal3fVertex3fSUN", + "glNormal3fVertex3fvSUN", + "glColor4fNormal3fVertex3fSUN", + "glColor4fNormal3fVertex3fvSUN", + "glTexCoord2fVertex3fSUN", + "glTexCoord2fVertex3fvSUN", + "glTexCoord4fVertex4fSUN", + "glTexCoord4fVertex4fvSUN", + "glTexCoord2fColor4ubVertex3fSUN", + "glTexCoord2fColor4ubVertex3fvSUN", + "glTexCoord2fColor3fVertex3fSUN", + "glTexCoord2fColor3fVertex3fvSUN", + "glTexCoord2fNormal3fVertex3fSUN", + "glTexCoord2fNormal3fVertex3fvSUN", + "glTexCoord2fColor4fNormal3fVertex3fSUN", + "glTexCoord2fColor4fNormal3fVertex3fvSUN", + "glTexCoord4fColor4fNormal3fVertex4fSUN", + "glTexCoord4fColor4fNormal3fVertex4fvSUN", + "glReplacementCodeuiVertex3fSUN", + "glReplacementCodeuiVertex3fvSUN", + "glReplacementCodeuiColor4ubVertex3fSUN", + "glReplacementCodeuiColor4ubVertex3fvSUN", + "glReplacementCodeuiColor3fVertex3fSUN", + "glReplacementCodeuiColor3fVertex3fvSUN", + "glReplacementCodeuiNormal3fVertex3fSUN", + "glReplacementCodeuiNormal3fVertex3fvSUN", + "glReplacementCodeuiColor4fNormal3fVertex3fSUN", + "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", + "glReplacementCodeuiTexCoord2fVertex3fSUN", + "glReplacementCodeuiTexCoord2fVertex3fvSUN", + "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", + "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", + "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", + "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", + "glBlendFuncSeparateEXT", + "glBlendFuncSeparateINGR", + "glVertexWeightfEXT", + "glVertexWeightfvEXT", + "glVertexWeightPointerEXT", + "glFlushVertexArrayRangeNV", + "glVertexArrayRangeNV", + "glCombinerParameterfvNV", + "glCombinerParameterfNV", + "glCombinerParameterivNV", + "glCombinerParameteriNV", + "glCombinerInputNV", + "glCombinerOutputNV", + "glFinalCombinerInputNV", + "glGetCombinerInputParameterfvNV", + "glGetCombinerInputParameterivNV", + "glGetCombinerOutputParameterfvNV", + "glGetCombinerOutputParameterivNV", + "glGetFinalCombinerInputParameterfvNV", + "glGetFinalCombinerInputParameterivNV", + "glMultiModeDrawArraysIBM", + "glMultiModeDrawElementsIBM", + "glColorPointerListIBM", + "glSecondaryColorPointerListIBM", + "glEdgeFlagPointerListIBM", + "glFogCoordPointerListIBM", + "glIndexPointerListIBM", + "glNormalPointerListIBM", + "glTexCoordPointerListIBM", + "glVertexPointerListIBM", + "glTbufferMask3DFX", + "glSampleMaskEXT", + "glSamplePatternEXT", + "glTextureColorMaskSGIS", + "glIglooInterfaceSGIX", + "glGenFencesNV", + "glDeleteFencesNV", + "glSetFenceNV", + "glTestFenceNV", + "glFinishFenceNV", + "glIsFenceNV", + "glGetFenceivNV", + "glMapControlPointsNV", + "glMapParameterivNV", + "glMapParameterfvNV", + "glGetMapControlPointsNV", + "glGetMapParameterivNV", + "glGetMapParameterfvNV", + "glGetMapAttribParameterivNV", + "glGetMapAttribParameterfvNV", + "glEvalMapsNV", + "glCombinerStageParameterfvNV", + "glGetCombinerStageParameterfvNV", + "glBindProgramNV", + "glDeleteProgramsNV", + "glExecuteProgramNV", + "glGenProgramsNV", + "glAreProgramsResidentNV", + "glRequestResidentProgramsNV", + "glGetProgramParameterfvNV", + "glGetProgramParameterdvNV", + "glGetProgramivNV", + "glGetProgramStringNV", + "glGetTrackMatrixivNV", + "glGetVertexAttribdvNV", + "glGetVertexAttribfvNV", + "glGetVertexAttribivNV", + "glGetVertexAttribPointervNV", + "glIsProgramNV", + "glLoadProgramNV", + "glProgramParameter4fNV", + "glProgramParameter4dNV", + "glProgramParameter4dvNV", + "glProgramParameter4fvNV", + "glProgramParameters4dvNV", + "glProgramParameters4fvNV", + "glTrackMatrixNV", + "glVertexAttribPointerNV", + "glVertexAttrib1sNV", + "glVertexAttrib1fNV", + "glVertexAttrib1dNV", + "glVertexAttrib2sNV", + "glVertexAttrib2fNV", + "glVertexAttrib2dNV", + "glVertexAttrib3sNV", + "glVertexAttrib3fNV", + "glVertexAttrib3dNV", + "glVertexAttrib4sNV", + "glVertexAttrib4fNV", + "glVertexAttrib4dNV", + "glVertexAttrib4ubNV", + "glVertexAttrib1svNV", + "glVertexAttrib1fvNV", + "glVertexAttrib1dvNV", + "glVertexAttrib2svNV", + "glVertexAttrib2fvNV", + "glVertexAttrib2dvNV", + "glVertexAttrib3svNV", + "glVertexAttrib3fvNV", + "glVertexAttrib3dvNV", + "glVertexAttrib4svNV", + "glVertexAttrib4fvNV", + "glVertexAttrib4dvNV", + "glVertexAttrib4ubvNV", + "glVertexAttribs1svNV", + "glVertexAttribs1fvNV", + "glVertexAttribs1dvNV", + "glVertexAttribs2svNV", + "glVertexAttribs2fvNV", + "glVertexAttribs2dvNV", + "glVertexAttribs3svNV", + "glVertexAttribs3fvNV", + "glVertexAttribs3dvNV", + "glVertexAttribs4svNV", + "glVertexAttribs4fvNV", + "glVertexAttribs4dvNV", + "glVertexAttribs4ubvNV", + "glTexBumpParameterivATI", + "glTexBumpParameterfvATI", + "glGetTexBumpParameterivATI", + "glGetTexBumpParameterfvATI", + "glGenFragmentShadersATI", + "glBindFragmentShaderATI", + "glDeleteFragmentShaderATI", + "glBeginFragmentShaderATI", + "glEndFragmentShaderATI", + "glPassTexCoordATI", + "glSampleMapATI", + "glColorFragmentOp1ATI", + "glColorFragmentOp2ATI", + "glColorFragmentOp3ATI", + "glAlphaFragmentOp1ATI", + "glAlphaFragmentOp2ATI", + "glAlphaFragmentOp3ATI", + "glSetFragmentShaderConstantATI", + "glPNTrianglesiATI", + "glPNTrianglesfATI", + "glNewObjectBufferATI", + "glIsObjectBufferATI", + "glUpdateObjectBufferATI", + "glGetObjectBufferfvATI", + "glGetObjectBufferivATI", + "glDeleteObjectBufferATI", + "glArrayObjectATI", + "glGetArrayObjectfvATI", + "glGetArrayObjectivATI", + "glVariantArrayObjectATI", + "glGetVariantArrayObjectfvATI", + "glGetVariantArrayObjectivATI", + "glBeginVertexShaderEXT", + "glEndVertexShaderEXT", + "glBindVertexShaderEXT", + "glGenVertexShadersEXT", + "glDeleteVertexShaderEXT", + "glShaderOp1EXT", + "glShaderOp2EXT", + "glShaderOp3EXT", + "glSwizzleEXT", + "glWriteMaskEXT", + "glInsertComponentEXT", + "glExtractComponentEXT", + "glGenSymbolsEXT", + "glSetInvariantEXT", + "glSetLocalConstantEXT", + "glVariantbvEXT", + "glVariantsvEXT", + "glVariantivEXT", + "glVariantfvEXT", + "glVariantdvEXT", + "glVariantubvEXT", + "glVariantusvEXT", + "glVariantuivEXT", + "glVariantPointerEXT", + "glEnableVariantClientStateEXT", + "glDisableVariantClientStateEXT", + "glBindLightParameterEXT", + "glBindMaterialParameterEXT", + "glBindTexGenParameterEXT", + "glBindTextureUnitParameterEXT", + "glBindParameterEXT", + "glIsVariantEnabledEXT", + "glGetVariantBooleanvEXT", + "glGetVariantIntegervEXT", + "glGetVariantFloatvEXT", + "glGetVariantPointervEXT", + "glGetInvariantBooleanvEXT", + "glGetInvariantIntegervEXT", + "glGetInvariantFloatvEXT", + "glGetLocalConstantBooleanvEXT", + "glGetLocalConstantIntegervEXT", + "glGetLocalConstantFloatvEXT", + "glVertexStream1s", + "glVertexStream1sv", + "glVertexStream1i", + "glVertexStream1iv", + "glVertexStream1f", + "glVertexStream1fv", + "glVertexStream1d", + "glVertexStream1dv", + "glVertexStream2s", + "glVertexStream2sv", + "glVertexStream2i", + "glVertexStream2iv", + "glVertexStream2f", + "glVertexStream2fv", + "glVertexStream2d", + "glVertexStream2dv", + "glVertexStream3s", + "glVertexStream3sv", + "glVertexStream3i", + "glVertexStream3iv", + "glVertexStream3f", + "glVertexStream3fv", + "glVertexStream3d", + "glVertexStream3dv", + "glVertexStream4s", + "glVertexStream4sv", + "glVertexStream4i", + "glVertexStream4iv", + "glVertexStream4f", + "glVertexStream4fv", + "glVertexStream4d", + "glVertexStream4dv", + "glNormalStream3b", + "glNormalStream3bv", + "glNormalStream3s", + "glNormalStream3sv", + "glNormalStream3i", + "glNormalStream3iv", + "glNormalStream3f", + "glNormalStream3fv", + "glNormalStream3d", + "glNormalStream3dv", + "glClientActiveVertexStream", + "glVertexBlendEnvi", + "glVertexBlendEnvf", +/* C2J Parser Version 3.0: Java program parsed successfully. */ |