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-rw-r--r--C2J/gl-proto-auto.java5248
1 files changed, 2624 insertions, 2624 deletions
diff --git a/C2J/gl-proto-auto.java b/C2J/gl-proto-auto.java
index 95834ca..c910ac8 100644
--- a/C2J/gl-proto-auto.java
+++ b/C2J/gl-proto-auto.java
@@ -4,524 +4,524 @@
* Reading from file: gl-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLFuncJauJNI !
*/
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearIndex ( GLfloat c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClearIndex (
float c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClearColor (
float red,
float green,
float blue,
float alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClear ( GLbitfield mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClear (
int mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexMask ( GLuint mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexMask (
int mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorMask (
boolean red,
boolean green,
boolean blue,
boolean alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glAlphaFunc (
int func,
float ref
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBlendFunc (
int sfactor,
int dfactor
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLogicOp ( GLenum opcode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLogicOp (
int opcode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCullFace ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCullFace (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFrontFace ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFrontFace (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPointSize ( GLfloat size ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPointSize (
float size
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLineWidth ( GLfloat width ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLineWidth (
float width
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLineStipple ( GLint factor , GLushort pattern ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLineStipple (
int factor,
short pattern
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPolygonMode ( GLenum face , GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPolygonMode (
int face,
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPolygonOffset (
float factor,
float units
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPolygonStipple ( const GLubyte * mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPolygonStipple (
byte[] mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPolygonStipple ( GLubyte * mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetPolygonStipple (
byte[] mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEdgeFlag ( GLboolean flag ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEdgeFlag (
boolean flag
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEdgeFlagv ( const GLboolean * flag ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEdgeFlagv (
boolean[] flag
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glScissor (
int x,
int y,
int width,
int height
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClipPlane (
int plane,
double[] equation
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetClipPlane (
int plane,
double[] equation
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawBuffer ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDrawBuffer (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glReadBuffer ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glReadBuffer (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEnable ( GLenum cap ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEnable (
int cap
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDisable ( GLenum cap ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDisable (
int cap
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glIsEnabled ( GLenum cap ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native boolean glIsEnabled (
int cap
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEnableClientState ( GLenum cap ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEnableClientState (
int cap
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDisableClientState ( GLenum cap ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDisableClientState (
int cap
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetBooleanv (
int pname,
boolean[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetDoublev (
int pname,
double[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetFloatv (
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetIntegerv (
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPushAttrib ( GLbitfield mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPushAttrib (
int mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPopAttrib ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPopAttrib (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPushClientAttrib ( GLbitfield mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPushClientAttrib (
int mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPopClientAttrib ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPopClientAttrib (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint glRenderMode ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native int glRenderMode (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLenum glGetError ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native int glGetError (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFinish ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFinish (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFlush ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFlush (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glHint ( GLenum target , GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glHint (
int target,
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearDepth ( GLclampd depth ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClearDepth (
double depth
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDepthFunc ( GLenum func ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDepthFunc (
int func
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDepthMask ( GLboolean flag ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDepthMask (
boolean flag
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDepthRange (
double near_val,
double far_val
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClearAccum (
float red,
float green,
float blue,
float alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glAccum ( GLenum op , GLfloat value ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glAccum (
int op,
float value
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMatrixMode ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMatrixMode (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glOrtho (
double left,
double right,
@@ -530,13 +530,13 @@
double near_val,
double far_val
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFrustum (
double left,
double right,
@@ -545,228 +545,228 @@
double near_val,
double far_val
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glViewport (
int x,
int y,
int width,
int height
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPushMatrix ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPushMatrix (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPopMatrix ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPopMatrix (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLoadIdentity ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLoadIdentity (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLoadMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLoadMatrixd (
double[] m
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLoadMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLoadMatrixf (
float[] m
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultMatrixd (
double[] m
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultMatrixf (
float[] m
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRotated (
double angle,
double x,
double y,
double z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRotatef (
float angle,
float x,
float y,
float z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glScaled (
double x,
double y,
double z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glScalef (
float x,
float y,
float z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTranslated (
double x,
double y,
double z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTranslatef (
float x,
float y,
float z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glIsList ( GLuint list ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native boolean glIsList (
int list
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDeleteLists ( GLuint list , GLsizei range ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDeleteLists (
int list,
int range
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLuint glGenLists ( GLsizei range ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native int glGenLists (
int range
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNewList ( GLuint list , GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNewList (
int list,
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEndList ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEndList (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCallList ( GLuint list ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCallList (
int list
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCallLists (
int n,
int type,
@@ -802,1580 +802,1580 @@
int type,
long[] lists
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glListBase ( GLuint base ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glListBase (
int base
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBegin ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBegin (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEnd ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEnd (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2d (
double x,
double y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2f (
float x,
float y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2i ( GLint x , GLint y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2i (
int x,
int y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2s (
short x,
short y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3d (
double x,
double y,
double z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3f (
float x,
float y,
float z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3i (
int x,
int y,
int z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3s (
short x,
short y,
short z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4d (
double x,
double y,
double z,
double w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4f (
float x,
float y,
float z,
float w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4i (
int x,
int y,
int z,
int w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4s (
short x,
short y,
short z,
short w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3b (
byte nx,
byte ny,
byte nz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3d (
double nx,
double ny,
double nz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3f (
float nx,
float ny,
float nz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3i (
int nx,
int ny,
int nz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3s (
short nx,
short ny,
short nz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3bv ( const GLbyte * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3bv (
byte[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexd ( GLdouble c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexd (
double c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexf ( GLfloat c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexf (
float c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexi ( GLint c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexi (
int c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexs ( GLshort c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexs (
short c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexub ( GLubyte c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexub (
byte c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexdv ( const GLdouble * c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexdv (
double[] c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexfv ( const GLfloat * c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexfv (
float[] c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexiv ( const GLint * c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexiv (
int[] c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexsv ( const GLshort * c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexsv (
short[] c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexubv ( const GLubyte * c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexubv (
byte[] c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3b (
byte red,
byte green,
byte blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3d (
double red,
double green,
double blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3f (
float red,
float green,
float blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3i (
int red,
int green,
int blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3s (
short red,
short green,
short blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3ub (
byte red,
byte green,
byte blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3ui (
int red,
int green,
int blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3us (
short red,
short green,
short blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4b (
byte red,
byte green,
byte blue,
byte alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4d (
double red,
double green,
double blue,
double alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4f (
float red,
float green,
float blue,
float alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4i (
int red,
int green,
int blue,
int alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4s (
short red,
short green,
short blue,
short alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4ub (
byte red,
byte green,
byte blue,
byte alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4ui (
int red,
int green,
int blue,
int alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4us (
short red,
short green,
short blue,
short alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3bv ( const GLbyte * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3bv (
byte[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3ubv ( const GLubyte * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3ubv (
byte[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3uiv ( const GLuint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3uiv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3usv ( const GLushort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3usv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4bv ( const GLbyte * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4bv (
byte[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4ubv ( const GLubyte * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4ubv (
byte[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4uiv ( const GLuint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4uiv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4usv ( const GLushort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4usv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1d ( GLdouble s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1d (
double s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1f ( GLfloat s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1f (
float s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1i ( GLint s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1i (
int s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1s ( GLshort s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1s (
short s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2d (
double s,
double t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2f (
float s,
float t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2i ( GLint s , GLint t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2i (
int s,
int t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2s ( GLshort s , GLshort t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2s (
short s,
short t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3d (
double s,
double t,
double r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3f (
float s,
float t,
float r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3i (
int s,
int t,
int r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3s (
short s,
short t,
short r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4d (
double s,
double t,
double r,
double q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4f (
float s,
float t,
float r,
float q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4i (
int s,
int t,
int r,
int q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4s (
short s,
short t,
short r,
short q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2d (
double x,
double y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2f (
float x,
float y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2i ( GLint x , GLint y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2i (
int x,
int y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2s (
short x,
short y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3d (
double x,
double y,
double z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3f (
float x,
float y,
float z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3i (
int x,
int y,
int z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3s (
short x,
short y,
short z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4d (
double x,
double y,
double z,
double w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4f (
float x,
float y,
float z,
float w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4i (
int x,
int y,
int z,
int w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4s (
short x,
short y,
short z,
short w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRectd (
double x1,
double y1,
double x2,
double y2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRectf (
float x1,
float y1,
float x2,
float y2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRecti (
int x1,
int y1,
int x2,
int y2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRects (
short x1,
short y1,
short x2,
short y2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRectdv (
double[] v1,
double[] v2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRectfv (
float[] v1,
float[] v2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRectiv (
int[] v1,
int[] v2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRectsv (
short[] v1,
short[] v2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertexPointer (
int size,
int type,
@@ -2418,13 +2418,13 @@
int stride,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormalPointer (
int type,
int stride,
@@ -2460,13 +2460,13 @@
int stride,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorPointer (
int size,
int type,
@@ -2509,13 +2509,13 @@
int stride,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexPointer (
int type,
int stride,
@@ -2551,13 +2551,13 @@
int stride,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoordPointer (
int size,
int type,
@@ -2600,13 +2600,13 @@
int stride,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEdgeFlagPointer (
int stride,
byte[] ptr
@@ -2635,13 +2635,13 @@
int stride,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPointerv ( GLenum pname , void * * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetPointerv (
int pname,
byte[][] params
@@ -2670,35 +2670,35 @@
int pname,
long[][] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glArrayElement ( GLint i ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glArrayElement (
int i
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDrawArrays (
int mode,
int first,
int count
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDrawElements (
int mode,
int count,
@@ -2741,13 +2741,13 @@
int type,
long[] indices
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glInterleavedArrays (
int format,
int stride,
@@ -2783,346 +2783,346 @@
int stride,
long[] pointer
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glShadeModel ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glShadeModel (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightf (
int light,
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLighti (
int light,
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightfv (
int light,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightiv (
int light,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetLightfv (
int light,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetLightiv (
int light,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightModelf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightModelf (
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightModeli ( GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightModeli (
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightModelfv (
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightModeliv (
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMaterialf (
int face,
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMateriali (
int face,
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMaterialfv (
int face,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMaterialiv (
int face,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMaterialfv (
int face,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMaterialiv (
int face,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorMaterial ( GLenum face , GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorMaterial (
int face,
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelZoom (
float xfactor,
float yfactor
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelStoref (
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelStorei ( GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelStorei (
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelTransferf (
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelTransferi ( GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelTransferi (
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelMapfv (
int map,
int mapsize,
float[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelMapuiv (
int map,
int mapsize,
int[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelMapusv (
int map,
int mapsize,
short[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetPixelMapfv (
int map,
float[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetPixelMapuiv (
int map,
int[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetPixelMapusv (
int map,
short[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBitmap (
int width,
int height,
@@ -3132,13 +3132,13 @@
float ymove,
byte[] bitmap
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glReadPixels (
int x,
int y,
@@ -3202,13 +3202,13 @@
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDrawPixels (
int width,
int height,
@@ -3258,13 +3258,13 @@
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyPixels (
int x,
int y,
@@ -3272,335 +3272,335 @@
int height,
int type
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glStencilFunc (
int func,
int ref,
int mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glStencilMask ( GLuint mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glStencilMask (
int mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glStencilOp (
int fail,
int zfail,
int zpass
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearStencil ( GLint s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClearStencil (
int s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexGend (
int coord,
int pname,
double param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexGenf (
int coord,
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexGeni (
int coord,
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexGendv (
int coord,
int pname,
double[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexGenfv (
int coord,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexGeniv (
int coord,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexGendv (
int coord,
int pname,
double[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexGenfv (
int coord,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexGeniv (
int coord,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexEnvf (
int target,
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexEnvi (
int target,
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexEnvfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexEnviv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexEnvfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexEnviv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexParameterf (
int target,
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexParameteri (
int target,
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexLevelParameterfv (
int target,
int level,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexLevelParameteriv (
int target,
int level,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexImage1D (
int target,
int level,
@@ -3671,13 +3671,13 @@
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexImage2D (
int target,
int level,
@@ -3755,13 +3755,13 @@
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexImage (
int target,
int level,
@@ -3811,80 +3811,80 @@
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGenTextures (
int n,
int[] textures
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDeleteTextures (
int n,
int[] textures
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBindTexture ( GLenum target , GLuint texture ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBindTexture (
int target,
int texture
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPrioritizeTextures (
int n,
int[] textures,
float[] priorities
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native boolean glAreTexturesResident (
int n,
int[] textures,
boolean[] residences
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glIsTexture ( GLuint texture ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native boolean glIsTexture (
int texture
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexSubImage1D (
int target,
int level,
@@ -3948,13 +3948,13 @@
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexSubImage2D (
int target,
int level,
@@ -4032,13 +4032,13 @@
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyTexImage1D (
int target,
int level,
@@ -4048,13 +4048,13 @@
int width,
int border
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyTexImage2D (
int target,
int level,
@@ -4065,13 +4065,13 @@
int height,
int border
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyTexSubImage1D (
int target,
int level,
@@ -4080,13 +4080,13 @@
int y,
int width
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyTexSubImage2D (
int target,
int level,
@@ -4097,13 +4097,13 @@
int width,
int height
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMap1d (
int target,
double u1,
@@ -4112,13 +4112,13 @@
int order,
double[] points
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMap1f (
int target,
float u1,
@@ -4127,13 +4127,13 @@
int order,
float[] points
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMap2d (
int target,
double u1,
@@ -4146,13 +4146,13 @@
int vorder,
double[] points
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMap2f (
int target,
float u1,
@@ -4165,155 +4165,155 @@
int vorder,
float[] points
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMapdv (
int target,
int query,
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMapfv (
int target,
int query,
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMapiv (
int target,
int query,
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord1d ( GLdouble u ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord1d (
double u
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord1f ( GLfloat u ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord1f (
float u
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord1dv ( const GLdouble * u ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord1dv (
double[] u
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord1fv ( const GLfloat * u ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord1fv (
float[] u
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord2d (
double u,
double v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord2f (
float u,
float v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord2dv ( const GLdouble * u ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord2dv (
double[] u
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord2fv ( const GLfloat * u ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord2fv (
float[] u
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMapGrid1d (
int un,
double u1,
double u2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMapGrid1f (
int un,
float u1,
float u2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMapGrid2d (
int un,
double u1,
@@ -4322,13 +4322,13 @@
double v1,
double v2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMapGrid2f (
int un,
float u1,
@@ -4337,46 +4337,46 @@
float v1,
float v2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalPoint1 ( GLint i ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalPoint1 (
int i
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalPoint2 ( GLint i , GLint j ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalPoint2 (
int i,
int j
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalMesh1 (
int mode,
int i1,
int i2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalMesh2 (
int mode,
int i1,
@@ -4384,128 +4384,128 @@
int j1,
int j2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFogf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFogf (
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFogi ( GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFogi (
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFogfv (
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFogiv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFogiv (
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFeedbackBuffer (
int size,
int type,
float[] buffer
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPassThrough ( GLfloat token ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPassThrough (
float token
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glSelectBuffer (
int size,
int[] buffer
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glInitNames ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glInitNames (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLoadName ( GLuint name ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLoadName (
int name
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPushName ( GLuint name ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPushName (
int name
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPopName ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPopName (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDrawRangeElements (
int mode,
int start,
@@ -4562,13 +4562,13 @@
int type,
long[] indices
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexImage3D (
int target,
int level,
@@ -4653,13 +4653,13 @@
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexSubImage3D (
int target,
int level,
@@ -4751,13 +4751,13 @@
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyTexSubImage3D (
int target,
int level,
@@ -4769,13 +4769,13 @@
int width,
int height
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorTable (
int target,
int internalformat,
@@ -4832,13 +4832,13 @@
int type,
long[] table
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorSubTable (
int target,
int start,
@@ -4895,37 +4895,37 @@
int type,
long[] data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorTableParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorTableParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyColorSubTable (
int target,
int start,
@@ -4933,13 +4933,13 @@
int y,
int width
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyColorTable (
int target,
int internalformat,
@@ -4947,13 +4947,13 @@
int y,
int width
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetColorTable (
int target,
int format,
@@ -4996,83 +4996,83 @@
int type,
long[] table
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetColorTableParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetColorTableParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendEquation ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBlendEquation (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBlendColor (
float red,
float green,
float blue,
float alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glHistogram (
int target,
int width,
int internalformat,
boolean sink
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glResetHistogram ( GLenum target ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glResetHistogram (
int target
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetHistogram (
int target,
boolean reset,
@@ -5122,59 +5122,59 @@
int type,
long[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetHistogramParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetHistogramParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMinmax (
int target,
int internalformat,
boolean sink
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glResetMinmax ( GLenum target ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glResetMinmax (
int target
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMinmax (
int target,
boolean reset,
@@ -5224,37 +5224,37 @@
int types,
long[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMinmaxParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMinmaxParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glConvolutionFilter1D (
int target,
int internalformat,
@@ -5311,13 +5311,13 @@
int type,
long[] image
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glConvolutionFilter2D (
int target,
int internalformat,
@@ -5381,61 +5381,61 @@
int type,
long[] image
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glConvolutionParameterf (
int target,
int pname,
float params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glConvolutionParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glConvolutionParameteri (
int target,
int pname,
int params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glConvolutionParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyConvolutionFilter1D (
int target,
int internalformat,
@@ -5443,13 +5443,13 @@
int y,
int width
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyConvolutionFilter2D (
int target,
int internalformat,
@@ -5458,13 +5458,13 @@
int width,
int height
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetConvolutionFilter (
int target,
int format,
@@ -5507,37 +5507,37 @@
int type,
long[] image
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetConvolutionParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetConvolutionParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glSeparableFilter2D (
int target,
int internalformat,
@@ -5608,13 +5608,13 @@
long[] row,
long[] column
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetSeparableFilter (
int target,
int format,
@@ -5671,37 +5671,37 @@
long[] column,
long[] span
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBlendColorEXT (
float red,
float green,
float blue,
float alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPolygonOffsetEXT (
float factor,
float bias
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexImage3DEXT (
int target,
int level,
@@ -5786,13 +5786,13 @@
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexSubImage3DEXT (
int target,
int level,
@@ -5884,13 +5884,13 @@
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyTexSubImage3DEXT (
int target,
int level,
@@ -5902,80 +5902,80 @@
int width,
int height
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGenTexturesEXT (
int n,
int[] textures
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDeleteTexturesEXT (
int n,
int[] textures
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBindTextureEXT (
int target,
int texture
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPrioritizeTexturesEXT (
int n,
int[] textures,
float[] priorities
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native boolean glAreTexturesResidentEXT (
int n,
int[] textures,
boolean[] residences
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glIsTextureEXT ( GLuint texture ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native boolean glIsTextureEXT (
int texture
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertexPointerEXT (
int size,
int type,
@@ -6025,13 +6025,13 @@
int count,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormalPointerEXT (
int type,
int stride,
@@ -6074,13 +6074,13 @@
int count,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorPointerEXT (
int size,
int type,
@@ -6130,13 +6130,13 @@
int count,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexPointerEXT (
int type,
int stride,
@@ -6179,13 +6179,13 @@
int count,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoordPointerEXT (
int size,
int type,
@@ -6235,25 +6235,25 @@
int count,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEdgeFlagPointerEXT (
int stride,
int count,
boolean[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetPointervEXT (
int pname,
byte[][] params
@@ -6282,67 +6282,67 @@
int pname,
long[][] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glArrayElementEXT ( GLint i ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glArrayElementEXT (
int i
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDrawArraysEXT (
int mode,
int first,
int count
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendEquationEXT ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBlendEquationEXT (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPointParameterfEXT (
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPointParameterfvEXT (
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorTableEXT (
int target,
int internalformat,
@@ -6399,13 +6399,13 @@
int type,
long[] table
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorSubTableEXT (
int target,
int start,
@@ -6462,13 +6462,13 @@
int type,
long[] data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetColorTableEXT (
int target,
int format,
@@ -6511,353 +6511,353 @@
int type,
long[] table
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetColorTableParameterfvEXT (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetColorTableParameterivEXT (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLockArraysEXT (
int first,
int count
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glUnlockArraysEXT ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glUnlockArraysEXT (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glActiveTextureARB (
int texture
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClientActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClientActiveTextureARB (
int texture
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1dARB (
int target,
double s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1dvARB (
int target,
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1fARB (
int target,
float s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1fvARB (
int target,
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1iARB (
int target,
int s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1ivARB (
int target,
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1sARB (
int target,
short s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1svARB (
int target,
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2dARB (
int target,
double s,
double t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2dvARB (
int target,
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2fARB (
int target,
float s,
float t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2fvARB (
int target,
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2iARB (
int target,
int s,
int t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2ivARB (
int target,
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2sARB (
int target,
short s,
short t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2svARB (
int target,
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3dARB (
int target,
double s,
double t,
double r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3dvARB (
int target,
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3fARB (
int target,
float s,
float t,
float r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3fvARB (
int target,
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3iARB (
int target,
int s,
int t,
int r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3ivARB (
int target,
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3sARB (
int target,
short s,
short t,
short r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3svARB (
int target,
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4dARB (
int target,
double s,
@@ -6865,24 +6865,24 @@
double r,
double q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4dvARB (
int target,
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4fARB (
int target,
float s,
@@ -6890,24 +6890,24 @@
float r,
float q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4fvARB (
int target,
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4iARB (
int target,
int s,
@@ -6915,24 +6915,24 @@
int r,
int q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4ivARB (
int target,
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4sARB (
int target,
short s,
@@ -6940,16 +6940,16 @@
short r,
short q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4svARB (
int target,
short[] v
) ;
-
-/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
+
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */